This commit is the equivalent of a atomic bomb
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1353
braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp
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1353
braf_soft/Braf_Marrua/AM21/Braf_AM21.hpp
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braf_soft/Braf_Marrua/AM21/Data/CFN/Camo1_co.paa
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braf_soft/Braf_Marrua/AM21/Data/CFN/Camo2_co.paa
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braf_soft/Braf_Marrua/AM21/Data/CIV/Black1_co.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo2_co.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo2_nohq.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo2_smdi.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo2_ti_ca.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo3_as.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo3_nohq.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo3_smdi.paa
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braf_soft/Braf_Marrua/AM21/Data/Camo3_ti_ca.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat
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braf_soft/Braf_Marrua/AM21/Data/Ext.rvmat
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|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\ext_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Ext_ti_ca.paa";
|
||||
};
|
||||
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braf_soft/Braf_Marrua/AM21/Data/Ext_as.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_as.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_co.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_co.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_nohq.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_nohq.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_smdi.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_smdi.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_ti_ca.paa
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braf_soft/Braf_Marrua/AM21/Data/Ext_ti_ca.paa
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braf_soft/Braf_Marrua/AM21/Data/FAB/Camo1_co.paa
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braf_soft/Braf_Marrua/AM21/Data/FAB/Camo1_co.paa
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braf_soft/Braf_Marrua/AM21/Data/FAB/Camo2_co.paa
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braf_soft/Braf_Marrua/AM21/Data/FAB/Camo2_co.paa
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braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat
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braf_soft/Braf_Marrua/AM21/Data/Glass.rvmat
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||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.2,0.2,0.2,1};
|
||||
diffuse[]={0.2,0.2,0.2,1};
|
||||
forcedDiffuse[]={0.22,0.51999998,0.62,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=780;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Glass_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass(2)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM21/Data/Glass_ca.paa
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braf_soft/Braf_Marrua/AM21/Data/Glass_ca.paa
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braf_soft/Braf_Marrua/AM21/Data/Glass_smdi.paa
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braf_soft/Braf_Marrua/AM21/Data/Glass_smdi.paa
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braf_soft/Braf_Marrua/AM21/Data/UN/Camo1_co.paa
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braf_soft/Braf_Marrua/AM21/Data/UN/Camo1_co.paa
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braf_soft/Braf_Marrua/AM21/Data/UN/Camo2_co.paa
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braf_soft/Braf_Marrua/AM21/Data/UN/Camo2_co.paa
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braf_soft/Braf_Marrua/AM21/Data/UN/Camo3_co.paa
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braf_soft/Braf_Marrua/AM21/Data/UN/Camo3_co.paa
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braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat
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braf_soft/Braf_Marrua/AM21/Data/camo1.rvmat
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|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM21/Data/camo1_as.paa
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braf_soft/Braf_Marrua/AM21/Data/camo1_as.paa
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braf_soft/Braf_Marrua/AM21/Data/camo1_damage.rvmat
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|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
84
braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM21/Data/camo2.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
|
||||
};
|
||||
85
braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat
Normal file
85
braf_soft/Braf_Marrua/AM21/Data/camo2_damage.rvmat
Normal file
@@ -0,0 +1,85 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
84
braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM21/Data/camo3.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo1_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo1_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo1_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo1_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo1_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo2_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/Camo3_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/camo1_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/damage/camo1_as.paa
LFS
Normal file
Binary file not shown.
