This commit is the equivalent of a atomic bomb
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1198
braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp
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1198
braf_soft/Braf_Truck/Braf_Worker/Braf_Worker.hpp
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo3A_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo3A_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/CFN/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo1_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_as.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_as.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo2_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3A_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3A_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3F_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3F_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_as.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_as.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Camo3_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext.rvmat
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#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
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||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
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||||
specular[] = {0.15,0.15,0.15,1.0};
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||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
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||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\ext_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Ext_ti_ca.paa";
|
||||
};
|
||||
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_as.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_as.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_nohq.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Ext_ti_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/FAB/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat
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braf_soft/Braf_Truck/Braf_Worker/Data/Glass.rvmat
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||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.2,0.2,0.2,1};
|
||||
diffuse[]={0.2,0.2,0.2,1};
|
||||
forcedDiffuse[]={0.22,0.51999998,0.62,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=780;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Glass_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass(2)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/Glass_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Glass_ca.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Glass_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/Glass_smdi.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo1_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo2_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo3H_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/UN/Camo3_co.paa
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braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat
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braf_soft/Braf_Truck/Braf_Worker/Data/camo1.rvmat
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@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/camo1_as.paa
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BIN
braf_soft/Braf_Truck/Braf_Worker/Data/camo1_as.paa
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Binary file not shown.
84
braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat
Normal file
84
braf_soft/Braf_Truck/Braf_Worker/Data/camo2.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Normal";
|
||||
VertexShaderID = "Basic";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
|
||||
};
|
||||
84
braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat
Normal file
84
braf_soft/Braf_Truck/Braf_Worker/Data/camo3.rvmat
Normal file
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
|
||||
};
|
||||
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo1_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo1_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo1_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo1_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo1_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo1_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo2_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_ti_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo3_ti_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo4_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo4_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo4_nohq.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo4_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo4_smdi.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/Camo4_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_as.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/damage/camo1_as.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo1_ti_ca.paa";
|
||||
};
|
||||
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo2_ti_ca.paa";
|
||||
};
|
||||
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
class StageTI
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\Camo3_ti_ca.paa";
|
||||
};
|
||||
@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {1.0,1.0,1.0,1.0};
|
||||
diffuse[] = {1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,0.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 70;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture = "braf\braf_soft\Braf_Truck\Braf_Worker\Data\damage\Camo4_ti_ca.paa";
|
||||
//};
|
||||
97
braf_soft/Braf_Truck/Braf_Worker/Data/damage/destruct.rvmat
Normal file
97
braf_soft/Braf_Truck/Braf_Worker/Data/damage/destruct.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\destruct_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.029999999,0.029999999,0.029999999,1};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_cdt.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,8,0};
|
||||
up[]={-8,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_mca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0.5,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\destruct_rust_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={2,0,0};
|
||||
up[]={0,2,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0.5,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.1,0.07)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,94 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.5,0.51999998,0.60000002,1};
|
||||
diffuse[]={0.5,0.51999998,0.60000002,1};
|
||||
forcedDiffuse[]={0.15000001,0.156,0.16500001,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=700;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
class Stage1
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="a3\data_f\destruct\damage_glass_tempered_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0.5,0.05)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
97
braf_soft/Braf_Truck/Braf_Worker/Data/mirror.rvmat
Normal file
97
braf_soft/Braf_Truck/Braf_Worker/Data/mirror.rvmat
Normal file
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.097000003,0.097000003,0.097000003,1};
|
||||
diffuse[]={0.097000003,0.097000003,0.097000003,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={2,2,2,0};
|
||||
specularPower=330;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,CO)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
12
braf_soft/Braf_Truck/Braf_Worker/Data/painel_emissive.rvmat
Normal file
12
braf_soft/Braf_Truck/Braf_Worker/Data/painel_emissive.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={500,500,500,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Ammo.jpg
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Ammo.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Cargo.jpg
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Cargo.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Covered.jpg
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Covered.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Fuel.jpg
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Fuel.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Health.jpg
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Health.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Repair.jpg
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/BRAF_Worker_Repair.jpg
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_Ammo_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_Ammo_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_Fuel_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_Fuel_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_Health_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_Health_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_map_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_map_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_open_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_open_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_picture_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_picture_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_ui_ca.paa
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_ui_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_ui_ca.png
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/Data/ui/worker_ui_ca.png
LFS
Normal file
Binary file not shown.
