This commit is the equivalent of a atomic bomb
This commit is contained in:
BIN
braf_characters_binfa/Data/BDU/FAB/gola.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/BDU/FAB/gola.paa
LFS
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Binary file not shown.
87
braf_characters_binfa/Data/BDU/FAB/gola.rvmat
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87
braf_characters_binfa/Data/BDU/FAB/gola.rvmat
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@@ -0,0 +1,87 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\gola_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
braf_characters_binfa/Data/BDU/FAB/gola_nohq.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/gola_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/gola_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/BDU/FAB/gola_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/gola_ti_ca.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/BDU/FAB/gola_ti_ca.paa
LFS
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Binary file not shown.
89
braf_characters_binfa/Data/BDU/FAB/manga.rvmat
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89
braf_characters_binfa/Data/BDU/FAB/manga.rvmat
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@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\manga_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/BDU/FAB/manga_as.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/manga_as.paa
LFS
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/manga_co.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/manga_co.paa
LFS
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/manga_nohq.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/manga_nohq.paa
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/manga_smdi.paa
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BIN
braf_characters_binfa/Data/BDU/FAB/manga_smdi.paa
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Binary file not shown.
89
braf_characters_binfa/Data/BDU/FAB/pants.rvmat
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89
braf_characters_binfa/Data/BDU/FAB/pants.rvmat
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@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/BDU/FAB/pants_as.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/pants_as.paa
LFS
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/pants_co.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/pants_co.paa
LFS
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/pants_nohq.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/pants_nohq.paa
LFS
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/pants_smdi.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/pants_smdi.paa
LFS
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Binary file not shown.
89
braf_characters_binfa/Data/BDU/FAB/top.rvmat
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89
braf_characters_binfa/Data/BDU/FAB/top.rvmat
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@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/BDU/FAB/top_as.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/BDU/FAB/top_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/top_co.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/BDU/FAB/top_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/top_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/BDU/FAB/top_nohq.paa
LFS
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Binary file not shown.
BIN
braf_characters_binfa/Data/BDU/FAB/top_smdi.paa
LFS
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BIN
braf_characters_binfa/Data/BDU/FAB/top_smdi.paa
LFS
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Binary file not shown.
89
braf_characters_binfa/Data/Boot/boot.rvmat
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89
braf_characters_binfa/Data/Boot/boot.rvmat
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|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 30;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\Boot\boot_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\Boot\boot_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\Boot\boot_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/Boot/boot_as.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Boot/boot_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Boot/boot_co.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Boot/boot_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Boot/boot_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Boot/boot_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Boot/boot_pqd_co.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Boot/boot_pqd_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Boot/boot_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Boot/boot_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Luva/gloves.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Luva/gloves.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_binfa/Data/Luva/gloves.rvmat
Normal file
89
braf_characters_binfa/Data/Luva/gloves.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.25,0.25,0.25,0};
|
||||
specularPower = 30;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\Luva\gloves_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\Luva\gloves_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\Luva\gloves_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/Luva/gloves_as.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Luva/gloves_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Luva/gloves_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Luva/gloves_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/Luva/gloves_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/Luva/gloves_smdi.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_binfa/Data/NakedUniform/bermuda.rvmat
Normal file
89
braf_characters_binfa/Data/NakedUniform/bermuda.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\bermuda_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_as.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_fab_co.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_fab_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/bermuda_smdi.paa
LFS
Normal file
Binary file not shown.
93
braf_characters_binfa/Data/NakedUniform/camisa.rvmat
Normal file
93
braf_characters_binfa/Data/NakedUniform/camisa.rvmat
Normal file
@@ -0,0 +1,93 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.03,0.03,0.03,0.03};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_characters_binfa\Data\NakedUniform\camisa_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(1.32,0.94)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_characters_binfa/Data/NakedUniform/camisa_as.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/camisa_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/camisa_fab.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/camisa_fab.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/camisa_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/camisa_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/camisa_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/camisa_smdi.paa
LFS
Normal file
Binary file not shown.
