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838
braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp
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838
braf_weapons_assault_rifles/556mm_Colt/556mm_Colt.hpp
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@@ -0,0 +1,838 @@
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//-----------Base-----------//
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class Braf_colt_weapon : Rifle_Base_F {
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_generalMacro = "Braf_colt_weapon";
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scope=1;
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author = "BRAF Team";
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magazines[] = {
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"braf_30Rnd_556x45",
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"braf_20Rnd_556x45",
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"braf_30Rnd_556x45_red",
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"braf_30Rnd_556x45_green",
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"braf_30Rnd_556x45_yellow",
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"braf_30Rnd_556x45_Blank",
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"30Rnd_556x45_Stanag",
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"30Rnd_556x45_Stanag_green",
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"30Rnd_556x45_Stanag_red",
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"30Rnd_556x45_Stanag_Tracer_Red",
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"30Rnd_556x45_Stanag_Tracer_Green",
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"30Rnd_556x45_Stanag_Tracer_Yellow"
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};
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magazineWell[] = { "BRAF_Stanag_556", "STANAG_556x45", "STANAG_556x45_Large" };
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reloadAction = "GestureReloadSPAR_01";
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maxZeroing = 1600;
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magazineReloadSwitchPhase = 0.47999999;
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htMin = 8;
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htMax = 920;
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inertia = 0.5;
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aimTransitionSpeed = 1.1;
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dexterity = 1.5;
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initSpeed = 800;
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recoil = "recoil_spar";
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cursor = "smg";
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descriptionShort = "The Colt variations of the famous western assault rifle";
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handAnim[] = { "OFP2_ManSkeleton","\A3\Weapons_F_Exp\Rifles\SPAR_01\Data\Anim\SPAR_01.rtm" };
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overviewPicture = "\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
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discreteDistanceInitIndex = 2;
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discreteDistance[] = { 200, 300, 400, 500, 600 };
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discreteDistanceCameraPoint[] = { "eye" };
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cameraDir = "eye_look";
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class Library {
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libTextDesc = "The Colt variations of the famous western assault rifle";
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};
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distanceZoomMin = 300;
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distanceZoomMax = 300;
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class WeaponSlotsInfo : WeaponSlotsInfo {
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mass = 76.059479;
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};
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ace_overheating_mrbs = 2000;
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ace_overheating_slowdownFactor = 1;
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ace_overheating_allowSwapBarrel = 1;
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ace_overheating_dispersion = 0.75;
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ACE_barrelTwist = 254;
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ACE_barrelLength = 365;
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ACE_twistDirection = 1;
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ACE_clearJamAction = "braf_GestureClear_barrel_FAL";
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class ItemInfo {
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priority = 1;
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};
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// Sounds
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changeFiremodeSound[] = { "braf\braf_weapons_sound\weapons\weap_fireselctor.ogg", 5,
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1, 5 };
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drySound[] = { "braf\braf_weapons_sound\weapons\weap_trigger_empty.ogg", 3, 1, 10 };
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reloadMagazineSound[] = {
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"A3\Sounds_F_exp\arsenal\weapons\Rifles\SPAR01\SPAR01_reload", 0.630957,
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1, 35
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};
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modes[] = { "Single", "FullAuto", "single_close",
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"single_medium", "single_far", "fullauto_medium" };
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bullet1[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1,
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15 };
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bullet2[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1,
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15 };
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bullet3[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1,
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15 };
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bullet4[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1,
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15 };
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bullet5[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1,
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15 };
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bullet6[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1,
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15 };
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bullet7[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1,
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15 };
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bullet8[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1,
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15 };
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bullet9[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1,
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15 };
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bullet10[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1,
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15 };
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bullet11[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1,
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15 };
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bullet12[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1,
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15 };
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soundBullet[] = { "bullet1", 0.082999997, "bullet2", 0.082999997,
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"bullet3", 0.082999997, "bullet4", 0.082999997,
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"bullet5", 0.082999997, "bullet6", 0.082999997,
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"bullet7", 0.082999997, "bullet8", 0.082999997,
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"bullet9", 0.082999997, "bullet10", 0.082999997,
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"bullet11", 0.082999997, "bullet12", 0.082999997 };
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};
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//-----------Base Guns-----------//
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class Braf_colt_auto_base_F : braf_colt_weapon {
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_generalMacro = "Braf_colt_auto_base_F";
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scope = 1;
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displayName = "Auto Base";
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modes[] = { "Single", "FullAuto" };
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class WeaponSlotsInfo : WeaponSlotsInfo {
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class MuzzleSlot : MuzzleSlot {
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linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
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compatibleItems[] = { "muzzle_snds_M" };
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iconPosition[] = { 0.12, 0.43099999 };
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iconScale = 0.15000001;
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};
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class CowsSlot : asdg_OpticRail1913_short {
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iconPosition[] = { 0.5, 0.36000001 };
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iconScale = 0.15000001;
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};
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class PointerSlot {
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};
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class UnderBarrelSlot {
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};
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};
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class Single : Mode_SemiAuto {
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class BaseSoundModeType;
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class StandardSound : BaseSoundModeType {
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soundSetShot[] = { "SPAR01_Shot_SoundSet", "SPAR01_Tail_SoundSet",
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"SPAR01_InteriorTail_SoundSet" };
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};
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class SilencedSound : BaseSoundModeType {
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soundsetshot[] = { "SPAR01_silencerShot_SoundSet",
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"SPAR01_silencerTail_SoundSet",
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"SPAR01_silencerInteriorTail_SoundSet" };
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};
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reloadTime = 0.1;
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dispersion = 0.00057999999;
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initSpeed = 940;
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recoil = "recoil_single_ebr";
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recoilProne = "recoil_single_prone_ebr";
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minRange = 2;
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minRangeProbab = 0.30000001;
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midRange = 350;
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midRangeProbab = 0.69999999;
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maxRange = 500;
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maxRangeProbab = 0.050000001;
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};
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class FullAuto : Mode_FullAuto {
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class BaseSoundModeType;
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class StandardSound : BaseSoundModeType {
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soundSetShot[] = { "SPAR01_Shot_SoundSet", "SPAR01_Tail_SoundSet",
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"SPAR01_InteriorTail_SoundSet" };
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};
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class SilencedSound : BaseSoundModeType {
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soundsetshot[] = { "SPAR01_silencerShot_SoundSet",
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"SPAR01_silencerTail_SoundSet",
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"SPAR01_silencerInteriorTail_SoundSet" };
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};
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reloadTime = 0.1;
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dispersion = 0.00057999999;
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recoil = "recoil_auto_ebr";
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recoilProne = "recoil_auto_prone_ebr";
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minRange = 0;
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minRangeProbab = 0.89999998;
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midRange = 15;
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midRangeProbab = 0.69999999;
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maxRange = 30;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 1e-006;
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};
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class single_close : Single {
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// requiredOpticType=1;
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showToPlayer = 0;
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minRange = 2;
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minRangeProbab = 0.050000001;
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midRange = 300;
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midRangeProbab = 0.80000001;
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maxRange = 500;
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maxRangeProbab = 0.0099999998;
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aiRateOfFire = 2;
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aiRateOfFireDistance = 300;
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};
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class single_medium : single_close {
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minRange = 300;
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minRangeProbab = 0.050000001;
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midRange = 500;
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midRangeProbab = 0.69999999;
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maxRange = 700;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 2;
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aiRateOfFireDistance = 500;
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};
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class single_far : single_medium {
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// requiredOpticType=2;
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minRange = 300;
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minRangeProbab = 0.050000001;
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midRange = 700;
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midRangeProbab = 0.5;
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maxRange = 2000;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 4;
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aiRateOfFireDistance = 600;
