This commit is the equivalent of a atomic bomb
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833
braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
Normal file
833
braf_soft/Braf_Marrua/AM11/Braf_AM11.hpp
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@@ -0,0 +1,833 @@
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class BRAF_AM11_Unarmed: BRAF_Marrua_base
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{
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forceInGarage=1;
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author="BRAF_Team";
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_generalMacro="BRAF_AM21";
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scope=2;
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scopeArsenal=2;
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scopeCurator=2;
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displayName="$STR_braf_soft_am11_displayname";
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model="braf\braf_soft\BRAF_Marrua\AM11\Marrua_AM11.p3d";
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DLC="BRAF";
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icon="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_map_ca.paa";
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editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Unarmed.jpg";
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picture="braf\braf_soft\BRAF_Marrua\AM11\Data\ui\am11_ui_ca.paa";
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editorSubcategory="EdSubcat_Cars";
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faction="BRAF_ARMY";
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crew="braf_army_rifleman_regular_2000";
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//transportSoldier=1;
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cargoAction[]=
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{
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"passenger_flatground_crosslegs"
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};
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weapons[]={"SportCarHorn","SmokeLauncher"};
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magazines[]={"SmokeLauncherMag"};
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smokeLauncherGrenadeCount=4;
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smokeLauncherVelocity=14;
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smokeLauncherOnTurret=0;
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smokeLauncherAngle=120;
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enableManualFire=1;
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getInProxyOrder[]={1,3,4,5,2};
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threat[]={0.5,0.1,0.1};
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slingLoadCargoMemoryPoints[]=
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{
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"SlingLoadCargo1",
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"SlingLoadCargo2",
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"SlingLoadCargo3",
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"SlingLoadCargo4"
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};
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hiddenSelections[]=
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{
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"Camo_1",
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"Camo_2",
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"Glass"
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};
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hiddenSelectionsTextures[]=
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||||
{
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||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
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};
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class Damage
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{
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tex[]={};
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mat[]=
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{
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"braf\braf_soft\BRAF_Marrua\AM11\Data\camo1.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo1_damage.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\camo2.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\camo2_damage.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\destruct.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\glass.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat",
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"braf\braf_soft\BRAF_Marrua\AM11\Data\damage\glass_damage.rvmat"
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};
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};
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class TransportItems
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{
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class _xx_FirstAidKit
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{
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name = "FirstAidKit";
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count = 8;
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};
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class _xx_ToolKit
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{
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name = "ToolKit";
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count = 1;
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};
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};
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class TransportBackpacks
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{
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class _xx_BRAF_Alice_bag
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{
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backpack = "BRAF_Alice_bag";
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count = 4;
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};
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};
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class TransportWeapons
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{
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class _xx_BRAF_launch_alac
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{
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weapon = "BRAF_launch_alac";
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count = 2;
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};
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};
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class TransportMagazines
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{
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class _xx_BRAF_20Rnd_762x51
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{
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magazine = "BRAF_20Rnd_762x51";
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count = 8;
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};
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class _xx_BRAF_100Rnd_762x51_Mix_red
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{
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magazine = "BRAF_100Rnd_762x51_Mix_red";
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count = 8;
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};
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class _xx_BRAF_30Rnd_556x45
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{
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magazine = "BRAF_30Rnd_556x45";
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count = 8;
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};
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class _xx_HandGrenade
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{
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magazine="HandGrenade";
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count=4;