87
braf_characters_binfa/Data/NakedUniform/meia.rvmat
Normal file
87
braf_characters_binfa/Data/NakedUniform/meia.rvmat
Normal file
@@ -0,0 +1,87 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\meia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
braf_characters_binfa/Data/NakedUniform/meia_co.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/meia_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/meia_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/meia_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/meia_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/meia_smdi.paa
LFS
Normal file
Binary file not shown.
87
braf_characters_binfa/Data/NakedUniform/tenis.rvmat
Normal file
87
braf_characters_binfa/Data/NakedUniform/tenis.rvmat
Normal file
@@ -0,0 +1,87 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\NakedUniform\tenis_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
braf_characters_binfa/Data/NakedUniform/tenis_co.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/tenis_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/tenis_nohq.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/tenis_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/NakedUniform/tenis_smdi.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/NakedUniform/tenis_smdi.paa
LFS
Normal file
Binary file not shown.
87
braf_characters_binfa/Data/feridas/pants_injury.rvmat
Normal file
87
braf_characters_binfa/Data/feridas/pants_injury.rvmat
Normal file
@@ -0,0 +1,87 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="braf\braf_characters_binfa\Data\feridas\pants_w.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\pants_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
braf_characters_binfa/Data/feridas/pants_w.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/feridas/pants_w.paa
LFS
Normal file
Binary file not shown.
87
braf_characters_binfa/Data/feridas/top_injury.rvmat
Normal file
87
braf_characters_binfa/Data/feridas/top_injury.rvmat
Normal file
@@ -0,0 +1,87 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\feridas\top_w.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_binfa\Data\BDU\FAB\top_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//};
|
||||
BIN
braf_characters_binfa/Data/feridas/top_w.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/feridas/top_w.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/ui/fab_Underwear.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/ui/fab_Underwear.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_binfa/Data/ui/fab_Unifom.paa
LFS
Normal file
BIN
braf_characters_binfa/Data/ui/fab_Unifom.paa
LFS
Normal file
Binary file not shown.
914
braf_characters_binfa/Regular_Veh.hpp
Normal file
914
braf_characters_binfa/Regular_Veh.hpp
Normal file
@@ -0,0 +1,914 @@
|
||||
// Infantaria da Aeronáutica
|
||||
// BINFAE
|
||||
class braf_army_of_regular_2000;
|
||||
class braf_fab_of : braf_army_of_regular_2000 {
|
||||
faction="BRAF_FAB";
|
||||
editorsubcategory="BRAF_FAB_INF";
|
||||
_generalMacro="BRAF_FAB_SL";
|
||||
uniformClass="braf_FAB_regular_RolledUp_uniform";
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_of.jpg";
|
||||
weapons[] = {
|
||||
"braf_hk33",
|
||||
"BRAF_PT92",
|
||||
"BRAF_Steiner_750RC",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[] = {
|
||||
"braf_hk33",
|
||||
"BRAF_PT92",
|
||||
"BRAF_Steiner_750RC",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"16Rnd_9x21_Mag",
|
||||
"16Rnd_9x21_Mag",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
respawnMagazines[] = {
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"16Rnd_9x21_Mag",
|
||||
"16Rnd_9x21_Mag",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
