This commit is the equivalent of a atomic bomb
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279
braf_characters_vest/alice.hpp
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279
braf_characters_vest/alice.hpp
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// ALICE LC2
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class braf_LC2_duty_squadleader : braf_vest {
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scope = 2;
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displayname = "$STR_vest_alice_duty_squadleader";
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picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
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model = "braf\braf_characters_vest\braf_lc2_c.p3d";
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hiddenSelections[] = {
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"camo_9mm_mag",
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"camo_eb_molle_pouches_sl",
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"camo_LC2_belt",
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"camo_LC2_bornal",
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"camo_LC2_cantilDF",
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"camo_LC2_cantilEF",
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"camo_LC2_coldre",
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"camo_LC2_faca",
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"camo_LC2_portafalD",
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"camo_LC2_portafalE",
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"camo_LC2_suspender"
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\accessories\9mm_mag_co.paa",
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"braf\braf_characters_vest\data\accessories\eb_molle_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"",
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"",
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"",
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"braf\braf_characters_vest\data\accessories\eb_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_2_co.paa",
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"",
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"",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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class ItemInfo : VestItem {
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uniformModel = "braf\braf_characters_vest\braf_lc2_c.p3d";
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hiddenSelections[] = {
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"camo_9mm_mag",
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"camo_eb_molle_pouches_sl",
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"camo_LC2_belt",
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"camo_LC2_bornal",
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"camo_LC2_cantilDF",
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"camo_LC2_cantilEF",
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"camo_LC2_coldre",
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"camo_LC2_faca",
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"camo_LC2_portafalD",
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"camo_LC2_portafalE",
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"camo_LC2_suspender"
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\accessories\9mm_mag_co.paa",
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"braf\braf_characters_vest\data\accessories\eb_molle_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"",
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"",
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"",
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"braf\braf_characters_vest\data\accessories\eb_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_2_co.paa",
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"",
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"",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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containerClass = "Supply90";
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maximumLoad = 60;
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mass = 12;
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};
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};
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class braf_LC2_field_squadleader : braf_vest {
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scope = 2;
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displayname = "$STR_vest_alice_field_squadleader";
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picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
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model = "braf\braf_characters_vest\braf_lc2_c.p3d";
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hiddenSelections[] = {
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"camo_9mm_mag",
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"camo_eb_molle_pouches_sl",
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"camo_LC2_belt",
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"camo_LC2_bornal",
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"camo_LC2_cantilDF",
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"camo_LC2_cantilEF",
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"camo_LC2_coldre",
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"camo_LC2_faca",
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"camo_LC2_portafalD",
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"camo_LC2_portafalE",
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"camo_LC2_suspender"
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\accessories\9mm_mag_co.paa",
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"braf\braf_characters_vest\data\accessories\eb_molle_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\accessories\eb_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_2_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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class ItemInfo : VestItem {
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uniformModel = "braf\braf_characters_vest\braf_lc2_c.p3d";
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hiddenSelections[] = {
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"camo_9mm_mag",
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"camo_eb_molle_pouches_sl",
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"camo_LC2_belt",
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"camo_LC2_bornal",
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"camo_LC2_cantilDF",
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"camo_LC2_cantilEF",
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"camo_LC2_coldre",
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"camo_LC2_faca",
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"camo_LC2_portafalD",
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"camo_LC2_portafalE",
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"camo_LC2_suspender"
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\accessories\9mm_mag_co.paa",
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"braf\braf_characters_vest\data\accessories\eb_molle_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\accessories\eb_pouches_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_2_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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containerClass = "Supply90";
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maximumLoad = 120;
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mass = 16;
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};
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};
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class braf_LC2_duty_rifleman : braf_vest {
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scope = 2;
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displayname = "$STR_vest_alice_duty_rifleman";
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picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
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model = "braf\braf_characters_vest\braf_lc2_r.p3d";
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hiddenSelections[] = {
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"camo_LC2_belt", //Cinto
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"camo_LC2_bornal", //Bornal
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"camo_LC2_cantilDF", //CantilD
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"camo_LC2_cantilEF", //CantilE
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"camo_LC2_faca", //Faca
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"camo_LC2_portafalD", //Porta Carregador de FAL D
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"camo_LC2_portafalE", //Porta Carregador de FAL E
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"camo_LC2_suspender" //Suspensóro
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"",
