This commit is the equivalent of a atomic bomb
This commit is contained in:
833
braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
Normal file
833
braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
Normal file
@@ -0,0 +1,833 @@
|
||||
class BRAF_AM11_Unarmed: BRAF_Marrua_base
|
||||
{
|
||||
forceInGarage=1;
|
||||
author="BRAF_Team";
|
||||
_generalMacro="BRAF_AM21";
|
||||
scope=2;
|
||||
scopeArsenal=2;
|
||||
scopeCurator=2;
|
||||
displayName="$STR_braf_soft_am11_displayname";
|
||||
model="braf\braf_soft\BRAF_Marrua\AM11\Marrua_AM11.p3d";
|
||||
DLC="BRAF";
|
||||
icon="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_map_ca.paa";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Unarmed.jpg";
|
||||
picture="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_ui_ca.paa";
|
||||
editorSubcategory="EdSubcat_Cars";
|
||||
faction="BRAF_ARMY";
|
||||
crew="braf_army_rifleman_regular_2000";
|
||||
//transportSoldier=1;
|
||||
cargoAction[]=
|
||||
{
|
||||
"passenger_flatground_crosslegs"
|
||||
};
|
||||
weapons[]={"SportCarHorn","SmokeLauncher"};
|
||||
magazines[]={"SmokeLauncherMag"};
|
||||
smokeLauncherGrenadeCount=4;
|
||||
smokeLauncherVelocity=14;
|
||||
smokeLauncherOnTurret=0;
|
||||
smokeLauncherAngle=120;
|
||||
enableManualFire=1;
|
||||
getInProxyOrder[]={1,3,4,5,2};
|
||||
threat[]={0.5,0.1,0.1};
|
||||
slingLoadCargoMemoryPoints[]=
|
||||
{
|
||||
"SlingLoadCargo1",
|
||||
"SlingLoadCargo2",
|
||||
"SlingLoadCargo3",
|
||||
"SlingLoadCargo4"
|
||||
};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
class Damage
|
||||
{
|
||||
tex[]={};
|
||||
mat[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo1.rvmat",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo1_damage.rvmat",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
|
||||
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo2.rvmat",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo2_damage.rvmat",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
|
||||
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\glass.rvmat",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat"
|
||||
};
|
||||
};
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 8;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportBackpacks
|
||||
{
|
||||
class _xx_BRAF_Alice_bag
|
||||
{
|
||||
backpack = "BRAF_Alice_bag";
|
||||
count = 4;
|
||||
};
|
||||
};
|
||||
class TransportWeapons
|
||||
{
|
||||
class _xx_BRAF_launch_alac
|
||||
{
|
||||
weapon = "BRAF_launch_alac";
|
||||
count = 2;
|
||||
};
|
||||
};
|
||||
class TransportMagazines
|
||||
{
|
||||
class _xx_BRAF_20Rnd_762x51
|
||||
{
|
||||
magazine = "BRAF_20Rnd_762x51";
|
||||
count = 8;
|
||||
};
|
||||
class _xx_BRAF_100Rnd_762x51_Mix_red
|
||||
{
|
||||
magazine = "BRAF_100Rnd_762x51_Mix_red";
|
||||
count = 8;
|
||||
};
|
||||
class _xx_BRAF_30Rnd_556x45
|
||||
{
|
||||
magazine = "BRAF_30Rnd_556x45";
|
||||
count = 8;
|
||||
};
|
||||
class _xx_HandGrenade
|
||||
{
|
||||
magazine="HandGrenade";
|
||||
count=4;
|
||||
};
|
||||
class _xx_SmokeShell
|
||||
{
|
||||
magazine="SmokeShell";
|
||||
count=4;
|
||||
};
|
||||
};
|
||||
class Library
|
||||
{
|
||||
libTextDesc="$STR_braf_soft_am11_description";
|
||||
};
|
||||
class VehicleTransport
|
||||
{
|
||||
class Cargo
|
||||
{
|
||||
parachuteClass="B_Parachute_02_F";
|
||||
parachuteHeightLimit=5;
|
||||
canBeTransported=1;
|
||||
dimensions[]=
|
||||
{
|
||||
"BBox_1_1_pos",
|
||||
"BBox_1_2_pos"
|
||||
};
|
||||
};
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class CargoTurret_01: CargoTurret
|
||||
{
|
||||
gunnerAction="passenger_inside_7";
|
||||
gunnerName="$STR_braf_soft_seat_codriver";
|
||||
memoryPointsGetInGunner="pos codriver";
|
||||
memoryPointsGetInGunnerDir="pos codriver dir";
|
||||
gunnerCompartments="Compartment1";
|
||||
proxyIndex=1;
|
||||
isPersonTurret=1;
|
||||
commanding=3;
|
||||
class TurnIn
|
||||
{
|
||||
limitsArrayTop[]=
|
||||
{
|
||||
{23.962099,-61.2561},
|
||||
{14.3315,-18.7728}
|
||||
};
|
||||
limitsArrayBottom[]=
|
||||
{
|
||||
{-19.6203,-79.333099},
|
||||
{-16.263201,-23.601801}
|
||||
};
|
||||
};
|
||||
class TurnOut: TurnIn
|
||||
{
|
||||
};
|
||||
class dynamicViewLimits
|
||||
{
|
||||
};
|
||||
};
|
||||
class CargoTurret_02: CargoTurret_01
|
||||
{
|
||||
gunnerAction="passenger_inside_7";
|
||||
gunnerName="$STR_braf_soft_seat_backseat";
|
||||
memoryPointsGetInGunner="pos cargo";
|
||||
memoryPointsGetInGunnerDir="pos cargo dir";
|
||||
proxyIndex=4;
|
||||
commanding=2;
|
||||
};
|
||||
class CargoTurret_03: CargoTurret_01
|
||||
{
|
||||
gunnerAction="vehicle_passenger_stand_2";
|
||||
gunnerName="$STR_braf_soft_seat_standup";
|
||||
memoryPointsGetInGunner="pos gunner";
|
||||
memoryPointsGetInGunnerDir="pos gunner dir";
|
||||
proxyIndex=5;
|
||||
commanding=1;
|
||||
allowLauncherIn=1;
|
||||
allowLauncherOut=1;
|
||||
class TurnIn
|
||||
{
|
||||
limitsArrayTop[]=
|
||||
{
|
||||
{45,-95},
|
||||
{45,95}
|
||||
};
|
||||
limitsArrayBottom[]=
|
||||
{
|
||||
{-30,-95},
|
||||
{-20,-30},
|
||||
{-20,30},
|
||||
{-30,95}
|
||||
};
|
||||
};
|
||||
class TurnOut: TurnIn
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
class AnimationSources: AnimationSources
|
||||
{
|
||||
class door_hide
|
||||
{
|
||||
source="user";
|
||||
initPhase=0;
|
||||
animPeriod=0;
|
||||
};
|
||||
class camonet_hide
|
||||
{
|
||||
source="user";
|
||||
initPhase=1;
|
||||
animPeriod=0;
|
||||
};
|
||||
