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braf_ships/BRAF_A140/BRAF_A140.p3d
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braf_ships/BRAF_A140/BRAF_A140.p3d
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braf_ships/BRAF_A140/BRAF_A140_popa.p3d
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braf_ships/BRAF_A140/BRAF_A140_popa.p3d
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braf_ships/BRAF_A140/BRAF_A140_proa.p3d
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braf_ships/BRAF_A140/BRAF_A140_proa.p3d
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braf_ships/BRAF_A140/UI/Icon_LHD_CA.paa
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braf_ships/BRAF_A140/UI/Icon_LHD_CA.paa
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braf_ships/BRAF_A140/UI/Picture_LHD_CA.paa
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braf_ships/BRAF_A140/UI/Picture_LHD_CA.paa
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braf_ships/BRAF_A140/config.cpp
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braf_ships/BRAF_A140/config.cpp
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class CfgPatches
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{
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class BRAF_SHIPS
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{
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author = "BRAF Team";
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addonRootClass="A3_Boat_F";
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units[]=
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{
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"BRAF_A140"
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};
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requiredVersion=0.1;
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requiredAddons[]=
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{
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"A3_Boat_F"
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};
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weapons[]={};
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};
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};
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class cfgFactionClasses
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{
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class BRAF_NAVY
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{
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displayName="Brazilian Navy";
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priority=2;
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side=2;
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icon="";
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};
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};
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class CfgVehicles
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{
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class StaticShip;
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class BRAF_140: StaticShip
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{
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model="BRAF_SHIPS\BRAF_A140\BRAF_A140.p3d";
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displayName="NAM A-140 Atlântico";
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destrType=0;
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faction="BRAF_NAVY";
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scope=2;
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};
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};
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braf_ships/BRAF_A140/data/Camo1_as.paa
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braf_ships/BRAF_A140/data/Camo1_as.paa
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braf_ships/BRAF_A140/data/Camo1_co.paa
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braf_ships/BRAF_A140/data/Camo1_co.paa
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braf_ships/BRAF_A140/data/Camo1_nohq.paa
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braf_ships/BRAF_A140/data/Camo1_nohq.paa
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braf_ships/BRAF_A140/data/Camo1_smdi.paa
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braf_ships/BRAF_A140/data/Camo1_smdi.paa
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braf_ships/BRAF_A140/data/Camo2_as.paa
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braf_ships/BRAF_A140/data/Camo2_as.paa
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braf_ships/BRAF_A140/data/Camo2_co.paa
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braf_ships/BRAF_A140/data/Camo2_co.paa
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braf_ships/BRAF_A140/data/Camo2_nohq.paa
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braf_ships/BRAF_A140/data/Camo2_nohq.paa
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braf_ships/BRAF_A140/data/Camo2_smdi.paa
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braf_ships/BRAF_A140/data/Camo2_smdi.paa
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braf_ships/BRAF_A140/data/Camo3_as.paa
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braf_ships/BRAF_A140/data/Camo3_as.paa
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braf_ships/BRAF_A140/data/Camo3_co.paa
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braf_ships/BRAF_A140/data/Camo3_co.paa
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braf_ships/BRAF_A140/data/Camo3_nohq.paa
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braf_ships/BRAF_A140/data/Camo3_nohq.paa
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braf_ships/BRAF_A140/data/Camo3_smdi.paa
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braf_ships/BRAF_A140/data/Camo3_smdi.paa
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braf_ships/BRAF_A140/data/camo1.rvmat
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braf_ships/BRAF_A140/data/camo1.rvmat
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//class StageTI
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//{
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// texture="BRAF_SHIPS\BRAF_A140\data\camo1_ti_ca.paa";
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//};
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ambient[]={0.75,0.75,0.75,1.0};
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diffuse[]={0.75,0.75,0.75,1.0};
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forcedDiffuse[]={0.0,0.0,0.0,1.0};
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emmisive[]={0.0,0.0,0.0,1.0};
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specular[]={0.15,0.15,0.15,1.0};
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specularPower=25;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo1_nohq.paa";
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uvSource="tex";
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={10,0,0};
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up[]={0,10,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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};
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class Stage4
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo1_as.paa";
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uvSource="tex";
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};
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class Stage5
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo1_smdi.paa";
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uvSource="tex";
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(4.7,1.2)";
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uvSource="tex";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_co.paa";
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useWorldEnvMap="true";
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uvSource="tex";
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};
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braf_ships/BRAF_A140/data/camo2.rvmat
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braf_ships/BRAF_A140/data/camo2.rvmat
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//class StageTI
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//{
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// texture="BRAF_SHIPS\BRAF_A140\data\camo2_ti_ca.paa";
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//};
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ambient[]={0.75,0.75,0.75,1.0};