85
braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat
Normal file
85
braf_soft/Braf_Marrua/AM21/Data/damage/camo1_damage.rvmat
Normal file
@@ -0,0 +1,85 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo1_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
85
braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat
Normal file
85
braf_soft/Braf_Marrua/AM21/Data/damage/camo2_damage.rvmat
Normal file
@@ -0,0 +1,85 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo2_ti_ca.paa";
|
||||
};
|
||||
//};
|
||||
84
braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat
Normal file
84
braf_soft/Braf_Marrua/AM21/Data/damage/camo3_damage.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Marrua\AM21\Data\Camo3_ti_ca.paa";
|
||||
};
|
||||
97
braf_soft/Braf_Marrua/AM21/Data/damage/destruct.rvmat
Normal file
97
braf_soft/Braf_Marrua/AM21/Data/damage/destruct.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.5,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
94
braf_soft/Braf_Marrua/AM21/Data/damage/glass_damage.rvmat
Normal file
94
braf_soft/Braf_Marrua/AM21/Data/damage/glass_damage.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.51999998,0.60000002,1};
|
||||
diffuse[]={0.5,0.51999998,0.60000002,1};
|
||||
forcedDiffuse[]={0.15000001,0.156,0.16500001,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.05)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
97
braf_soft/Braf_Marrua/AM21/Data/destruct.rvmat
Normal file
97
braf_soft/Braf_Marrua/AM21/Data/destruct.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.5,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
94
braf_soft/Braf_Marrua/AM21/Data/glass_damage.rvmat
Normal file
94
braf_soft/Braf_Marrua/AM21/Data/glass_damage.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.51999998,0.60000002,1};
|
||||
diffuse[]={0.5,0.51999998,0.60000002,1};
|
||||
forcedDiffuse[]={0.15000001,0.156,0.16500001,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.05)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
94
braf_soft/Braf_Marrua/AM21/Data/glass_int.rvmat
Normal file
94
braf_soft/Braf_Marrua/AM21/Data/glass_int.rvmat
Normal file
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_glass_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.5,0.5,1};
|
||||
diffuse[]={0.40000001,0.40000001,0.40000001,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.1,0.1,0.1,1};
|
||||
specularPower=800;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.2,0.4,0.25,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0.6,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,32,128,1)fresnel(0.85,0.36)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="false";
|
||||
texture="a3\data_f\env_interier_car_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
97
braf_soft/Braf_Marrua/AM21/Data/mirror.rvmat
Normal file
97
braf_soft/Braf_Marrua/AM21/Data/mirror.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.097000003,0.097000003,0.097000003,1};
|
||||
diffuse[]={0.097000003,0.097000003,0.097000003,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={2,2,2,0};
|
||||
specularPower=330;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,CO)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Ammo.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Ammo.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Black.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Black.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Cargo.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Cargo.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Covered.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Covered.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Fuel.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Fuel.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Khaki.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Khaki.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Opened.jpg
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/BRAF_AM21_Opened.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_black_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_black_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_khaki_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_khaki_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_map_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_map_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_openned_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_openned_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_ui_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Data/ui/am21_ui_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/Marrua_AM21.p3d
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/Marrua_AM21.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Marrua/AM21/armor.p3d
LFS
Normal file
BIN
braf_soft/Braf_Marrua/AM21/armor.p3d
LFS
Normal file
Binary file not shown.
555
braf_soft/Braf_Marrua/AM21/model.cfg
Normal file
555
braf_soft/Braf_Marrua/AM21/model.cfg
Normal file
@@ -0,0 +1,555 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete=1;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]={};
|
||||
};
|
||||
class Braf_AM21_Skeleton : Default
|
||||
{
|
||||
SkeletonBones[]=