class windshield_rot
|
||||
{
|
||||
source="user";
|
||||
initPhase=0;
|
||||
animPeriod=1;
|
||||
};
|
||||
class Unarmed_Main_Turret_Hide
|
||||
{
|
||||
source="Proxy";
|
||||
initPhase=0;
|
||||
mass=-25;
|
||||
forceAnimatePhase=0;
|
||||
forceAnimate[]={"Unarmed_Ammo_Hide",0};
|
||||
};
|
||||
class Unarmed_Ammo_Hide
|
||||
{
|
||||
source="Proxy";
|
||||
initPhase=0;
|
||||
};
|
||||
class Unarmed_gunner_hide
|
||||
{
|
||||
initPhase=0;
|
||||
};
|
||||
class Proxy
|
||||
{
|
||||
source="user";
|
||||
animPeriod=0.001;
|
||||
initPhase=0;
|
||||
};
|
||||
class ReloadAnim
|
||||
{
|
||||
source="reload";
|
||||
weapon="BRAF_MAG_VEH";
|
||||
};
|
||||
class muzzle_rot_MAG
|
||||
{
|
||||
source="ammorandom";
|
||||
weapon="BRAF_MAG_VEH";
|
||||
};
|
||||
class muzzle_hide_MAG
|
||||
{
|
||||
source="reload";
|
||||
weapon="BRAF_MAG_VEH";
|
||||
};
|
||||
class reloadmag
|
||||
{
|
||||
source="ReloadMagazine";
|
||||
weapon="BRAF_MAG_VEH";
|
||||
};
|
||||
class Revolving
|
||||
{
|
||||
source="revolving";
|
||||
weapon="BRAF_MAG_VEH";
|
||||
};
|
||||
class Ammorandom
|
||||
{
|
||||
source="ammorandom";
|
||||
weapon="BRAF_MAG_VEH";
|
||||
};
|
||||
};
|
||||
animationList[]=
|
||||
{
|
||||
"Unarmed_Main_Turret_Hide",1,
|
||||
"Unarmed_Ammo_Hide",1,
|
||||
"Proxy",1
|
||||
};
|
||||
class UserActions
|
||||
{
|
||||
class Windshield_Down
|
||||
{
|
||||
displayname="$STR_braf_soft_useraction_foldwindshield";
|
||||
position="windshield_axis";
|
||||
showWindow=1;
|
||||
radius=1;
|
||||
priority=0;
|
||||
onlyForPlayer=0;
|
||||
condition="this animationphase 'Windshield_Down' < 0.1 AND Alive(this)";
|
||||
statement="this animate ['Windshield_Down',1]";
|
||||
};
|
||||
class Windshield_Up: Windshield_Down
|
||||
{
|
||||
displayname="$STR_braf_soft_useraction_unfoldwindshield";
|
||||
condition="this animationphase 'Windshield_Down' > 0.9 AND Alive(this)";
|
||||
statement="this animate ['Windshield_Down',0]";
|
||||
};
|
||||
class Camonet_Unhide: Windshield_Down
|
||||
{
|
||||
displayname="$STR_braf_soft_useraction_unhidewindshieldcamonet";
|
||||
condition="this animationphase 'Camonet_Hide' > 0.9 AND Alive(this)";
|
||||
statement="this animate ['Camonet_Hide',0]";
|
||||
};
|
||||
class Camonet_Hide: Camonet_Unhide
|
||||
{
|
||||
displayname="$STR_braf_soft_useraction_hidewindshieldcamonet";
|
||||
condition="this animationphase 'Camonet_Hide' < 0.1 AND Alive(this)";
|
||||
statement="this animate ['Camonet_Hide',1]";
|
||||
};
|
||||
class Door_Hide
|
||||
{
|
||||
displayname="$STR_braf_soft_useraction_doorhide";
|
||||
position="pip1_dir";
|
||||
showWindow=0;
|
||||
radius=1;
|
||||
priority=0;
|
||||
onlyForPlayer=0;
|
||||
condition="this animationphase 'Door_Hide' < 0.1 AND Alive(this)";
|
||||
statement="this animate ['Door_Hide',1]";
|
||||
};
|
||||
class Door_Unhide: Door_Hide
|
||||
{
|
||||
displayname="$STR_braf_soft_useraction_doorunhide";
|
||||
condition="this animationphase 'Door_Hide' > 0.9 AND Alive(this)";
|
||||
statement="this animate ['Door_Hide',0]";
|
||||
};
|
||||
};
|
||||
class TextureSources
|
||||
{
|
||||
class EB_01
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_brazilian_army";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_ARMY"};
|
||||
};
|
||||
class UN
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_un";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_ARMY"};
|
||||
};
|
||||
class FAB
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_fab";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_FAB"};
|
||||
};
|
||||
class CFN
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_cfn";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_NAVY"};
|
||||
};
|
||||
class Black
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_black";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_CIV"};
|
||||
};
|
||||
class Red
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_red";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_CIV"};
|
||||
};
|
||||
class Khaki
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_khaki";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_CIV"};
|
||||
};
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"EB_01",
|
||||
1
|
||||
};
|
||||
class AcreRacks
|
||||
{
|
||||
class Rack
|
||||
{
|
||||
displayName = "$STR_braf_soft_texture_vehicle_radio"; // Name displayed in the interaction menu
|
||||
shortName = "Radio"; // Short name displayed on the HUD. Maximum of 5 characters
|
||||
componentName = "ACRE_VRC110"; // Able to mount a PRC152
|
||||
// {"ffv", [0]} seleciona o primeiro CargoTurret(FFV-Fire from vehicle) configurado (tem que configurar os CargoTurret antes da turret), 0=primero, 1=segundo, 2=terceiro...
|
||||
allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
|
||||
disabledPositions[] = {}; // Who cannot access the radio (default: {})
|
||||
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
|
||||
mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
|
||||
isRadioRemovable = 1; // Radio can be removed (default: 0)
|
||||
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
|
||||
};
|
||||
};
|
||||
tf_isolatedAmount = 0;
|
||||
tf_RadioType = "braf_radio_backpack_olive_notvp";
|
||||
tf_hasLRradio = 1;
|
||||
};
|
||||
class BRAF_AM11_UN: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_un_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_UN.jpg";
|
||||
_generalMacro="BRAF_AM11_UN";
|
||||