Items[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"braf_fab_ccb_cover",
|
||||
"BRAF_iba_woodland_squadleader",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"braf_fab_ccb_cover",
|
||||
"BRAF_iba_woodland_squadleader",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
hiddenSelections[] = {
|
||||
"char0",
|
||||
"char1",
|
||||
"char2",
|
||||
"char3",
|
||||
"char4",
|
||||
"char5",
|
||||
"char6",
|
||||
"char7",
|
||||
"char8",
|
||||
"char9",
|
||||
"char10",
|
||||
"char11",
|
||||
"rank_insignia",
|
||||
"branch_insignia",
|
||||
"brevet1_insignia",
|
||||
"shoulder_insignia",
|
||||
"insignia",
|
||||
"Camo1", //Top
|
||||
"Camo2", //Pants
|
||||
"Camo3", //boot
|
||||
"Camo4", //Gloves
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
headgearList[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles_down",
|
||||
0.25,
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_army_sl_regular_2000;
|
||||
class braf_fab_sl : braf_army_sl_regular_2000
|
||||
{
|
||||
faction="BRAF_FAB";
|
||||
editorsubcategory="BRAF_FAB_INF";
|
||||
_generalMacro="BRAF_FAB_SL";
|
||||
displayName="Guard Commander";
|
||||
uniformClass="BRAF_FAB_regular_uniform_gloves";
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_sl.jpg";
|
||||
weapons[] = {
|
||||
"braf_hk33",
|
||||
"BRAF_PT92",
|
||||
"BRAF_Steiner_750RC",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[] = {
|
||||
"braf_hk33",
|
||||
"BRAF_PT92",
|
||||
"BRAF_Steiner_750RC",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[] = {
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"16Rnd_9x21_Mag",
|
||||
"16Rnd_9x21_Mag",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
respawnMagazines[] = {
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"16Rnd_9x21_Mag",
|
||||
"16Rnd_9x21_Mag",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
Items[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[] = {
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[] = {
|
||||
"braf_fab_ccb_cover",
|
||||
"BRAF_iba_woodland_squadleader",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[] = {
|
||||
"braf_fab_ccb_cover",
|
||||
"BRAF_iba_woodland_squadleader",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.paa",
|
||||
""
|
||||
};
|
||||
headgearList[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles_down",
|
||||
0.25,
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_army_tl_regular_2000;
|
||||
class braf_fab_tl : braf_army_tl_regular_2000
|
||||
{
|
||||
_generalMacro="Guard Leader";
|
||||
faction="BRAF_FAB";
|
||||
editorsubcategory="BRAF_FAB_INF";
|
||||
genericNames="braf_brazilian_names";
|
||||
uniformClass="BRAF_FAB_regular_uniform";
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_sl.jpg";
|
||||
weapons[]=
|
||||
{
|
||||
"braf_hk33",
|
||||
"BRAF_Steiner_750RC",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[]=
|
||||
{
|
||||
"braf_hk33",
|
||||
"BRAF_Steiner_750RC",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
respawnMagazines[]=
|
||||
{
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
Items[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"BRAF_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"BRAF_iba_woodland_squadleader",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\manga_co.paa",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
headgearList[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles_down",
|
||||
0.25,
|
||||
};
|
||||
class Wounds
|
||||
{
|
||||
tex[]={};
|
||||
mat[]=
|
||||
{
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_army_rifleman_regular_2000;
|
||||
class braf_fab_rifleman: braf_army_rifleman_regular_2000
|
||||
{
|
||||
_generalMacro="BRAF_FAB_Rifleman";
|
||||
faction="BRAF_FAB";
|
||||
