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commit e4ac56b038
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occludeSoundsWhenIn=0.562341;
obstructSoundsWhenIn=0.316228;
attenuationEffectType="HeliAttenuation";
emptySound[]={"",0,1};
soundGeneralCollision1[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_default_int_1",1.0,1,100};
soundGeneralCollision2[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_default_int_2",1.0,1,100};
soundGeneralCollision3[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_default_int_3",1.0,1,100};
soundCrashes[]={"soundGeneralCollision1",0.33,"soundGeneralCollision2",0.33,"soundGeneralCollision3",0.33};
soundLandCrashes[]={"emptySound",0};
soundBuildingCrash[]={"soundGeneralCollision1",1,"soundGeneralCollision2",1,"soundGeneralCollision3",1};
soundArmorCrash[]={"soundGeneralCollision1",1,"soundGeneralCollision2",1,"soundGeneralCollision3",1};
soundWoodCrash[]={"soundGeneralCollision1",1,"soundGeneralCollision2",1,"soundGeneralCollision3",1};
soundBushCollision1[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_1",1.0,1,100};
soundBushCollision2[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_2",1.0,1,100};
soundBushCollision3[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_coll_bush_int_3",1.0,1,100};
soundBushCrash[]={"soundBushCollision1",0.33,"soundBushCollision2",0.33,"soundBushCollision3",0.33};
soundWaterCollision1[]={"A3\Sounds_F\vehicles\crashes\planes\plane_crash_water_1",1.4125376,1,500};
soundWaterCollision2[]={"A3\Sounds_F\vehicles\crashes\planes\plane_crash_water_2",1.4125376,1,500};
soundWaterCrashes[]={"soundWaterCollision1",0.5,"soundWaterCollision2",0.5};
soundDammage[]={"A3\Sounds_F\vehicles\crashes\helis\Heli_crash_default_ext_1",3.1622777,1};
soundGetIn[]={"A3\Sounds_F\vehicles\air\noises\heli_get_in2",0.56234133,1};
soundGetOut[]={"A3\Sounds_F\vehicles\air\noises\heli_get_out2",0.7943282,1,20};
soundEngineOnInt[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_start.ogg",0.31622776,1.0};
soundEngineOnExt[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_ext_start.ogg",0.7943282,1.0,600};
soundEngineOffInt[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_shut.ogg",0.31622776,1.0};
soundEngineOffExt[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_ext_shut.ogg",0.7943282,1.0,600};
soundLocked[]={"\A3\Sounds_F\weapons\Rockets\opfor_lock_1",1.0,1};
soundIncommingMissile[]={"\A3\Sounds_F\vehicles\air\noises\alarm_locked_by_missile_1",0.31622776,1.0};
rotorDamageInt[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_rotor_int_open_1",1.0,1.0};
rotorDamageOut[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_rotor_ext_1",2.5118864,1.0,150};
rotorDamage[]={"rotorDamageInt","rotorDamageOut"};
tailDamageInt[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_tail",1.0,1.0};
tailDamageOut[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_tail",1.0,1.0,300};
tailDamage[]={"tailDamageInt","tailDamageOut"};
landingSoundInt0[]={"A3\Sounds_F\vehicles\air\noises\landing_skids_int1_open",1.0,1.0,100};
landingSoundInt1[]={"A3\Sounds_F\vehicles\air\noises\landing_skids_int1_open",1.0,1.0,100};
landingSoundInt[]={"landingSoundInt0",0.5,"landingSoundInt1",0.5};
landingSoundOut0[]={"A3\Sounds_F\vehicles\air\noises\landing_skids_ext1",1.7782794,1.0,100};
landingSoundOut1[]={"A3\Sounds_F\vehicles\air\noises\landing_skids_ext1",1.7782794,1.0,100};
landingSoundOut[]={"landingSoundOut0",0.5,"landingSoundOut1",0.5};
slingCargoAttach0[]={"A3\Sounds_F\vehicles\air\noises\SL_engineDownEndINT",1.0,1.0};
slingCargoAttach1[]={"A3\Sounds_F\vehicles\air\noises\SL_1hookLock",1.7782794,1.0,200};
slingCargoAttach[]={"slingCargoAttach0","slingCargoAttach1"};
slingCargoDetach0[]={"A3\Sounds_F\vehicles\air\noises\SL_engineUpEndINT",1.0,1.0};
slingCargoDetach1[]={"A3\Sounds_F\vehicles\air\noises\SL_1hookUnlock",1.7782794,1.0,200};
slingCargoDetach[]={"slingCargoDetach0","slingCargoDetach1"};
slingCargoDetachAir0[]={"A3\Sounds_F\vehicles\air\noises\SL_unhook_air_int",1.0,1.0};
slingCargoDetachAir1[]={"A3\Sounds_F\vehicles\air\noises\SL_unhook_air_ext",1.0,1.0,300};
slingCargoDetachAir[]={"slingCargoDetach0","slingCargoDetach1"};
slingCargoRopeBreak0[]={"A3\Sounds_F\vehicles\air\noises\SL_rope_break_int",1.0,1.0};