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};
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class fullauto_medium : FullAuto {
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showToPlayer = 0;
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burst = 3;
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minRange = 2;
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minRangeProbab = 0.5;
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midRange = 50;
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midRangeProbab = 0.69999999;
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maxRange = 100;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 2;
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};
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aiDispersionCoefY = 3;
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aiDispersionCoefX = 2;
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};
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class Braf_colt_burst_base_F : Braf_colt_weapon {
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author = "BRAF Team";
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_generalMacro = "Braf_colt_burst_base_F";
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scope = 1;
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displayName = "Burst Base";
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modes[] = { "Single", "Burst" };
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class WeaponSlotsInfo : WeaponSlotsInfo {
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class MuzzleSlot : MuzzleSlot {
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linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
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compatibleItems[] = { "muzzle_snds_M" };
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iconPosition[] = { 0.12, 0.43099999 };
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iconScale = 0.15000001;
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};
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class CowsSlot : asdg_OpticRail1913_short {
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iconPosition[] = { 0.5, 0.36000001 };
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iconScale = 0.15000001;
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};
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class PointerSlot {
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};
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class UnderBarrelSlot {
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};
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};
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class Single : Mode_SemiAuto {
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class BaseSoundModeType;
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class StandardSound : BaseSoundModeType {
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soundSetShot[] = { "SPAR01_Shot_SoundSet", "SPAR01_Tail_SoundSet",
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"SPAR01_InteriorTail_SoundSet" };
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};
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class SilencedSound : BaseSoundModeType {
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soundsetshot[] = { "SPAR01_silencerShot_SoundSet",
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"SPAR01_silencerTail_SoundSet",
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"SPAR01_silencerInteriorTail_SoundSet" };
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};
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reloadTime = 0.1;
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dispersion = 0.00057999999;
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initSpeed = 940;
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recoil = "recoil_single_ebr";
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recoilProne = "recoil_single_prone_ebr";
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minRange = 2;
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minRangeProbab = 0.30000001;
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midRange = 350;
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midRangeProbab = 0.69999999;
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maxRange = 500;
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maxRangeProbab = 0.050000001;
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};
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class Burst : Mode_Burst {
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class BaseSoundModeType;
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class StandardSound : BaseSoundModeType {
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soundSetShot[] = { "SPAR01_Shot_SoundSet", "SPAR01_Tail_SoundSet",
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"SPAR01_InteriorTail_SoundSet" };
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};
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class SilencedSound : BaseSoundModeType {
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soundsetshot[] = { "SPAR01_silencerShot_SoundSet",
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"SPAR01_silencerTail_SoundSet",
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"SPAR01_silencerInteriorTail_SoundSet" };
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};
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reloadTime = 0.1;
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dispersion = 0.00057999999;
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recoil = "recoil_auto_ebr";
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recoilProne = "recoil_auto_prone_ebr";
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minRange = 0;
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minRangeProbab = 0.89999998;
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midRange = 15;
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midRangeProbab = 0.69999999;
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maxRange = 30;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 1e-006;
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};
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class single_close : Single {
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// requiredOpticType=1;
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showToPlayer = 0;
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minRange = 2;
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minRangeProbab = 0.050000001;
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midRange = 300;
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midRangeProbab = 0.80000001;
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maxRange = 500;
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maxRangeProbab = 0.0099999998;
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aiRateOfFire = 2;
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aiRateOfFireDistance = 300;
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};
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class single_medium : single_close {
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minRange = 300;
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minRangeProbab = 0.050000001;
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midRange = 500;
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midRangeProbab = 0.69999999;
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maxRange = 700;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 2;
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aiRateOfFireDistance = 500;
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};
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class single_far : single_medium {
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// requiredOpticType=2;
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minRange = 300;
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minRangeProbab = 0.050000001;
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midRange = 700;
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midRangeProbab = 0.5;
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maxRange = 2000;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 4;
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aiRateOfFireDistance = 600;
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};
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class fullauto_medium : Burst {
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showToPlayer = 0;
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burst = 3;
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minRange = 2;
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minRangeProbab = 0.5;
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midRange = 50;
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midRangeProbab = 0.69999999;
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maxRange = 100;
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maxRangeProbab = 0.050000001;
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aiRateOfFire = 2;
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};
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aiDispersionCoefY = 3;
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aiDispersionCoefX = 2;
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};
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class Braf_colt_lmg_base_F : Braf_colt_weapon {
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author = "BRAF Team";
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_generalMacro = "Braf_lmgbase_F";
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scope = 1;
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displayName = "LMG Base";
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class WeaponSlotsInfo : WeaponSlotsInfo {
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class MuzzleSlot : MuzzleSlot {
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linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
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compatibleItems[] = { "muzzle_snds_M" };
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iconPosition[] = { 0.12, 0.43099999 };
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iconScale = 0.15000001;
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};
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class CowsSlot : asdg_OpticRail1913_short {
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iconPosition[] = { 0.5, 0.36000001 };
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iconScale = 0.15000001;
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||||
};
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class PointerSlot {
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||||
};
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class UnderBarrelSlot {
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};
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};
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modes[] = { "Single", "FullAuto", "close", "short", "medium", "far", "far2" };
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||||
bullet1[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_01", 0.63095737, 1,
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15 };
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||||
bullet2[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_02", 0.63095737, 1,
|
||||
15 };
|
||||
bullet3[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_03", 0.63095737, 1,
|
||||
15 };
|
||||
bullet4[] = { "A3\sounds_f\weapons\shells\5_56\metal_556_04", 0.63095737, 1,
|
||||
15 };
|
||||
bullet5[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_01", 0.63095737, 1,
|
||||
15 };
|
||||
bullet6[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_02", 0.63095737, 1,
|
||||
15 };
|
||||
bullet7[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_03", 0.63095737, 1,
|
||||
15 };
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||||
bullet8[] = { "A3\sounds_f\weapons\shells\5_56\dirt_556_04", 0.63095737, 1,
|
||||
15 };
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||||
bullet9[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_01", 0.63095737, 1,
|
||||
15 };
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||||
bullet10[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_02", 0.63095737, 1,
|
||||
15 };
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||||
bullet11[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_03", 0.63095737, 1,
|
||||
15 };
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||||
bullet12[] = { "A3\sounds_f\weapons\shells\5_56\grass_556_04", 0.63095737, 1,
|
||||
15 };
|
||||
soundBullet[] = { "bullet1", 0.082999997, "bullet2", 0.082999997,
|
||||
"bullet3", 0.082999997, "bullet4", 0.082999997,
|
||||
"bullet5", 0.082999997, "bullet6", 0.082999997,
|
||||
"bullet7", 0.082999997, "bullet8", 0.082999997,
|
||||
"bullet9", 0.082999997, "bullet10", 0.082999997,
|
||||
"bullet11", 0.082999997, "bullet12", 0.082999997 };
|
||||
class Single : Mode_SemiAuto {
|
||||
class BaseSoundModeType;
|
||||
class StandardSound : BaseSoundModeType {
|
||||
soundSetShot[] = { "SPAR01_Shot_SoundSet", "SPAR01_Tail_SoundSet",
|
||||
"SPAR01_InteriorTail_SoundSet" };
|
||||
};
|
||||
class SilencedSound : BaseSoundModeType {
|
||||
soundsetshot[] = { "SPAR01_silencerShot_SoundSet",
|
||||
"SPAR01_silencerTail_SoundSet",
|
||||
"SPAR01_silencerInteriorTail_SoundSet" };
|
||||
};
|
||||
reloadTime = 0.1;
|
||||
dispersion = 0.00057999999;
|
||||
initSpeed = 940;
|
||||
recoil = "recoil_single_ebr";
|
||||
recoilProne = "recoil_single_prone_ebr";
|
||||
minRange = 2;
|
||||
minRangeProbab = 0.30000001;
|
||||
midRange = 350;
|
||||
midRangeProbab = 0.69999999;
|
||||
maxRange = 500;
|
||||
maxRangeProbab = 0.050000001;
|
||||
};
|
||||
class FullAuto : Mode_FullAuto {
|
||||
class BaseSoundModeType;
|
||||
class StandardSound : BaseSoundModeType {
|
||||
soundSetShot[] = { "SPAR02_Shot_SoundSet", "SPAR02_Tail_SoundSet",
|
||||
"SPAR02_InteriorTail_SoundSet" };
|
||||
};
|
||||
class SilencedSound : BaseSoundModeType {
|
||||
soundsetshot[] = { "SPAR02_silencerShot_SoundSet",
|
||||
"SPAR02_silencerTail_SoundSet",
|
||||
"SPAR02_silencerInteriorTail_SoundSet" };
|
||||
};
|
||||
reloadTime = 0.1;
|
||||
dispersion = 0.00057999999;
|
||||
recoil = "recoil_auto_ebr";
|
||||
recoilProne = "recoil_auto_prone_ebr";
|
||||
minRange = 0;
|
||||
minRangeProbab = 0.89999998;
|
||||
midRange = 15;
|
||||
midRangeProbab = 0.69999999;
|
||||
maxRange = 30;
|
||||
maxRangeProbab = 0.050000001;
|
||||
aiRateOfFire = 1e-006;
|
||||
};
|
||||
class close : FullAuto {
|
||||
burst = 5;
|
||||
aiRateOfFire = 0.5;
|
||||
aiRateOfFireDistance = 50;
|
||||
minRange = 0;
|
||||
minRangeProbab = 0.050000001;
|
||||
midRange = 25;
|
||||
midRangeProbab = 0.69999999;
|
||||
maxRange = 50;
|
||||
maxRangeProbab = 0.039999999;
|
||||
showToPlayer = 0;
|
||||
};
|
||||
class short : close
|
||||
{
|
||||
burst = 5;
|
||||
aiRateOfFire = 2;
|
||||
aiRateOfFireDistance = 200;
|
||||
minRange = 50;
|
||||
minRangeProbab = 0.050000001;
|
||||
midRange = 200;
|
||||
midRangeProbab = 0.69999999;
|
||||
maxRange = 400;
|
||||
maxRangeProbab = 0.039999999;
|
||||
};
|
||||
class medium : close {
|
||||
burst = 3;
|
||||
aiRateOfFire = 4;
|
||||
aiRateOfFireDistance = 600;
|
||||
aiRateOfFireDispersion = 2;
|
||||
minRange = 400;
|
||||
minRangeProbab = 0.050000001;
|
||||
midRange = 600;
|
||||
midRangeProbab = 0.60000002;
|
||||
maxRange = 800;
|
||||
maxRangeProbab = 0.1;
|
||||
};
|
||||
class far : close {
|
||||
// requiredOpticType=1;
|
||||
burst = 3;
|
||||
aiRateOfFire = 6;
|
||||
aiRateOfFireDistance = 1000;
|
||||
aiRateOfFireDispersion = 3;
|
||||
minRange = 800;
|
||||
minRangeProbab = 0.039999999;
|
||||
midRange = 1000;
|
||||
midRangeProbab = 0.5;
|
||||
maxRange = 1200;
|
||||
maxRangeProbab = 0.0099999998;
|
||||
};
|
||||
class far2 : far {
|