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"",
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"",
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"",
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"",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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class ItemInfo : VestItem {
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uniformModel = "braf\braf_characters_vest\braf_lc2_r.p3d";
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hiddenSelections[] = {
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"camo_LC2_belt", //Cinto
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"camo_LC2_bornal", //Bornal
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"camo_LC2_cantilDF", //CantilD
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"camo_LC2_cantilEF", //CantilE
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"camo_LC2_faca", //Faca
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"camo_LC2_portafalD", //Porta Carregador de FAL D
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"camo_LC2_portafalE", //Porta Carregador de FAL E
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"camo_LC2_suspender" //Suspensóro
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"",
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"",
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"",
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"",
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"",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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containerClass = "Supply90";
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maximumLoad = 90;
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mass = 10;
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};
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};
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class braf_LC2_field_rifleman : braf_vest {
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scope = 2;
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displayname = "$STR_vest_alice_field_rifleman";
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picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
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model = "braf\braf_characters_vest\braf_lc2_r.p3d";
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hiddenSelections[] = {
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"camo_LC2_belt", //Cinto
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"camo_LC2_bornal", //Bornal
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"camo_LC2_cantilDF", //CantilD
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"camo_LC2_cantilEF", //CantilE
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"camo_LC2_faca", //Faca
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"camo_LC2_portafalD", //Porta Carregador de FAL D
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"camo_LC2_portafalE", //Porta Carregador de FAL E
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"camo_LC2_suspender" //Suspensóro
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_2_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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class ItemInfo : VestItem {
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uniformModel = "braf\braf_characters_vest\braf_lc2_r.p3d";
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hiddenSelections[] = {
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"camo_LC2_belt", //Cinto
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"camo_LC2_bornal", //Bornal
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"camo_LC2_cantilDF", //CantilD
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"camo_LC2_cantilEF", //CantilE
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"camo_LC2_faca", //Faca
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"camo_LC2_portafalD", //Porta Carregador de FAL D
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"camo_LC2_portafalE", //Porta Carregador de FAL E
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"camo_LC2_suspender" //Suspensóro
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};
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hiddenSelectionsTextures[] = {
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"braf\braf_characters_vest\data\lc2\lc2_belt_co.paa",
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"",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_2_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_accessories_co.paa",
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"braf\braf_characters_vest\data\lc2\lc2_suspender_co.paa"
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};
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containerClass = "Supply90";
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maximumLoad = 120;
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mass = 14;
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};
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};
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class braf_LC2_driver : braf_vest {
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scope = 2;
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scopearsenal = 2;
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scopecurator = 2;
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displayname = "$STR_vest_alice_driver";
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picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
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model = "\braf\braf_characters_vest\braf_LC2.p3d";
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hiddenSelections[] = {"Camo1", "Camo2"};
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hiddenSelectionsTextures[] = {
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"\braf\braf_characters_vest\data\alice\LC2_co.paa",
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"\braf\braf_characters_vest\data\alice\LC2_co.paa"
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};
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class ItemInfo : VestItem {
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uniformModel = "\braf\braf_characters_vest\braf_LC2.p3d";
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hiddenSelections[] = {"Camo1", "Camo2"};
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hiddenSelectionsTextures[] = {
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"\braf\braf_characters_vest\data\alice\LC2_co.paa",
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"\braf\braf_characters_vest\data\alice\LC2_co.paa"
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};
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containerClass = "Supply90";
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maximumLoad = 30;
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mass = 4;
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};
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};
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class braf_LC2_belt : braf_vest {
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scope = 2;
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displayname = "$STR_vest_alice_belt";
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picture = "\braf\braf_characters_vest\Data\LC2\ui\LC2_ui.paa";
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model = "\braf\braf_characters_vest\braf_LC2.p3d";
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hiddenSelections[] = {"Camo1", "Camo2"};
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hiddenSelectionsTextures[] = {
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"\braf\braf_characters_vest\data\alice\LC2_co.paa",
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""
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};
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class ItemInfo : VestItem {
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uniformModel = "\braf\braf_characters_vest\braf_LC2.p3d";
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hiddenSelections[] = {"Camo1", "Camo2"};
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hiddenSelectionsTextures[] = {
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"\braf\braf_characters_vest\data\alice\LC2_co.paa",
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""
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};
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containerClass = "Supply0";
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maximumLoad = 0;
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mass = 2;
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};
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};
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BIN
braf_characters_vest/braf_Bullet_Vest.p3d
LFS
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BIN
braf_characters_vest/braf_Bullet_Vest.p3d
LFS
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Binary file not shown.