faction="BRAF_ARMY";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"UN",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_CFN: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_cfn_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_CFN.jpg";
|
||||
_generalMacro="BRAF_AM11_CFN";
|
||||
faction="BRAF_NAVY";
|
||||
crew="braf_marines_rifleman";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"CFN",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_FAB: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_fab_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_FAB.jpg";
|
||||
_generalMacro="BRAF_AM11_FAB";
|
||||
faction="BRAF_FAB";
|
||||
crew="braf_fab_rifleman";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"FAB",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_khaki_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Khaki.jpg";
|
||||
_generalMacro="BRAF_AM11_Khaki";
|
||||
faction="BRAF_CIV";
|
||||
side=3;
|
||||
crew="C_Man_casual_5_F";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"Khaki",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Black: BRAF_AM11_Khaki
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_black_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Black.jpg";
|
||||
_generalMacro="BRAF_AM11_Black";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"Black",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Red: BRAF_AM11_Khaki
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_red_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Red.jpg";
|
||||
_generalMacro="BRAF_AM11_Red";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"Red",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Armed: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=1;
|
||||
displayName="$STR_braf_soft_am11_armed_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed.jpg";
|
||||
class SpeechVariants
|
||||
{
|
||||
class Default
|
||||
{
|
||||
speechSingular[]={"veh_vehicle_armedcar_s"};
|
||||
speechPlural[]={"veh_vehicle_armedcar_p"};
|
||||
};
|
||||
};
|
||||
textSingular="$STR_A3_nameSound_veh_vehicle_armedcar_s";
|
||||
textPlural="$STR_A3_nameSound_veh_vehicle_armedcar_p";
|
||||
nameSound="veh_vehicle_armedcar_s";
|
||||
getInProxyOrder[]={1,2,3,4,6};
|
||||
threat[]={0.6,0.25,0.25};
|
||||
animationList[]=
|
||||
{
|
||||
"Unarmed_gunner_hide",1,
|
||||
"Proxy",0
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class CargoTurret_01: CargoTurret_01
|
||||
{
|
||||
};
|
||||
class CargoTurret_02: CargoTurret_02
|
||||
{
|
||||
};
|
||||
class MAG_Turret: BRAF_Turret
|
||||
{
|
||||
disableSoundAttenuation=1;
|
||||
body="mainTurret";
|
||||
gun="mainGun";
|
||||
gunnerName="$STR_braf_soft_seat_maggunner";
|
||||
outGunnerMayFire=1;
|
||||
forceHideGunner=0;
|
||||
gunBeg="gun_beg";
|
||||
gunEnd="gun_end";
|
||||
minElev=-18;
|
||||
maxElev=40;
|
||||
initTurn=0;
|
||||
startEngine=0;
|
||||
gunnerForceOptics=0;
|
||||
weapons[]=
|
||||
{
|
||||
"BRAF_MAG_VEH",
|
||||
"SmokeLauncher"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"BRAF_200Rnd_762x51",
|
||||
"BRAF_200Rnd_762x51",
|
||||
"BRAF_200Rnd_762x51",
|
||||
"BRAF_200Rnd_762x51_Mix_red",
|
||||
"BRAF_200Rnd_762x51_Mix_red",
|
||||
"SmokeLauncherMag"
|
||||
};
|
||||
soundServo[]=
|
||||
{
|
||||
"A3\sounds_f\dummysound",9.999998e-007,1
|
||||
};
|
||||
gunnerAction="BRAF_am11_gunner";
|
||||
gunnerInAction="vehicle_passenger_stand_1_passenger_flatground_4";
|
||||
ejectDeadGunner=1;
|
||||
castGunnerShadow=1;
|
||||
viewGunnerInExternal=1;
|
||||
gunnerCompartments="Compartment1";
|
||||
stabilizedInAxes=0;
|
||||
memoryPointGunnerOptics="gunnerview";
|
||||
memoryPointsGetInGunner="pos gunner";
|
||||
memoryPointsGetInGunnerDir="pos gunner dir";
|
||||
gunnerLeftHandAnimName="mag";
|
||||
gunnerRightHandAnimName="mag";
|
||||
animationSourceBody="mainTurret";
|
||||
animationSourceGun="mainGun";
|
||||
hasGunner=1;
|
||||
primaryGunner=1;
|
||||
commanding=1;
|
||||
proxyIndex=6;
|
||||
discreteDistance[]={100,200,300,400,500,600,800,1000,1200,1500};
|
||||
discreteDistanceInitIndex=2;
|
||||
class GunFire: WeaponCloudsMGun
|
||||
{
|
||||
interval=0.0099999998;
|
||||
};
|
||||
class ViewOptics: ViewOptics
|
||||
{
|
||||
minFov=0.5;
|
||||
maxFov=1.25;
|
||||
initFov=0.75;
|
||||
};
|
||||
};
|
||||
};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"EB_01",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_armed_un_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_UN.jpg";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"UN",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_armed_cfn_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_CFN.jpg";
|
||||
faction="BRAF_NAVY";
|
||||
crew="braf_marines_rifleman";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"CFN",
|
||||
1
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/CFN/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CFN/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CFN/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CFN/camo_2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Black/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Black/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Black/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Black/camo_2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Khaki/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Khaki/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Khaki/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Khaki/camo_2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Red/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Red/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Red/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/CIV/Red/camo_2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Camonet_smdi.paa