slingCargoRopeBreak1[]={"A3\Sounds_F\vehicles\air\noises\SL_rope_break_ext",1.0,1.0,200};
slingCargoRopeBreak[]={"slingCargoDetach0","slingCargoDetach1"};
gearUpExt[]={"A3\Sounds_F\vehicles\air\Heli_Attack_01\blackfoot_gear_up_ext",1,1,1000};
gearUpInt[]={"A3\Sounds_F\vehicles\air\Heli_Attack_01\blackfoot_gear_up_int",1,1,100};
gearUp[]={"gearUpInt","gearUpExt"};
gearDownInt[]={"A3\Sounds_F\vehicles\air\Heli_Attack_01\blackfoot_gear_down_int",1,1,100};
gearDownExt[]={"A3\Sounds_F\vehicles\air\Heli_Attack_01\blackfoot_gear_down_ext",1,1,1000};
gearDown[]={"gearDownInt","gearDownExt"};
class Sounds
{
class EngineExt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_ext_eng.ogg",1.2589254,1.0,400};
frequency="rotorSpeed";
volume="4 * camPos * (0 max (rotorSpeed-0.4))";
};
class RotorExt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_ext_rotor.ogg",1.2589254,1.0,1500};
frequency="(rotorSpeed factor [0.3, 0.7]) * (rotorSpeed factor [0.3, 1]) * (1 - rotorThrust/4)";
volume="camPos * (rotorSpeed factor [0.3, 1]) * (1 + rotorThrust)";
};
class RotorSwist
{
sound[]={"A3\Sounds_F\vehicles\air\Heli_Light_01\rotor_swist",0.70794576,1.0,200};
frequency=1;
volume="camPos * (rotorThrust factor [0.7, 0.9])";
};
class EngineInt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_eng.ogg",0.7943282,1.0};
frequency="rotorSpeed";
volume="(1-camPos)*2*(0 max (rotorSpeed-0.4))";
};
class RotorInt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_rotor.ogg",0.63095737,1.0};
frequency="(rotorSpeed factor [0.3, 0.7]) * (rotorSpeed factor [0.3, 1]) * (1 - rotorThrust/4)";
volume="(1 - camPos) * (rotorSpeed factor [0.3, 0.7]) * (1 + rotorThrust) * 0.7";
};
class RotorBench
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_rotor_bench.ogg",0.5011872,1.0,1000};
frequency="(rotorSpeed factor [0.3, 0.7]) * (rotorSpeed factor [0.3, 1]) * (1 - rotorThrust/4)";
volume="(playerPos factor [3.9, 4]) * (1 - camPos) * (rotorSpeed factor [0.3, 1]) * (1 + rotorThrust) * 0.4";
cone[]={1.6,3.14,1.6,0.95};
};
class EngineBench
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_eng_bench.ogg",0.3548134,1.0,400};
frequency="rotorSpeed";
volume="(playerPos factor [3.9, 4]) * (1 - camPos) * (0 max (rotorSpeed-0.4))";
};
class WindBench
{
sound[]={"A3\Sounds_F\vehicles\air\noises\wind_open_out",0.56234133,1.0,50};
frequency=1;
volume="4 * (playerPos factor [3.9, 4]) * (1 - camPos) * ((speed factor[0, 30]) + (speed factor[0, -30]))";
};
class TransmissionDamageExt_phase1
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_ext_1",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="camPos * (transmissionDamage factor [0.3, 0.35]) * (transmissionDamage factor [0.5, 0.45]) * (rotorSpeed factor [0.2, 0.5])";
};
class TransmissionDamageExt_phase2
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_ext_2",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="camPos * (transmissionDamage factor [0.45, 0.5]) * (rotorSpeed factor [0.2, 0.5])";
};
class TransmissionDamageInt_phase1
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_int_1",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="(1 - camPos) * (transmissionDamage factor [0.3, 0.35]) * (transmissionDamage factor [0.5, 0.45]) * (rotorSpeed factor [0.2, 0.5])";
};
class TransmissionDamageInt_phase2
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_int_2",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="(1 - camPos) * (transmissionDamage factor [0.45, 0.5]) * (rotorSpeed factor [0.2, 0.5])";
};
class damageAlarmInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_bluefor",0.31622776,1.0};
frequency=1;
volume="engineOn * (1 - camPos) * ( 1 - ((transmissionDamage factor [0.61, 0.60]) * (motorDamage factor [0.61, 0.60]) * (rotorDamage factor [0.51, 0.50]))) * (rotorSpeed factor [0.0, 0.001])";
};
class damageAlarmExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_bluefor",0.22387211,1.0,20};
frequency=1;
volume="engineOn * camPos * ( 1 - ((transmissionDamage factor [0.61, 0.60]) * (motorDamage factor [0.61, 0.60]) * (rotorDamage factor [0.51, 0.50]))) * (rotorSpeed factor [0, 0.001])";
};
class rotorLowAlarmInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_rotor_low",0.31622776,1.0};
frequency=1;