BIN
braf_characters_vest/braf_LC2.p3d
LFS
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BIN
braf_characters_vest/braf_LC2.p3d
LFS
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Binary file not shown.
BIN
braf_characters_vest/braf_bullet_lc2.p3d
LFS
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BIN
braf_characters_vest/braf_bullet_lc2.p3d
LFS
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Binary file not shown.
BIN
braf_characters_vest/braf_buttpack.p3d
LFS
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BIN
braf_characters_vest/braf_buttpack.p3d
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BIN
braf_characters_vest/braf_ephod.p3d
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braf_characters_vest/braf_ephod.p3d
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BIN
braf_characters_vest/braf_ephod_Bullet.p3d
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braf_characters_vest/braf_ephod_Bullet.p3d
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BIN
braf_characters_vest/braf_ephod_Bullet_flag.p3d
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BIN
braf_characters_vest/braf_ephod_Bullet_flag.p3d
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BIN
braf_characters_vest/braf_ephod_flag.p3d
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braf_characters_vest/braf_ephod_flag.p3d
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BIN
braf_characters_vest/braf_iba.p3d
LFS
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BIN
braf_characters_vest/braf_iba.p3d
LFS
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BIN
braf_characters_vest/braf_iba_rifleman.p3d
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braf_characters_vest/braf_iba_rifleman.p3d
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BIN
braf_characters_vest/braf_iba_sl.p3d
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braf_characters_vest/braf_iba_sl.p3d
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BIN
braf_characters_vest/braf_lbv.p3d
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braf_characters_vest/braf_lbv.p3d
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BIN
braf_characters_vest/braf_lbv_sl.p3d
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braf_characters_vest/braf_lbv_sl.p3d
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BIN
braf_characters_vest/braf_lc2_c.p3d
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braf_characters_vest/braf_lc2_c.p3d
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braf_characters_vest/braf_lc2_d.p3d
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braf_characters_vest/braf_lc2_d.p3d
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BIN
braf_characters_vest/braf_lc2_r.p3d
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braf_characters_vest/braf_lc2_r.p3d
LFS
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BIN
braf_characters_vest/braf_wtc_hydro_pack.p3d
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BIN
braf_characters_vest/braf_wtc_hydro_pack.p3d
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BIN
braf_characters_vest/braf_wtc_m7.p3d
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BIN
braf_characters_vest/braf_wtc_m7.p3d
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BIN
braf_characters_vest/braf_wtc_m7_rifleman_556.p3d
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BIN
braf_characters_vest/braf_wtc_m7_rifleman_556.p3d
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BIN
braf_characters_vest/braf_wtc_m7_rifleman_762.p3d
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braf_characters_vest/braf_wtc_m7_rifleman_762.p3d
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BIN
braf_characters_vest/braf_wtc_m7_rifleman_belt_556.p3d
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braf_characters_vest/braf_wtc_m7_rifleman_belt_556.p3d
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BIN
braf_characters_vest/braf_wtc_m7_rifleman_belt_762.p3d
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braf_characters_vest/braf_wtc_m7_rifleman_belt_762.p3d
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BIN
braf_characters_vest/braf_wtc_m7_squad_leader_556.p3d
LFS
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BIN
braf_characters_vest/braf_wtc_m7_squad_leader_556.p3d
LFS
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Binary file not shown.
BIN
braf_characters_vest/braf_wtc_m7_squad_leader_762.p3d
LFS
Normal file
BIN
braf_characters_vest/braf_wtc_m7_squad_leader_762.p3d
LFS
Normal file
Binary file not shown.
