This commit is the equivalent of a atomic bomb
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braf_sar/data/Esquilo_EFS/Camo2_ti_ca.paa
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braf_sar/data/Esquilo_EFS/Camo2_ti_ca.paa
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braf_sar/data/Esquilo_EFS/Camo3_as.paa
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braf_sar/data/Esquilo_EFS/Camo3_as.paa
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braf_sar/data/Esquilo_EFS/Camo3_co.paa
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braf_sar/data/Esquilo_EFS/Camo3_co.paa
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braf_sar/data/Esquilo_EFS/Camo3_nohq.paa
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braf_sar/data/Esquilo_EFS/Camo3_nohq.paa
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braf_sar/data/Esquilo_EFS/Camo3_smdi.paa
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braf_sar/data/Esquilo_EFS/Camo3_smdi.paa
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braf_sar/data/Esquilo_EFS/Camo3_ti_ca.paa
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braf_sar/data/Esquilo_EFS/Camo3_ti_ca.paa
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braf_sar/data/Esquilo_EFS/camo3.rvmat
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braf_sar/data/Esquilo_EFS/camo3.rvmat
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class StageTI
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{
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texture="braf\braf_sar\data\Esquilo_EFS\camo3_ti_ca.paa";
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};
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ambient[] = {0.75,0.75,0.75,1.0};
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diffuse[] = {0.75,0.75,0.75,1.0};
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forcedDiffuse[] = {0.0,0.0,0.0,1.0};
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emmisive[] = {0.0,0.0,0.0,1.0};
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specular[] = {0.15,0.15,0.15,1.0};
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specularPower = 25;
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PixelShaderID = "Super";
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VertexShaderID = "Super";
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class Stage1
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{
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texture="braf\braf_sar\data\Esquilo_EFS\camo3_nohq.paa";
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uvSource="tex";
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={10,0,0};
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up[]={0,10,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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};
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class Stage4
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{
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texture="braf\braf_sar\data\Esquilo_EFS\camo3_as.paa";
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uvSource="tex";
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};
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class Stage5
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{
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texture="braf\braf_sar\data\Esquilo_EFS\camo3_smdi.paa";
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uvSource="tex";
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(4.7,1.2)";
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uvSource="tex";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_co.paa";
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useWorldEnvMap="true";
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uvSource="tex";
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};
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