volume="engineOn * (1 - camPos) * (rotorSpeed factor [0.9, 0.8999]) * (rotorSpeed factor [-0.5, 1]) * (speed factor [3, 3.01])";
};
class rotorLowAlarmExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_rotor_low",0.22387211,1.0,20};
frequency=1;
volume="engineOn * camPos * (rotorSpeed factor [0.9, 0.8999]) * (rotorSpeed factor [-0.5, 1]) * (speed factor [3, 3.01])";
};
class scrubLandInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubLandInt_open",1.0,1.0,100};
frequency=1;
volume="2 * (1-camPos) * (scrubLand factor[0.02, 0.05])";
};
class scrubLandExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubLandExt",1.0,1.0,100};
frequency=1;
volume="camPos * (scrubLand factor[0.02, 0.05])";
};
class scrubBuildingInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubBuildingInt",1.0,1.0,100};
frequency=1;
volume="2 * (1 - camPos) * (scrubBuilding factor[0.02, 0.05])";
};
class scrubBuildingExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubBuildingExt",1.0,1.0,100};
frequency=1;
volume="camPos * (scrubBuilding factor[0.02, 0.05])";
};
class scrubTreeInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubTreeExt",1.0,1.0,100};
frequency=1;
volume="(1 - camPos) * ((scrubTree) factor [0, 0.01])";
};
class scrubTreeExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubTreeExt",1.0,1.0,100};
frequency=1;
volume="camPos * ((scrubTree) factor [0, 0.01])";
};
class RainExt
{
sound[]={"A3\Sounds_F\vehicles\noises\rain1_ext",1.0,1.0,100};
frequency=1;
volume="camPos * (rain - rotorSpeed/2) * 2";
};
class RainInt
{
sound[]={"A3\Sounds_F\vehicles\noises\rain1_int_open",1.0,1.0,100};
frequency=1;
volume="(1-camPos)*(rain - rotorSpeed/2)*2";
};
class SlingLoadDownExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineDownEXT",1.2589254,1.0,500};
frequency=1;
volume="camPos*(slingLoadActive factor [0,-1])";
};
class SlingLoadUpExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineUpEXT",1.2589254,1.0,500};
frequency=1;
volume="camPos*(slingLoadActive factor [0,1])";
};
class SlingLoadDownInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineDownINT",1.0,1.0,700};
frequency=1;
volume="(1-camPos)*(slingLoadActive factor [0,-1])";
};
class SlingLoadUpInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineUpINT",1.0,1.0,700};
frequency=1;
volume="(1-camPos)*(slingLoadActive factor [0,1])";
};
class WindInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\wind_open_int",1.1220185,1.0,50};
frequency=1;
volume="(1-camPos)*(speed factor[5, 50])*(speed factor[5, 50])";
};
class WindLateralMovementInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\wind_lateral_open_int",1.9952624,1.0,50};
frequency=1;
volume="(1-camPos)*lateralMovement*((speed factor [5,40]) + (speed factor [-5,-40]))";
};
class GStress
{
sound[]={"A3\Sounds_F\vehicles\noises\vehicle_stress2b",0.31622776,1.0,50};
frequency=1;
volume="engineOn * (1-camPos) * ((gmeterZ factor[1.5, 2.5]) + (gmeterZ factor[0.5, -0.5]))";
};
};
class SoundsExt
{
class SoundEvents{};
class Sounds
{
class EngineExt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_ext_eng.ogg",1.2589254,1.0,400};
frequency="rotorSpeed";
volume="4 * camPos * (0 max (rotorSpeed-0.4))";
};
class RotorExt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_ext_rotor.ogg",1.2589254,1.0,1500};
frequency="(rotorSpeed factor [0.3, 0.7]) * (rotorSpeed factor [0.3, 1]) * (1 - rotorThrust/4)";
volume="camPos * (rotorSpeed factor [0.3, 1]) * (1 + rotorThrust)";
};
class RotorSwist
{
sound[]={"A3\Sounds_F\vehicles\air\Heli_Light_01\rotor_swist",0.70794576,1.0,200};
frequency=1;
volume="camPos * (rotorThrust factor [0.7, 0.9])";
};
class EngineInt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_eng.ogg",0.7943282,1.0};
frequency="rotorSpeed";
volume="(1-camPos)*2*(0 max (rotorSpeed-0.4))";
};
class RotorInt
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_rotor.ogg",0.63095737,1.0};
frequency="(rotorSpeed factor [0.3, 0.7]) * (rotorSpeed factor [0.3, 1]) * (1 - rotorThrust/4)";
volume="(1 - camPos) * (rotorSpeed factor [0.3, 0.7]) * (1 + rotorThrust) * 0.7";
};
class RotorBench
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_rotor_bench.ogg",0.5011872,1.0,1000};
frequency="(rotorSpeed factor [0.3, 0.7]) * (rotorSpeed factor [0.3, 1]) * (1 - rotorThrust/4)";
