This commit is the equivalent of a atomic bomb

This commit is contained in:
2026-02-15 08:08:56 -03:00
commit e4ac56b038
6934 changed files with 916278 additions and 0 deletions

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class CfgPatches
{
class BRAF_SHIPS
{
author = "BRAF Team";
addonRootClass="A3_Boat_F";
units[]=
{
"BRAF_A140"
};
requiredVersion=0.1;
requiredAddons[]=
{
"A3_Boat_F"
};
weapons[]={};
};
};
class cfgFactionClasses
{
class BRAF_NAVY
{
displayName="Brazilian Navy";
priority=2;
side=2;
icon="";
};
};
class CfgVehicles
{
class StaticShip;
class BRAF_140: StaticShip
{
model="BRAF_SHIPS\BRAF_A140\BRAF_A140.p3d";
displayName="NAM A-140 Atlântico";
destrType=0;
faction="BRAF_NAVY";
scope=2;
};
};

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//class StageTI
//{
// texture="BRAF_SHIPS\BRAF_A140\data\camo1_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="BRAF_SHIPS\BRAF_A140\data\camo1_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="BRAF_SHIPS\BRAF_A140\data\camo1_as.paa";
uvSource="tex";
};
class Stage5
{
texture="BRAF_SHIPS\BRAF_A140\data\camo1_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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//class StageTI
//{
// texture="BRAF_SHIPS\BRAF_A140\data\camo2_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="BRAF_SHIPS\BRAF_A140\data\camo2_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="BRAF_SHIPS\BRAF_A140\data\camo2_as.paa";
uvSource="tex";
};
class Stage5
{
texture="BRAF_SHIPS\BRAF_A140\data\camo2_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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//class StageTI
//{
// texture="BRAF_SHIPS\BRAF_A140\data\camo3_ti_ca.paa";
//};
ambient[]={0.75,0.75,0.75,1.0};
diffuse[]={0.75,0.75,0.75,1.0};
forcedDiffuse[]={0.0,0.0,0.0,1.0};
emmisive[]={0.0,0.0,0.0,1.0};
specular[]={0.15,0.15,0.15,1.0};
specularPower=25;
PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="BRAF_SHIPS\BRAF_A140\data\camo3_nohq.paa";
uvSource="tex";
};
class Stage2
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource="tex";
class uvTransform
{
aside[]={10,0,0};
up[]={0,10,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage3
{
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource="tex";
};
class Stage4
{
texture="BRAF_SHIPS\BRAF_A140\data\camo3_as.paa";
uvSource="tex";
};
class Stage5
{
texture="BRAF_SHIPS\BRAF_A140\data\camo3_smdi.paa";
uvSource="tex";
};
class Stage6
{
texture="#(ai,64,64,1)fresnel(4.7,1.2)";
uvSource="tex";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
useWorldEnvMap="true";
uvSource="tex";
};

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class CfgSkeletons
{
class Default
{
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class A140_Skeleton : Default
{
SkeletonBones[]=
{
};
};
};
class CfgModels
{
class Default
{
sections[] = {};
sectionsInherit="";
skeletonName = "";
};
class BRAF_A140 : Default
{
skeletonName="A140_Skeleton";
sections[]=
{
"Camo1",
"Camo2",
"Camo3"
};
class Animations
{
//class drivewheel
//{
// type="rotation";
// angle0="rad -75";
// angle1="rad 75";
// axis="axis_drivewheel";
// memory=1;
// minValue=-1;
// maxValue=1;
// minPhase=-1;
// maxPhase=1;
// source="drivingWheel";
// sourceAddress=0;
// selection="drivewheel";
//};
//class wheel_1_1_destruct_unhide
//{
// type="hide";
// hideValue=0;
// unhideValue=1;
// minValue=0;
// maxValue=1;
// minPhase=0;
// maxPhase=1;
// source="HitLFWheel";
// sourceAddress=2;
// selection="wheel_1_1_unhide";
//};
};
};
class BRAF_A140_proa: BRAF_A140{};
class BRAF_A140_popa: BRAF_A140{};
};