This commit is the equivalent of a atomic bomb
This commit is contained in:
BIN
braf_armored/BRAF_Cascavel/data/80s1_co.paa
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braf_armored/BRAF_Cascavel/data/80s1_co.paa
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braf_armored/BRAF_Cascavel/data/80s2_co.paa
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braf_armored/BRAF_Cascavel/data/80s2_co.paa
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braf_armored/BRAF_Cascavel/data/80s4_co.paa
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braf_armored/BRAF_Cascavel/data/80s4_co.paa
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braf_armored/BRAF_Cascavel/data/Alice.rvmat
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braf_armored/BRAF_Cascavel/data/Alice.rvmat
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|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemc_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/Ammo_as.paa
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braf_armored/BRAF_Cascavel/data/Ammo_as.paa
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braf_armored/BRAF_Cascavel/data/Ammo_co.paa
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braf_armored/BRAF_Cascavel/data/Ammo_co.paa
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braf_armored/BRAF_Cascavel/data/Ammo_nohq.paa
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braf_armored/BRAF_Cascavel/data/Ammo_nohq.paa
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braf_armored/BRAF_Cascavel/data/Ammo_smdi.paa
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braf_armored/BRAF_Cascavel/data/Ammo_smdi.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy.rvmat
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|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\BRAF_Teddy_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_as.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_as.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_co.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_co.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_nohq.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_nohq.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_smdi.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Teddy_smdi.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_as.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_as.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_co.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_co.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_nohq.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_nohq.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_smdi.paa
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braf_armored/BRAF_Cascavel/data/BRAF_Toolbox_smdi.paa
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braf_armored/BRAF_Cascavel/data/Camo3_as.paa
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braf_armored/BRAF_Cascavel/data/Camo3_as.paa
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braf_armored/BRAF_Cascavel/data/Camo3_ca.paa
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braf_armored/BRAF_Cascavel/data/Camo3_ca.paa
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braf_armored/BRAF_Cascavel/data/Camo3_co.paa
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braf_armored/BRAF_Cascavel/data/Camo3_co.paa
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braf_armored/BRAF_Cascavel/data/Camo3_nohq.paa
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braf_armored/BRAF_Cascavel/data/Camo3_nohq.paa
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braf_armored/BRAF_Cascavel/data/Camo3_smdi.paa
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braf_armored/BRAF_Cascavel/data/Camo3_smdi.paa
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braf_armored/BRAF_Cascavel/data/Camo4_as.paa
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braf_armored/BRAF_Cascavel/data/Camo4_as.paa
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braf_armored/BRAF_Cascavel/data/Camo4_ca.paa
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braf_armored/BRAF_Cascavel/data/Camo4_ca.paa
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braf_armored/BRAF_Cascavel/data/Camo4_co.paa
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braf_armored/BRAF_Cascavel/data/Camo4_co.paa
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braf_armored/BRAF_Cascavel/data/Camo4_nohq.paa
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braf_armored/BRAF_Cascavel/data/Camo4_nohq.paa
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braf_armored/BRAF_Cascavel/data/Camo4_smdi.paa
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braf_armored/BRAF_Cascavel/data/Camo4_smdi.paa
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braf_armored/BRAF_Cascavel/data/Camo4_ti_ca.paa
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braf_armored/BRAF_Cascavel/data/Camo4_ti_ca.paa
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braf_armored/BRAF_Cascavel/data/Ext.rvmat
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braf_armored/BRAF_Cascavel/data/Ext.rvmat
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|
||||
#define _ARMA_
|
||||
|
||||
ambient[]={0.75,0.75,0.75,1.0};
|
||||
diffuse[]={0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=75;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\ext_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.0,0.0,0.0};
|
||||
up[]={0.0,1.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10.0,0.0,0.0};
|
||||
up[]={0.0,10.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.0,0.0,0.0};
|
||||
up[]={0.0,1.0,0.0};
|
||||
dir[]={0.0,0.0,0.0};
|
||||
pos[]={0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ext_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.0,0.0,0.0};
|
||||
up[]={0.0,1.0,0.0};
|
||||
dir[]={0.0,0.0,1.0};
|
||||
pos[]={0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ext_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1.0,0.0,0.0};
|
||||
up[]={0.0,1.0,0.0};
|
||||
dir[]={0.0,0.0,1.0};
|
||||