editorsubcategory="BRAF_FAB_INF";
|
||||
genericNames="braf_brazilian_names";
|
||||
displayName="Guard";
|
||||
uniformAccessories[]={};
|
||||
uniformClass="BRAF_FAB_regular_uniform";
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_rifleman.jpg";
|
||||
weapons[]=
|
||||
{
|
||||
"braf_hk33",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[]=
|
||||
{
|
||||
"braf_hk33",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
respawnMagazines[]=
|
||||
{
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK"
|
||||
};
|
||||
Items[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"braf_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"braf_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
headgearList[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
0.50,
|
||||
"braf_fab_ccb_cover_goggles",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles_down",
|
||||
0.25,
|
||||
};
|
||||
class Wounds
|
||||
{
|
||||
tex[]={};
|
||||
mat[]=
|
||||
{
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_army_ar_regular_2000;
|
||||
class braf_fab_mg: braf_army_ar_regular_2000
|
||||
{
|
||||
_generalMacro="BRAF_FAB_MG";
|
||||
faction="BRAF_FAB";
|
||||
editorsubcategory="BRAF_FAB_INF";
|
||||
displayName="Guard (Machine Gun)";
|
||||
nakedUniform="BRAF_FAB_naked_uniform";
|
||||
uniformClass="BRAF_FAB_regular_uniform";
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_mg.jpg";
|
||||
weapons[]=
|
||||
{
|
||||
"BRAF_mag",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[]=
|
||||
{
|
||||
"BRAF_mag",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"BRAF_100Rnd_762x51",
|
||||
"BRAF_100Rnd_762x51_Mix_red",
|
||||
"BRAF_100Rnd_762x51_Mix_red"
|
||||
};
|
||||
respawnMagazines[]=
|
||||
{
|
||||
"BRAF_100Rnd_762x51",
|
||||
"BRAF_100Rnd_762x51_Mix_red",
|
||||
"BRAF_100Rnd_762x51_Mix_red"
|
||||
};
|
||||
Items[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"braf_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"braf_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
headgearList[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
0.50,
|
||||
"braf_fab_ccb_cover_goggles",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles_down",
|
||||
0.25,
|
||||
};
|
||||
class Wounds
|
||||
{
|
||||
tex[]={};
|
||||
mat[]=
|
||||
{
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_army_aa_regular_2000;
|
||||
class braf_fab_aa : braf_army_aa_regular_2000
|
||||
{
|
||||
_generalMacro="braf_fab_aa";
|
||||
faction="BRAF_FAB";
|
||||
editorsubcategory="BRAF_FAB_INF";
|
||||
backpack = "BRAF_Alice_aa_bag";
|
||||
displayName="Guard (Air Control)";
|
||||
nakedUniform="BRAF_FAB_naked_uniform";
|
||||
uniformClass="BRAF_FAB_regular_uniform";
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_aa.jpg";
|
||||
weapons[]=
|
||||
{
|
||||
"braf_hk33",
|
||||
"BRAF_Igla",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[]=
|
||||
{
|
||||
"braf_hk33",
|
||||
"BRAF_Igla",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"BRAF_Igla_missile"
|
||||
};
|
||||
respawnMagazines[]=
|
||||
{
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"braf_30Rnd_556x45_HK",
|
||||
"BRAF_Igla_missile"
|
||||
};
|
||||
Items[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
respawnItems[]=
|
||||
{
|
||||
"FirstAidKit",
|
||||
"FirstAidKit"
|
||||
};
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"braf_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
"braf_iba_woodland_rifleman",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top_co.paa",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants_co.paa",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot_co.paa",
|
||||
""
|
||||
};
|
||||
headgearList[]=
|
||||
{
|
||||
"braf_fab_ccb_cover",