LFS
Normal file
Binary file not shown.
84
braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM11/Data/Ext.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\ext_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\Ext_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Ext_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/FAB/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/FAB/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/FAB/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/FAB/camo_2_co.paa
LFS
Normal file
Binary file not shown.
87
braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat
Normal file
87
braf_soft/Braf_Marrua/AM11/Data/Glass.rvmat
Normal file
@@ -0,0 +1,87 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.2,0.2,0.2,1};
|
||||
diffuse[]={0.2,0.2,0.2,1};
|
||||
forcedDiffuse[]={0.22,0.51999998,0.62,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=780;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass(2)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/Glass_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Glass_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/Glass_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/Glass_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/UN/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/UN/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/UN/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/UN/camo_2_co.paa
LFS
Normal file
Binary file not shown.
96
braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat
Normal file
96
braf_soft/Braf_Marrua/AM11/Data/ammobox.rvmat
Normal file
@@ -0,0 +1,96 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.80000001,0.80000001,0.80000001,1};
|
||||
diffuse[]={0.80000001,0.80000001,0.80000001,1};
|
||||
forcedDiffuse[]={0,0,0,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.75,0.75,0.75,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1.0,1.0,1.0,1.0,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM11\Data\ammobox_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.45,0.35)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ammobox_ti_ca.paa
LFS
Normal file
Binary file not shown.
84
braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM11/Data/camo1.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
|
||||
};
|
||||
84
braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM11/Data/camo2.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_2_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_1_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/camo_2_ti_ca.paa
LFS
Normal file
Binary file not shown.
84
braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM11/Data/camonet.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camonet_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\camo_1_ti_ca.paa";
|
||||
};
|
||||
84
braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM11/Data/damage/camo1_damage.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_ti_ca.paa";
|
||||
};
|
||||
84
braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM11/Data/damage/camo2_damage.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_1_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/damage/camo_2_ti_ca.paa
LFS
Normal file
Binary file not shown.
97
braf_soft/Braf_Marrua/AM11/Data/damage/destruct.rvmat
Normal file
97
braf_soft/Braf_Marrua/AM11/Data/damage/destruct.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.5,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
94
braf_soft/Braf_Marrua/AM11/Data/damage/glass_damage.rvmat
Normal file
94
braf_soft/Braf_Marrua/AM11/Data/damage/glass_damage.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.51999998,0.60000002,1};
|
||||
diffuse[]={0.5,0.51999998,0.60000002,1};
|
||||
forcedDiffuse[]={0.15000001,0.156,0.16500001,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.05)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
94
braf_soft/Braf_Marrua/AM11/Data/glass_int.rvmat
Normal file
94
braf_soft/Braf_Marrua/AM11/Data/glass_int.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_glass_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.5,0.5,1};
|
||||
diffuse[]={0.40000001,0.40000001,0.40000001,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.1,0.1,0.1,1};
|
||||
specularPower=800;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.2,0.4,0.25,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(0.85,0.36)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="false";
|
||||
texture="a3\data_f\env_interier_car_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_soft/Braf_Marrua/AM11/Data/mag.rvmat
Normal file
92
braf_soft/Braf_Marrua/AM11/Data/mag.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {0.7,0.7,0.7,1};
|
||||
forcedDiffuse[] = {0,0,0,1};
|
||||
emmisive[] = {0,0,0,0};
|
||||
specular[] = {0.05,0.05,0.05,1};
|
||||
specularPower = 60;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM11\Data\mag_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_co.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/mag_smdi.paa
LFS
Normal file
Binary file not shown.