157
braf_characters_vest/config.cpp
Normal file
157
braf_characters_vest/config.cpp
Normal file
@@ -0,0 +1,157 @@
|
||||
class CfgPatches {
|
||||
class BRAF_characters_vest {
|
||||
author = "BRAF Team";
|
||||
units[] = {
|
||||
"braf_belt_buttpack",
|
||||
"braf_backpack_wtc_hydro_pack_olive",
|
||||
"braf_backpack_wtc_hydro_pack_black",
|
||||
};
|
||||
weapons[] = {
|
||||
// Vests IBA
|
||||
"braf_iba_lizard",
|
||||
"braf_iba_lizard_squadleader",
|
||||
"braf_iba_lizard_rifleman",
|
||||
// Vests LBV
|
||||
"braf_lbv_woodland",
|
||||
"braf_lbv_woodland_rifleman",
|
||||
"braf_lbv_woodland_squadleader",
|
||||
"BRAF_lbv_tan",
|
||||
"braf_lbv_black",
|
||||
"braf_lbv_black_squadleader",
|
||||
"braf_lbv_tan_rifleman",
|
||||
"braf_lbv_tan_squadleader",
|
||||
"BRAF_lbv_olive",
|
||||
"braf_lbv_olive_rifleman",
|
||||
"braf_lbv_olive_squadleader",
|
||||
// Vests WTC M7
|
||||
"braf_wtc_m7_olive",
|
||||
"braf_wtc_m7_black",
|
||||
"braf_wtc_m7_tan",
|
||||
"braf_wtc_m7_squad_leader_556_olive",
|
||||
"braf_wtc_m7_squad_leader_556_black",
|
||||
"braf_wtc_m7_squad_leader_556_tan",
|
||||
"braf_wtc_m7_rifleman_556_olive",
|
||||
"braf_wtc_m7_rifleman_556_black",
|
||||
"braf_wtc_m7_rifleman_556_tan",
|
||||
"braf_wtc_m7_squad_leader_762_olive",
|
||||
"braf_wtc_m7_squad_leader_762_black",
|
||||
"braf_wtc_m7_squad_leader_762_tan",
|
||||
"braf_wtc_m7_rifleman_762_olive",
|
||||
"braf_wtc_m7_rifleman_762_black",
|
||||
"braf_wtc_m7_rifleman_762_tan",
|
||||
// ALICE Webbing
|
||||
"braf_LC2_field_officer",
|
||||
"braf_LC2_duty_officer",
|
||||
"braf_LC2_field_rifleman",
|
||||
"braf_LC2_duty_rifleman",
|
||||
"braf_LC2",
|
||||
"braf_LC2_rifleman",
|
||||
};
|
||||
requiredVersion = 0.1;
|
||||
requiredAddons[] = {
|
||||
"A3_Data_F",
|
||||
"braf_main"
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgWeapons {
|
||||
class VestItem;
|
||||
class ItemCore;
|
||||
class Vest_Camo_base;
|
||||
class braf_vest : ItemCore {
|
||||
author = "BRAF Team";
|
||||
scope = 0;
|
||||
};
|
||||
class braf_kevlar_iiia_vest : VestItem {
|
||||
class HitpointsProtectionInfo {
|
||||
class Chest {
|
||||
HitpointName = "HitChest";
|
||||
armor = 14;
|
||||
PassThrough = 0.2;
|
||||
};
|
||||
|
||||
class Diaphragm {
|
||||
HitpointName = "HitDiaphragm";
|
||||
armor = 14;
|
||||
PassThrough = 0.2;
|
||||
};
|
||||
|
||||
class Abdomen {
|
||||
hitpointName = "HitAbdomen";
|
||||
armor = 14;
|
||||
passThrough = 0.2;
|
||||
};
|
||||
|
||||
class Body {
|
||||
hitpointName = "HitBody";
|
||||
passThrough = 0.2;
|
||||
};
|
||||
|
||||
class Pelvis {
|
||||
hitpointName = "HitPelvis";
|
||||
armor = 14;
|
||||
passThrough = 0.2;
|
||||
};
|
||||
};
|
||||
};
|
||||
#include "alice.hpp"
|
||||
#include "factions.hpp"
|
||||
#include "iba.hpp"
|
||||
#include "lbv.hpp"
|
||||
#include "militarypolice.hpp"
|
||||
// #include "shoulder_holster.hpp"
|
||||
#include "wtc_m7.hpp"
|
||||
};
|
||||
|
||||
class CfgVehicles {
|
||||
class braf_backpack;
|
||||
class braf_belt_buttpack : braf_backpack {
|
||||
scope = 2;
|
||||
scopeArsenal = 2;
|
||||
scopeCurator = 2;
|
||||
_generalMacro = "braf_modular_assault_olive";
|
||||
displayName = "$STR_backpack_buttpack";
|
||||
picture = "\braf\braf_characters_vest\data\lc2\ui\buttpack_ui.paa";
|
||||
model = "\braf\braf_characters_vest\braf_buttpack.p3d";
|
||||
hiddenSelections[] = {};
|
||||
hiddenSelectionsTextures[] = {};
|
||||
containerClass = "Supply280";
|
||||
maximumLoad = 100;
|
||||
mass = 20;
|
||||
};
|
||||
class braf_backpack_wtc_hydro_pack_olive : braf_backpack {
|
||||
scope = 2;
|
||||
scopeArsenal = 2;
|
||||
scopeCurator = 2;
|
||||
_generalMacro = "braf_backpack_wtc_hydro_pack";
