This commit is the equivalent of a atomic bomb
This commit is contained in:
@@ -0,0 +1,86 @@
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ambient[] = {0.5,0.5,0.5,1};
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diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
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specularPower = 100;
|
||||
PixelShaderID = "Super";
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||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\1GDA\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
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||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_co.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_co.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_nohq.paa
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_nohq.paa
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_nohq.png
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_nohq.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_smdi.paa
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braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_smdi.paa
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_smdi.png
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/1GDA/EsqFAB_smdi.png
LFS
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@@ -0,0 +1,86 @@
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||||
ambient[] = {0.5,0.5,0.5,1};
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||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\AFA\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_co.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_co.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_nohq.paa
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_nohq.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_nohq.png
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braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_nohq.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_smdi.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_smdi.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_smdi.png
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/AFA/EsqFAB_smdi.png
LFS
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@@ -0,0 +1,86 @@
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||||
ambient[] = {0.5,0.5,0.5,1};
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||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Arara\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_co.png
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_co.png
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_nohq.paa
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_nohq.paa
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_nohq.png
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_nohq.png
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_smdi.paa
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_smdi.paa
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_smdi.png
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braf_insignia/uniform/flightsuit_insignias/squadron2/Arara/EsqFAB_smdi.png
LFS
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@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Centauro\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_co.paa
LFS
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_co.paa
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BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_co.png
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braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_co.png
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_nohq.paa
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_nohq.paa
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braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_nohq.png
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braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_nohq.png
LFS
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braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Centauro/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Escorpiao\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Escorpiao/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Flecha\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Flecha/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Gordo\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Gordo/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Grifo\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Grifo/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Harpia\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Harpia/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Horus\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Horus/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Onca\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Onca/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Pantera\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Pantera/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poker\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poker/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Poti\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_co.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_co.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_nohq.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_nohq.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_nohq.png
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_smdi.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_smdi.png
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Poti/EsqFAB_smdi.png
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,86 @@
|
||||
ambient[] = {0.5,0.5,0.5,1};
|
||||
diffuse[] = {0.5,0.5,0.5,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {1,1,1,1};
|
||||
specularPower = 100;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_NOHQ.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_insignia\uniform\flightsuit_insignias\squadron2\Puma\EsqFAB_SMDI.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(1,0.7)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_co.paa";
|
||||
useWorldEnvMap = "true";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB_co.paa
LFS
Normal file
BIN
braf_insignia/uniform/flightsuit_insignias/squadron2/Puma/EsqFAB_co.paa
LFS
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user