This commit is the equivalent of a atomic bomb
This commit is contained in:
358
braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp
Normal file
358
braf_weapons_assault_rifles/556mm_SIG_551/556mm_SIG_551.hpp
Normal file
@@ -0,0 +1,358 @@
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||||
class braf_sig_551 : Rifle_Base_F {
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author = "NIArms Team";
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displayName = "Sig Sauer SG551";
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scope = public;
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magazines[] = {"braf_sig_556x45","braf_sig_556x45_Mix_red","braf_sig_556x45_Mix_green","braf_3sig_556x45_festim"};
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soundBipodDeploy[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_deploy",0.70794576,1,20};
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soundBipodFold[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_fold",0.70794576,1,20};
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soundBipodDown[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_down",0.70794576,1,20};
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soundBipodUp[] = {"A3\Sounds_F_Mark\arsenal\sfx\bipods\Bipod_generic_up",0.70794576,1,20};
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deployedPivot = "bipod";
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hasBipod = 0;
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magazineWell[] = {BRAF_Sig_556};
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class Library {
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libTextDesc = "Sig Sauer SG551 Assault Rifle";
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};
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model = "\braf\braf_weapons_assault_rifles\556mm_SIG_551\SG551_ris.p3d"; /// path to model
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picture = "\braf\braf_weapons_assault_rifles\556mm_SIG_551\ui\sig.paa";
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reloadAction = "braf_GestureReloadSG550";
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handAnim[] = {"OFP2_ManSkeleton", "\A3\Weapons_F_Mark\LongRangeRifles\DMR_03\Data\Anim\dmr_03.rtm"};
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maxZeroing = 1600;
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discreteDistanceInitIndex = 2;
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maxRecoilSway = 0.0125;
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swayDecaySpeed = 1.25;
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discreteDistance[] = { 100, 200, 300, 400, 100 };
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discreteDistanceCameraPoint[] = { "eye", "eye_200", "eye_300", "eye_400", "eye_300" }; /// the angle of gun changes with zeroing
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cameraDir = "eye_Look";
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class GunParticles : GunParticles{
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class EjectEffect {
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positionName="Nabojnicestart";
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directionName="Nabojniceend";
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effectName="CaselessAmmoCloud";
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};
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class SecondEffect {
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effectName = "ShotUnderwater";
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positionName = "usti hlavne";
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directionName = "konec hlavne";
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};
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class RifleAmmoCloud {
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positionName="Nabojnicestart";
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directionName="Nabojniceend";
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effectName="CaselessAmmoCloud";
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};
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class SmokeEffect {
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positionName="usti hlavne";
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directionName="usti hlavne";
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effectName="RifleAssaultCloud";
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};
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};
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class WeaponSlotsInfo : WeaponSlotsInfo {
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class MuzzleSlot : SlotInfo {
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iconPicture = "\A3\Weapons_F\Data\UI\attachment_muzzle.paa";
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iconScale = 0.2;
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iconPinpoint = "Center";
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iconPosition[] = {0, 0.45};
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linkProxy = "\A3\data_f\proxies\weapon_slots\MUZZLE";
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compatibleItems[] = {"muzzle_snds_M","muzzle_snds_m_khk_F","muzzle_snds_m_snd_F"};
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};
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class CowsSlot : asdg_OpticRail1913_short {
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iconPicture = "\A3\Weapons_F\Data\UI\attachment_top.paa";
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iconPosition[] = {0.5, 0.36};
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iconPinpoint = "Bottom";
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iconScale = 0.2;
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};
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class PointerSlot : asdg_FrontSideRail {
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iconPicture = "\A3\Weapons_F\Data\UI\attachment_side.paa";
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iconPinpoint = "Center";
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iconPosition[] = {0.3, 0.42};
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iconScale = 0.25;
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};
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class UnderBarrelSlot : asdg_UnderSlot {
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iconPicture = "\A3\Weapons_F_Mark\Data\UI\attachment_under.paa";
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linkProxy = "\A3\Data_F_Mark\Proxies\Weapon_Slots\UNDERBARREL";
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iconPosition[] = {0.32, 0.55};
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iconScale = 0.2;
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iconPinpoint = "Center";
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};
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};
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distanceZoomMin = 100;
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distanceZoomMax = 600;
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changeFiremodeSound[]=
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{
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"braf\braf_weapons_sound\weapons\weap_fireselctor.ogg",
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0.6,
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1,
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5
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};
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drySound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
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0.25118864,
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1,
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20
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};
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reloadMagazineSound[]=
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{
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"braf\braf_weapons_assault_rifles\556mm_SIG_551\sound\sg553R_reload",
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0.630957,
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1,
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35
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};
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modes[]=
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{
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"Single",
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"Burst",
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"FullAuto",
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"single_close_optics1",
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"single_medium_optics1",
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"single_far_optics1",
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"fullauto_medium"
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};
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bullet1[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_01",
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0.63095737,
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1,
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15
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};
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bullet2[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_02",
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0.63095737,
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1,
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15
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};
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bullet3[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_03",
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0.63095737,
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1,
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15
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};
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bullet4[]=
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{
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"A3\sounds_f\weapons\shells\5_56\metal_556_04",
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0.63095737,
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1,
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15