|
||||
displayName = "$STR_backpack_wtc_hydro_pack_olive";
|
||||
picture = "\braf\braf_characters_vest\data\wtc_m7\ui\wtc_hydro_pack_ui.paa";
|
||||
model = "\braf\braf_characters_vest\braf_wtc_hydro_pack.p3d";
|
||||
hiddenSelections[] = {"Camo1", "Camo2"};
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\braf\braf_characters_vest\data\wtc_m7\wtcmod_co.paa",
|
||||
"",
|
||||
};
|
||||
containerClass = "Supply20";
|
||||
maximumLoad = 20;
|
||||
mass = 80;
|
||||
};
|
||||
class braf_backpack_wtc_hydro_pack_black
|
||||
: braf_backpack_wtc_hydro_pack_olive {
|
||||
_generalMacro = "braf_backpack_wtc_hydro_pack_black";
|
||||
displayName = "$STR_backpack_wtc_hydro_pack_black";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\braf\braf_characters_vest\data\wtc_m7\wtcmod_black_co.paa",
|
||||
"",
|
||||
};
|
||||
};
|
||||
class braf_backpack_wtc_hydro_pack_tan : braf_backpack_wtc_hydro_pack_olive {
|
||||
_generalMacro = "braf_backpack_wtc_hydro_pack_tan";
|
||||
displayName = "$STR_backpack_wtc_hydro_pack_tan";
|
||||
hiddenSelectionsTextures[] = {
|
||||
"\braf\braf_characters_vest\data\wtc_m7\wtcmod_tan_co.paa",
|
||||
"",
|
||||
};
|
||||
};
|
||||
};
|
||||
BIN
braf_characters_vest/data/BulletVest/BulletVest_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/BulletVest_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/BulletVest_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/BulletVest_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/BulletVest_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/BulletVest_smdi.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat
Normal file
89
braf_characters_vest/data/BulletVest/Bullet_Vest.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\BulletVest\BulletVest_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_vest/data/BulletVest/camo3_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/camo3_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/camo3_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/camo3_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/camo3_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/camo3_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/camo3_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/camo3_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/eb_BulletVest_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/eb_BulletVest_co.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_vest/data/BulletVest/lbv_camo3.rvmat
Normal file
89
braf_characters_vest/data/BulletVest/lbv_camo3.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\BulletVest\camo3_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\BulletVest\camo3_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\BulletVest\camo3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
//};
|
||||
BIN
braf_characters_vest/data/BulletVest/preto_BulletVest_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/preto_BulletVest_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_azul_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_azul_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_eb_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_eb_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_preto_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_preto_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_verde_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/ui/Bullet_vest_verde_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/BulletVest/ui/ephod_bullet_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/BulletVest/ui/ephod_bullet_ui.paa
LFS
Normal file
Binary file not shown.
