This commit is the equivalent of a atomic bomb
This commit is contained in:
94
braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat
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94
braf_insignia/CfgUnitInsignia/data/1BaVEx.rvmat
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@@ -0,0 +1,94 @@
|
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class StageTI
|
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{
|
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texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
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ambient[]={1,1,1,1};
|
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,0};
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specularPower=0;
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PixelShaderID="Super";
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VertexShaderID="Super";
|
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renderFlags[]=
|
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{
|
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"NoZWrite"
|
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};
|
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class Stage1
|
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{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\1BaVEx_nohq.paa";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage2
|
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{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage3
|
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{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
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};
|
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};
|
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class Stage4
|
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{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
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};
|
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};
|
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class Stage6
|
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{
|
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texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
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};
|
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class Stage7
|
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{
|
||||
texture="a3\data_f\env_land_co.paa";
|
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useWorldEnvMap="true";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
|
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};
|
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BIN
braf_insignia/CfgUnitInsignia/data/1BaVEx_co.paa
LFS
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BIN
braf_insignia/CfgUnitInsignia/data/1BaVEx_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/1BaVEx_nohq.paa
LFS
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BIN
braf_insignia/CfgUnitInsignia/data/1BaVEx_nohq.paa
LFS
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Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat
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94
braf_insignia/CfgUnitInsignia/data/2BAvEx.rvmat
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@@ -0,0 +1,94 @@
|
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class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
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diffuse[]={1,1,1,1};
|
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forcedDiffuse[]={0,0,0,0};
|
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emmisive[]={0,0,0,1};
|
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specular[]={0,0,0,0};
|
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specularPower=0;
|
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PixelShaderID="Super";
|
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VertexShaderID="Super";
|
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renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
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class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\2BaVEx_nohq.paa";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/2BAvEx_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/2BAvEx_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/2BAvEx_nohq.paa
LFS
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BIN
braf_insignia/CfgUnitInsignia/data/2BAvEx_nohq.paa
LFS
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Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat
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94
braf_insignia/CfgUnitInsignia/data/3BAvEx.rvmat
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@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
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diffuse[]={1,1,1,1};
|
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forcedDiffuse[]={0,0,0,0};
|
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emmisive[]={0,0,0,1};
|
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specular[]={0,0,0,0};
|
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specularPower=0;
|
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PixelShaderID="Super";
|
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VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\3BaVEx_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
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};
|
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};
|
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BIN
braf_insignia/CfgUnitInsignia/data/3BAvEx_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/3BAvEx_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/3BAvEx_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/3BAvEx_nohq.paa
LFS
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Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat
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94
braf_insignia/CfgUnitInsignia/data/4BAvEx.rvmat
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@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
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diffuse[]={1,1,1,1};
|
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forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
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PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\4BaVEx_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/4BAvEx_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/4BAvEx_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/4BAvEx_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/4BAvEx_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/6de.rvmat
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94
braf_insignia/CfgUnitInsignia/data/6de.rvmat
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|
||||
class StageTI
|
||||
{
|
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texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
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diffuse[]={1,1,1,1};
|
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forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
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specular[]={0,0,0,0};
|
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specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\6de_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/6de_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/6de_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/6de_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/6de_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/BIS.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/BIS.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\BIS_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/BIS_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/BIS_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/BIS_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/BIS_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/bdapqdt_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/bdapqdt_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/bdapqdtcolor.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\bdapqdt_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/bdapqdtcolor_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/bdapqdtcolor_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/bdapqdtverde_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/bdapqdtverde_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/ciac1gptE_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/ciac1gptE_co.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/ciacom.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/ciacom.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\ciacom_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/ciacom_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/ciacom_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/ciacom_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/ciacom_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/cms.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/cms.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\cms_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/cms_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/cms_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/cms_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/cms_nohq.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\copesp_1dofesp_color_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color_nohq.png
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/copesp_1dofesp_color_nohq.png
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/copesp_dct_green.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\copesp_dct_green_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/copesp_dct_green_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/copesp_dct_green_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/copesp_dct_green_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/copesp_dct_green_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/corpsman.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/corpsman.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\corpsman_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/corpsman_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/corpsman_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/corpsman_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/corpsman_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/pelrecamv.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\pelrecamv_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/pelrecamv_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/pelrecamv_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/pelrecamv_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/pelrecamv_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/sentaapua.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\sentaapua_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/sentaapua_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/sentaapua_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/sentaapua_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/sentaapua_nohq.paa
LFS
Normal file
Binary file not shown.
94
braf_insignia/CfgUnitInsignia/data/unitednations.rvmat
Normal file
94
braf_insignia/CfgUnitInsignia/data/unitednations.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0.2,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0,0,0,0};
|
||||
specularPower=0;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_insignia\CfgUnitInsignia\data\unitednations_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.2)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/CfgUnitInsignia/data/unitednations_co.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/unitednations_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/CfgUnitInsignia/data/unitednations_nohq.paa
LFS
Normal file
BIN
braf_insignia/CfgUnitInsignia/data/unitednations_nohq.paa
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user