||||
// requiredOpticType=2;
|
||||
autoFire = 0;
|
||||
burst = 2;
|
||||
aiRateOfFire = 5;
|
||||
aiRateOfFireDistance = 1600;
|
||||
aiRateOfFireDispersion = 4;
|
||||
minRange = 1200;
|
||||
minRangeProbab = 0.050000001;
|
||||
midRange = 1600;
|
||||
midRangeProbab = 0.5;
|
||||
maxRange = 2000;
|
||||
maxRangeProbab = 0.0099999998;
|
||||
};
|
||||
aiDispersionCoefY = 20;
|
||||
aiDispersionCoefX = 15;
|
||||
handAnim[] = {
|
||||
"OFP2_ManSkeleton",
|
||||
"\A3\Weapons_F_Exp\Rifles\SPAR_02\Data\Anim\SPAR_02.rtm"
|
||||
};
|
||||
};
|
||||
//-----------Open Bolt-----------//
|
||||
//LMGA4
|
||||
class Braf_lmga4 : Braf_colt_lmg_base_F {
|
||||
_generalMacro = "Braf_lmga4";
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\LMGA4.p3d";
|
||||
displayName = "Colt LMGA4 5.56mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\autorifle_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[] = {};
|
||||
hiddenSelectionsTextures[] = {};
|
||||
};
|
||||
//-----------Automatic-----------//
|
||||
//M16A1
|
||||
class Braf_m16a1 : Braf_colt_auto_base_F {
|
||||
_generalMacro = "Braf_M16A1";
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1.p3d";
|
||||
displayName = "Colt M16A1 5.56mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[] = { "camo" };
|
||||
hiddenSelectionsTextures[] = {
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A1_CO.paa",
|
||||
};
|
||||
};
|
||||
class Braf_m16a1e1 : Braf_m16a1 {
|
||||
_generalMacro = "Braf_M16A1E1";
|
||||
author = "BRAF Team";
|
||||
displayName = "Colt M16A1E1 5.56mm";
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1e1.p3d";
|
||||
hiddenSelections[] = { "camo1" };
|
||||
hiddenSelectionsTextures[] = {
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa"
|
||||
};
|
||||
};
|
||||
//M16A1 Carbine
|
||||
class Braf_m16a1_carbine : Braf_colt_auto_base_F {
|
||||
_generalMacro = "Braf_m16a1_carbine";
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1_carbine.p3d";
|
||||
displayName = "Colt 733 5.56mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[] = {};
|
||||
hiddenSelectionsTextures[] = {};
|
||||
};
|
||||
class Braf_m16a1_carbine_9mm : Braf_colt_auto_base_F {
|
||||
_generalMacro = "Braf_m16a1_carbine_9mm";
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a1_carbine_9mm.p3d";
|
||||
displayName = "Colt Carbine 9mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
magazineWell[] = { "" };
|
||||
magazines[] = { "braf_30Rnd_9x19" };
|
||||
hiddenSelections[] = {};
|
||||
hiddenSelectionsTextures[] = {};
|
||||
bullet1[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\metal_9mm_01",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet2[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\metal_9mm_02",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet3[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\metal_9mm_03",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet4[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\metal_9mm_04",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet5[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_01",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet6[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_02",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet7[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_03",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet8[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\dirt_9mm_04",
|
||||
0.50118703,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet9[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\grass_9mm_01",
|
||||
0.39810699,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet10[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\grass_9mm_02",
|
||||
0.39810699,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet11[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\grass_9mm_03",
|
||||
0.39810699,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet12[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\9mm\grass_9mm_04",
|
||||
0.39810699,
|
||||
1,
|
||||
15
|
||||
};
|
||||
soundBullet[]=
|
||||
{
|
||||
"bullet1",
|
||||
0.082999997,
|
||||
"bullet2",
|
||||
0.082999997,
|
||||
"bullet3",
|
||||
0.082999997,
|
||||
"bullet4",
|
||||
0.082999997,
|
||||
"bullet5",
|
||||
0.082999997,
|
||||
"bullet6",
|
||||
0.082999997,
|
||||
"bullet7",
|
||||
0.082999997,
|
||||
"bullet8",
|
||||
0.082999997,
|
||||
"bullet9",
|
||||
0.082999997,
|
||||
"bullet10",
|
||||
0.082999997,
|
||||
"bullet11",
|
||||
0.082999997,
|
||||
"bullet12",
|
||||
0.082999997
|
||||
};
|
||||
};
|
||||
//M4A1
|
||||
class Braf_m4a1 : Braf_colt_auto_base_F {
|
||||
author = "BRAF Team";
|
||||
_generalMacro = "Braf_m4a1";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m4a1.p3d";
|
||||
displayName = "Colt M4A1 5.56mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\carbine_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[] = { "camo1" };
|
||||
hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M4A1_CO.paa" };
|
||||
};
|
||||
class braf_m4a1_dot_magnifier : Braf_m4a1 {
|
||||
scope=1;
|
||||
author = "BRAF Team";
|
||||
_generalMacro="braf_m4a1_dot_magnifier";
|
||||
class LinkedItems
|
||||
{
|
||||
class LinkedItemsOptic
|
||||
{
|
||||
slot="CowsSlot";
|
||||
item="braf_eotech_exps3_magnifier_up";
|
||||
};
|
||||
};
|
||||
};
|
||||
class Braf_m4a1_ris : Braf_m4a1 {
|
||||
author = "BRAF Team";
|
||||
_generalMacro = "Braf_m4a1_ris";
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m4a1_ris.p3d";
|
||||
displayName = "Colt M4A1 5.56mm (RIS)";
|
||||
hiddenSelections[] = { "camo" };
|
||||
hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A4_CO.paa" };
|
||||
class WeaponSlotsInfo {
|
||||
class MuzzleSlot : MuzzleSlot {
|
||||
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
|
||||
compatibleItems[] = { "muzzle_snds_M" };
|
||||
iconPosition[] = { 0.12, 0.43099999 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class CowsSlot : asdg_OpticRail1913_short {
|
||||
iconPosition[] = { 0.5, 0.36000001 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class PointerSlot : asdg_FrontSideRail {
|
||||
iconPosition[] = { 0, 0 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class UnderBarrelSlot {
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
//-----------Burst-----------//
|
||||
//M16A2
|
||||
class Braf_m16a2 : Braf_colt_burst_base_F {
|
||||
_generalMacro = "Braf_m16a2";
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a2.p3d";
|
||||
displayName = "Colt M16A2 5.56mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[] = { "camo","camo4" };
|
||||
hiddenSelectionsTextures[] = {
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa",
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa"
|
||||
};
|
||||
};
|
||||
class braf_m16a2_mod : Braf_m16a2 {
|
||||
_generalMacro = "braf_m16a2_ris_mod";
|
||||
author = "BRAF Team";
|
||||
displayName = "Colt M16A2 5.56mm (mod)";
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a2mod.p3d";
|
||||
hiddenSelections[] = { "camo1", "camo2", "camo3" };
|
||||
hiddenSelectionsTextures[] = {
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\733_CO.paa",
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A4_CO.paa",
|
||||
"braf\braf_weapons_assault_rifles\556mm_Colt\data\M4A1_CO.paa"
|
||||
};
|
||||
class WeaponSlotsInfo {
|
||||
class MuzzleSlot : MuzzleSlot {
|
||||
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
|
||||
compatibleItems[] = { "muzzle_snds_M" };
|
||||
iconPosition[] = { 0.12, 0.43099999 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class CowsSlot : asdg_OpticRail1913_short {
|
||||
iconPosition[] = { 0.5, 0.36000001 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class PointerSlot : asdg_FrontSideRail {
|
||||
iconPosition[] = { 0, 0 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class UnderBarrelSlot {
|
||||
};
|
||||
};
|
||||
};
|
||||
class Braf_m16a2_scope : Braf_m16a2
|
||||
{
|
||||
author = "BRAF Team";
|
||||
scope=1;
|
||||
_generalMacro="Braf_m16a2_scope";
|
||||
class LinkedItems
|
||||
{
|
||||
class LinkedItemsOptic //Attach Mira
|
||||
{
|
||||
slot = "CowsSlot";
|
||||
item = "optic_SOS";
|
||||
};
|
||||
};
|
||||
};
|
||||
//M16A4
|
||||
class braf_m16a4 : Braf_colt_burst_base_F {
|
||||
_generalMacro = "braf_m16a2_ris_mod";
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a4.p3d";
|
||||
displayName = "Colt M16A4 5.56mm";
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_Colt\data\ui\rifle_ui.paa";
|
||||
UiPicture = "\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[] = { "camo" };
|
||||
hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\M16A2_CO.paa" };
|
||||
class WeaponSlotsInfo {
|
||||
class MuzzleSlot : MuzzleSlot {
|
||||
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
|
||||
compatibleItems[] = { "muzzle_snds_M" };
|
||||
iconPosition[] = { 0.12, 0.43099999 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class CowsSlot : asdg_OpticRail1913_short {
|
||||
iconPosition[] = { 0.5, 0.36000001 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class PointerSlot : asdg_FrontSideRail {
|
||||
iconPosition[] = { 0, 0 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class UnderBarrelSlot {
|
||||
};
|
||||
};
|
||||
};
|
||||
class braf_m16a4_mod : braf_m16a4 {
|
||||
_generalMacro = "braf_m16a4_mod";
|
||||
author = "BRAF Team";
|
||||
displayName = "Colt M16A4 5.56mm (mod)";
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_Colt\m16a4mod.p3d";
|
||||
hiddenSelections[] = { "camo1" };
|
||||
hiddenSelectionsTextures[] = { "braf\braf_weapons_assault_rifles\556mm_Colt\data\733_CO.paa" };
|
||||
class WeaponSlotsInfo {
|
||||
class MuzzleSlot : MuzzleSlot {
|
||||
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
|
||||
compatibleItems[] = { "muzzle_snds_M" };
|
||||
iconPosition[] = { 0.12, 0.43099999 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class CowsSlot : asdg_OpticRail1913_short {
|
||||
iconPosition[] = { 0.5, 0.36000001 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class PointerSlot : asdg_FrontSideRail {
|
||||
iconPosition[] = { 0, 0 };
|
||||
iconScale = 0.15000001;
|
||||
};
|
||||
class UnderBarrelSlot {
|
||||
};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/733.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\733_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/733_SMDI.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,92 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {0.7,0.7,0.7,1};
|
||||
forcedDiffuse[] = {0,0,0,1};
|
||||
emmisive[] = {0,0,0,0};
|
||||
specular[] = {0.05,0.05,0.05,1};
|
||||
specularPower = 60;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\556mm_Colt\data\9mm_mag\mt12_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/9mm_mag/mt12_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_C7_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_C7_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_C7_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_C7_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_LMG_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_LMG_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_LMG_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_LMG_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A1_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A1_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A1_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A1_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A2_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A2_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A2_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A2_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A4_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A4_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A4_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M16A4_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M4A1_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M4A1_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M4A1_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_M4A1_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/AR15_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/LMG_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A1_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A2_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M16A4_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M203_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_AS.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_CO.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_SMDI.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/M4A1_SMDI.paa
LFS
Normal file
Binary file not shown.
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_C7_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_C7.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_C7_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_LMG.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_LMG_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A1.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A1_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A2.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A2_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M16A4.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M16A4_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/ar15_M4A1.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\AR15_M4A1_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\Data\AR15_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/lmg.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\lmg_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/m16a1.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a1_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/m16a2.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a2_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/m16a4.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m16a4_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/m203.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m203_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_Colt/data/m4a1.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.22,0.22,0.22,1};
|
||||
specularPower=30;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_Colt\data\m4a1_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,16,2,2)fresnel(10.4,8.3)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/autorifle_ui.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/autorifle_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/carbine_ui.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/carbine_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/rifle_gl_ui.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/rifle_gl_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/rifle_ui.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/data/ui/rifle_ui.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/lmga4.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/lmga4.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1_carbine.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1_carbine.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1_carbine_9mm.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1_carbine_9mm.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1e1.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a1e1.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a2.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a2.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a2mod.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a2mod.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a4.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a4.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a4mod.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m16a4mod.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m4a1.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m4a1.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_Colt/m4a1_ris.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_Colt/m4a1_ris.p3d
LFS
Normal file
Binary file not shown.