97
braf_soft/Braf_Marrua/AM11/Data/mirror.rvmat
Normal file
97
braf_soft/Braf_Marrua/AM11/Data/mirror.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.097000003,0.097000003,0.097000003,1};
|
||||
diffuse[]={0.097000003,0.097000003,0.097000003,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={2,2,2,0};
|
||||
specularPower=330;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,CO)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM11/Data/sounds/mag.ogg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/sounds/mag.ogg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/sounds/mag_reload.ogg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/sounds/mag_reload.ogg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_black_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_black_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_khaki_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_khaki_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_map_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_map_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_ui_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_ui_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_ui_ca.png
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Data/ui/am11_ui_ca.png
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM11/Marrua_AM11.p3d
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM11/Marrua_AM11.p3d
LFS
Normal file
Binary file not shown.
830
braf_soft/Braf_Marrua/AM11/model.cfg
Normal file
830
braf_soft/Braf_Marrua/AM11/model.cfg
Normal file
@@ -0,0 +1,830 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete=1;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]={};
|
||||
};
|
||||
class Braf_AM11_Skeleton : Default
|
||||
{
|
||||
SkeletonBones[]=
|
||||
{
|
||||
"wheel_1_1_damper","",
|
||||
"wheel_1_1_steering","wheel_1_1_damper",
|
||||
"wheel_1_1","wheel_1_1_steering",
|
||||
"wheel_1_1_unhide","wheel_1_1",
|
||||
"wheel_1_1_hide","wheel_1_1",
|
||||
|
||||
"wheel_1_2_damper","",
|
||||
"wheel_1_2","wheel_1_2_damper",
|
||||
"wheel_1_2_unhide","wheel_1_2",
|
||||
"wheel_1_2_hide","wheel_1_2",
|
||||
|
||||
"wheel_2_1_damper","",
|
||||
"wheel_2_1_steering","wheel_2_1_damper",
|
||||
"wheel_2_1","wheel_2_1_steering",
|
||||
"wheel_2_1_unhide","wheel_2_1",
|
||||
"wheel_2_1_hide","wheel_2_1",
|
||||
|
||||
"wheel_2_2_damper","",
|
||||
"wheel_2_2","wheel_2_2_damper",
|
||||
"wheel_2_2_unhide","wheel_2_2",
|
||||
"wheel_2_2_hide","wheel_2_2",
|
||||
|
||||
"damagehide","",
|
||||
"drivewheel","damagehide",
|
||||
"camonet","damagehide",
|
||||
|
||||
"speed","damagehide",
|
||||
"rpm","damagehide",
|
||||
"fuel","damagehide",
|
||||
"oil","damagehide",
|
||||
"temp","damagehide",
|
||||
"volt","damagehide",
|
||||
|
||||
"doors","damagehide",
|
||||
"windshield","damagehide",
|
||||
"Glass","windshield",
|
||||
|
||||
"antenna_bend","",
|
||||
|
||||
"turret","damagehide",
|
||||
"gun","turret",
|
||||
"mag","gun",
|
||||
"cargo_turret","damagehide",
|
||||
"ammobox","damagehide",
|
||||
"gunnerview","mag",
|
||||
"zasleh","mag",
|
||||
"damagehlaven","mag",
|
||||
"ammo_belt","mag",
|
||||
"bullet008","ammo_belt",
|
||||
"bullet007","bullet008",
|
||||
"bullet006","bullet007",
|
||||
"bullet005","bullet006",
|
||||
"bullet004","bullet005",
|
||||
"bullet003","bullet004",
|
||||
"bullet002","bullet003",
|
||||
"bullet001","bullet002",
|
||||
"magazine","mag",
|
||||
"feedtray_cover","mag",
|
||||
"bolt","mag",
|
||||
"charging_handle","mag",
|
||||
"damagevez","turret"
|
||||
};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class Default
|
||||
{
|
||||
sections[]={};
|
||||
sectionsInherit="";
|
||||
skeletonName="";
|
||||
};
|
||||
class Marrua_AM11: Default
|
||||
{
|
||||
htMin=60;
|
||||
htMax=180;
|
||||
afMax=100;
|
||||
mfMax=8;
|
||||
mFact=1;
|
||||
tBody=150;
|
||||
skeletonName="Braf_AM11_Skeleton";
|
||||
sections[]=
|
||||
{
|
||||
"Light_L_hide",
|
||||
"Light_R_hide",
|
||||
"Glass",
|
||||
"camo_1",
|
||||
"camo_2",
|
||||
"back_lights",
|
||||
"brake_lights",
|
||||
"zbytek",
|
||||
"dashboard_lights",
|
||||
"clan",
|
||||
"HP_Light_L",
|
||||
"HP_Light_R"
|
||||
};
|
||||
class Animations
|
||||
{
|
||||
class damageHide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="damage";
|
||||
sourceAddress=0;
|
||||
selection="damagehide";
|
||||
};
|
||||
class wheel_1_1_destruct
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0.99;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_hide";
|
||||
};
|
||||