|
||||
{
|
||||
"wheel_1_1_damper","",
|
||||
"wheel_1_1_steering","wheel_1_1_damper",
|
||||
"wheel_1_1","wheel_1_1_steering",
|
||||
"wheel_1_1_unhide","wheel_1_1",
|
||||
"wheel_1_1_hide","wheel_1_1",
|
||||
|
||||
"wheel_1_2_damper","",
|
||||
"wheel_1_2","wheel_1_2_damper",
|
||||
"wheel_1_2_unhide","wheel_1_2",
|
||||
"wheel_1_2_hide","wheel_1_2",
|
||||
|
||||
"wheel_2_1_damper","",
|
||||
"wheel_2_1_steering","wheel_2_1_damper",
|
||||
"wheel_2_1","wheel_2_1_steering",
|
||||
"wheel_2_1_unhide","wheel_2_1",
|
||||
"wheel_2_1_hide","wheel_2_1",
|
||||
|
||||
"wheel_2_2_damper","",
|
||||
"wheel_2_2","wheel_2_2_damper",
|
||||
"wheel_2_2_unhide","wheel_2_2",
|
||||
"wheel_2_2_hide","wheel_2_2",
|
||||
|
||||
"damagehide","",
|
||||
"no_canvas","",
|
||||
"armor_hide","",
|
||||
"front_armor","armor_hide",
|
||||
"drivewheel","damagehide",
|
||||
"Glass","damagehide",
|
||||
"speed","damagehide",
|
||||
"rpm","damagehide",
|
||||
"fuel","damagehide",
|
||||
"oil","damagehide",
|
||||
"temp","damagehide",
|
||||
"volt","damagehide",
|
||||
"cargo_hide","damagehide",
|
||||
"cargo_door","cargo_hide",
|
||||
"step","cargo_door",
|
||||
"door_l","damagehide",
|
||||
"door_r","damagehide",
|
||||
"bench_hide","damagehide",
|
||||
"supply_Hide","Canvas",
|
||||
"Canvas","damagehide",
|
||||
"gunner_lf", ""
|
||||
};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class Default
|
||||
{
|
||||
sections[]={};
|
||||
sectionsInherit="";
|
||||
skeletonName="";
|
||||
};
|
||||
class Marrua_AM21: Default
|
||||
{
|
||||
htMin=60;
|
||||
htMax=180;
|
||||
afMax=100;
|
||||
mfMax=8;
|
||||
mFact=1;
|
||||
tBody=150;
|
||||
skeletonName="Braf_AM21_Skeleton";
|
||||
sections[]=
|
||||
{
|
||||
"Light_L_hide",
|
||||
"Light_R_hide",
|
||||
"Camo1",
|
||||
"Camo2",
|
||||
"Camo3",
|
||||
"Glass",
|
||||
"back_lights",
|
||||
"brake_lights",
|
||||
"zbytek",
|
||||
"dashboard_lights",
|
||||
"clan",
|
||||
"HP_Light_L",
|
||||
"HP_Light_R"
|
||||
};
|
||||
class Animations
|
||||
{
|
||||
class damageHide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="damage";
|
||||
sourceAddress=0;
|
||||
selection="damagehide";
|
||||
};
|
||||
class wheel_1_1_destruct
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0.99;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_hide";
|
||||
};
|
||||
class wheel_1_2_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_hide";
|
||||
};
|
||||
class wheel_2_1_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_hide";
|
||||
};
|
||||
class wheel_2_2_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_hide";
|
||||
};
|
||||
class wheel_1_1_destruct_unhide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0;
|
||||
unhideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=2;
|
||||
selection="wheel_1_1_unhide";
|
||||
};
|
||||
class wheel_1_2_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_unhide";
|
||||
};
|
||||
class wheel_2_1_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_unhide";
|
||||
};
|
||||
class wheel_2_2_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_unhide";
|
||||
};
|
||||
class Glass_hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
sourceAddress=2;
|
||||
source="HitGlass1";
|
||||
selection="Glass";
|
||||
};
|
||||
class Wheel_1_1
|
||||
{
|
||||
type="rotationX";
|
||||
angle0=0;
|
||||
angle1=-6.283185;
|
||||
axis="wheel_1_1_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="wheel";
|
||||
sourceAddress=1;
|
||||
selection="wheel_1_1";
|
||||
};
|
||||
class wheel_2_1: Wheel_1_1
|
||||
{
|
||||
axis="wheel_2_1_axis";
|
||||
source="wheel";
|
||||
selection="wheel_2_1";
|
||||
};
|
||||
class wheel_1_2: Wheel_1_1
|
||||
{
|
||||
axis="wheel_1_2_axis";
|
||||
source="wheel";
|
||||
selection="wheel_1_2";
|
||||
};
|
||||
class Wheel_2_2: Wheel_1_1
|
||||
{
|
||||
axis="wheel_2_2_axis";
|
||||
source="wheel";
|
||||
selection="wheel_2_2";
|
||||
};
|
||||
class wheel_1_1_damper
|
||||
{
|
||||
type="translation";
|
||||
source="damper";
|
||||
selection="wheel_1_1_damper";
|
||||
axis="wheel_1_1_damper_axis";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=0.5;
|
||||
offset1=-0.25;
|
||||
};
|
||||
class wheel_2_1_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
axis="wheel_2_1_damper_axis";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
axis="wheel_1_2_damper_axis";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class Wheel_2_2_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
axis="wheel_2_2_damper_axis";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class wheel_1_1_Damage
|
||||
{
|
||||
type="translation";
|
||||
offset0=-0.18;
|
||||
offset1=0.18;
|
||||
axis="wheel_1_1_damper";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_1_2_damper";
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class wheel_2_1_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_2_1_damper";
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_2_2_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_2_2_damper";
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
type="translation";
|
||||
offset0=0;
|
||||
offset1=-0.4;
|
||||
axis="wheel_1_1_damper_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_1_2_damper_axis";