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};
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class _xx_SmokeShell
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{
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magazine="SmokeShell";
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count=4;
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};
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};
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class Library
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{
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libTextDesc="$STR_braf_soft_am11_description";
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};
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class VehicleTransport
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{
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class Cargo
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{
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parachuteClass="B_Parachute_02_F";
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parachuteHeightLimit=5;
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canBeTransported=1;
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dimensions[]=
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{
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"BBox_1_1_pos",
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"BBox_1_2_pos"
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};
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};
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};
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class Turrets: Turrets
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{
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class CargoTurret_01: CargoTurret
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{
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gunnerAction="passenger_inside_7";
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gunnerName="$STR_braf_soft_seat_codriver";
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memoryPointsGetInGunner="pos codriver";
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memoryPointsGetInGunnerDir="pos codriver dir";
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gunnerCompartments="Compartment1";
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proxyIndex=1;
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isPersonTurret=1;
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commanding=3;
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class TurnIn
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{
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limitsArrayTop[]=
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{
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{23.962099,-61.2561},
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{14.3315,-18.7728}
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};
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limitsArrayBottom[]=
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{
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{-19.6203,-79.333099},
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{-16.263201,-23.601801}
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};
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};
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class TurnOut: TurnIn
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{
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};
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class dynamicViewLimits
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{
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};
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};
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class CargoTurret_02: CargoTurret_01
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{
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gunnerAction="passenger_inside_7";
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gunnerName="$STR_braf_soft_seat_backseat";
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memoryPointsGetInGunner="pos cargo";
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memoryPointsGetInGunnerDir="pos cargo dir";
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proxyIndex=4;
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commanding=2;
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};
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class CargoTurret_03: CargoTurret_01
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{
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gunnerAction="vehicle_passenger_stand_2";
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gunnerName="$STR_braf_soft_seat_standup";
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memoryPointsGetInGunner="pos gunner";
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memoryPointsGetInGunnerDir="pos gunner dir";
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proxyIndex=5;
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commanding=1;
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allowLauncherIn=1;
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allowLauncherOut=1;
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class TurnIn
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{
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limitsArrayTop[]=
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{
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{45,-95},
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{45,95}
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};
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limitsArrayBottom[]=
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{
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{-30,-95},
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{-20,-30},
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{-20,30},
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{-30,95}
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};
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};
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class TurnOut: TurnIn
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{
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};
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};
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};
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class AnimationSources: AnimationSources
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{
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class door_hide
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{
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source="user";
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initPhase=0;
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animPeriod=0;
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};
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class camonet_hide
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{
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source="user";
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initPhase=1;
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animPeriod=0;
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};
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class windshield_rot
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{
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source="user";
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initPhase=0;
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animPeriod=1;
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};
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class Unarmed_Main_Turret_Hide
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{
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source="Proxy";
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initPhase=0;
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mass=-25;
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forceAnimatePhase=0;
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forceAnimate[]={"Unarmed_Ammo_Hide",0};