class wheel_1_2_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_hide";
|
||||
};
|
||||
class wheel_2_1_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_hide";
|
||||
};
|
||||
class wheel_2_2_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_hide";
|
||||
};
|
||||
class wheel_1_1_destruct_unhide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0;
|
||||
unhideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=2;
|
||||
selection="wheel_1_1_unhide";
|
||||
};
|
||||
class wheel_1_2_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_unhide";
|
||||
};
|
||||
class wheel_2_1_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_unhide";
|
||||
};
|
||||
class wheel_2_2_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_unhide";
|
||||
};
|
||||
class Glass_hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitGlass1";
|
||||
sourceAddress=2;
|
||||
selection="Glass";
|
||||
};
|
||||
class Wheel_1_1
|
||||
{
|
||||
type="rotationX";
|
||||
angle0=0;
|
||||
angle1=-6.283185;
|
||||
axis="wheel_1_1_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="wheel";
|
||||
sourceAddress=1;
|
||||
selection="wheel_1_1";
|
||||
};
|
||||
class wheel_2_1: Wheel_1_1
|
||||
{
|
||||
axis="wheel_2_1_axis";
|
||||
source="wheel";
|
||||
selection="wheel_2_1";
|
||||
};
|
||||
class wheel_1_2: Wheel_1_1
|
||||
{
|
||||
axis="wheel_1_2_axis";
|
||||
source="wheel";
|
||||
selection="wheel_1_2";
|
||||
};
|
||||
class Wheel_2_2: Wheel_1_1
|
||||
{
|
||||
axis="wheel_2_2_axis";
|
||||
source="wheel";
|
||||
selection="wheel_2_2";
|
||||
};
|
||||
class wheel_1_1_damper
|
||||
{
|
||||
type="translation";
|
||||
source="damper";
|
||||
selection="wheel_1_1_damper";
|
||||
axis="wheel_1_1_damper_axis";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=0.5;
|
||||
offset1=-0.5;
|
||||
};
|
||||
class wheel_2_1_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
axis="wheel_2_1_damper_axis";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
axis="wheel_1_2_damper_axis";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class Wheel_2_2_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
axis="wheel_2_2_damper_axis";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class wheel_1_1_Damage
|
||||
{
|
||||
type="translation";
|
||||
offset0=-0.18;
|
||||
offset1=0.18;
|
||||
axis="wheel_1_1_damper";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_1_2_damper";
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class wheel_2_1_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_2_1_damper";
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_2_2_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_2_2_damper";
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
type="translation";
|
||||
offset0=0;
|
||||
offset1=-0.4;
|
||||
axis="wheel_1_1_damper_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_1_2_damper_axis";
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class wheel_2_1_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_2_1_damper_axis";
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_2_2_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_2_2_damper_axis";
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class DrivingWheel
|
||||
{
|
||||
type="rotation";
|
||||
angle0=1.570796;
|
||||
angle1=-1.570796;
|
||||
axis="drivewheel_axis";
|
||||
memory=1;
|
||||
minValue=-1;
|
||||
maxValue=1;
|
||||
minPhase=-1;
|
||||
maxPhase=1;
|
||||
source="drivingWheel";
|
||||
sourceAddress=0;
|
||||
selection="drivewheel";
|
||||
};
|
||||
class Steering_1_1
|
||||
{
|
||||
type="rotationY";
|
||||
angle0=0.349066;
|
||||
angle1=-0.349066;
|
||||
axis="wheel_1_1_steering_axis";
|
||||
memory=0;
|
||||
minValue=-1;
|
||||
maxValue=1;
|
||||
minPhase=-1;
|
||||
maxPhase=1;
|
||||
source="drivingWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_steering";
|
||||
};
|
||||
class Steering_2_1: Steering_1_1
|
||||
{
|
||||
axis="wheel_2_1_steering_axis";
|
||||
source="drivingWheel";
|
||||
selection="wheel_2_1_steering";
|
||||
};
|
||||
class RPM
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-2.129302;
|
||||
angle1=2.129302;
|
||||
axis="RPM_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=4500;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="rpm";
|
||||
sourceAddress=0;
|
||||
selection="speed";
|
||||
};
|
||||
class Speed
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-1.972222;
|
||||
angle1=1.919862;
|
||||
axis="Speed_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=39;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="speed";