|
||||
0.50,
|
||||
"braf_fab_ccb_cover_goggles",
|
||||
0.25,
|
||||
"braf_fab_ccb_cover_goggles_down",
|
||||
0.25,
|
||||
};
|
||||
class Wounds
|
||||
{
|
||||
tex[]={};
|
||||
mat[]=
|
||||
{
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\top.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\top_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\BDU\FAB\pants.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\feridas\pants_injury.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Boot\boot.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"braf\braf_characters_binfa\Data\Luva\gloves.rvmat",
|
||||
"",
|
||||
""
|
||||
};
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
// Polícia da Aeronáutica
|
||||
class braf_fab_pa_tl: braf_fab_tl
|
||||
{
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_tl.jpg";
|
||||
_generalMacro="braf_fab_pa_tl";
|
||||
editorsubcategory="BRAF_FAB_PA";
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_ccb_black",
|
||||
"braf_tacvest_black",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_ccb_black",
|
||||
"braf_tacvest_black",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_fab_pa_rifleman: braf_fab_rifleman
|
||||
{
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_rifleman.jpg";
|
||||
_generalMacro="braf_fab_pa_rifleman";
|
||||
editorsubcategory="BRAF_FAB_PA";
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_ccb_black",
|
||||
"braf_tacvest_black",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_ccb_black",
|
||||
"braf_tacvest_black",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
class braf_fab_pa_shotgun: braf_fab_pa_rifleman
|
||||
{
|
||||
editorPreview = "\braf\braf_insignia\editorpreview\brazilian_airforce\braf_fab_pa_shotgun.jpg";
|
||||
_generalMacro="braf_fab_pa_shotgun";
|
||||
displayName="Pointman";
|
||||
weapons[]=
|
||||
{
|
||||
"braf_boito_20_oldstock",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
respawnWeapons[]=
|
||||
{
|
||||
"braf_boito_20_oldstock",
|
||||
"Throw",
|
||||
"Put"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"BRAF_Boito_8Rnd_slug"
|
||||
};
|
||||
respawnMagazines[]=
|
||||
{
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"HandGrenade",
|
||||
"HandGrenade",
|
||||
"SmokeShell",
|
||||
"SmokeShellGreen",
|
||||
"Chemlight_green",
|
||||
"BRAF_Boito_8Rnd_slug",
|
||||
"BRAF_Boito_8Rnd_slug"
|
||||
};
|
||||
linkedItems[]=
|
||||
{
|
||||
"braf_ccb_black",
|
||||
"braf_tacvest_black",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
respawnLinkedItems[]=
|
||||
{
|
||||
"braf_ccb_black",
|
||||
"braf_tacvest_black",
|
||||
"ItemMap",
|
||||
"ItemGPS",
|
||||
"ItemCompass",
|
||||
"ItemWatch",
|
||||
"ItemRadio"
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
// TFM FAB
|
||||
class braf_army_Under;
|
||||
class braf_fab_under : braf_army_Under
|
||||
{
|
||||
_generalMacro="braf_fab_under";
|
||||
uniformClass="braf_FAB_naked_uniform";
|
||||
displayName="[FAB] PT Uniform";
|
||||
scope = 1;
|
||||
scopeArsenal = 1;
|
||||
scopeCurator = 1;
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\camisa_fab.paa",
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\bermuda_fab_co.paa",
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\tenis_co.paa",
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\meia_co.paa"
|
||||
};
|
||||
hiddenSelectionsMaterials[]=
|
||||
{
|
||||
"a3\characters_f_exp\syndikat\data\u_i_c_soldier_bandit_5_f_1.rvmat",
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\bermuda.rvmat",
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\tenis.rvmat",
|
||||
"braf\braf_characters_binfa\Data\NakedUniform\meia.rvmat"
|
||||
};
|
||||
class Attributes {
|
||||
};
|
||||
};
|
||||