volume="(playerPos factor [3.9, 4]) * (1 - camPos) * (rotorSpeed factor [0.3, 1]) * (1 + rotorThrust) * 0.4";
cone[]={1.6,3.14,1.6,0.95};
};
class EngineBench
{
sound[]={"braf\braf_air\Braf_Helicopters\Braf_Sounds\pantera\pantera_int_eng_bench.ogg",0.3548134,1.0,400};
frequency="rotorSpeed";
volume="(playerPos factor [3.9, 4]) * (1 - camPos) * (0 max (rotorSpeed-0.4))";
};
class WindBench
{
sound[]={"A3\Sounds_F\vehicles\air\noises\wind_open_out",0.56234133,1.0,50};
frequency=1;
volume="4 * (playerPos factor [3.9, 4]) * (1 - camPos) * ((speed factor[0, 30]) + (speed factor[0, -30]))";
};
class TransmissionDamageExt_phase1
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_ext_1",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="camPos * (transmissionDamage factor [0.3, 0.35]) * (transmissionDamage factor [0.5, 0.45]) * (rotorSpeed factor [0.2, 0.5])";
};
class TransmissionDamageExt_phase2
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_ext_2",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="camPos * (transmissionDamage factor [0.45, 0.5]) * (rotorSpeed factor [0.2, 0.5])";
};
class TransmissionDamageInt_phase1
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_int_1",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="(1 - camPos) * (transmissionDamage factor [0.3, 0.35]) * (transmissionDamage factor [0.5, 0.45]) * (rotorSpeed factor [0.2, 0.5])";
};
class TransmissionDamageInt_phase2
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_damage_transmission_int_2",1.0,1.0,150};
frequency="0.66 + rotorSpeed / 3";
volume="(1 - camPos) * (transmissionDamage factor [0.45, 0.5]) * (rotorSpeed factor [0.2, 0.5])";
};
class damageAlarmInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_bluefor",0.31622776,1.0};
frequency=1;
volume="engineOn * (1 - camPos) * ( 1 - ((transmissionDamage factor [0.61, 0.60]) * (motorDamage factor [0.61, 0.60]) * (rotorDamage factor [0.51, 0.50]))) * (rotorSpeed factor [0.0, 0.001])";
};
class damageAlarmExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_bluefor",0.22387211,1.0,20};
frequency=1;
volume="engineOn * camPos * ( 1 - ((transmissionDamage factor [0.61, 0.60]) * (motorDamage factor [0.61, 0.60]) * (rotorDamage factor [0.51, 0.50]))) * (rotorSpeed factor [0, 0.001])";
};
class rotorLowAlarmInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_rotor_low",0.31622776,1.0};
frequency=1;
volume="engineOn * (1 - camPos) * (rotorSpeed factor [0.9, 0.8999]) * (rotorSpeed factor [-0.5, 1]) * (speed factor [3, 3.01])";
};
class rotorLowAlarmExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\heli_alarm_rotor_low",0.22387211,1.0,20};
frequency=1;
volume="engineOn * camPos * (rotorSpeed factor [0.9, 0.8999]) * (rotorSpeed factor [-0.5, 1]) * (speed factor [3, 3.01])";
};
class scrubLandInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubLandInt_open",1.0,1.0,100};
frequency=1;
volume="2 * (1-camPos) * (scrubLand factor[0.02, 0.05])";
};
class scrubLandExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubLandExt",1.0,1.0,100};
frequency=1;
volume="camPos * (scrubLand factor[0.02, 0.05])";
};
class scrubBuildingInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubBuildingInt",1.0,1.0,100};
frequency=1;
volume="2 * (1 - camPos) * (scrubBuilding factor[0.02, 0.05])";
};
class scrubBuildingExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubBuildingExt",1.0,1.0,100};
frequency=1;
volume="camPos * (scrubBuilding factor[0.02, 0.05])";
};
class scrubTreeInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubTreeExt",1.0,1.0,100};
frequency=1;
volume="(1 - camPos) * ((scrubTree) factor [0, 0.01])";
};
class scrubTreeExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\scrubTreeExt",1.0,1.0,100};
frequency=1;
volume="camPos * ((scrubTree) factor [0, 0.01])";
};
class RainExt
{
sound[]={"A3\Sounds_F\vehicles\noises\rain1_ext",1.0,1.0,100};
frequency=1;
volume="camPos * (rain - rotorSpeed/2) * 2";
};
class RainInt
{
sound[]={"A3\Sounds_F\vehicles\noises\rain1_int_open",1.0,1.0,100};
frequency=1;
volume="(1-camPos)*(rain - rotorSpeed/2)*2";
};
class SlingLoadDownExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineDownEXT",1.0,1.0,500};
frequency=1;