603
braf_weapons_assault_rifles/556mm_Colt/model.cfg
Normal file
603
braf_weapons_assault_rifles/556mm_Colt/model.cfg
Normal file
@@ -0,0 +1,603 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default
|
||||
{
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
class ColtSkeleton : Default
|
||||
{
|
||||
skeletonBones[] =
|
||||
{
|
||||
"Magazine", "",
|
||||
"topround", "Magazine",
|
||||
"Aperture", "",
|
||||
"Rear_adjust", "",
|
||||
"Bolt", "",
|
||||
"Bolt_lmg", "",
|
||||
"laddersight", "",
|
||||
"mount", "",
|
||||
"magrelease", "",
|
||||
"boltcatch", "",
|
||||
"Trigger", "",
|
||||
"Selector", "",
|
||||
"zarelho", "",
|
||||
"zarelho_2", "",
|
||||
"alsa", "",
|
||||
"upper", "",
|
||||
"trilho_frontal", "",
|
||||
"Break", "",
|
||||
"zasleh", "",
|
||||
"moyeu", "",
|
||||
"optc", "",
|
||||
"alca_transp", "",
|
||||
|
||||
"branch_l", "moyeu",
|
||||
"branch_r", "moyeu"};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgModels
|
||||
{
|
||||
class Default
|
||||
{
|
||||
selections[] = {};
|
||||
selectionsInherit = "";
|
||||
skeletonName = "";
|
||||
};
|
||||
|
||||
class Colt : Default
|
||||
{
|
||||
sections[] =
|
||||
{
|
||||
"zasleh", "Magazine", "Bolt", "Trigger", "Break", "mount", "trilho_frontal", "upper", "lower", "Barrel", "Stock", "Camo", "Camo1", "Camo2", "Camo3","Camo4" };
|
||||
skeletonName = "ColtSkeleton";
|
||||
sectionsInherit = "";
|
||||
class Animations
|
||||
{
|
||||
|
||||
class toprail_hide
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasOptics";
|
||||
selection = "mount";
|
||||
minValue = 0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0;
|
||||
unhidevalue = 0.5;
|
||||
};
|
||||
class acessory_rail
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasAccessory";
|
||||
selection = "trilho_frontal";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
hideValue = -1.0;
|
||||
unhideValue = 0.5;
|
||||
};
|
||||
class muzzlebreak_hide
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasSuppressor";
|
||||
selection = "Break";
|
||||
minValue = 0.0;
|
||||
maxvalue = 0.25;
|
||||
hideValue = 0.01;
|
||||
};
|
||||
class magazine_hide
|
||||
{
|
||||
type = "hide";
|
||||
source = "reloadMagazine";
|
||||
selection = "Magazine";
|
||||
minValue = 0.0;
|
||||
maxValue = 1;
|
||||
hideValue = 0.15;
|
||||
unhideValue = 0.49;
|
||||
};
|
||||
class Aperture_knob_adjust
|
||||
{
|
||||
type = "rotation";
|
||||
source = "zeroing1";
|
||||
selection = "rear_adjust";
|
||||
axis = "apadjust_axis";
|
||||
minValue = 0.333;
|
||||
maxValue = 1;
|
||||
angle1 = rad 180;
|
||||
angle0 = 0;
|
||||
};
|
||||
//All the angles in here are all Reyhards work
|
||||
//#define RANGE_CH_100
|
||||
// minValue = 0.166 - 0.01;
|
||||
// maxValue = 0.166 * 1;
|
||||
//#define RANGE_CH_200
|
||||
// minValue = 0.166 * 2 - 0.01;
|
||||
// maxValue = 0.166 * 2;
|
||||
//#define RANGE_CH_300
|
||||
// minValue = 0.166 * 3 - 0.01;
|
||||
// maxValue = 0.166 * 3;
|
||||
//#define RANGE_CH_400
|
||||
// minValue = 0.166 * 4 - 0.01;
|
||||
// maxValue = 0.166 * 4;
|
||||
//#define RANGE_CH_500
|
||||
// minValue = 0.166 * 5 - 0.01;
|
||||
// maxValue = 0.166 * 5;
|
||||
//#define RANGE_CH_600
|
||||
// minValue = 0.166 * 6 - 0.01;
|
||||
// maxValue = 0.166 * 6;
|
||||
class Range_100_move : Aperture_knob_adjust
|
||||
{
|
||||
type = translation;
|
||||
selection = "aperture";
|
||||
axis = "aperture_axis";
|
||||
minValue = 0.166 - 0.01;
|
||||
maxValue = 0.166 * 1;
|
||||
offset0 = 0.02;
|
||||
offset1 = -0.005;
|
||||
};
|
||||
class Range_200_move : Range_100_move
|
||||
{
|
||||
minValue = 0.166 * 2 - 0.01;
|
||||
maxValue = 0.166 * 2;
|
||||
offset1 = 0.009;
|
||||
};
|
||||
class Range_300_move : Range_200_move
|
||||
{
|
||||
minValue = 0.166 * 3 - 0.01;
|
||||
maxValue = 0.166 * 3;
|
||||
offset1 = -0.012;
|
||||
};
|
||||
class Range_400_move : Range_200_move
|
||||
{
|
||||
minValue = 0.166 * 4 - 0.01;
|
||||
maxValue = 0.166 * 4;
|
||||
offset1 = -0.035;
|
||||
};
|
||||
class Range_500_move : Range_200_move
|
||||
{
|
||||
minValue = 0.166 * 5 - 0.01;
|
||||
maxValue = 0.166 * 5;
|
||||
offset1 = -0.055;
|
||||
};
|
||||
class Range_600_move : Range_400_move
|
||||
{
|
||||
minValue = 0.166 * 6 - 0.01;
|
||||
maxValue = 0.166 * 6;
|
||||
offset1 = -0.06;
|
||||
};
|
||||
|
||||
class magazine_move1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "Magazine";
|
||||
axis = "Magazine_axis";
|
||||
minValue = 0.12;
|
||||
maxValue = 0.15; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class magazine_move2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "Magazine";
|
||||
axis = "Magazine_axis";
|
||||
minValue = 0.51666;
|
||||
maxValue = 0.57; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class magrelease_move1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "Magrelease";
|
||||
axis = "Magrelease_axis";
|
||||
minValue = 0.1;
|
||||
maxValue = 0.11; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class magrelease_move2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "Magrelease";
|
||||
axis = "Magrelease_axis";
|
||||
minValue = 0.15;
|
||||
maxValue = 0.17; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class bolt
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0;
|
||||
maxValue = 0.5; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class bolt2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.5;
|
||||
maxValue = 1; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class bolt_reload1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0;
|
||||
maxValue = 0.0001; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class bolt2_reload
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.7333;
|
||||
maxValue = 0.75;
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class bolt_empty
|
||||
{
|
||||
type = "translationx";
|
||||
source = "isEmptyNoReload";
|
||||
selection = "Bolt";
|
||||
axis = "";
|
||||
animPeriod = 0;
|
||||
minValue = 0;
|
||||
maxValue = 0.09; //10;
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class boltlock_empty
|
||||
{
|
||||
type = "rotation";
|
||||
source = "isEmpty";
|
||||
selection = "Boltcatch";
|
||||
axis = "boltcatch_axis";
|
||||
animPeriod = 0;
|
||||
minValue = 0;
|
||||
maxValue = 1; //10;
|
||||
angle1 = rad 12;
|
||||
angle0 = 0;
|
||||
};
|
||||
class bolt_Lmg
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt_lmg";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0;
|
||||
maxValue = 0.5; //0.09; //"1";
|
||||
offset0 = "1";
|
||||
offset1 = "0";
|
||||
|
||||
//minValue = 0;
|
||||
//maxValue = 0.5; //0.09; //"1";
|
||||
//offset0 = "0";
|
||||
//offset1 = "1";
|
||||
};
|
||||
class bolt2_Lmg
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt_lmg";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.5;
|
||||
maxValue = 1; //0.09; //"1";
|
||||
offset0 = "-1";
|
||||
offset1 = "0";
|
||||
|
||||
//minValue = 0.5;
|
||||
//maxValue = 1; //0.09; //"1";
|
||||
//offset0 = "0";
|
||||
//offset1 = "-1";
|
||||
};
|
||||
//class bolt_reload1_Lmg
|
||||
//{
|
||||
// type = "translation";
|
||||
// source = "reloadmagazine";
|
||||
// selection = "Bolt_lmg";
|
||||
// axis = "bolt_axis";
|
||||
// begin = "bolt_axis_end";
|
||||
// end = "bolt_axis_begin";
|
||||
// minValue = 0;
|
||||
// maxValue = 0.0001; //0.09; //"1";
|
||||
// offset0 = "1";
|
||||
// offset1 = "0";
|
||||
//};
|
||||
//class bolt2_reload_Lmg
|
||||
//{
|
||||
// type = "translation";
|
||||
// source = "reloadmagazine";
|
||||
// selection = "Bolt_lmg";
|
||||
// axis = "bolt_axis";
|
||||
// begin = "bolt_axis_end";
|
||||
// end = "bolt_axis_begin";
|
||||
// minValue = 0.7333;
|
||||
// maxValue = 0.75;
|
||||
// offset0 = "-1";
|
||||
// offset1 = "0";
|
||||
//};
|
||||
//class bolt_empty_Lmg
|
||||
//{
|
||||
// type="translationx";
|
||||
// source = "isEmptyNoReload";
|
||||
// selection="Bolt_lmg";
|
||||
// axis="";
|
||||
// animPeriod=0;
|
||||
// minValue=-0.07;
|
||||
// maxValue=0; //10;
|
||||
// offset0 = "1";
|
||||
// offset1 = "0";
|
||||
//};
|
||||
class bolt_empty_Lmg
|
||||
{
|
||||
type = "translation";
|
||||
source = "isEmpty";
|
||||
selection = "Bolt_lmg";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.5;
|
||||
maxValue = 1; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
//minValue=-0.07;
|
||||
//maxValue=0; //10;
|
||||
//offset0 = "1";
|
||||
//offset1 = "0";
|
||||
};
|
||||
class backsight_hide
|
||||
{
|
||||
type = "rotationZ";
|
||||
source = "weaponMuzzle";
|
||||
selection = "laddersight";
|
||||
axis = "ladder_axis";
|
||||
animPeriod = 0;
|
||||
minValue = 0.0;
|
||||
maxValue = 1;
|
||||
minPhase = 0.0;
|
||||
maxPhase = 1;
|
||||
angle0 = 0;
|
||||
angle1 = rad 90;
|
||||
};
|
||||
|
||||
class unloaded_magazine_hide
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasMagazine";
|
||||
selection = "Magazine";
|
||||
hideValue = 0.1;
|
||||
};
|
||||
class FireModeSwitch
|
||||
{
|
||||
type = "rotation";
|
||||
source = "weaponMode";
|
||||
memory = true;
|
||||
selection = "Selector";
|
||||
animPeriod = 0;
|
||||
axis = "Selector_axis";
|
||||
minValue = 0.0;
|
||||
maxValue = 1;
|
||||
minPhase = 0.0;
|
||||
maxPhase = 1.0;
|
||||
angle1 = rad 90;
|
||||
angle0 = rad 0;
|
||||
};
|
||||
class mflash1
|
||||
{
|
||||
type = "hide";
|
||||
source = "ammoRandom";
|
||||
selection = "zasleh";
|
||||
sourceAddress = "loop";
|
||||
minValue = 0;
|
||||
maxValue = 2; //10;
|
||||
hideValue = 0.03;
|
||||
};
|
||||
class rounds_empty
|
||||
{
|
||||
type = "hide";
|
||||
source = "isEmpty";
|
||||
selection = "topround";
|
||||
animPeriod = 0;
|
||||
minValue = 0;
|
||||
maxValue = 1; //10;
|
||||
hideValue = 0.1;
|
||||
};
|
||||
class optic_rail
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasOptics";
|
||||
selection = "optc";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
hideValue = -1.0;
|
||||
unhideValue = 0.5;
|
||||
};
|
||||
class alca_transp_rail
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasOptics";
|
||||
selection = "alca_transp";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
hideValue = 1.0;
|
||||
unhideValue = -0.5;
|
||||
};
|
||||
class upper_shake
|
||||
{
|
||||
type = "rotationX";
|
||||
source = "reload";
|
||||
selection = "upper";
|
||||
sourceAddress = "mirror";
|
||||
axis = "upper_axis";
|
||||
minPhase = 0;
|
||||
maxPhase = 0.5;
|
||||
minValue = 0;
|
||||
maxValue = 0.5;
|
||||
memory = 0;
|
||||
angle0 = -0.008726646;
|
||||
angle1 = 0.2;
|
||||
};
|
||||
class bipod_hide
|
||||
{
|
||||
type = "hide";
|
||||
source = "hasUnderbarrel";
|
||||
selection = "bipod";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
hideValue = 1;
|
||||
// unHideValue = 0.5;
|
||||
animPeriod = 0.0;
|
||||
initPhase = 0.0;
|
||||
};
|
||||
class bipod_set
|
||||
{
|
||||
type = "rotation";
|
||||
source = "bipod";
|
||||
selection = "moyeu";
|
||||
sourceAddress = "clamp";
|
||||
axis = "axis_moyeu"; //*probably*
|
||||
minValue = 0.0;
|
||||
maxValue = 0.9;
|
||||
angle0 = 0;
|