|
||||
sourceAddress=0;
|
||||
selection="rpm";
|
||||
};
|
||||
class Oil: Rpm
|
||||
{
|
||||
angle0=-0.872665;
|
||||
angle1=0.872665;
|
||||
minValue=0;
|
||||
maxValue=100;
|
||||
axis="oil_axis";
|
||||
selection="oil";
|
||||
source="wheelsTemp";
|
||||
};
|
||||
class Volt: Rpm
|
||||
{
|
||||
angle0=-0.785398;
|
||||
angle1=0.785398;
|
||||
minValue=9;
|
||||
maxValue=19;
|
||||
axis="Volt_axis";
|
||||
selection="volt";
|
||||
};
|
||||
class Fuel
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-0.959931;
|
||||
angle1=0.959931;
|
||||
axis="Fuel_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="fuel";
|
||||
sourceAddress=0;
|
||||
selection="fuel";
|
||||
};
|
||||
class Temp
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-0.959931;
|
||||
angle1=0.959931;
|
||||
axis="Temp_axis";
|
||||
memory=1;
|
||||
minValue=40;
|
||||
maxValue=120;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="engineTemp";
|
||||
sourceAddress=0;
|
||||
selection="temp";
|
||||
};
|
||||
class Door_Hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0.9;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="door_hide";
|
||||
sourceAddress=2;
|
||||
selection="doors";
|
||||
};
|
||||
class Camonet_Hide: Door_Hide
|
||||
{
|
||||
source="camonet_hide";
|
||||
selection="camonet";
|
||||
};
|
||||
class Windshield_Down
|
||||
{
|
||||
type="rotation";
|
||||
angle0=0;
|
||||
angle1=2.3;
|
||||
axis="windshield_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="windshield_rot";
|
||||
sourceAddress=1;
|
||||
selection="windshield";
|
||||
};
|
||||
class MainTurret
|
||||
{
|
||||
type="rotationY";
|
||||
angle0=-6.283185;
|
||||
angle1=6.283185;
|
||||
axis="turret_axis";
|
||||
memory=1;
|
||||
minValue=-6.283185;
|
||||
maxValue=6.283185;
|
||||
minPhase=-6.283185;
|
||||
maxPhase=6.283185;
|
||||
source="mainTurret";
|
||||
sourceAddress=0;
|
||||
selection="turret";
|
||||
};
|
||||
class MainGun
|
||||
{
|
||||
type="rotationX";
|
||||
angle0=-6.283185;
|
||||
angle1=6.283185;
|
||||
axis="gun_axis";
|
||||
memory=1;
|
||||
minValue=-6.283185;
|
||||
maxValue=6.283185;
|
||||
minPhase=-6.283185;
|
||||
maxPhase=6.283185;
|
||||
source="mainGun";
|
||||
sourceAddress=0;
|
||||
selection="gun";
|
||||
};
|
||||
class magazine_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadmag";
|
||||
selection="magazine";
|
||||
sourceAddress="mirror";
|
||||
minPhase=0;
|
||||
maxPhase=0.5;
|
||||
minValue=0;
|
||||
maxValue=0.5;
|
||||
memory=0;
|
||||
hideValue=0.56;
|
||||
unHideValue=-1;
|
||||
};
|
||||
class ammobelt_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadmag";
|
||||
selection="bullet008";
|
||||
sourceAddress="mirror";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=0.19;
|
||||
unHideValue=1;
|
||||
};
|
||||
class ammo_belt_rotation_prep
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadanim";
|
||||
selection="bullet008";
|
||||
sourceAddress="clamp";
|
||||
axis="ammo_belt_axis";
|
||||
minPhase=0.999;
|
||||
maxPhase=1;
|
||||
minValue=0.999;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
angle0=0.18;
|
||||
angle1=0;
|
||||
};
|
||||
class ammo_belt_rotation_main
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadanim";
|
||||
selection="bullet008";
|
||||
sourceAddress="clamp";
|
||||
axis="ammo_belt_axis";
|
||||
minPhase=0.3;
|
||||
maxPhase=0.999;
|
||||
minValue=0.3;
|
||||
maxValue=0.999;
|
||||
memory=0;
|
||||
angle0=0;
|
||||
angle1=0.18;
|
||||
};
|
||||
class feedtray_cover_up
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadmag";
|
||||
selection="feedtray_cover";
|
||||
sourceAddress="clamp";
|
||||
axis="feedtray_cover_axis";
|
||||
minPhase=0.89;
|
||||
maxPhase=0.95;
|
||||
minValue=0.89;
|
||||
maxValue=0.95;
|
||||
memory=0;
|
||||
angle0=0;
|
||||
angle1=-1.570796;
|
||||
};
|
||||
class feedtray_cover_down
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadmag";
|
||||
selection="feedtray_cover";
|
||||
sourceAddress="clamp";
|
||||
axis="feedtray_cover_axis";
|
||||
minPhase=0.04;
|
||||
maxPhase=0.09;
|
||||
minValue=0.04;
|
||||
maxValue=0.09;
|
||||
memory=0;
|
||||
angle0=0;
|
||||
angle1=1.570796;
|
||||
};
|
||||
class Turret_shake_aside
|
||||
{
|
||||
type="translation";
|
||||
source="reloadanim";
|
||||
selection="mag";
|
||||
sourceAddress="clamp";
|
||||
axis="gun_axis";
|
||||
minPhase=0;
|
||||
maxPhase=0.85;
|
||||
minValue=0;
|
||||
maxValue=0.85;
|
||||
memory=0;
|
||||
offset0=0.001;
|
||||
offset1=-0.005;
|
||||
};
|
||||
class Turret_shake_aside_back