58
braf_characters_binfa/Regular_Weap.hpp
Normal file
58
braf_characters_binfa/Regular_Weap.hpp
Normal file
@@ -0,0 +1,58 @@
|
||||
// Uniforme Padrão BINFAE(BDU)
|
||||
class braf_army_regular_uniform;
|
||||
class braf_fab_regular_uniform : braf_army_regular_uniform
|
||||
{
|
||||
displayName="$STR_Brazil_airforce_uniform_regular";
|
||||
picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
|
||||
class ItemInfo: UniformItem
|
||||
{
|
||||
uniformModel="-";
|
||||
uniformClass="BRAF_fab_Rifleman";
|
||||
containerClass="Supply50";
|
||||
mass=20;
|
||||
hiddenSelections[]={"char0","char1","char2","char3","char4","char5","char6","char7","char8","char9","char10","char11","rank_insignia","branch_insignia","brevet1_insignia","shoulder_insignia","insignia","Camo1","Camo2","Camo3","Camo4","Camo5"};
|
||||
};
|
||||
};
|
||||
class braf_army_regular_uniform_gloves;
|
||||
class braf_fab_regular_uniform_gloves : braf_army_regular_uniform_gloves
|
||||
{
|
||||
displayName="$STR_Brazil_airforce_uniform_regular_gloves";
|
||||
picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
|
||||
class ItemInfo: UniformItem
|
||||
{
|
||||
uniformModel="-";
|
||||
uniformClass="BRAF_fab_SL";
|
||||
containerClass="Supply50";
|
||||
mass=20;
|
||||
hiddenSelections[] = {"char0","char1","char2","char3","char4","char5","char6","char7","char8","char9","char10","char11","rank_insignia","branch_insignia","brevet1_insignia","shoulder_insignia","insignia","Camo1","Camo2","Camo3","Camo4","Camo5"};
|
||||
};
|
||||
};
|
||||
class braf_army_regular_rolled_uniform;
|
||||
class braf_fab_regular_rolledup_uniform : braf_army_regular_rolled_uniform
|
||||
{
|
||||
displayName="$STR_Brazil_airforce_uniform_rolled";
|
||||
picture="\braf\braf_characters_binfa\Data\ui\FAB_Unifom.paa";
|
||||
class ItemInfo: UniformItem
|
||||
{
|
||||
uniformModel="-";
|
||||
uniformClass="braf_fab_of";
|
||||
containerClass="Supply50";
|
||||
mass=20;
|
||||
hiddenSelections[] = {"char0","char1","char2","char3","char4","char5","char6","char7","char8","char9","char10","char11","rank_insignia","branch_insignia","brevet1_insignia","shoulder_insignia","insignia","Camo1","Camo2","Camo3","Camo4","Camo5"};
|
||||
};
|
||||
};
|
||||
// TFM FAB
|
||||
class braf_army_naked_uniform;
|
||||
class braf_fab_naked_uniform : braf_army_naked_uniform
|
||||
{
|
||||
displayName="$STR_Brazil_airforce_uniform_tfm";
|
||||
picture = "\braf\braf_characters_binfa\Data\ui\FAB_Underwear.paa";
|
||||
class ItemInfo : UniformItem
|
||||
{
|
||||
uniformModel="-";
|
||||
uniformClass="braf_fab_under";
|
||||
containerClass="Supply0";
|
||||
mass=1;
|
||||
hiddenSelections[]={"Camo","Camo2","Camo3","Camo4"};
|
||||
};
|
||||
};
|
||||
42
braf_characters_binfa/config.cpp
Normal file
42
braf_characters_binfa/config.cpp
Normal file
@@ -0,0 +1,42 @@
|
||||
class CfgPatches
|
||||
{
|
||||
class braf_characters_binfa
|
||||
{
|
||||
author = "BRAF Team";
|
||||
units[] =
|
||||
{
|
||||
"braf_fab_of",
|
||||
"braf_fab_sl",
|
||||
"braf_fab_tl",
|
||||
"braf_fab_rifleman",
|
||||
"braf_fab_mg",
|
||||
"braf_fab_aa",
|
||||
"braf_fab_pa_tl",
|
||||
"braf_fab_pa_rifleman",
|
||||
"braf_fab_pa_shotgun",
|
||||
|
||||
"braf_fab_under"};
|
||||
weapons[] =
|
||||
{
|
||||
"braf_FAB_regular_uniform",
|
||||
"braf_FAB_regular_uniform_gloves",
|
||||
"braf_FAB_naked_uniform"
|
||||
};
|
||||
requiredVersion = 0.1;
|
||||
requiredAddons[] =
|
||||
{
|
||||
"braf_main",
|
||||
"braf_characters_army"
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgVehicles
|
||||
{
|
||||
#include "Regular_Veh.hpp"
|
||||
};
|
||||
class CfgWeapons
|
||||
{
|
||||
class UniformItem;
|
||||
#include "Regular_Weap.hpp"
|
||||
};
|
||||
Reference in New Issue
Block a user