||||
angle1 = "rad 90";
|
||||
animPeriod = 0.0;
|
||||
initPhase = 0.0;
|
||||
memory = 0; //(default assumed)
|
||||
};
|
||||
class bipod_set2
|
||||
{
|
||||
type = "rotationy";
|
||||
source = "bipod";
|
||||
selection = "branch_l";
|
||||
sourceAddress = "clamp";
|
||||
axis = "branch_axis"; //*probably*
|
||||
minValue = 0.9; //rad 0.0
|
||||
maxValue = 1.0; //rad 57.29578
|
||||
angle0 = 0;
|
||||
angle1 = "rad -35";
|
||||
animPeriod = 0.0;
|
||||
initPhase = 0.0;
|
||||
memory = 0; //(default assumed)
|
||||
};
|
||||
class bipod_set3
|
||||
{
|
||||
type = "rotationy";
|
||||
source = "bipod";
|
||||
selection = "branch_r";
|
||||
sourceAddress = "clamp";
|
||||
axis = "branch_axis";
|
||||
minValue = 0.9;
|
||||
maxValue = 1.0;
|
||||
angle0 = 0;
|
||||
angle1 = "rad 35";
|
||||
animPeriod = 0.0;
|
||||
initPhase = 0.0;
|
||||
memory = 0; //(default assumed)
|
||||
};
|
||||
//class zarelho
|
||||
//{
|
||||
// type="rotation";
|
||||
// source="reload";
|
||||
// selection="zarelho";
|
||||
// axis="zarelho_axis";
|
||||
// minValue=-1;
|
||||
// maxValue="1";
|
||||
// angle0="rad -50";
|
||||
// angle1="rad 50";
|
||||
//};
|
||||
class zarelho_2
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reload";
|
||||
selection = "zarelho_2";
|
||||
axis = "zarelho_2_axis";
|
||||
minValue = -1;
|
||||
maxValue = "1";
|
||||
angle0 = "rad -50";
|
||||
angle1 = "rad 50";
|
||||
};
|
||||
class alsa_shake
|
||||
{
|
||||
type = "rotationX";
|
||||
source = "reload";
|
||||
selection = "alsa";
|
||||
sourceAddress = "mirror";
|
||||
axis = "alsa_axis";
|
||||
minPhase = 0;
|
||||
maxPhase = 0.5;
|
||||
minValue = 0;
|
||||
maxValue = 0.5;
|
||||
memory = 0;
|
||||
angle0 = -0.05;
|
||||
angle1 = 0.05;
|
||||
};
|
||||
};
|
||||
};
|
||||
class lmga2 : Colt
|
||||
{
|
||||
};
|
||||
class lmga4 : Colt
|
||||
{
|
||||
};
|
||||
class m4a1 : Colt
|
||||
{
|
||||
};
|
||||
class m4a1_ris : Colt
|
||||
{
|
||||
};
|
||||
class m16a1_carbine_9mm : Colt
|
||||
{
|
||||
};
|
||||
class m16a1_carbine : Colt
|
||||
{
|
||||
};
|
||||
class m16a1 : Colt
|
||||
{
|
||||
};
|
||||
class m16a1e1 : Colt
|
||||
{
|
||||
};
|
||||
class m16a2 : Colt
|
||||
{
|
||||
};
|
||||
class m16a2mod : Colt
|
||||
{
|
||||
};
|
||||
class m16a4 : Colt
|
||||
{
|
||||
};
|
||||
class m16a4mod : Colt
|
||||
{
|
||||
};
|
||||
};
|
||||
331
braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp
Normal file
331
braf_weapons_assault_rifles/556mm_HK33/HK33/HK33.hpp
Normal file
@@ -0,0 +1,331 @@
|
||||
class braf_hk33 : Rifle_Base_F {
|
||||
author = "NIArms Team";
|
||||
displayName = "Heckler Koch HK33 5,56mm";
|
||||
scope = public;
|
||||
magazines[] = {"braf_30Rnd_556x45_HK"};
|
||||
magazineWell[] = {BRAF_HK_556};
|
||||
soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
|
||||
soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
|
||||
soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
|
||||
soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
|
||||
deployedPivot = "bipod";
|
||||
hasBipod = 0;
|
||||
class Library {
|
||||
libTextDesc = "Heckler Koch HK33";
|
||||
};
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33\hk33.p3d"; /// path to model
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_HK33\data\ui\hk33.paa";
|
||||
reloadAction = "braf_GestureReloadHK33";
|
||||
magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early
|
||||
handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
|
||||
maxZeroing = 1600;
|
||||
discreteDistanceInitIndex = 2;
|
||||
maxRecoilSway = 0.0125;
|
||||
swayDecaySpeed = 1.25;
|
||||
hiddenSelections[] = {"camo1","camo2","camo3"};
|
||||
hiddenSelectionsTextures[] = {"braf\braf_weapons_assault_rifles\556mm_HK33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_HK33\data\m964_co.paa","braf\braf_weapons_assault_rifles\556mm_HK33\data\trilho.paa"};
|
||||
discreteDistance[] = { 100, 200, 300, 400 };
|
||||
discreteDistanceCameraPoint[] = { "eye", "eye_200", "eye_300", "eye_400" }; /// the angle of gun changes with zeroing
|
||||
cameraDir = "eye_look";
|
||||
class GunParticles : GunParticles{
|
||||
class EjectEffect {
|
||||
positionName="Nabojnicestart";
|
||||
directionName="Nabojniceend";
|
||||
effectName="CaselessAmmoCloud";
|
||||
};
|
||||
class SecondEffect {
|
||||
effectName = "ShotUnderwater";
|
||||
positionName = "usti hlavne";
|
||||
directionName = "konec hlavne";
|
||||
};
|
||||
class RifleAmmoCloud {
|
||||
positionName="Nabojnicestart";
|
||||
directionName="Nabojniceend";
|
||||
effectName="CaselessAmmoCloud";
|
||||
};
|
||||
class SmokeEffect {
|
||||
positionName="usti hlavne";
|
||||
directionName="usti hlavne";
|
||||
effectName="RifleAssaultCloud";
|
||||
};
|
||||
};
|
||||
|
||||
class WeaponSlotsInfo : WeaponSlotsInfo {
|
||||
class MuzzleSlot : SlotInfo {
|
||||
iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
|
||||
iconScale = 0.2;
|
||||
iconPinpoint = "Center";
|
||||
iconPosition[] = {0, 0.45};
|
||||
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
|
||||
compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
|
||||
};
|
||||
|
||||
class CowsSlot : asdg_OpticRail1913_short {
|
||||
iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
|
||||
iconPosition[] = {0.5, 0.36};
|
||||
iconPinpoint = "Bottom";
|
||||
iconScale = 0.2;
|
||||
};
|
||||
|
||||
class PointerSlot : asdg_FrontSideRail {
|
||||
iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
|
||||
iconPinpoint = "Center";
|
||||
iconPosition[] = {0.3, 0.42};
|
||||
iconScale = 0.25;
|
||||
};
|
||||
|
||||
class UnderBarrelSlot : asdg_UnderSlot {
|
||||
iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
|
||||
linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
|
||||
iconPosition[] = {0.32, 0.55};
|
||||
iconScale = 0.2;
|
||||
iconPinpoint = "Center";
|
||||
};
|
||||
};
|
||||
distanceZoomMin = 100;
|
||||
distanceZoomMax = 600;
|
||||
|
||||
changeFiremodeSound[]=
|
||||
{
|
||||
"braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode",
|
||||
0.6,
|
||||
1,
|
||||
5
|
||||
};
|
||||
drySound[]=
|
||||
{
|
||||
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
|
||||
0.25118864,
|
||||
1,
|
||||
20
|
||||
};
|
||||
reloadMagazineSound[]=
|
||||
{
|
||||
"braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload",
|
||||
0.630957,
|
||||
1,
|
||||
35
|
||||
};
|
||||
modes[]=
|
||||
{
|
||||
"Single",
|
||||
"FullAuto",
|
||||
"single_close_optics1",
|
||||
"single_medium_optics1",
|
||||
"single_far_optics1",
|
||||
"fullauto_medium"
|
||||
};
|
||||
bullet1[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet2[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet3[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet4[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet5[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet6[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet7[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet8[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet9[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet10[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet11[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet12[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
soundBullet[]=
|
||||
{
|
||||
"bullet1",
|
||||
0.082999997,
|
||||
"bullet2",
|
||||
0.082999997,
|
||||
"bullet3",
|
||||
0.082999997,
|
||||
"bullet4",
|
||||
0.082999997,
|
||||
"bullet5",
|
||||
0.082999997,
|
||||
"bullet6",
|
||||
0.082999997,
|
||||
"bullet7",
|
||||
0.082999997,
|
||||
"bullet8",
|
||||
0.082999997,
|
||||
"bullet9",
|
||||
0.082999997,
|
||||
"bullet10",
|
||||
0.082999997,
|
||||
"bullet11",
|
||||
0.082999997,
|
||||
"bullet12",
|
||||
0.082999997
|
||||
};
|
||||
class Single : Mode_SemiAuto {
|
||||
class BaseSoundModeType; // External class reference
|
||||
|
||||
class StandardSound : BaseSoundModeType {
|
||||
soundSetShot[] = {"CAR_95_Shot_SoundSet", "CAR_95_Tail_SoundSet", "CAR_95_interiorTail_SoundSet"};
|
||||
};
|
||||
|
||||
class SilencedSound : BaseSoundModeType {
|
||||
soundsetshot[] = {"CAR_95_silencerShot_SoundSet", "CAR_95_silencerTail_SoundSet", "CAR_95_silencerInteriorTail_SoundSet"};
|
||||
};
|
||||
reloadTime = 0.096;
|
||||
dispersion=0.00057999999;
|
||||
mass = 130;
|
||||
initSpeed = 850;
|
||||
recoil="recoil_single_ebr";
|
||||
recoilProne="recoil_single_prone_ebr";
|
||||
minRange=2;
|
||||
minRangeProbab=0.30000001;
|
||||
midRange=350;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=500;
|
||||
maxRangeProbab=0.050000001;
|
||||
};
|
||||
class FullAuto : Mode_FullAuto {
|
||||
class BaseSoundModeType; // External class reference
|
||||
|
||||
class StandardSound : BaseSoundModeType {
|
||||
soundSetShot[] = {"CAR_95_Shot_SoundSet", "CAR_95_Tail_SoundSet", "CAR_95_interiorTail_SoundSet"};
|
||||
};
|
||||
|
||||
class SilencedSound : BaseSoundModeType {
|
||||
soundsetshot[] = {"CAR_95_silencerShot_SoundSet", "CAR_95_silencerTail_SoundSet", "CAR_95_silencerInteriorTail_SoundSet"};
|
||||
};
|
||||
reloadTime = 0.096;
|
||||
dispersion=0.00057999999;
|
||||
recoil="recoil_auto_ebr";
|
||||
recoilProne="recoil_auto_prone_ebr";
|
||||
minRange=0;
|
||||
minRangeProbab=0.89999998;
|
||||
midRange=15;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=30;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=1e-006;
|
||||
};
|
||||
class single_close_optics1: Single
|
||||
{
|
||||
requiredOpticType=1;
|
||||
showToPlayer=0;
|
||||
minRange=2;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=300;
|
||||
midRangeProbab=0.80000001;
|
||||
maxRange=500;
|
||||
maxRangeProbab=0.0099999998;
|
||||
aiRateOfFire=2;
|
||||
aiRateOfFireDistance=300;
|
||||
};
|
||||
class single_medium_optics1: single_close_optics1
|
||||
{
|
||||
minRange=300;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=500;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=700;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
aiRateOfFireDistance=500;
|
||||
};
|
||||
class single_far_optics1: single_medium_optics1
|
||||
{
|
||||
requiredOpticType=2;
|
||||
minRange=300;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=700;
|
||||
midRangeProbab=0.5;
|
||||
maxRange=1000;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=4;
|
||||
aiRateOfFireDistance=600;
|
||||
};
|
||||
class fullauto_medium: FullAuto
|
||||
{
|
||||
showToPlayer=0;
|
||||
burst=3;
|
||||
minRange=2;
|
||||
minRangeProbab=0.5;
|
||||
midRange=50;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=100;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
};
|
||||
aiDispersionCoefY=3;
|
||||
aiDispersionCoefX=2;
|
||||
};
|
||||
class braf_weapcc_muzzleFlash_SF: ItemCore
|
||||
{
|
||||
author = "BRAF Team";
|
||||
scope = 2;
|
||||
model = "a3\data_f\proxies\muzzle_flash\muzzle_flash_rifle_M4.p3d";
|
||||
inertia = 0;
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_HK33/HK33/hk33.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/HK33/hk33.p3d
LFS
Normal file
Binary file not shown.