|
||||
{
|
||||
type="translation";
|
||||
source="reloadanim";
|
||||
selection="mag";
|
||||
sourceAddress="clamp";
|
||||
axis="gun_axis";
|
||||
minPhase=0;
|
||||
maxPhase=0.85;
|
||||
minValue=0;
|
||||
maxValue=0.85;
|
||||
memory=0;
|
||||
offset0=0.001;
|
||||
offset1=-0.005;
|
||||
};
|
||||
class gunshake_eye
|
||||
{
|
||||
type="translation";
|
||||
source="reloadanim";
|
||||
selection="gunnerview";
|
||||
sourceAddress="clamp";
|
||||
axis="ammo_belt_axis";
|
||||
minPhase=0.85;
|
||||
maxPhase=1;
|
||||
minValue=0.85;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=-0.005;
|
||||
offset1=0.001;
|
||||
};
|
||||
class gunshake_eye_back
|
||||
{
|
||||
type="translation";
|
||||
source="reloadanim";
|
||||
selection="gunnerview";
|
||||
sourceAddress="clamp";
|
||||
axis="ammo_belt_axis";
|
||||
minPhase=0;
|
||||
maxPhase=0.85;
|
||||
minValue=0;
|
||||
maxValue=0.85;
|
||||
memory=0;
|
||||
offset0=0.001;
|
||||
offset1=-0.005;
|
||||
};
|
||||
class Bullet001
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet001";
|
||||
sourceAddress="mirror";
|
||||
minPhase=-1;
|
||||
maxPhase=0;
|
||||
minValue=-1;
|
||||
maxValue=0;
|
||||
memory=0;
|
||||
hideValue=0.9100001;
|
||||
unHideValue=-1;
|
||||
};
|
||||
class Bullet002: Bullet001
|
||||
{
|
||||
hideValue=0.92001;
|
||||
selection="bullet002";
|
||||
};
|
||||
class Bullet003: Bullet001
|
||||
{
|
||||
hideValue=0.93001;
|
||||
selection="bullet003";
|
||||
};
|
||||
class Bullet004: Bullet001
|
||||
{
|
||||
hideValue=0.94001;
|
||||
selection="bullet004";
|
||||
};
|
||||
class Bullet005: Bullet001
|
||||
{
|
||||
hideValue=0.95001;
|
||||
selection="bullet005";
|
||||
};
|
||||
class Bullet006: Bullet001
|
||||
{
|
||||
hideValue=0.96001;
|
||||
selection="bullet006";
|
||||
};
|
||||
class Bullet007: Bullet001
|
||||
{
|
||||
hideValue=0.97001;
|
||||
selection="bullet007";
|
||||
};
|
||||
class Bullet008: Bullet001
|
||||
{
|
||||
hideValue=0.98001;
|
||||
selection="bullet008";
|
||||
};
|
||||
class Bolt_recoil
|
||||
{
|
||||
type="translation";
|
||||
offset0=0;
|
||||
offset1=-0.2;
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=0.75;
|
||||
minPhase=0;
|
||||
maxPhase=0.75;
|
||||
source="ReloadAnim";
|
||||
sourceAddress=2;
|
||||
selection="bolt";
|
||||
};
|
||||
class Bolt_reload_begin
|
||||
{
|
||||
type="translation";
|
||||
offset0=0;
|
||||
offset1=-0.2;
|
||||
axis="ammo_belt_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=0.02;
|
||||
minPhase=0;
|
||||
maxPhase=0.02;
|
||||
source="reloadmag";
|
||||
sourceAddress=0;
|
||||
selection="bolt";
|
||||
};
|
||||
class Bolt_reload_end
|
||||
{
|
||||
type="translation";
|
||||
offset0=0;
|
||||
offset1=0.2;
|
||||
axis="ammo_belt_axis";
|
||||
memory=1;
|
||||
minValue=0.05;
|
||||
maxValue=0.06;
|
||||
minPhase=0.05;
|
||||
maxPhase=0.06;
|
||||
source="reloadmag";
|
||||
sourceAddress=0;
|
||||
selection="bolt";
|
||||
};
|
||||
class Muzzle_Flash_Rotation
|
||||
{
|
||||
type="rotationZ";
|
||||
source="muzzle_rot_mag";
|
||||
selection="zasleh";
|
||||
sourceAddress="loop";
|
||||
axis="muzzle_axis";
|
||||
minPhase=0;
|
||||
maxPhase=7;
|
||||
minValue=0;
|
||||
maxValue=7;
|
||||
memory=0;
|
||||
angle0=0;
|
||||
angle1=6.283185;
|
||||
};
|
||||
class Muzzle_Flash_Hide
|
||||
{
|
||||
type="hide";
|
||||
source="muzzle_hide_mag";
|
||||
selection="zasleh";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=0;
|
||||
unHideValue=0.1;
|
||||
};
|
||||
class unarmed_main_turret_hide
|
||||
{
|
||||
type="hide";
|
||||
source="proxy";
|
||||
selection="turret";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=1;
|
||||
unHideValue=-1;
|
||||
};
|
||||
class unarmed_ammo_hide
|
||||
{
|
||||
type="hide";
|
||||
source="proxy";
|
||||
selection="ammobox";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=1;
|
||||
unHideValue=-1;
|
||||
};
|
||||
class unarmed_gunner_hide
|
||||
{
|
||||
type="hide";
|
||||
source="proxy";
|
||||
selection="cargo_turret";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=1;
|
||||
unHideValue=-1;
|
||||
};
|
||||
class antenna_bend_X
|
||||
{
|
||||
type="translationX";
|
||||
source="gmeterx";
|
||||
selection="antenna_bend";
|
||||
axis="antenna_axis";
|
||||
animPeriod=0;
|
||||
minPhase=1;
|
||||
maxPhase=-1;
|
||||
minValue=-0.1;
|
||||
maxValue=0.1;
|
||||
offset0=1;
|
||||
offset1=-1;
|
||||
};
|
||||
class antenna_bend_Y: antenna_bend_X
|
||||
{
|
||||
type="translationZ";
|
||||
source="gmetery";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user