BIN
braf_soft/Braf_Truck/Braf_Worker/WORKER_15210.p3d
LFS
Normal file
BIN
braf_soft/Braf_Truck/Braf_Worker/WORKER_15210.p3d
LFS
Normal file
Binary file not shown.
446
braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp
Normal file
446
braf_soft/Braf_Truck/Braf_Worker/Worker_Sounds.hpp
Normal file
@@ -0,0 +1,446 @@
|
||||
attenuationEffectType="TruckAttenuation";
|
||||
soundGetIn[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Enter",
|
||||
0.44668359,
|
||||
1
|
||||
};
|
||||
soundGetOut[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Exit",
|
||||
0.44668359,
|
||||
1,
|
||||
40
|
||||
};
|
||||
soundDammage[]=
|
||||
{
|
||||
"",
|
||||
0.56234133,
|
||||
1
|
||||
};
|
||||
soundEngineOnInt[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_Start",
|
||||
0.50118721,
|
||||
1
|
||||
};
|
||||
soundEngineOffInt[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Int_stop",
|
||||
0.39810717,
|
||||
1
|
||||
};
|
||||
soundEngineOnExt[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_Start",
|
||||
1.9952624,
|
||||
1,
|
||||
50
|
||||
};
|
||||
soundEngineOffExt[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\Truck_02\Truck_02_Engine_Ext_stop",
|
||||
1.9952624,
|
||||
1,
|
||||
50
|
||||
};
|
||||
buildCrash0[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash1[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash2[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash3[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash4[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash5[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash6[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
buildCrash7[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
soundBuildingCrash[]=
|
||||
{
|
||||
"buildCrash0",
|
||||
0.125,
|
||||
"buildCrash1",
|
||||
0.125,
|
||||
"buildCrash2",
|
||||
0.125,
|
||||
"buildCrash3",
|
||||
0.125,
|
||||
"buildCrash4",
|
||||
0.125,
|
||||
"buildCrash5",
|
||||
0.125,
|
||||
"buildCrash6",
|
||||
0.125,
|
||||
"buildCrash7",
|
||||
0.125
|
||||
};
|
||||
WoodCrash0[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_01",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash1[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_02",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash2[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_03",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash3[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_04",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash4[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_05",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash5[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_06",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash6[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_07",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
WoodCrash7[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_Wood_08",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
soundWoodCrash[]=
|
||||
{
|
||||
"woodCrash0",
|
||||
0.125,
|
||||
"woodCrash1",
|
||||
0.125,
|
||||
"woodCrash2",
|
||||
0.125,
|
||||
"woodCrash3",
|
||||
0.125,
|
||||
"woodCrash4",
|
||||
0.125,
|
||||
"woodCrash5",
|
||||
0.125,
|
||||
"woodCrash6",
|
||||
0.125,
|
||||
"woodCrash7",
|
||||
0.125
|
||||
};
|
||||
armorCrash0[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash1[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash2[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash3[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash4[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash5[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash6[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
armorCrash7[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
soundArmorCrash[]=
|
||||
{
|
||||