430
braf_weapons_assault_rifles/556mm_HK33/HK33/model.cfg
Normal file
430
braf_weapons_assault_rifles/556mm_HK33/HK33/model.cfg
Normal file
@@ -0,0 +1,430 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default {
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
class HK33Skeleton: Default
|
||||
{
|
||||
skeletonBones[]=
|
||||
{
|
||||
"Magazine", "",
|
||||
"Diopter", "",
|
||||
"bolt_oprod", "",
|
||||
"Bolt", "bolt_oprod",
|
||||
"Bolthandle", "bolt_oprod",
|
||||
"magrelease", "",
|
||||
"laddersight", "",
|
||||
"M203_tube","",
|
||||
"M203_round","M203_tube",
|
||||
"M203_warhead","M203_round",
|
||||
"Trigger", "",
|
||||
"rail", "",
|
||||
"Selector","",
|
||||
"Break","",
|
||||
"zasleh","",
|
||||
"optic_rail", "",
|
||||
"trilho_frontal", ""
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgModels
|
||||
{
|
||||
class Default {
|
||||
selections[] = {};
|
||||
selectionsInherit = "";
|
||||
skeletonName = "";
|
||||
};
|
||||
|
||||
class HK33M: Default
|
||||
{
|
||||
sections[]=
|
||||
{
|
||||
"zasleh","Magazine","Bolt","Trigger","Break","Diopter","Main","Stock","FCG","M203"
|
||||
};
|
||||
skeletonName="HK33Skeleton";
|
||||
sectionsInherit = "";
|
||||
class Animations
|
||||
{
|
||||
class optic_rail
|
||||
{
|
||||
type="hide";
|
||||
source="hasOptics";
|
||||
selection="optic_rail";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=-1.0;
|
||||
unhideValue = 0.5;
|
||||
|
||||
|
||||
};
|
||||
class acessory_rail
|
||||
{
|
||||
type="hide";
|
||||
source="hasAccessory";
|
||||
selection="trilho_frontal";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=-1.0;
|
||||
unhideValue = 0.5;
|
||||
|
||||
|
||||
};
|
||||
class muzzlebrake_hide
|
||||
{
|
||||
type="hide";
|
||||
source="hasSuppressor";
|
||||
selection="break";
|
||||
minValue = 0.0;
|
||||
maxvalue = 0.25;
|
||||
hideValue = 0.01;
|
||||
};
|
||||
class Zeroing100m
|
||||
{
|
||||
type = "rotation";
|
||||
source="zeroing1";
|
||||
selection="Diopter";
|
||||
axis = "drum_rot";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
angle0=rad 0;
|
||||
angle1=rad -270;
|
||||
};
|
||||
|
||||
class magazine_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
minValue=0.0;
|
||||
maxValue=1;
|
||||
hideValue=0.23;
|
||||
unhideValue=0.65;
|
||||
};
|
||||
class magazine_move1
|
||||
{
|
||||
type = "translation";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
axis = "Magazine_axis";
|
||||
minValue = 0.2138;
|
||||
maxValue = 0.225; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class magazine_move2
|
||||
{
|
||||
type = "translation";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
axis = "Magazine_axis";
|
||||
minValue = 0.664;
|
||||
maxValue = 0.693; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class bolthandle_rot1
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Bolthandle";
|
||||
axis = "bhaxis";
|
||||
minValue = 0.034;
|
||||
maxValue = 0.046; //0.09; //"1";
|
||||
angle1=rad 90;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolthandle_rot2
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Bolthandle";
|
||||
axis = "bhaxis";
|
||||
minValue = 0.87;
|
||||
maxValue = 0.895; //0.09; //"1";
|
||||
angle1=rad -90;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolthandle_rot3
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.0924;
|
||||
maxValue = 0.104; //0.09; //"1";
|
||||
angle1=rad 45;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolthandle_rot4
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.821;
|
||||
maxValue = 0.8497;
|
||||
angle1=rad -45;
|
||||
angle0=rad 0;
|
||||
};
|
||||
//moves charging handle back to rear
|
||||
class bolthandle_move1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.052;
|
||||
maxValue = 0.075; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class bolthandle_move2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.867;
|
||||
maxValue = 0.878;
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class magrelease_rot1
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Magrelease";
|
||||
axis = "Magrelease_axis";
|
||||
minValue = 0.1888;
|
||||
maxValue = 0.2; //0.09; //"1";
|
||||
angle1=rad 10;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class magrelease_rot2
|
||||
{
|
||||
type ="rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Magrelease";
|
||||
axis = "Magrelease_axis";
|
||||
minValue = 0.2111111;
|
||||
maxValue = 0.22222222; //0.09; //"1";
|
||||
angle1=rad -10;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolt
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0;
|
||||
maxValue = 0.5; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class bolt1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.5;
|
||||
maxValue = 1; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
|
||||
|
||||
class unloaded_magazine_hide {
|
||||
type = "hide";
|
||||
source = "hasMagazine";
|
||||
selection = "Magazine";
|
||||
hideValue = 0.1;
|
||||
};
|
||||
|
||||
|
||||
class FireModeSwitch {
|
||||
type="rotationZ";
|
||||
source="weaponMode";
|
||||
memory=1;
|
||||
selection="Selector";
|
||||
animPeriod=0;
|
||||
axis="Selector_axis";
|
||||
minValue=0.0;
|
||||
maxValue=0.42;
|
||||
angle1=rad 45;
|
||||
angle0=rad -60;
|
||||
};
|
||||
|
||||
class MuzzleFlashROT
|
||||
{
|
||||
type="rotationX";
|
||||
source="ammoRandom"; //use ammo count as phase for animation
|
||||
sourceAddress="loop"; //loop when phase out of bounds
|
||||
selection="zasleh"; //selection we want to rotate
|
||||
axis="barrelaxis"; //no own axis - center of rotation is computed from selection
|
||||
centerFirstVertex=true; //use first vertex of selection as center of rotation
|
||||
minValue=0;
|
||||
maxValue=4; //rotation angle will be 360/4 = 90 degrees
|
||||
angle0="rad 7";
|
||||
angle1="rad -7";
|
||||
};
|
||||
class mflash2
|
||||
{
|
||||
type="hide";
|
||||
source="ammoRandom";
|
||||
selection="zasleh";
|
||||
sourceAddress="loop";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=0.25;
|
||||
};
|
||||
class backsight_hide
|
||||
{
|
||||
type="rotationZ";
|
||||
source="weaponMuzzle";
|
||||
selection="Laddersight";
|
||||
axis="ladder_axis";
|
||||
animPeriod=0;
|
||||
minValue=0.0;
|
||||
maxValue=1;
|
||||
minPhase=0.0;
|
||||
maxPhase=1;
|
||||
angle0=0;
|
||||
angle1=rad 90;
|
||||
};
|
||||
class magazine_gl_reload_move_1
|
||||
{
|
||||
type="translation";
|
||||
source="reloadMagazine.1";
|
||||
selection="M203_TUBE";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.099291;//rad 5.688955
|
||||
maxValue = 0.141844;//rad 8.127063
|
||||
offset0 = 0.0;
|
||||
offset1 = -1.0;
|
||||
animPeriod = 0.0;
|
||||
initPhase = 0.0;
|
||||
};
|
||||
class magazine_gl_reload_move_2: magazine_gl_reload_move_1
|
||||
{
|
||||
minValue = 0.758511;
|
||||
maxValue = 0.786879;
|
||||
offset1 = 1.0;
|
||||
};
|
||||
class grenade_reload_move_1_h
|
||||
{
|
||||
type="translation";
|
||||
source="reloadMagazine.1";
|
||||
selection="m203_round";
|
||||
axis="bolt_axis";
|
||||
minValue = 0.205674;//rad 11.784252
|
||||
maxValue = 0.22695;//rad 13.003278
|
||||
offset0 = -0.02;
|
||||
offset1 = 2.0;
|
||||
};
|
||||
class grenade_reload_move_1_v: grenade_reload_move_1_h
|
||||
{
|
||||
type="translation";
|
||||
axis="gl_vert_axis";
|
||||
minValue = 0.212766;//rad 12.190595
|
||||
maxValue = 0.22695;//rad 13.003278
|
||||
offset0 = 0.0;
|
||||
offset1 = 6.3;
|
||||
};
|
||||
class grenade_reload_move_2: grenade_reload_move_1_h
|
||||
{
|
||||
minValue = 0.333333;//rad 19.098574
|
||||
maxValue = 0.496454;//rad 28.44472
|
||||
offset0 = 0.0;
|
||||
offset1 = -1.3;
|
||||
};
|
||||
class grenade_reload_move_3: grenade_reload_move_2
|
||||
{
|
||||
type="translation";
|
||||
axis="gl_vert_axis";
|
||||
minValue = 0.503546;//rad 28.85106
|
||||
maxValue = 0.553191;//rad 31.69551
|
||||
offset0 = 0.0;
|
||||
offset1 = -6.3;
|
||||
};
|
||||
class grenade_reload_move_4: grenade_reload_move_2
|
||||
{
|
||||
minValue = 0.595745;//rad 34.133675
|
||||
maxValue = 0.64539;//rad 36.978123
|
||||
offset0 = 0.0;
|
||||
offset1 = -0.68;
|
||||
};
|
||||
class magazine_gl_reload_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadMagazine.1";
|
||||
selection="m203_round";
|
||||
minValue = 0.0;//rad 0.0
|
||||
maxValue = 1.0;//rad 57.29578
|
||||
hideValue = 0.22695;
|
||||
unHideValue = 0.496454;
|
||||
};
|
||||
class grenade_fired
|
||||
{
|
||||
type="hide";
|
||||
source="revolving.1";
|
||||
selection="m203_warhead";
|
||||
minValue=0.0;
|
||||
maxValue=1.0;
|
||||
hideValue=-1.0;
|
||||
unhideValue=0.5;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class hk33: HK33M {
|
||||
class Animations: Animations
|
||||
{
|
||||
class FireModeSwitch {
|
||||
type="rotationZ";
|
||||
source="weaponMode";
|
||||
memory=1;
|
||||
selection="Selector";
|
||||
animPeriod=0;
|
||||
axis="Selector_axis";
|
||||
minValue=0.0;
|
||||
maxValue=0.33;
|
||||
angle1=rad 100;
|
||||
angle0=rad 30;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class hk33a2: HK33M {};