78
braf_characters_vest/data/accessories/9mm_mag.rvmat
Normal file
78
braf_characters_vest/data/accessories/9mm_mag.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[] = { 1, 1, 1, 1 };
|
||||
diffuse[] = { 0.7, 0.7, 0.7, 1 };
|
||||
forcedDiffuse[] = { 0, 0, 0, 1 };
|
||||
emmisive[] = { 0, 0, 0, 0 };
|
||||
specular[] = { 0.05, 0.05, 0.05, 1 };
|
||||
specularPower = 80;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage2 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 4, 0, 0 };
|
||||
up[] = { 0, 4, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage3 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\9mm_mag_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
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up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 1 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage7 {
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
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up[] = { 0, 1, 0 };
|
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dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
BIN
braf_characters_vest/data/accessories/9mm_mag_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/9mm_mag_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/9mm_mag_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/9mm_mag_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/9mm_mag_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/9mm_mag_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/9mm_mag_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/9mm_mag_smdi.paa
LFS
Normal file
Binary file not shown.
78
braf_characters_vest/data/accessories/eb_molle_pouches.rvmat
Normal file
78
braf_characters_vest/data/accessories/eb_molle_pouches.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[] = { 1, 1, 1, 1 };
|
||||
diffuse[] = { 0.7, 0.7, 0.7, 1 };
|
||||
forcedDiffuse[] = { 0, 0, 0, 1 };
|
||||
emmisive[] = { 0, 0, 0, 0 };
|
||||
specular[] = { 0.05, 0.05, 0.05, 1 };
|
||||
specularPower = 80;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage2 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 4, 0, 0 };
|
||||
up[] = { 0, 4, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage3 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\eb_molle_pouches_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 1 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage7 {
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_molle_pouches_smdi.paa
LFS
Normal file
Binary file not shown.
78
braf_characters_vest/data/accessories/eb_pouches.rvmat
Normal file
78
braf_characters_vest/data/accessories/eb_pouches.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[] = { 1, 1, 1, 1 };
|
||||
diffuse[] = { 0.7, 0.7, 0.7, 1 };
|
||||
forcedDiffuse[] = { 0, 0, 0, 1 };
|
||||
emmisive[] = { 0, 0, 0, 0 };
|
||||
specular[] = { 0.05, 0.05, 0.05, 1 };
|
||||
specularPower = 80;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage2 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 4, 0, 0 };
|
||||
up[] = { 0, 4, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage3 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\eb_pouches_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 1 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage7 {
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
BIN
braf_characters_vest/data/accessories/eb_pouches_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_pouches_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/eb_pouches_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_pouches_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/eb_pouches_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_pouches_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/eb_pouches_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/eb_pouches_smdi.paa
LFS
Normal file
Binary file not shown.
78
braf_characters_vest/data/accessories/fal_762_mag.rvmat
Normal file
78
braf_characters_vest/data/accessories/fal_762_mag.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[] = { 1, 1, 1, 1 };
|
||||
diffuse[] = { 0.7, 0.7, 0.7, 1 };
|
||||
forcedDiffuse[] = { 0, 0, 0, 1 };
|
||||
emmisive[] = { 0, 0, 0, 0 };
|
||||
specular[] = { 0.05, 0.05, 0.05, 1 };
|
||||
specularPower = 80;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage2 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 4, 0, 0 };
|
||||
up[] = { 0, 4, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage3 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf\braf_characters_vest\Data\accessories\fal_762_mag_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 1 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage7 {
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
BIN
braf_characters_vest/data/accessories/fal_762_mag_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/fal_762_mag_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/fal_762_mag_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/fal_762_mag_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/fal_762_mag_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/fal_762_mag_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/accessories/fal_762_mag_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/accessories/fal_762_mag_smdi.paa
LFS
Normal file
Binary file not shown.