volume="camPos*(slingLoadActive factor [0,-1])";
};
class SlingLoadUpExt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineUpEXT",1.0,1.0,500};
frequency=1;
volume="camPos*(slingLoadActive factor [0,1])";
};
class SlingLoadDownInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineDownINT",1.0,1.0,500};
frequency=1;
volume="(1-camPos)*(slingLoadActive factor [0,-1])";
};
class SlingLoadUpInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\SL_engineUpINT",1.0,1.0,500};
frequency=1;
volume="(1-camPos)*(slingLoadActive factor [0,1])";
};
class WindInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\wind_open_int",1.1220185,1.0,50};
frequency=1;
volume="(1-camPos)*(speed factor[5, 50])*(speed factor[5, 50])";
};
class WindLateralMovementInt
{
sound[]={"A3\Sounds_F\vehicles\air\noises\wind_lateral_open_int",1.9952624,1.0,50};
frequency=1;
volume="(1-camPos)*lateralMovement*((speed factor [5,40]) + (speed factor [-5,-40]))";
};
class GStress
{
sound[]={"A3\Sounds_F\vehicles\noises\vehicle_stress2b",0.31622776,1.0,50};
frequency=1;
volume="engineOn * (1-camPos) * ((gmeterZ factor[1.5, 2.5]) + (gmeterZ factor[0.5, -0.5]))";
};
};
class Waternoise_ext
{
sound[]={"A3\Sounds_F\vehicles\noises\air_driving_in_water",0.70794576,1,300};
frequency="1";
volume="(speed factor[0, 5]) * water * camPos + (speed factor[-0.1, -5]) * water * camPos";
};
class Waternoise_int
{
sound[]={"A3\Sounds_F\vehicles\noises\soft_driving_in_water_int",0.56234133,1,100};
frequency="1";
volume="(speed factor[0, 5]) * water * (1-camPos) + (speed factor[-0.1, -5]) * water * (1-camPos)";
};
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_ti_ca.paa";
};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=250;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0,0,0,1};
emmisive[]={0,0,0,0};
specular[]={0.89999998,0.89999998,0.89999998,1};
specularPower=100;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage7
{
texture="a3\data_f\env_land_sea_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_ti_ca.paa";
};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0,0,0,1};
emmisive[]={0,0,0,0};
specular[]={0.89999998,0.89999998,0.89999998,1};
specularPower=50;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage7
{
texture="a3\data_f\env_land_sea_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,55 @@
class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_ti_ca.paa";
};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=6.25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0,0,0,1};
emmisive[]={0,0,0,0};
specular[]={0.89999998,0.89999998,0.89999998,1};
specularPower=50;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo2\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage7
{
texture="a3\data_f\env_land_sea_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,55 @@
class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=6.25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.5,0.5,0.5,1};
forcedDiffuse[]={0,0,0,1};
emmisive[]={0,0,0,0};
specular[]={0.89999998,0.89999998,0.89999998,1};
specularPower=50;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo3\camo3_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage7
{
texture="a3\data_f\env_land_sea_co.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,55 @@
class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo4\camo4_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.5,0.5,0.5,1.0};
specularPower=6.25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo4\camo4_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo4\camo4_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo4\camo4_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\EFS\EFS_ti_ca.paa";
};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\EFS\EFS_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\EFS\EFS_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\EFS\EFS_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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#define _ARMA_
ambient[] = {0.75,0.75,0.75,1.0};
diffuse[] = {0.75,0.75,0.75,1.0};
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
emmisive[] = {0.0,0.0,0.0,1.0};
specular[] = {0.15,0.15,0.15,1.0};