pos[]={0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\Ext_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/Ext_as.paa
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braf_armored/BRAF_Cascavel/data/Ext_as.paa
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braf_armored/BRAF_Cascavel/data/Ext_co.paa
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braf_armored/BRAF_Cascavel/data/Ext_co.paa
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braf_armored/BRAF_Cascavel/data/Ext_nohq.paa
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braf_armored/BRAF_Cascavel/data/Ext_nohq.paa
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braf_armored/BRAF_Cascavel/data/Ext_smdi.paa
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braf_armored/BRAF_Cascavel/data/Ext_smdi.paa
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braf_armored/BRAF_Cascavel/data/Ext_ti_ca.paa
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braf_armored/BRAF_Cascavel/data/Ext_ti_ca.paa
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braf_armored/BRAF_Cascavel/data/Tan_camonet_co.paa
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braf_armored/BRAF_Cascavel/data/Tan_camonet_co.paa
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92
braf_armored/BRAF_Cascavel/data/Toolbox.rvmat
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braf_armored/BRAF_Cascavel/data/Toolbox.rvmat
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|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\braf_cascavel\data\BRAF_Toolbox_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
89
braf_armored/BRAF_Cascavel/data/acessorios.rvmat
Normal file
89
braf_armored/BRAF_Cascavel/data/acessorios.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\alicemcaccessory_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/alicemc_AS.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemc_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemc_CO.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemc_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemc_NOHQ.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemc_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemc_SMDI.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemc_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_AS.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_CO.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_NOHQ.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_SMDI.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/alicemcaccessory_SMDI.paa
LFS
Normal file
Binary file not shown.
96
braf_armored/BRAF_Cascavel/data/ammo.rvmat
Normal file
96
braf_armored/BRAF_Cascavel/data/ammo.rvmat
Normal file
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.80000001,0.80000001,0.80000001,1};
|
||||
diffuse[]={0.80000001,0.80000001,0.80000001,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.75,0.75,0.75,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.45,0.35)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
96
braf_armored/BRAF_Cascavel/data/ammobox.rvmat
Normal file
96
braf_armored/BRAF_Cascavel/data/ammobox.rvmat
Normal file
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={0.80000001,0.80000001,0.80000001,1};
|
||||
diffuse[]={0.80000001,0.80000001,0.80000001,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.75,0.75,0.75,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammobox_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.45,0.35)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/ammobox_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/ammobox_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/ammobox_co.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/ammobox_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/ammobox_nohq.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/ammobox_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/ammobox_smdi.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/ammobox_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/ammobox_ti_ca.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/ammobox_ti_ca.paa
LFS
Normal file
Binary file not shown.
8
braf_armored/BRAF_Cascavel/data/beacon_red.rvmat
Normal file
8
braf_armored/BRAF_Cascavel/data/beacon_red.rvmat
Normal file
@@ -0,0 +1,8 @@
|
||||
ambient[]={1,0,0,1};
|
||||
diffuse[]={1,0,0,1};
|
||||
forcedDiffuse[]={1,0,0,0};
|
||||
emmisive[]={1,0,0,1};
|
||||
specular[]={1,0,0,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
8
braf_armored/BRAF_Cascavel/data/beacon_white.rvmat
Normal file
8
braf_armored/BRAF_Cascavel/data/beacon_white.rvmat
Normal file
@@ -0,0 +1,8 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={1,1,1,0};
|
||||
emmisive[]={1,1,1,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
55
braf_armored/BRAF_Cascavel/data/camo1.rvmat
Normal file
55
braf_armored/BRAF_Cascavel/data/camo1.rvmat
Normal file
@@ -0,0 +1,55 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/camo1_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo1_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo1_co.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo1_nohq.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo1_smdi.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo1_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo1_ti_ca.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo1_ti_ca.paa
LFS
Normal file
Binary file not shown.
55
braf_armored/BRAF_Cascavel/data/camo2.rvmat
Normal file
55
braf_armored/BRAF_Cascavel/data/camo2.rvmat
Normal file
@@ -0,0 +1,55 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
|
||||
};
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 50;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/camo2_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo2_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo2_co.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo2_nohq.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo2_smdi.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo2_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camo2_ti_ca.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camo2_ti_ca.paa
LFS
Normal file
Binary file not shown.