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};
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class Unarmed_Ammo_Hide
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{
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source="Proxy";
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initPhase=0;
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};
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class Unarmed_gunner_hide
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{
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initPhase=0;
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};
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class Proxy
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{
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source="user";
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animPeriod=0.001;
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initPhase=0;
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};
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class ReloadAnim
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{
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source="reload";
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weapon="BRAF_MAG_VEH";
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};
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class muzzle_rot_MAG
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{
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source="ammorandom";
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weapon="BRAF_MAG_VEH";
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};
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class muzzle_hide_MAG
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{
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source="reload";
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weapon="BRAF_MAG_VEH";
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};
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class reloadmag
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{
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source="ReloadMagazine";
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weapon="BRAF_MAG_VEH";
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};
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class Revolving
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{
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source="revolving";
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weapon="BRAF_MAG_VEH";
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};
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class Ammorandom
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{
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source="ammorandom";
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weapon="BRAF_MAG_VEH";
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};
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};
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animationList[]=
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{
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"Unarmed_Main_Turret_Hide",1,
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"Unarmed_Ammo_Hide",1,
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"Proxy",1
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};
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class UserActions
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{
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class Windshield_Down
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{
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displayname="$STR_braf_soft_useraction_foldwindshield";
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position="windshield_axis";
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showWindow=1;
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radius=1;
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priority=0;
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||||
onlyForPlayer=0;
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condition="this animationphase 'Windshield_Down' < 0.1 AND Alive(this)";
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statement="this animate ['Windshield_Down',1]";
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};
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class Windshield_Up: Windshield_Down
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{
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displayname="$STR_braf_soft_useraction_unfoldwindshield";
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condition="this animationphase 'Windshield_Down' > 0.9 AND Alive(this)";
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statement="this animate ['Windshield_Down',0]";
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};
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class Camonet_Unhide: Windshield_Down
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{
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displayname="$STR_braf_soft_useraction_unhidewindshieldcamonet";
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condition="this animationphase 'Camonet_Hide' > 0.9 AND Alive(this)";
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statement="this animate ['Camonet_Hide',0]";
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};
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class Camonet_Hide: Camonet_Unhide
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{
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displayname="$STR_braf_soft_useraction_hidewindshieldcamonet";
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||||
condition="this animationphase 'Camonet_Hide' < 0.1 AND Alive(this)";
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statement="this animate ['Camonet_Hide',1]";
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||||
};
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class Door_Hide
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{
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displayname="$STR_braf_soft_useraction_doorhide";
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position="pip1_dir";
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||||
showWindow=0;
|
||||
radius=1;
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||||
priority=0;
|
||||
onlyForPlayer=0;
|
||||
condition="this animationphase 'Door_Hide' < 0.1 AND Alive(this)";
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||||
statement="this animate ['Door_Hide',1]";
|
||||
};
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||||
class Door_Unhide: Door_Hide
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{
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||||
displayname="$STR_braf_soft_useraction_doorunhide";
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condition="this animationphase 'Door_Hide' > 0.9 AND Alive(this)";
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||||
statement="this animate ['Door_Hide',0]";
|
||||
};
|
||||
};
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||||
class TextureSources
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||||
{
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||||
class EB_01
|
||||
{
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||||
displayName="$STR_braf_soft_texture_brazilian_army";
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||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_ARMY"};
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||||
};
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||||
class UN
|
||||
{
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||||
displayName="$STR_braf_soft_texture_am11_un";
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||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_ARMY"};
|
||||
};
|
||||
class FAB
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_fab";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_FAB"};
|
||||
};
|
||||
class CFN
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_cfn";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_NAVY"};