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diffuse[]={0.75,0.75,0.75,1.0};
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forcedDiffuse[]={0.0,0.0,0.0,1.0};
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emmisive[]={0.0,0.0,0.0,1.0};
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specular[]={0.15,0.15,0.15,1.0};
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specularPower=25;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo2_nohq.paa";
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uvSource="tex";
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={10,0,0};
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up[]={0,10,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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};
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class Stage4
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo2_as.paa";
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uvSource="tex";
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};
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class Stage5
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo2_smdi.paa";
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uvSource="tex";
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(4.7,1.2)";
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uvSource="tex";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_co.paa";
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useWorldEnvMap="true";
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uvSource="tex";
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};
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braf_ships/BRAF_A140/data/camo3.rvmat
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braf_ships/BRAF_A140/data/camo3.rvmat
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//class StageTI
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//{
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// texture="BRAF_SHIPS\BRAF_A140\data\camo3_ti_ca.paa";
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//};
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ambient[]={0.75,0.75,0.75,1.0};
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diffuse[]={0.75,0.75,0.75,1.0};
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forcedDiffuse[]={0.0,0.0,0.0,1.0};
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emmisive[]={0.0,0.0,0.0,1.0};
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specular[]={0.15,0.15,0.15,1.0};
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specularPower=25;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo3_nohq.paa";
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uvSource="tex";
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={10,0,0};
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up[]={0,10,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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};
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class Stage4
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo3_as.paa";
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uvSource="tex";
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};
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class Stage5
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{
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texture="BRAF_SHIPS\BRAF_A140\data\camo3_smdi.paa";
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uvSource="tex";
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(4.7,1.2)";
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uvSource="tex";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_co.paa";
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useWorldEnvMap="true";
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uvSource="tex";
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};
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69
braf_ships/BRAF_A140/model.cfg
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braf_ships/BRAF_A140/model.cfg
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class CfgSkeletons
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{
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class Default
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{
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isDiscrete = 1;
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skeletonInherit = "";
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skeletonBones[] = {};
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};
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class A140_Skeleton : Default
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{
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SkeletonBones[]=
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{
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};
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};
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};
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class CfgModels
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{
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class Default
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{
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sections[] = {};
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sectionsInherit="";
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skeletonName = "";
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};
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class BRAF_A140 : Default
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{
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skeletonName="A140_Skeleton";
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sections[]=
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{
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"Camo1",
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"Camo2",
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"Camo3"
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};
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class Animations
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{
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//class drivewheel
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//{
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// type="rotation";
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// angle0="rad -75";
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// angle1="rad 75";
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// axis="axis_drivewheel";
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// memory=1;
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// minValue=-1;
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// maxValue=1;
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// minPhase=-1;
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// maxPhase=1;
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// source="drivingWheel";
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// sourceAddress=0;
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// selection="drivewheel";
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//};
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//class wheel_1_1_destruct_unhide
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//{
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// type="hide";
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// hideValue=0;
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// unhideValue=1;
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// minValue=0;
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// maxValue=1;
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// minPhase=0;
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// maxPhase=1;
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// source="HitLFWheel";
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// sourceAddress=2;
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// selection="wheel_1_1_unhide";
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//};
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};
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};
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class BRAF_A140_proa: BRAF_A140{};
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class BRAF_A140_popa: BRAF_A140{};
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};
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