55
braf_armored/BRAF_Cascavel/data/camo3.rvmat
Normal file
55
braf_armored/BRAF_Cascavel/data/camo3.rvmat
Normal file
@@ -0,0 +1,55 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
|
||||
//};
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 50;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
55
braf_armored/BRAF_Cascavel/data/camo4.rvmat
Normal file
55
braf_armored/BRAF_Cascavel/data/camo4.rvmat
Normal file
@@ -0,0 +1,55 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
|
||||
};
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 50;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
55
braf_armored/BRAF_Cascavel/data/camonet.rvmat
Normal file
55
braf_armored/BRAF_Cascavel/data/camonet.rvmat
Normal file
@@ -0,0 +1,55 @@
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 50;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camonet_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/camonet_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camonet_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camonet_co.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camonet_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camonet_nohq.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camonet_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/camonet_smdi.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/camonet_smdi.paa
LFS
Normal file
Binary file not shown.
96
braf_armored/BRAF_Cascavel/data/chrome.rvmat
Normal file
96
braf_armored/BRAF_Cascavel/data/chrome.rvmat
Normal file
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_armored\braf_cascavel\data\camo4_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.75,0.75,0.75,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.89999998,0.89999998,0.89999998,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\braf_cascavel\data\camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\braf_cascavel\data\camo4_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\braf_cascavel\data\camo4_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
86
braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat
Normal file
86
braf_armored/BRAF_Cascavel/data/damage/camo1_damage.rvmat
Normal file
@@ -0,0 +1,86 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo1_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.15000001,0.15000001,0.15000001,1};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={5,0,0};
|
||||
up[]={0,5,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_mc.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]=
|
||||
{
|
||||
"cos(70)*3",
|
||||
"sin(70)*3",
|
||||
0
|
||||
};
|
||||
up[]=
|
||||
{
|
||||
"-sin(70)*3",
|
||||
"cos(70)*3",
|
||||
0
|
||||
};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0.33000001,0.050000001,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo1_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
86
braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat
Normal file
86
braf_armored/BRAF_Cascavel/data/damage/camo2_damage.rvmat
Normal file
@@ -0,0 +1,86 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo2_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.15000001,0.15000001,0.15000001,1};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={5,0,0};
|
||||
up[]={0,5,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_mc.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]=
|
||||
{
|
||||
"cos(70)*3",
|
||||
"sin(70)*3",
|
||||
0
|
||||
};
|
||||
up[]=
|
||||
{
|
||||
"-sin(70)*3",
|
||||
"cos(70)*3",
|
||||
0
|
||||
};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0.33000001,0.050000001,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo2_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
86
braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat
Normal file
86
braf_armored/BRAF_Cascavel/data/damage/camo3_damage.rvmat
Normal file
@@ -0,0 +1,86 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_armored\BRAF_Cascavel\data\camo3_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.15000001,0.15000001,0.15000001,1};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={5,0,0};
|
||||
up[]={0,5,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_mc.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]=
|
||||
{
|
||||
"cos(70)*3",
|
||||
"sin(70)*3",
|
||||
0
|
||||
};
|
||||
up[]=
|
||||
{
|
||||
"-sin(70)*3",
|
||||
"cos(70)*3",
|
||||
0
|
||||
};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0.33000001,0.050000001,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo3_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
86
braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat
Normal file
86
braf_armored/BRAF_Cascavel/data/damage/camo4_damage.rvmat
Normal file
@@ -0,0 +1,86 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\camo4_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.15000001,0.15000001,0.15000001,1};
|
||||
specularPower=70;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={5,0,0};
|
||||
up[]={0,5,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metal_mc.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]=
|
||||
{
|
||||
"cos(70)*3",
|
||||
"sin(70)*3",
|
||||
0
|
||||
};
|
||||
up[]=
|
||||
{
|
||||
"-sin(70)*3",
|
||||
"cos(70)*3",
|
||||
0
|
||||
};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0.33000001,0.050000001,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\Data\camo4_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
97
braf_armored/BRAF_Cascavel/data/damage/camo_destruct.rvmat
Normal file
97
braf_armored/BRAF_Cascavel/data/damage/camo_destruct.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.60000002,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.60000002,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.60000002,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
94