|
||||
};
|
||||
class Black
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_black";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_CIV"};
|
||||
};
|
||||
class Red
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_red";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_CIV"};
|
||||
};
|
||||
class Khaki
|
||||
{
|
||||
displayName="$STR_braf_soft_texture_am11_khaki";
|
||||
author="BRAF Team";
|
||||
textures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
factions[]={"BRAF_CIV"};
|
||||
};
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"EB_01",
|
||||
1
|
||||
};
|
||||
class AcreRacks
|
||||
{
|
||||
class Rack
|
||||
{
|
||||
displayName = "$STR_braf_soft_texture_vehicle_radio"; // Name displayed in the interaction menu
|
||||
shortName = "Radio"; // Short name displayed on the HUD. Maximum of 5 characters
|
||||
componentName = "ACRE_VRC110"; // Able to mount a PRC152
|
||||
// {"ffv", [0]} seleciona o primeiro CargoTurret(FFV-Fire from vehicle) configurado (tem que configurar os CargoTurret antes da turret), 0=primero, 1=segundo, 2=terceiro...
|
||||
allowedPositions[] = {"driver", {"ffv", [0]}}; // Who can configure the radio and open the radio GUI. Same wildcards as the intercom. It also allows transmitting/receiving
|
||||
disabledPositions[] = {}; // Who cannot access the radio (default: {})
|
||||
defaultComponents[] = {}; // Use this to attach simple components like Antennas, they will first attempt to fill empty connectors but will overide existing connectors. Not yet fully implemented. (default: {})
|
||||
mountedRadio = "ACRE_PRC152"; // Predefined mounted radio (default: "", meaning none)
|
||||
isRadioRemovable = 1; // Radio can be removed (default: 0)
|
||||
intercom[] = {}; // Radio not wired to any intercom. All units in intercom can receive/send transmittions (ACE3 interaction menu) but they cannot manipulate the radio (GUI interface) (default: {})
|
||||
};
|
||||
};
|
||||
tf_isolatedAmount = 0;
|
||||
tf_RadioType = "braf_radio_backpack_olive_notvp";
|
||||
tf_hasLRradio = 1;
|
||||
};
|
||||
class BRAF_AM11_UN: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_un_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_UN.jpg";
|
||||
_generalMacro="BRAF_AM11_UN";
|
||||
faction="BRAF_ARMY";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"UN",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_CFN: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_cfn_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_CFN.jpg";
|
||||
_generalMacro="BRAF_AM11_CFN";
|
||||
faction="BRAF_NAVY";
|
||||
crew="braf_marines_rifleman";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"CFN",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_FAB: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_fab_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_FAB.jpg";
|
||||
_generalMacro="BRAF_AM11_FAB";
|
||||
faction="BRAF_FAB";
|
||||
crew="braf_fab_rifleman";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\FAB\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"FAB",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Khaki: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_khaki_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Khaki.jpg";
|
||||
_generalMacro="BRAF_AM11_Khaki";
|
||||
faction="BRAF_CIV";
|
||||
side=3;
|
||||
crew="C_Man_casual_5_F";
|
||||
class TransportItems
|
||||
{
|
||||
class _xx_FirstAidKit
|
||||
{
|
||||
name = "FirstAidKit";
|
||||
count = 4;
|
||||
};
|
||||
class _xx_ToolKit
|
||||
{
|
||||
name = "ToolKit";
|
||||
count = 1;
|
||||
};
|
||||
};
|
||||
class TransportWeapons{};
|
||||
class TransportMagazines{};
|
||||
class TransportBackpacks{};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Khaki\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"Khaki",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Black: BRAF_AM11_Khaki
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_black_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Black.jpg";
|
||||
_generalMacro="BRAF_AM11_Black";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Black\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"Black",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Red: BRAF_AM11_Khaki
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_red_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Red.jpg";
|
||||
_generalMacro="BRAF_AM11_Red";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CIV\Red\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"Red",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Armed: BRAF_AM11_Unarmed
|
||||
{
|
||||
forceInGarage=1;
|
||||
displayName="$STR_braf_soft_am11_armed_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed.jpg";
|
||||
class SpeechVariants
|
||||
{
|
||||
class Default
|
||||
{
|
||||
speechSingular[]={"veh_vehicle_armedcar_s"};
|
||||
speechPlural[]={"veh_vehicle_armedcar_p"};
|
||||
};
|
||||
};
|
||||
textSingular="$STR_A3_nameSound_veh_vehicle_armedcar_s";
|
||||
textPlural="$STR_A3_nameSound_veh_vehicle_armedcar_p";
|
||||
nameSound="veh_vehicle_armedcar_s";
|
||||
getInProxyOrder[]={1,2,3,4,6};
|
||||
threat[]={0.6,0.25,0.25};
|
||||
animationList[]=
|
||||
{
|
||||
"Unarmed_gunner_hide",1,
|
||||
"Proxy",0
|
||||
};
|
||||
class Turrets: Turrets
|
||||
{
|
||||
class CargoTurret_01: CargoTurret_01
|
||||
{
|
||||
};
|
||||
class CargoTurret_02: CargoTurret_02
|
||||
{
|
||||
};
|
||||
class MAG_Turret: BRAF_Turret
|
||||
{
|
||||
disableSoundAttenuation=1;
|
||||
body="mainTurret";
|
||||
gun="mainGun";
|
||||
gunnerName="$STR_braf_soft_seat_maggunner";
|
||||
outGunnerMayFire=1;
|
||||
forceHideGunner=0;
|
||||
gunBeg="gun_beg";
|
||||
gunEnd="gun_end";
|
||||
minElev=-18;
|
||||
maxElev=40;
|
||||
initTurn=0;
|
||||
startEngine=0;
|
||||
gunnerForceOptics=0;
|
||||
weapons[]=
|
||||
{
|
||||
"BRAF_MAG_VEH",
|
||||
"SmokeLauncher"
|
||||
};
|
||||
magazines[]=
|
||||
{
|
||||
"BRAF_200Rnd_762x51",
|
||||
"BRAF_200Rnd_762x51",
|
||||
"BRAF_200Rnd_762x51",
|
||||
"BRAF_200Rnd_762x51_Mix_red",
|
||||
"BRAF_200Rnd_762x51_Mix_red",
|
||||
"SmokeLauncherMag"
|
||||
};
|
||||
soundServo[]=
|
||||
{
|
||||
"A3\sounds_f\dummysound",9.999998e-007,1
|
||||
};
|
||||
gunnerAction="BRAF_am11_gunner";
|
||||
gunnerInAction="vehicle_passenger_stand_1_passenger_flatground_4";
|
||||
ejectDeadGunner=1;
|
||||
castGunnerShadow=1;
|
||||
viewGunnerInExternal=1;
|
||||
gunnerCompartments="Compartment1";
|
||||
stabilizedInAxes=0;
|
||||
memoryPointGunnerOptics="gunnerview";
|
||||
memoryPointsGetInGunner="pos gunner";
|
||||
memoryPointsGetInGunnerDir="pos gunner dir";
|
||||
gunnerLeftHandAnimName="mag";
|
||||
gunnerRightHandAnimName="mag";
|
||||
animationSourceBody="mainTurret";
|
||||
animationSourceGun="mainGun";
|
||||
hasGunner=1;
|
||||
primaryGunner=1;
|
||||
commanding=1;
|
||||
proxyIndex=6;
|
||||
discreteDistance[]={100,200,300,400,500,600,800,1000,1200,1500};
|
||||
discreteDistanceInitIndex=2;
|
||||
class GunFire: WeaponCloudsMGun
|
||||
{
|
||||
interval=0.0099999998;
|
||||
};
|
||||
class ViewOptics: ViewOptics
|
||||
{
|
||||
minFov=0.5;
|
||||
maxFov=1.25;
|
||||
initFov=0.75;
|
||||
};
|
||||
};
|
||||
};
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"EB_01",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Armed_UN: BRAF_AM11_Armed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_armed_un_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_UN.jpg";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\UN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"UN",
|
||||
1
|
||||
};
|
||||
};
|
||||
class BRAF_AM11_Armed_CFN: BRAF_AM11_Armed
|
||||
{
|
||||
forceInGarage=0;
|
||||
displayName="$STR_braf_soft_am11_armed_cfn_displayname";
|
||||
editorPreview="\braf\braf_insignia\editorpreview\soft\BRAF_AM11_Armed_CFN.jpg";
|
||||
faction="BRAF_NAVY";
|
||||
crew="braf_marines_rifleman";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Glass"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_1_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\CFN\camo_2_co.paa",
|
||||
"braf\braf_soft\BRAF_Marrua\AM11\Data\Glass_ca.paa"
|
||||
};
|
||||
textureList[]=
|
||||
{
|
||||
"CFN",
|
||||
1
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user