specularPower = 75;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_air\Braf_Helicopters\Braf_Pantera\data\ext_nohq.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage2
{
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource = "tex";
class uvTransform
{
aside[] = {10.0,0.0,0.0};
up[] = {0.0,10.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage3
{
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage4
{
texture = "braf\braf_air\Braf_Helicopters\Braf_Pantera\data\ext_as.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,1.0};
pos[] = {0.0,0.0,1.0};
};
};
class Stage5
{
texture = "braf\braf_air\Braf_Helicopters\Braf_Pantera\data\ext_smdi.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,1.0};
pos[] = {0.0,0.0,1.0};
};
};
class Stage6
{
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
uvSource = "none";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
uvSource = "none";
};
class StageTI
{
texture = "braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Ext_ti_ca.paa";
};

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class StageTI
{
texture="a3\data_f\default_ti_ca.paa";
};
ambient[]={0.2,0.2,0.2,1};
diffuse[]={0.2,0.2,0.2,1};
forcedDiffuse[]={0.22,0.51999998,0.62,1};
emmisive[]={0,0,0,0};
specular[]={0.079999998,0.082000002,0.082999997,1};
specularPower=780;
renderFlags[]=
{
"NoZWrite"
};
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage5
{
texture="#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnelGlass(2)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage7
{
useWorldEnvMap="true";
texture="a3\data_f\env_land_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,101 @@
class StageTI
{
texture="a3\data_f\default_glass_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.30000001,0.31999999,0.33000001,1};
specularPower=1700;
PixelShaderID="Super";
VertexShaderID="Super";
renderFlags[]=
{
"NoZWrite"
};
class Stage1
{
texture="a3\data_f\destruct\damage_glass_laminated_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(rgb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="a3\data_f\destruct\damage_glass_laminated_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(0.8,0.1)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage7
{
useWorldEnvMap="true";
texture="a3\data_f\env_land_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,101 @@
class StageTI
{
texture="a3\data_f\default_glass_ti_ca.paa";
};
ambient[]={0.5,0.5,0.5,1};
diffuse[]={0.40000001,0.40000001,0.40000001,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.1,0.1,0.1,1};
specularPower=800;
renderFlags[]=
{
"NoZWrite"
};
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0.2,0.4,0.25,MC)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage5
{
texture="#(argb,8,8,3)color(0,0.2,1,1,SMDI)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,32,128,1)fresnel(0.85,0.36)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage7
{
useWorldEnvMap="false";
texture="a3\data_f\env_interier_car_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,55 @@
class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Sticks\Sticks_ti_ca.paa";
};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Sticks\Sticks_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Sticks\Sticks_as.paa";
uvSource="tex";
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Sticks\Sticks_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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#define _ARMA_
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,0.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=70;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.6,0,0};
up[]={0,1.6,0};
dir[]={0,0,0};
pos[]={0.1,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10.0,0.0,0.0};
up[]={0.0,10.0,0.0};
dir[]={0.0,0.0,0.0};
pos[]={0.0,0.0,0.0};
};
};
class Stage3
{
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.6,0,0};
up[]={0,1.6,0};
dir[]={0,0,0};
pos[]={0.1,0,0};
};
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.0,0.0,0.0};
up[]={0.0,1.0,0.0};
dir[]={0.0,0.0,1.0};
pos[]={0.0,0.0,1.0};
};
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.0,0.0,0.0};
up[]={0.0,1.0,0.0};
dir[]={0.0,0.0,1.0};
pos[]={0.0,0.0,1.0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
uvSource="none";
};
class Stage7