|
||||
class hk33ka3: HK33M {
|
||||
class Animations : Animations
|
||||
{
|
||||
class FireModeSwitch {
|
||||
type="rotationZ";
|
||||
source="weaponMode";
|
||||
memory=1;
|
||||
selection="Selector";
|
||||
animPeriod=0;
|
||||
axis="Selector_axis";
|
||||
minValue=0.0;
|
||||
maxValue=0.33;
|
||||
angle1=rad 100;
|
||||
angle0=rad 30;
|
||||
};
|
||||
};
|
||||
};
|
||||
class hk33_rails: HK33M {};
|
||||
class hk33_rails_GL: HK33M {};
|
||||
};
|
||||
327
braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp
Normal file
327
braf_weapons_assault_rifles/556mm_HK33/Hk33A3/HK33A3.hpp
Normal file
@@ -0,0 +1,327 @@
|
||||
class braf_hk33A3 : Rifle_Base_F
|
||||
{
|
||||
author = "NIArms Team";
|
||||
displayName = "Heckler Koch HK33A3 5,56mm";
|
||||
scope = public;
|
||||
magazines[] = {"braf_30Rnd_556x45_HK"};
|
||||
magazineWell[] = {BRAF_HK_556};
|
||||
soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
|
||||
soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
|
||||
soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
|
||||
soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
|
||||
deployedPivot = "bipod";
|
||||
hasBipod = 0;
|
||||
class Library {
|
||||
libTextDesc = "Heckler Koch HK33A3";
|
||||
};
|
||||
model = "\braf\braf_weapons_assault_rifles\556mm_hk33\Hk33a3\hk33A3.p3d"; /// path to model
|
||||
picture = "\braf\braf_weapons_assault_rifles\556mm_hk33\data\ui\hk33a3.paa";
|
||||
reloadAction = "braf_GestureReloadHK33";
|
||||
magazineReloadSwitchPhase = 0.3; // magazine will get replaced pretty early
|
||||
handAnim[] = {"OFP2_ManSkeleton", "braf\braf_weapons_anim\animations\556mm_HK33\l1a1_hands.rtm"}; /// MX hand animation actually fits this rifle well
|
||||
maxZeroing = 1600;
|
||||
discreteDistanceInitIndex = 2;
|
||||
maxRecoilSway = 0.0125;
|
||||
swayDecaySpeed = 1.25;
|
||||
discreteDistance[] = { 100, 200, 300, 400 };
|
||||
discreteDistanceCameraPoint[] = { "eye", "eye_200", "eye_300", "eye_400" }; /// the angle of gun changes with zeroing
|
||||
cameraDir = "eye_look";
|
||||
class GunParticles : GunParticles{
|
||||
class EjectEffect
|
||||
{
|
||||
positionName="Nabojnicestart";
|
||||
directionName="Nabojniceend";
|
||||
effectName="CaselessAmmoCloud";
|
||||
};
|
||||
class SecondEffect
|
||||
{
|
||||
effectName = "ShotUnderwater";
|
||||
positionName = "usti hlavne";
|
||||
directionName = "konec hlavne";
|
||||
};
|
||||
class RifleAmmoCloud
|
||||
{
|
||||
positionName="Nabojnicestart";
|
||||
directionName="Nabojniceend";
|
||||
effectName="CaselessAmmoCloud";
|
||||
};
|
||||
class SmokeEffect
|
||||
{
|
||||
positionName="usti hlavne";
|
||||
directionName="usti hlavne";
|
||||
effectName="RifleAssaultCloud";
|
||||
};
|
||||
};
|
||||
|
||||
class WeaponSlotsInfo : WeaponSlotsInfo {
|
||||
class MuzzleSlot : SlotInfo {
|
||||
iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
|
||||
iconScale = 0.2;
|
||||
iconPinpoint = "Center";
|
||||
iconPosition[] = {0, 0.45};
|
||||
linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
|
||||
compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
|
||||
};
|
||||
|
||||
class CowsSlot : asdg_OpticRail1913_short {
|
||||
iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
|
||||
iconPosition[] = {0.5, 0.36};
|
||||
iconPinpoint = "Bottom";
|
||||
iconScale = 0.2;
|
||||
};
|
||||
|
||||
class PointerSlot : asdg_FrontSideRail {
|
||||
iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
|
||||
iconPinpoint = "Center";
|
||||
iconPosition[] = {0.3, 0.42};
|
||||
iconScale = 0.25;
|
||||
};
|
||||
|
||||
class UnderBarrelSlot : asdg_UnderSlot {
|
||||
iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
|
||||
linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
|
||||
iconPosition[] = {0.32, 0.55};
|
||||
iconScale = 0.2;
|
||||
iconPinpoint = "Center";
|
||||
};
|
||||
};
|
||||
distanceZoomMin = 100;
|
||||
distanceZoomMax = 600;
|
||||
|
||||
changeFiremodeSound[]=
|
||||
{
|
||||
"braf\braf_weapons_assault_rifles\556mm_HK33\sounds\firemode",
|
||||
0.6,
|
||||
1,
|
||||
5
|
||||
};
|
||||
drySound[]=
|
||||
{
|
||||
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
|
||||
0.25118864,
|
||||
1,
|
||||
20
|
||||
};
|
||||
reloadMagazineSound[]=
|
||||
{
|
||||
"braf\braf_weapons_assault_rifles\556mm_HK33\sounds\Hk_reload",
|
||||
0.630957,
|
||||
1,
|
||||
35
|
||||
};
|
||||
modes[]=
|
||||
{
|
||||
"Single",
|
||||
"FullAuto",
|
||||
"single_close_optics1",
|
||||
"single_medium_optics1",
|
||||
"single_far_optics1",
|
||||
"fullauto_medium"
|
||||
};
|
||||
bullet1[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet2[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet3[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet4[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\metal_556_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet5[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet6[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet7[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet8[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\dirt_556_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet9[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet10[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet11[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet12[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\5_56\grass_556_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
soundBullet[]=
|
||||
{
|
||||
"bullet1",
|
||||
0.082999997,
|
||||
"bullet2",
|
||||
0.082999997,
|
||||
"bullet3",
|
||||
0.082999997,
|
||||
"bullet4",
|
||||
0.082999997,
|
||||
"bullet5",
|
||||
0.082999997,
|
||||
"bullet6",
|
||||
0.082999997,
|
||||
"bullet7",
|
||||
0.082999997,
|
||||
"bullet8",
|
||||
0.082999997,
|
||||
"bullet9",
|
||||
0.082999997,
|
||||
"bullet10",
|
||||
0.082999997,
|
||||
"bullet11",
|
||||
0.082999997,
|
||||
"bullet12",
|
||||
0.082999997
|
||||
};
|
||||
class Single : Mode_SemiAuto {
|
||||
class BaseSoundModeType; // External class reference
|
||||
|
||||
class StandardSound : BaseSoundModeType {
|
||||
soundSetShot[] = {"CAR_95_Shot_SoundSet", "CAR_95_Tail_SoundSet", "CAR_95_interiorTail_SoundSet"};
|
||||
};
|
||||
|
||||
class SilencedSound : BaseSoundModeType {
|
||||
soundsetshot[] = {"CAR_95_silencerShot_SoundSet", "CAR_95_silencerTail_SoundSet", "CAR_95_silencerInteriorTail_SoundSet"};
|
||||
};
|
||||
reloadTime = 0.096;
|
||||
dispersion=0.00057999999;
|
||||
mass = 130;
|
||||
initSpeed = 850;
|
||||
recoil="recoil_single_ebr";
|
||||
recoilProne="recoil_single_prone_ebr";
|
||||
minRange=2;
|
||||
minRangeProbab=0.30000001;
|
||||
midRange=350;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=500;
|
||||
maxRangeProbab=0.050000001;
|
||||
};
|
||||
class FullAuto : Mode_FullAuto {
|
||||
class BaseSoundModeType; // External class reference
|
||||
|
||||
class StandardSound : BaseSoundModeType {
|
||||
soundSetShot[] = {"CAR_95_Shot_SoundSet", "CAR_95_Tail_SoundSet", "CAR_95_interiorTail_SoundSet"};
|
||||
};
|
||||
|
||||
class SilencedSound : BaseSoundModeType {
|
||||
soundsetshot[] = {"CAR_95_silencerShot_SoundSet", "CAR_95_silencerTail_SoundSet", "CAR_95_silencerInteriorTail_SoundSet"};
|
||||
};
|
||||
reloadTime = 0.096;
|
||||
dispersion=0.00057999999;
|
||||
recoil="recoil_auto_ebr";
|
||||
recoilProne="recoil_auto_prone_ebr";
|
||||
minRange=0;
|
||||
minRangeProbab=0.89999998;
|
||||
midRange=15;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=30;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=1e-006;
|
||||
};
|
||||
class single_close_optics1: Single
|
||||
{
|
||||
requiredOpticType=1;
|
||||
showToPlayer=0;
|
||||
minRange=2;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=300;
|
||||
midRangeProbab=0.80000001;
|
||||
maxRange=500;
|
||||
maxRangeProbab=0.0099999998;
|
||||
aiRateOfFire=2;
|
||||
aiRateOfFireDistance=300;
|
||||
};
|
||||
class single_medium_optics1: single_close_optics1
|
||||
{
|
||||
minRange=300;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=500;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=700;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
aiRateOfFireDistance=500;
|
||||
};
|
||||
class single_far_optics1: single_medium_optics1
|
||||
{
|
||||
requiredOpticType=2;
|
||||
minRange=300;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=700;
|
||||
midRangeProbab=0.5;
|
||||
maxRange=1000;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=4;
|
||||
aiRateOfFireDistance=600;
|
||||
};
|
||||
class fullauto_medium: FullAuto
|
||||
{
|
||||
showToPlayer=0;
|
||||
burst=3;
|
||||
minRange=2;
|
||||
minRangeProbab=0.5;
|
||||
midRange=50;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=100;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
};
|
||||
aiDispersionCoefY=3;
|
||||
aiDispersionCoefX=2;
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_HK33/Hk33A3/hk33A3.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/Hk33A3/hk33A3.p3d
LFS
Normal file
Binary file not shown.