"ArmorCrash0",
|
||||
0.125,
|
||||
"ArmorCrash1",
|
||||
0.125,
|
||||
"ArmorCrash2",
|
||||
0.125,
|
||||
"ArmorCrash3",
|
||||
0.125,
|
||||
"ArmorCrash4",
|
||||
0.125,
|
||||
"ArmorCrash5",
|
||||
0.125,
|
||||
"ArmorCrash6",
|
||||
0.125,
|
||||
"ArmorCrash7",
|
||||
0.125
|
||||
};
|
||||
Crash0[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_01",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash1[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_02",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash2[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_03",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash3[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_04",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash4[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_05",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash5[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_06",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash6[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_07",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
Crash7[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Medium_08",
|
||||
1.9952624,
|
||||
1,
|
||||
75
|
||||
};
|
||||
soundCrashes[]=
|
||||
{
|
||||
"Crash0",
|
||||
0.125,
|
||||
"Crash1",
|
||||
0.125,
|
||||
"Crash2",
|
||||
0.125,
|
||||
"Crash3",
|
||||
0.125,
|
||||
"Crash4",
|
||||
0.125,
|
||||
"Crash5",
|
||||
0.125,
|
||||
"Crash6",
|
||||
0.125,
|
||||
"Crash7",
|
||||
0.125
|
||||
};
|
||||
BushCrash1[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_01",
|
||||
0.63095737,
|
||||
1,
|
||||
50
|
||||
};
|
||||
BushCrash2[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_02",
|
||||
0.63095737,
|
||||
1,
|
||||
50
|
||||
};
|
||||
BushCrash3[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
|
||||
0.63095737,
|
||||
1,
|
||||
50
|
||||
};
|
||||
BushCrash4[]=
|
||||
{
|
||||
"A3\Sounds_F\vehicles2\soft\shared\collisions\Vehicle_Soft_Collision_Light_Bush_03",
|
||||
0.63095737,
|
||||
0.80000001,
|
||||
50
|
||||
};
|
||||
soundBushCrash[]=
|
||||
{
|
||||
"BushCrash1",
|
||||
0.25,
|
||||
"BushCrash2",
|
||||
0.25,
|
||||
"BushCrash3",
|
||||
0.25,
|
||||
"BushCrash4",
|
||||
0.25
|
||||
};
|
||||
class Sounds
|
||||
{
|
||||
soundSetsInt[]=
|
||||
{
|
||||
"Truck_02_Engine_RPM0_INT_SoundSet",
|
||||
"Truck_02_Engine_RPM1_INT_SoundSet",
|
||||
"Truck_02_Engine_RPM2_INT_SoundSet",
|
||||
"Truck_02_Engine_RPM3_INT_SoundSet",
|
||||
"Truck_02_Engine_RPM4_INT_SoundSet",
|
||||
"Truck_02_Rattling_INT_SoundSet",
|
||||
"Truck_02_Stress_INT_SoundSet",
|
||||
"Truck_02_Rain_INT_SoundSet",
|
||||
"Truck_02_Tires_Rock_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Grass_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Sand_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Gravel_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Mud_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Asphalt_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Water_Fast_INT_SoundSet",
|
||||
"Truck_02_Tires_Rock_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Grass_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Sand_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Gravel_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Mud_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Asphalt_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Water_Slow_INT_SoundSet",
|
||||
"Truck_02_Tires_Turn_Hard_INT_SoundSet",
|
||||
"Truck_02_Tires_Turn_Soft_INT_SoundSet",
|
||||
"Truck_02_Tires_Brake_Hard_INT_SoundSet",
|
||||
"Truck_02_Tires_Brake_Soft_INT_SoundSet"
|
||||
};
|
||||
soundSetsExt[]=
|
||||
{
|
||||
"Truck_02_Engine_RPM0_EXT_SoundSet",
|
||||
"Truck_02_Engine_RPM1_EXT_SoundSet",
|
||||
"Truck_02_Engine_RPM2_EXT_SoundSet",
|
||||
"Truck_02_Engine_RPM3_EXT_SoundSet",