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class wheel_2_1_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_2_1_damper_axis";
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_2_2_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_2_2_damper_axis";
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class DrivingWheel
|
||||
{
|
||||
type="rotation";
|
||||
angle0=1.570796;
|
||||
angle1=-1.570796;
|
||||
axis="drivewheel_axis";
|
||||
memory=1;
|
||||
minValue=-1;
|
||||
maxValue=1;
|
||||
minPhase=-1;
|
||||
maxPhase=1;
|
||||
source="drivingWheel";
|
||||
sourceAddress=0;
|
||||
selection="drivewheel";
|
||||
};
|
||||
class Steering_1_1
|
||||
{
|
||||
type="rotationY";
|
||||
angle0=0.349066;
|
||||
angle1=-0.349066;
|
||||
axis="wheel_1_1_steering_axis";
|
||||
memory=0;
|
||||
minValue=-1;
|
||||
maxValue=1;
|
||||
minPhase=-1;
|
||||
maxPhase=1;
|
||||
source="drivingWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_steering";
|
||||
};
|
||||
class Steering_2_1: Steering_1_1
|
||||
{
|
||||
axis="wheel_2_1_steering_axis";
|
||||
source="drivingWheel";
|
||||
selection="wheel_2_1_steering";
|
||||
};
|
||||
class RPM
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-2.129302;
|
||||
angle1=2.129302;
|
||||
axis="Speed_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=4500;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="rpm";
|
||||
sourceAddress=0;
|
||||
selection="speed";
|
||||
};
|
||||
class Speed
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-1.972222;
|
||||
angle1=1.919862;
|
||||
axis="RPM_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=39;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="speed";
|
||||
sourceAddress=0;
|
||||
selection="rpm";
|
||||
};
|
||||
class Oil: Rpm
|
||||
{
|
||||
angle0=-0.872665;
|
||||
angle1=0.872665;
|
||||
minValue=0;
|
||||
maxValue=100;
|
||||
axis="oil_axis";
|
||||
selection="oil";
|
||||
source="wheelsTemp";
|
||||
};
|
||||
class Volt: Rpm
|
||||
{
|
||||
angle0=-0.785398;
|
||||
angle1=0.785398;
|
||||
minValue=9;
|
||||
maxValue=19;
|
||||
axis="Volt_axis";
|
||||
selection="volt";
|
||||
};
|
||||
class Fuel
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-0.959931;
|
||||
angle1=0.959931;
|
||||
axis="Fuel_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="fuel";
|
||||
sourceAddress=0;
|
||||
selection="fuel";
|
||||
};
|
||||
class Temp
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-0.959931;
|
||||
angle1=0.959931;
|
||||
axis="Temp_axis";
|
||||
memory=1;
|
||||
minValue=40;
|
||||
maxValue=120;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="engineTemp";
|
||||
sourceAddress=0;
|
||||
selection="temp";
|
||||
};
|
||||
class Canvas_Hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0.9;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="canvas_hide";
|
||||
sourceAddress=2;
|
||||
selection="canvas";
|
||||
};
|
||||
class No_Canvas: Canvas_Hide
|
||||
{
|
||||
source="no_canvas";
|
||||
selection="no_canvas";
|
||||
};
|
||||
class Armor_Hide: Canvas_Hide
|
||||
{
|
||||
source="armor_hide";
|
||||
selection="armor_hide";
|
||||
};
|
||||
class FrontArmor
|
||||
{
|
||||
type="rotation";
|
||||
angle0=0;
|
||||
angle1="rad 135";
|
||||
axis="armor_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="front_armor";
|
||||
sourceAddress=0;
|
||||
selection="front_armor";
|
||||
};
|
||||
class Supply_Hide: Canvas_Hide
|
||||
{
|
||||
source="supply_hide";
|
||||
selection="supply_hide";
|
||||
};
|
||||
class Door_L: Canvas_hide
|
||||
{
|
||||
source="door_l";
|
||||
selection="door_l";
|
||||
};
|
||||
class Door_R: Door_L
|
||||
{
|
||||
source="door_r";
|
||||
selection="door_r";
|
||||
};
|
||||
class Bench_Hide: Door_L
|
||||
{
|
||||
source="bench_hide";
|
||||
selection="bench_hide";
|
||||
};
|
||||
class Cargo_Hide: Canvas_hide
|
||||
{
|
||||
source="cargo_hide";
|
||||
selection="cargo_hide";
|
||||
};
|
||||
class Cargo_Door
|
||||
{
|
||||
type="rotation";
|
||||
angle0=0;
|
||||
angle1=-3.054326;
|
||||
axis="cargo_door_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="cargo_door";
|
||||
sourceAddress=0;
|
||||
selection="cargo_door";
|
||||
};
|
||||
class Step_Door
|
||||
{
|
||||
type="translation";
|
||||
source="cargo_door";
|
||||
selection="step";
|
||||
axis="step_axis";
|
||||
sourceAddress=1;
|
||||
minPhase=0.9;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=0;
|
||||
offset1=-1;
|
||||
};
|
||||
class gunnerlf
|
||||
{
|
||||
type="rotation";
|
||||
source="gunner_lf_turn";
|
||||
selection="gunner_lf";
|
||||
sourceAddress="clamp";
|
||||
axis="gunner_lf_axis";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
angle0=0;
|
||||
angle1=-3.141593;
|
||||
};
|
||||
class gunnerlf_pos
|
||||
{
|
||||
type="translation";
|
||||
source="gunner_lf_turn";
|
||||
selection="gunner_lf";
|
||||
sourceAddress="clamp";
|
||||
axis="gunner_lf_axis";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=0;
|
||||
offset1=-1.3;
|
||||
};
|
||||
class damagehidegunner_lf
|
||||
{
|
||||
type="hide";
|
||||
source="damage";
|
||||
selection="gunner_lf";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=1;
|
||||
unHideValue=-1;
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user