75
braf_characters_vest/data/alice/LC2.rvmat
Normal file
75
braf_characters_vest/data/alice/LC2.rvmat
Normal file
@@ -0,0 +1,75 @@
|
||||
ambient[] = { 1, 1, 1, 1 };
|
||||
diffuse[] = { 1, 1, 1, 1 };
|
||||
forcedDiffuse[] = { 0, 0, 0, 0 };
|
||||
emmisive[] = { 0, 0, 0, 1 };
|
||||
specular[] = { 0.5, 0.5, 0.5, 0 };
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf\braf_characters_vest\data\alice\LC2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage2 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage3 {
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf\braf_characters_vest\data\alice\LC2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf\braf_characters_vest\data\alice\LC2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7 {
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class StageTI {
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_vest/data/alice/LC2_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_as.png
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_as.png
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_co.png
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_mixed_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_mixed_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_nohq.png
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/alice/LC2_smdi.png
LFS
Normal file
BIN
braf_characters_vest/data/alice/LC2_smdi.png
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/Camo_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/Camo_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/Camo_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/Camo_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/Camo_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/Camo_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/Camo_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/Camo_smdi.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_vest/data/ephod/cratenia.rvmat
Normal file
89
braf_characters_vest/data/ephod/cratenia.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\ephod\cratenia_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.75,0.75,0.75,0,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\ephod\cratenia_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_vest/data/ephod/cratenia_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/cratenia_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/cratenia_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/cratenia_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/cratenia_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/cratenia_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/ephod/cratenia_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/cratenia_smdi.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_vest/data/ephod/ephod_Vest.rvmat
Normal file
89
braf_characters_vest/data/ephod/ephod_Vest.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\ephod\camo_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\ephod\camo_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_vest\Data\ephod\camo_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_vest/data/ephod/ui/ephod_vest_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/ephod/ui/ephod_vest_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/cfn/iba_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/cfn/iba_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/cratenia/iba_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/cratenia/iba_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/eb/iba_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/eb/iba_co.paa
LFS
Normal file
Binary file not shown.
89
braf_characters_vest/data/iba/iba.rvmat
Normal file
89
braf_characters_vest/data/iba/iba.rvmat
Normal file
@@ -0,0 +1,89 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.5,0.5,0.5,0};
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_characters_vest\data\iba\iba_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_characters_vest\data\iba\iba_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_characters_vest\data\iba\iba_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_vest/data/iba/iba_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/iba_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/iba_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/iba_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/iba_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/iba_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/ui/iba_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/ui/iba_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/iba/ui/iba_woodland_ui.paa
LFS
Normal file
BIN
braf_characters_vest/data/iba/ui/iba_woodland_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/lbv/eb/lbv_black_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/eb/lbv_black_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/lbv/eb/lbv_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/eb/lbv_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/lbv/eb/lbv_olive_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/eb/lbv_olive_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/lbv/eb/lbv_tan_co.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/eb/lbv_tan_co.paa
LFS
Normal file
Binary file not shown.
75
braf_characters_vest/data/lbv/lbv.rvmat
Normal file
75
braf_characters_vest/data/lbv/lbv.rvmat
Normal file
@@ -0,0 +1,75 @@
|
||||
ambient[] = { 1, 1, 1, 1 };
|
||||
diffuse[] = { 1, 1, 1, 1 };
|
||||
forcedDiffuse[] = { 0, 0, 0, 0 };
|
||||
emmisive[] = { 0, 0, 0, 1 };
|
||||
specular[] = { 0.5, 0.5, 0.5, 0 };
|
||||
specularPower = 1;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1 {
|
||||
texture = "braf\braf_characters_vest\data\lbv\lbv_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage2 {
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage3 {
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage4 {
|
||||
texture = "braf\braf_characters_vest\data\lbv\lbv_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage5 {
|
||||
texture = "braf\braf_characters_vest\data\lbv\lbv_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnel(1,1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7 {
|
||||
texture = "a3\data\env_cloth_neutral_co.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform {
|
||||
aside[] = { 1, 0, 0 };
|
||||
up[] = { 0, 1, 0 };
|
||||
dir[] = { 0, 0, 0 };
|
||||
pos[] = { 0, 0, 0 };
|
||||
};
|
||||
};
|
||||
class StageTI {
|
||||
texture = "a3\characters_f\blufor\data\clothing1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_characters_vest/data/lbv/lbv_as.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/lbv_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/lbv/lbv_nohq.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/lbv_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_characters_vest/data/lbv/lbv_smdi.paa
LFS
Normal file
BIN
braf_characters_vest/data/lbv/lbv_smdi.paa
LFS
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user