|
||||
"Truck_02_Engine_RPM4_EXT_SoundSet",
|
||||
"Truck_02_Rattling_EXT_SoundSet",
|
||||
"Truck_02_Stress_EXT_SoundSet",
|
||||
"Truck_02_Rain_EXT_SoundSet",
|
||||
"Truck_02_Tires_Rock_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Grass_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Sand_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Gravel_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Mud_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Asphalt_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Water_Fast_EXT_SoundSet",
|
||||
"Truck_02_Tires_Rock_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Grass_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Sand_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Gravel_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Mud_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Asphalt_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Water_Slow_EXT_SoundSet",
|
||||
"Truck_02_Tires_Turn_Hard_EXT_SoundSet",
|
||||
"Truck_02_Tires_Turn_Soft_EXT_SoundSet",
|
||||
"Truck_02_Tires_Brake_Hard_EXT_SoundSet",
|
||||
"Truck_02_Tires_Brake_Soft_EXT_SoundSet"
|
||||
};
|
||||
};
|
||||
518
braf_soft/Braf_Truck/Braf_Worker/model.cfg
Normal file
518
braf_soft/Braf_Truck/Braf_Worker/model.cfg
Normal file
@@ -0,0 +1,518 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete=1;
|
||||
skeletonInherit="";
|
||||
skeletonBones[]={};
|
||||
};
|
||||
class Braf_Worker_Skeleton : Default
|
||||
{
|
||||
SkeletonBones[]=
|
||||
{
|
||||
"wheel_1_1_damper","",
|
||||
"wheel_1_1_steering","wheel_1_1_damper",
|
||||
"wheel_1_1","wheel_1_1_steering",
|
||||
"wheel_1_1_unhide","wheel_1_1",
|
||||
"wheel_1_1_hide","wheel_1_1",
|
||||
"wheel_1_2_damper","",
|
||||
"wheel_1_2","wheel_1_2_damper",
|
||||
"wheel_1_2_unhide","wheel_1_2",
|
||||
"wheel_1_2_hide","wheel_1_2",
|
||||
"wheel_2_1_damper","",
|
||||
"wheel_2_1_steering","wheel_2_1_damper",
|
||||
"wheel_2_1","wheel_2_1_steering",
|
||||
"wheel_2_1_unhide","wheel_2_1",
|
||||
"wheel_2_1_hide","wheel_2_1",
|
||||
"wheel_2_2_damper","",
|
||||
"wheel_2_2","wheel_2_2_damper",
|
||||
"wheel_2_2_unhide","wheel_2_2",
|
||||
"wheel_2_2_hide","wheel_2_2",
|
||||
"damagehide","",
|
||||
"no_canvas","",
|
||||
"door_l","damagehide",
|
||||
"door_r","damagehide",
|
||||
"drivewheel_corr","damagehide",
|
||||
"drivewheel","drivewheel_corr",
|
||||
"Glass","damagehide",
|
||||
"speed","damagehide",
|
||||
"rpm","damagehide",
|
||||
"fuel","damagehide",
|
||||
"oil","damagehide",
|
||||
"temp","damagehide",
|
||||
"volt","damagehide",
|
||||
"cargo_door","damagehide",
|
||||
"step","cargo_door",
|
||||
"bench_hide","damagehide",
|
||||
"repair_hide","damagehide",
|
||||
"Canvas","damagehide",
|
||||
"supply_hide","Canvas",
|
||||
"dashboard_error","damagehide",
|
||||
"tail_lights","damagehide",
|
||||
"gunner_lf",""
|
||||
};
|
||||
};
|
||||
};
|
||||
class CfgModels
|
||||
{
|
||||
class Default
|
||||
{
|
||||
sections[]={};
|
||||
sectionsInherit="";
|
||||
skeletonName="";
|
||||
};
|
||||
class WORKER_15210: Default
|
||||
{
|
||||
htMin=60;
|
||||
htMax=180;
|
||||
afMax=100;
|
||||
mfMax=8;
|
||||
mFact=1;
|
||||
tBody=150;
|
||||
skeletonName="Braf_Worker_Skeleton";
|
||||
sections[]=
|
||||
{
|
||||
"Light_L1",
|
||||
"Light_L2",
|
||||
"Light_R3",
|
||||
"Light_R4",
|
||||
"Camo_1",
|
||||
"Camo_2",
|
||||
"Camo_3",
|
||||
"Glass",
|
||||
"back_lights",
|
||||
"brake_lights",
|
||||
"zbytek",
|
||||
"dashboard_lights",
|
||||
"clan",
|
||||
"HP_Light_L1",
|
||||
"HP_Light_L2",
|
||||
"HP_Light_R3",
|
||||
"HP_Light_R4"
|
||||
};
|
||||
class Animations
|
||||
{
|
||||
class damageHide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="damage";
|
||||
sourceAddress=0;
|
||||
selection="damagehide";
|
||||
};
|
||||
class wheel_1_1_destruct