braf_armored/BRAF_Cascavel/data/damage/glass_damage.rvmat
Normal file
94
braf_armored/BRAF_Cascavel/data/damage/glass_damage.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.51999998,0.60000002,1};
|
||||
diffuse[]={0.5,0.51999998,0.60000002,1};
|
||||
forcedDiffuse[]={0.15000001,0.156,0.16500001,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.05)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
12
braf_armored/BRAF_Cascavel/data/emit_blue.rvmat
Normal file
12
braf_armored/BRAF_Cascavel/data/emit_blue.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0,0,0,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={0,1.3,1.5,0};
|
||||
emmisive[]={5,30,120,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
12
braf_armored/BRAF_Cascavel/data/emit_green.rvmat
Normal file
12
braf_armored/BRAF_Cascavel/data/emit_green.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0,0.30000001,0,1};
|
||||
diffuse[]={0,0.30000001,0,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={50,800,50,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
12
braf_armored/BRAF_Cascavel/data/emit_headlight.rvmat
Normal file
12
braf_armored/BRAF_Cascavel/data/emit_headlight.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={9000,7500,6000,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
12
braf_armored/BRAF_Cascavel/data/emit_orange.rvmat
Normal file
12
braf_armored/BRAF_Cascavel/data/emit_orange.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.60000002,0.30000001,0,1};
|
||||
diffuse[]={0.60000002,0.30000001,0,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={800,500,10,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
12
braf_armored/BRAF_Cascavel/data/emit_panelsgreen.rvmat
Normal file
12
braf_armored/BRAF_Cascavel/data/emit_panelsgreen.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={20,60,20,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
12
braf_armored/BRAF_Cascavel/data/emit_red.rvmat
Normal file
12
braf_armored/BRAF_Cascavel/data/emit_red.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,0.30000001,0,1};
|
||||
diffuse[]={1,0.30000001,0,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={1800,20,10,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
91
braf_armored/BRAF_Cascavel/data/glass.rvmat
Normal file
91
braf_armored/BRAF_Cascavel/data/glass.rvmat
Normal file
@@ -0,0 +1,91 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\armor_f_beta\apc_tracked_01\data\mbt_01_body_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.95199996,0.69899994,0.51599997,1};
|
||||
specularPower=500;
|
||||
renderFlags[]={"NoZWrite"};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\glass_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {3.0,0.0,0.0};
|
||||
up[] = {0.0,3.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\glass_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\glass_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnelGlass(2.1)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/glass_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/glass_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/glass_ca.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/glass_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/glass_nohq.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/glass_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/glass_smdi.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/glass_smdi.paa
LFS
Normal file
Binary file not shown.
96
braf_armored/BRAF_Cascavel/data/gold.rvmat
Normal file
96
braf_armored/BRAF_Cascavel/data/gold.rvmat
Normal file
@@ -0,0 +1,96 @@
|
||||
//class StageTI
|
||||
//{
|
||||
// texture="braf\braf_armored\BRAF_Cascavel\data\ammo_ti_ca.paa";
|
||||
//};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.75,0.75,0.75,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.9215686274509804,0.8,0.203921568627451,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\ammo_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.6,6.5)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_sea_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_armored/BRAF_Cascavel/data/mag.rvmat
Normal file
92
braf_armored/BRAF_Cascavel/data/mag.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {0.7,0.7,0.7,1};
|
||||
forcedDiffuse[] = {0,0,0,1};
|
||||
emmisive[] = {0,0,0,0};
|
||||
specular[] = {0.05,0.05,0.05,1};
|
||||
specularPower = 60;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_armored\BRAF_Cascavel\data\mag_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/mag_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/mag_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/mag_co.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/mag_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/mag_nohq.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/mag_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/mag_smdi.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/mag_smdi.paa
LFS
Normal file
Binary file not shown.
51
braf_armored/BRAF_Cascavel/data/mirror.rvmat
Normal file
51
braf_armored/BRAF_Cascavel/data/mirror.rvmat
Normal file
@@ -0,0 +1,51 @@
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={10,10,10,1.0};
|
||||
specularPower=5000;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_nohq.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_as.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_armored\BRAF_Cascavel\data\mirror_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
};
|
||||
BIN
braf_armored/BRAF_Cascavel/data/mirror_as.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/mirror_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_armored/BRAF_Cascavel/data/mirror_co.paa
LFS
Normal file
BIN
braf_armored/BRAF_Cascavel/data/mirror_co.paa
LFS
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user