430
braf_weapons_assault_rifles/556mm_HK33/Hk33A3/model.cfg
Normal file
430
braf_weapons_assault_rifles/556mm_HK33/Hk33A3/model.cfg
Normal file
@@ -0,0 +1,430 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default {
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
class HK33Skeleton: Default
|
||||
{
|
||||
skeletonBones[]=
|
||||
{
|
||||
"Magazine", "",
|
||||
"Diopter", "",
|
||||
"bolt_oprod", "",
|
||||
"Bolt", "bolt_oprod",
|
||||
"Bolthandle", "bolt_oprod",
|
||||
"magrelease", "",
|
||||
"laddersight", "",
|
||||
"M203_tube","",
|
||||
"M203_round","M203_tube",
|
||||
"M203_warhead","M203_round",
|
||||
"Trigger", "",
|
||||
"rail", "",
|
||||
"Selector","",
|
||||
"Break","",
|
||||
"zasleh","",
|
||||
"optic_rail", "",
|
||||
"trilho_frontal", ""
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgModels
|
||||
{
|
||||
class Default {
|
||||
selections[] = {};
|
||||
selectionsInherit = "";
|
||||
skeletonName = "";
|
||||
};
|
||||
|
||||
class HK33M: Default
|
||||
{
|
||||
sections[]=
|
||||
{
|
||||
"zasleh","Magazine","Bolt","Trigger","Break","Diopter","Main","Stock","FCG","M203"
|
||||
};
|
||||
skeletonName="HK33Skeleton";
|
||||
sectionsInherit = "";
|
||||
class Animations
|
||||
{
|
||||
class optic_rail
|
||||
{
|
||||
type="hide";
|
||||
source="hasOptics";
|
||||
selection="optic_rail";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=-1.0;
|
||||
unhideValue = 0.5;
|
||||
|
||||
|
||||
};
|
||||
class acessory_rail
|
||||
{
|
||||
type="hide";
|
||||
source="hasAccessory";
|
||||
selection="trilho_frontal";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=-1.0;
|
||||
unhideValue = 0.5;
|
||||
|
||||
|
||||
};
|
||||
class muzzlebrake_hide
|
||||
{
|
||||
type="hide";
|
||||
source="hasSuppressor";
|
||||
selection="break";
|
||||
minValue = 0.0;
|
||||
maxvalue = 0.25;
|
||||
hideValue = 0.01;
|
||||
};
|
||||
class Zeroing100m
|
||||
{
|
||||
type = "rotation";
|
||||
source="zeroing1";
|
||||
selection="Diopter";
|
||||
axis = "drum_rot";
|
||||
minValue = 0;
|
||||
maxValue = 1;
|
||||
angle0=rad 0;
|
||||
angle1=rad -270;
|
||||
};
|
||||
|
||||
class magazine_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
minValue=0.0;
|
||||
maxValue=1;
|
||||
hideValue=0.23;
|
||||
unhideValue=0.65;
|
||||
};
|
||||
class magazine_move1
|
||||
{
|
||||
type = "translation";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
axis = "Magazine_axis";
|
||||
minValue = 0.2138;
|
||||
maxValue = 0.225; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class magazine_move2
|
||||
{
|
||||
type = "translation";
|
||||
source="reloadMagazine";
|
||||
selection="Magazine";
|
||||
axis = "Magazine_axis";
|
||||
minValue = 0.664;
|
||||
maxValue = 0.693; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class bolthandle_rot1
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Bolthandle";
|
||||
axis = "bhaxis";
|
||||
minValue = 0.034;
|
||||
maxValue = 0.046; //0.09; //"1";
|
||||
angle1=rad 90;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolthandle_rot2
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Bolthandle";
|
||||
axis = "bhaxis";
|
||||
minValue = 0.87;
|
||||
maxValue = 0.895; //0.09; //"1";
|
||||
angle1=rad -90;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolthandle_rot3
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.0924;
|
||||
maxValue = 0.104; //0.09; //"1";
|
||||
angle1=rad 45;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolthandle_rot4
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.821;
|
||||
maxValue = 0.8497;
|
||||
angle1=rad -45;
|
||||
angle0=rad 0;
|
||||
};
|
||||
//moves charging handle back to rear
|
||||
class bolthandle_move1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.052;
|
||||
maxValue = 0.075; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class bolthandle_move2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadMagazine";
|
||||
selection = "bolt_oprod";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.867;
|
||||
maxValue = 0.878;
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
class magrelease_rot1
|
||||
{
|
||||
type = "rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Magrelease";
|
||||
axis = "Magrelease_axis";
|
||||
minValue = 0.1888;
|
||||
maxValue = 0.2; //0.09; //"1";
|
||||
angle1=rad 10;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class magrelease_rot2
|
||||
{
|
||||
type ="rotation";
|
||||
source="reloadMagazine";
|
||||
selection="Magrelease";
|
||||
axis = "Magrelease_axis";
|
||||
minValue = 0.2111111;
|
||||
maxValue = 0.22222222; //0.09; //"1";
|
||||
angle1=rad -10;
|
||||
angle0=rad 0;
|
||||
};
|
||||
class bolt
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0;
|
||||
maxValue = 0.5; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "1";
|
||||
};
|
||||
class bolt1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt";
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.5;
|
||||
maxValue = 1; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = "-1";
|
||||
};
|
||||
|
||||
|
||||
class unloaded_magazine_hide {
|
||||
type = "hide";
|
||||
source = "hasMagazine";
|
||||
selection = "Magazine";
|
||||
hideValue = 0.1;
|
||||
};
|
||||
|
||||
|
||||
class FireModeSwitch {
|
||||
type="rotationZ";
|
||||
source="weaponMode";
|
||||
memory=1;
|
||||
selection="Selector";
|
||||
animPeriod=0;
|
||||
axis="Selector_axis";
|
||||
minValue=0.0;
|
||||
maxValue=0.42;
|
||||
angle1=rad 45;
|
||||
angle0=rad -60;
|
||||
};
|
||||
|
||||
class MuzzleFlashROT
|
||||
{
|
||||
type="rotationX";
|
||||
source="ammoRandom"; //use ammo count as phase for animation
|
||||
sourceAddress="loop"; //loop when phase out of bounds
|
||||
selection="zasleh"; //selection we want to rotate
|
||||
axis="barrelaxis"; //no own axis - center of rotation is computed from selection
|
||||
centerFirstVertex=true; //use first vertex of selection as center of rotation
|
||||
minValue=0;
|
||||
maxValue=4; //rotation angle will be 360/4 = 90 degrees
|
||||
angle0="rad 7";
|
||||
angle1="rad -7";
|
||||
};
|
||||
class mflash2
|
||||
{
|
||||
type="hide";
|
||||
source="ammoRandom";
|
||||
selection="zasleh";
|
||||
sourceAddress="loop";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
hideValue=0.25;
|
||||
};
|
||||
class backsight_hide
|
||||
{
|
||||
type="rotationZ";
|
||||
source="weaponMuzzle";
|
||||
selection="Laddersight";
|
||||
axis="ladder_axis";
|
||||
animPeriod=0;
|
||||
minValue=0.0;
|
||||
maxValue=1;
|
||||
minPhase=0.0;
|
||||
maxPhase=1;
|
||||
angle0=0;
|
||||
angle1=rad 90;
|
||||
};
|
||||
class magazine_gl_reload_move_1
|
||||
{
|
||||
type="translation";
|
||||
source="reloadMagazine.1";
|
||||
selection="M203_TUBE";
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.099291;//rad 5.688955
|
||||
maxValue = 0.141844;//rad 8.127063
|
||||
offset0 = 0.0;
|
||||
offset1 = -1.0;
|
||||
animPeriod = 0.0;
|
||||
initPhase = 0.0;
|
||||
};
|
||||
class magazine_gl_reload_move_2: magazine_gl_reload_move_1
|
||||
{
|
||||
minValue = 0.758511;
|
||||
maxValue = 0.786879;
|
||||
offset1 = 1.0;
|
||||
};
|
||||
class grenade_reload_move_1_h
|
||||
{
|
||||
type="translation";
|
||||
source="reloadMagazine.1";
|
||||
selection="m203_round";
|
||||
axis="bolt_axis";
|
||||
minValue = 0.205674;//rad 11.784252
|
||||
maxValue = 0.22695;//rad 13.003278
|
||||
offset0 = -0.02;
|
||||
offset1 = 2.0;
|
||||
};
|
||||
class grenade_reload_move_1_v: grenade_reload_move_1_h
|
||||
{
|
||||
type="translation";
|
||||
axis="gl_vert_axis";
|
||||
minValue = 0.212766;//rad 12.190595
|
||||
maxValue = 0.22695;//rad 13.003278
|
||||
offset0 = 0.0;
|
||||
offset1 = 6.3;
|
||||
};
|
||||
class grenade_reload_move_2: grenade_reload_move_1_h
|
||||
{
|
||||
minValue = 0.333333;//rad 19.098574
|
||||
maxValue = 0.496454;//rad 28.44472
|
||||
offset0 = 0.0;
|
||||
offset1 = -1.3;
|
||||
};
|
||||
class grenade_reload_move_3: grenade_reload_move_2
|
||||
{
|
||||
type="translation";
|
||||
axis="gl_vert_axis";
|
||||
minValue = 0.503546;//rad 28.85106
|
||||
maxValue = 0.553191;//rad 31.69551
|
||||
offset0 = 0.0;
|
||||
offset1 = -6.3;
|
||||
};
|
||||
class grenade_reload_move_4: grenade_reload_move_2
|
||||
{
|
||||
minValue = 0.595745;//rad 34.133675
|
||||
maxValue = 0.64539;//rad 36.978123
|
||||
offset0 = 0.0;
|
||||
offset1 = -0.68;
|
||||
};
|
||||
class magazine_gl_reload_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadMagazine.1";
|
||||
selection="m203_round";
|
||||
minValue = 0.0;//rad 0.0
|
||||
maxValue = 1.0;//rad 57.29578
|
||||
hideValue = 0.22695;
|
||||
unHideValue = 0.496454;
|
||||
};
|
||||
class grenade_fired
|
||||
{
|
||||
type="hide";
|
||||
source="revolving.1";
|
||||
selection="m203_warhead";
|
||||
minValue=0.0;
|
||||
maxValue=1.0;
|
||||
hideValue=-1.0;
|
||||
unhideValue=0.5;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class hk33A3: HK33M {
|
||||
class Animations: Animations
|
||||
{
|
||||
class FireModeSwitch {
|
||||
type="rotationZ";
|
||||
source="weaponMode";
|
||||
memory=1;
|
||||
selection="Selector";
|
||||
animPeriod=0;
|
||||
axis="Selector_axis";
|
||||
minValue=0.0;
|
||||
maxValue=0.33;
|
||||
angle1=rad 100;
|
||||
angle0=rad 30;
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class hk33a2: HK33M {};
|
||||
class hk33ka3: HK33M {
|
||||
class Animations : Animations
|
||||
{
|
||||
class FireModeSwitch {
|
||||
type="rotationZ";
|
||||
source="weaponMode";
|
||||
memory=1;
|
||||
selection="Selector";
|
||||
animPeriod=0;
|
||||
axis="Selector_axis";
|
||||
minValue=0.0;
|
||||
maxValue=0.33;
|
||||
angle1=rad 100;
|
||||
angle0=rad 30;
|
||||
};
|
||||
};
|
||||
};
|
||||
class hk33_rails: HK33M {};
|
||||
class hk33_rails_GL: HK33M {};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_HK33/data/550_foreend_uvtemplate.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/550_foreend_uvtemplate.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_40.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_40.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_verde_40.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_verde_40.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_vermelho_40.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_vermelho_40.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/IA2556_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/IA2556_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/IA2556_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/IA2556_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/a4stock_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/a4stock_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/a4stock_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/a4stock_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/a4stock_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/a4stock_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/flat_normal_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/flat_normal_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/generic_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/generic_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_branco.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_branco.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_nohq.paa
LFS
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user