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0.99;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_hide";
|
||||
};
|
||||
class wheel_1_2_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_hide";
|
||||
};
|
||||
class wheel_2_1_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_hide";
|
||||
};
|
||||
class wheel_2_2_destruct: wheel_1_1_destruct
|
||||
{
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_hide";
|
||||
};
|
||||
class wheel_1_1_destruct_unhide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0;
|
||||
unhideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=2;
|
||||
selection="wheel_1_1_unhide";
|
||||
};
|
||||
class wheel_1_2_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_unhide";
|
||||
};
|
||||
class wheel_2_1_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_unhide";
|
||||
};
|
||||
class wheel_2_2_destruct_unhide: wheel_1_1_destruct_unhide
|
||||
{
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_unhide";
|
||||
};
|
||||
class Glass_hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
sourceAddress=2;
|
||||
source="HitGlass1";
|
||||
selection="Glass";
|
||||
};
|
||||
class Wheel_1_1
|
||||
{
|
||||
type="rotationX";
|
||||
angle0=0;
|
||||
angle1=-6.283185;
|
||||
axis="wheel_1_1_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="wheel";
|
||||
sourceAddress=1;
|
||||
selection="wheel_1_1";
|
||||
};
|
||||
class wheel_2_1: Wheel_1_1
|
||||
{
|
||||
axis="wheel_2_1_axis";
|
||||
source="wheel";
|
||||
selection="wheel_2_1";
|
||||
};
|
||||
class wheel_1_2: Wheel_1_1
|
||||
{
|
||||
axis="wheel_1_2_axis";
|
||||
source="wheel";
|
||||
selection="wheel_1_2";
|
||||
};
|
||||
class Wheel_2_2: Wheel_1_1
|
||||
{
|
||||
axis="wheel_2_2_axis";
|
||||
source="wheel";
|
||||
selection="wheel_2_2";
|
||||
};
|
||||
class wheel_1_1_damper
|
||||
{
|
||||
type="translation";
|
||||
source="damper";
|
||||
selection="wheel_1_1_damper";
|
||||
axis="axis_damper";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=0.15;
|
||||
offset1=0;
|
||||
};
|
||||
class wheel_2_1_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class Wheel_2_2_Damper: Wheel_1_1_Damper
|
||||
{
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class wheel_1_1_Damage
|
||||
{
|
||||
type="translation";
|
||||
offset0=-0.1;
|
||||
offset1=0.1;
|
||||
axis="wheel_1_1_damper";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_1_2_damper";
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class wheel_2_1_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_2_1_damper";
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_2_2_Damage: wheel_1_1_Damage
|
||||
{
|
||||
axis="wheel_2_2_damper";
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
type="translation";
|
||||
offset0=0;
|
||||
offset1=-0.4;
|
||||
axis="wheel_1_1_damper_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="HitLFWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_damper";
|
||||
};
|
||||
class wheel_1_2_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_1_2_damper_axis";
|
||||
source="HitLBWheel";
|
||||
selection="wheel_1_2_damper";
|
||||
};
|
||||
class wheel_2_1_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_2_1_damper_axis";
|
||||
source="HitRFWheel";
|
||||
selection="wheel_2_1_damper";
|
||||
};
|
||||
class wheel_2_2_Damper_Damage_BackAnim: wheel_1_1_Damper_Damage_BackAnim
|
||||
{
|
||||
axis="wheel_2_2_damper_axis";
|
||||
source="HitRBWheel";
|
||||
selection="wheel_2_2_damper";
|
||||
};
|
||||
class DrivingWheel
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-1.570796;
|
||||
angle1=1.570796;
|
||||
axis="drivewheel_axis";
|
||||
memory=1;
|
||||
minValue=-1;
|
||||
maxValue=1;
|
||||
minPhase=-1;
|
||||
maxPhase=1;
|
||||
source="drivingWheel";
|
||||
sourceAddress=0;
|
||||
selection="drivewheel";
|
||||
};
|
||||
class Steering_1_1
|
||||