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\env_land_co.paa";
uvSource="none";
};
class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\camo1\camo1_ti_ca.paa";
};

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@@ -0,0 +1,82 @@
ambient[]={1.0,1.0,1.0,1.0};
diffuse[]={1.0,1.0,1.0,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,0.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=70;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Camo2\camo2_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.6,0,0};
up[]={0,1.6,0};
dir[]={0,0,0};
pos[]={0.1,0,0};
};
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10.0,0.0,0.0};
up[]={0.0,10.0,0.0};
dir[]={0.0,0.0,0.0};
pos[]={0.0,0.0,0.0};
};
};
class Stage3
{
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.6,0,0};
up[]={0,1.6,0};
dir[]={0,0,0};
pos[]={0.1,0,0};
};
};
class Stage4
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Camo2\camo2_as.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.0,0.0,0.0};
up[]={0.0,1.0,0.0};
dir[]={0.0,0.0,1.0};
pos[]={0.0,0.0,1.0};
};
};
class Stage5
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Camo2\camo2_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={1.0,0.0,0.0};
up[]={0.0,1.0,0.0};
dir[]={0.0,0.0,1.0};
pos[]={0.0,0.0,1.0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
uvSource="none";
};
class Stage7
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\env_land_co.paa";
uvSource="none";
};
class StageTI
{
texture="braf\braf_air\Braf_Helicopters\Braf_Pantera\data\Camo2\camo2_ti_ca.paa";
};

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@@ -0,0 +1,101 @@
class StageTI
{
texture="a3\data_f\default_glass_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,1};
specular[]={0.30000001,0.31999999,0.33000001,1};
specularPower=1700;
PixelShaderID="Super";
VertexShaderID="Super";
renderFlags[]=
{
"NoZWrite"
};
class Stage1
{
texture="a3\data_f\destruct\damage_glass_laminated_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="a3\data_f\destruct\damage_glass_laminated_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage4
{
texture="#(rgb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage5
{
texture="a3\data_f\destruct\damage_glass_laminated_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={4,0,0};
up[]={0,4,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(0.8,0.1)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};
class Stage7
{
useWorldEnvMap="true";
texture="a3\data_f\env_land_ca.paa";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,97 @@
class StageTI
{
texture="a3\data_f\destruct_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0.69999999,0.69999999,0.69999999,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={0,0,0,0};
specular[]={0.029999999,0.029999999,0.029999999,1};
specularPower=50;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
uvSource="tex";
class uvTransform
{
aside[]={2,0,0};
up[]={0,2,0};
dir[]={0,0,0};
pos[]={0,0.5,0};
};
};
class Stage2
{
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
uvSource="tex";
class uvTransform
{
aside[]={8,8,0};
up[]={-8,8,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="a3\data_f\destruct\destruct_rust_mca.paa";
uvSource="tex";
class uvTransform
{
aside[]={2,0,0};
up[]={0,2,0};
dir[]={0,0,0};
pos[]={0,0.5,0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,1};
pos[]={0,0,1};
};
};
class Stage5
{
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
uvSource="tex";
class uvTransform
{
aside[]={2,0,0};
up[]={0,2,0};
dir[]={0,0,1};
pos[]={0,0.5,1};
};
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};

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@@ -0,0 +1,12 @@
class StageTI
{
texture="a3\data_f\default_vehicle_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={4500,3250,3000,1};
specular[]={0,0,0,1};
specularPower=1;
PixelShaderID="Normal";
VertexShaderID="Basic";

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@@ -0,0 +1,12 @@
class StageTI
{
texture="a3\data_f\default_vehicle_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={0,0,0,1};
forcedDiffuse[]={0,0,0,1};
emmisive[]={12,3,0,0};
specular[]={0,0,0,1};
specularPower=1;
PixelShaderID="Normal";
VertexShaderID="Basic";

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