This commit is the equivalent of a atomic bomb
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braf_weapons_assault_rifles/556mm_HK33/data/550_foreend_uvtemplate.paa
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braf_weapons_assault_rifles/556mm_HK33/data/550_foreend_uvtemplate.paa
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braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_40.paa
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braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_40.paa
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braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_verde_40.paa
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braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_verde_40.paa
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braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_vermelho_40.paa
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braf_weapons_assault_rifles/556mm_HK33/data/Hkmag_vermelho_40.paa
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braf_weapons_assault_rifles/556mm_HK33/data/IA2556_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/IA2556_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/IA2556_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/IA2556_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/a4stock_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/a4stock_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/a4stock_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/a4stock_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/a4stock_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/a4stock_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/flat_normal_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/flat_normal_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/generic_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/generic_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_branco.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_branco.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_nohq.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_verde.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_verde.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_vermelho.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_parts_vermelho.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_smdi.paa
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braf_weapons_assault_rifles/556mm_HK33/data/hk33_smdi.paa
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@@ -0,0 +1,92 @@
|
||||
ambient[]={0.99999994,0.99999994,0.99999994,1};
|
||||
diffuse[]={0.80000001,0.80000001,0.80000001,1};
|
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forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\a4stock_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\a4stock_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={0.99999994,0.99999994,0.99999994,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={0.99999994,0.99999994,0.99999994,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_parts_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\hk33_parts_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={0.99999994,0.99999994,0.99999994,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.60000002,0.60000002,0.60000002,1};
|
||||
specularPower=60;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\mp5_rai_NOHQ.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\mp5_rai_aS.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_HK33/data/m964_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/m964_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/mag_branco.paa
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braf_weapons_assault_rifles/556mm_HK33/data/mag_branco.paa
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braf_weapons_assault_rifles/556mm_HK33/data/mag_co.paa
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braf_weapons_assault_rifles/556mm_HK33/data/mag_co.paa
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Binary file not shown.
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braf_weapons_assault_rifles/556mm_HK33/data/mag_verde.paa
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braf_weapons_assault_rifles/556mm_HK33/data/mag_verde.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mag_vermelho.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mag_vermelho.paa
LFS
Normal file
Binary file not shown.
92
braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_HK33/data/metal.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.08,0.08,0.08,0.08};
|
||||
specularPower=44.099998;
|
||||
PixelShaderID="NormalMapSpecularDIMap";
|
||||
VertexShaderID="NormalMap";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\556mm_HK33\data\ia2556_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_assault_rifles\556mm_HK33\data\ia2556_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_HK33/data/metal_detail_dt.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/metal_detail_dt.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/metal_rough_dt.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/metal_rough_dt.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/mp5_rai_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,78 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.16,0.16,0.16,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\flat_normal_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\generic_SMDI.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(5.64,1.81)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
92
braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_HK33/data/rec_metal.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,0.99999994,1};
|
||||
diffuse[]={0.40000001,0.40000001,0.40000001,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.24200006,0.24200006,0.24200006,1};
|
||||
specularPower=75;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\rec_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\Metal_Detail_DT.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={8,0,0};
|
||||
up[]={0,8,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_HK33\data\rec_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(1.4,1.6)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_HK33/data/rec_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/rec_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/rec_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/rec_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/recgreen_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/recgreen_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/trilho.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/trilho.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/trilho_frontal.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/trilho_frontal.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_40.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_40.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_branco.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_branco.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_verde.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_verde.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_verde_40.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_verde_40.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_vermelho.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_vermelho.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_vermelho_40.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/Hkmag_vermelho_40.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/hk33.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/hk33.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/hk33a3.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_HK33/data/ui/hk33a3.paa
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user