{
|
||||
type="rotationY";
|
||||
angle0=0.349066;
|
||||
angle1=-0.349066;
|
||||
axis="wheel_1_1_steering_axis";
|
||||
memory=0;
|
||||
minValue=-1;
|
||||
maxValue=1;
|
||||
minPhase=-1;
|
||||
maxPhase=1;
|
||||
source="drivingWheel";
|
||||
sourceAddress=0;
|
||||
selection="wheel_1_1_steering";
|
||||
};
|
||||
class Steering_2_1: Steering_1_1
|
||||
{
|
||||
axis="wheel_2_1_steering_axis";
|
||||
source="drivingWheel";
|
||||
selection="wheel_2_1_steering";
|
||||
};
|
||||
class Speed
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-2.0;
|
||||
angle1=2.05;
|
||||
axis="Speed_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=39;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="speed";
|
||||
sourceAddress=0;
|
||||
selection="speed";
|
||||
};
|
||||
class RPM
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-2.15;
|
||||
angle1=2.1;
|
||||
axis="RPM_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=4000;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="rpm";
|
||||
sourceAddress=0;
|
||||
selection="rpm";
|
||||
};
|
||||
class Oil: Rpm
|
||||
{
|
||||
angle0=2.55;
|
||||
angle1=0.8;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
axis="oil_axis";
|
||||
selection="oil";
|
||||
source="wheelsTemp";
|
||||
};
|
||||
class Volt: Rpm
|
||||
{
|
||||
angle0=-0.75;
|
||||
angle1=0.785398;
|
||||
minValue=9;
|
||||
maxValue=19;
|
||||
axis="Volt_axis";
|
||||
selection="volt";
|
||||
};
|
||||
class Fuel
|
||||
{
|
||||
type="rotation";
|
||||
angle0=2.55;
|
||||
angle1=0.8;
|
||||
axis="Fuel_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="fuel";
|
||||
sourceAddress=0;
|
||||
selection="fuel";
|
||||
};
|
||||
class Temp
|
||||
{
|
||||
type="rotation";
|
||||
angle0=-0.959931;
|
||||
angle1=0.8;
|
||||
axis="engine_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="engineTemp";
|
||||
sourceAddress=0;
|
||||
selection="temp";
|
||||
};
|
||||
class Canvas_Hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=0.9;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="canvas_hide";
|
||||
sourceAddress=2;
|
||||
selection="canvas";
|
||||
};
|
||||
class No_Canvas: Canvas_Hide
|
||||
{
|
||||
source="no_canvas";
|
||||
selection="no_canvas";
|
||||
};
|
||||
class Repair_Hide: Canvas_Hide
|
||||
{
|
||||
source="repair_hide";
|
||||
selection="repair_hide";
|
||||
};
|
||||
class Bench_Hide: Canvas_Hide
|
||||
{
|
||||
source="bench_hide";
|
||||
selection="bench_hide";
|
||||
};
|
||||
class Supply_Hide: Canvas_Hide
|
||||
{
|
||||
source="supply_hide";
|
||||
selection="supply_hide";
|
||||
};
|
||||
class Cargo_Door
|
||||
{
|
||||
type="rotation";
|
||||
angle0=0;
|
||||
angle1=3.054326;
|
||||
axis="cargo_door_axis";
|
||||
memory=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="cargo_door";
|
||||
sourceAddress=0;
|
||||
selection="cargo_door";
|
||||
};
|
||||
class Gunnerlf
|
||||
{
|
||||
type="rotation";
|
||||
source="gunner_lf_turn";
|
||||
selection="gunner_lf";
|
||||
sourceAddress="clamp";
|
||||
axis="gunner_lf_axis";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
angle0=0;
|
||||
angle1=-3.141593;
|
||||
};
|
||||
class Gunnerlf_pos
|
||||
{
|
||||
type="translation";
|
||||
source="gunner_lf_turn";
|
||||
selection="gunner_lf";
|
||||
sourceAddress="clamp";
|
||||
axis="gunner_lf_axis";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
offset0=0;
|
||||
offset1=-1.3;
|
||||
};
|
||||
class Taillight_hide
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="taillight_hide";
|
||||
sourceAddress=0;
|
||||
selection="tail_lights";
|
||||
};
|
||||
class Dashboard_error
|
||||
{
|
||||
type="hide";
|
||||
hideValue=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
source="dashboard_error";
|
||||
sourceAddress=0;
|
||||
selection="dashboard_error";
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user