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};
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bullet5[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_01",
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0.63095737,
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1,
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15
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};
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bullet6[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_02",
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0.63095737,
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1,
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15
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};
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bullet7[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_03",
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0.63095737,
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1,
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15
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};
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bullet8[]=
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{
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"A3\sounds_f\weapons\shells\5_56\dirt_556_04",
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0.63095737,
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1,
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15
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};
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bullet9[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_01",
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0.63095737,
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1,
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15
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||||
};
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||||
bullet10[]=
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{
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||||
"A3\sounds_f\weapons\shells\5_56\grass_556_02",
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0.63095737,
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1,
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15
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||||
};
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||||
bullet11[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_03",
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0.63095737,
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1,
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15
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||||
};
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bullet12[]=
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{
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"A3\sounds_f\weapons\shells\5_56\grass_556_04",
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0.63095737,
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1,
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15
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};
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soundBullet[]=
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{
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"bullet1",
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0.082999997,
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"bullet2",
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0.082999997,
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"bullet3",
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||||
0.082999997,
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"bullet4",
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0.082999997,
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"bullet5",
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||||
0.082999997,
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||||
"bullet6",
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||||
0.082999997,
|
||||
"bullet7",
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||||
0.082999997,
|
||||
"bullet8",
|
||||
0.082999997,
|
||||
"bullet9",
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||||
0.082999997,
|
||||
"bullet10",
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||||
0.082999997,
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||||
"bullet11",
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||||
0.082999997,
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"bullet12",
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0.082999997
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||||
};
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class Single : Mode_SemiAuto {
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class BaseSoundModeType; // External class reference
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class StandardSound : BaseSoundModeType {
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soundSetShot[] = {"MX_Shot_SoundSet", "MX_Tail_SoundSet", "MX_InteriorTail_SoundSet"};
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};
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class SilencedSound : BaseSoundModeType {
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soundsetshot[] = {"MX_silencerShot_SoundSet", "MX_silencerTail_SoundSet", "MX_silencerInteriorTail_SoundSet"};
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};
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reloadTime = 0.096;
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dispersion=0.00057999999;
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mass = 130;
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initSpeed = 850;
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recoil="recoil_single_ebr";
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recoilProne="recoil_single_prone_ebr";
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minRange=2;
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minRangeProbab=0.30000001;
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midRange=350;
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midRangeProbab=0.69999999;
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maxRange=500;
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maxRangeProbab=0.050000001;
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};
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class FullAuto : Mode_FullAuto {
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class BaseSoundModeType; // External class reference
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class StandardSound : BaseSoundModeType {
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soundSetShot[] = {"MX_Shot_SoundSet", "MX_Tail_SoundSet", "MX_InteriorTail_SoundSet"};
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};
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class SilencedSound : BaseSoundModeType {
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||||
soundsetshot[] = {"MX_silencerShot_SoundSet", "MX_silencerTail_SoundSet", "MX_silencerInteriorTail_SoundSet"};
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};
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reloadTime = 0.096;
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dispersion=0.00057999999;
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recoil="recoil_auto_ebr";
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recoilProne="recoil_auto_prone_ebr";
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minRange=0;
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minRangeProbab=0.89999998;
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||||
midRange=15;
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||||
midRangeProbab=0.69999999;
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||||
maxRange=30;
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||||
maxRangeProbab=0.050000001;
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||||
aiRateOfFire=1e-006;
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||||
};
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class Burst : Mode_Burst {
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||||
class BaseSoundModeType; // External class reference
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||||
|
||||
class StandardSound : BaseSoundModeType {
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||||
soundSetShot[] = {"MX_Shot_SoundSet", "MX_Tail_SoundSet", "MX_InteriorTail_SoundSet"};
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||||
};
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||||
|
||||
class SilencedSound : BaseSoundModeType {
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||||
soundsetshot[] = {"MX_silencerShot_SoundSet", "MX_silencerTail_SoundSet", "MX_silencerInteriorTail_SoundSet"};
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||||
};
|
||||
reloadTime = 0.096;
|
||||
dispersion=0.00057999999;
|
||||
recoil="recoil_auto_ebr";
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||||
recoilProne="recoil_auto_prone_ebr";
|
||||
minRange=0;
|
||||
minRangeProbab=0.89999998;
|
||||
midRange=15;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=30;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=1e-006;
|
||||
};
|
||||
class single_close_optics1: Single
|
||||
{
|
||||
requiredOpticType=1;
|
||||
showToPlayer=0;
|
||||
minRange=2;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=300;
|
||||
midRangeProbab=0.80000001;
|
||||
maxRange=500;
|
||||
maxRangeProbab=0.0099999998;
|
||||
aiRateOfFire=2;
|
||||
aiRateOfFireDistance=300;
|
||||
};
|
||||
class single_medium_optics1: single_close_optics1
|
||||
{
|
||||
minRange=300;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=500;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=700;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
aiRateOfFireDistance=500;
|
||||
};
|
||||
class single_far_optics1: single_medium_optics1
|
||||
{
|
||||
requiredOpticType=2;
|
||||
minRange=300;
|
||||
minRangeProbab=0.050000001;
|
||||
midRange=700;
|
||||
midRangeProbab=0.5;
|
||||
maxRange=1000;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=4;
|
||||
aiRateOfFireDistance=600;
|
||||
};
|
||||
class fullauto_mediumburst: Burst
|
||||
{
|
||||
showToPlayer=0;
|
||||
burst=3;
|
||||
minRange=2;
|
||||
minRangeProbab=0.5;
|
||||
midRange=50;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=100;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
};
|
||||
class fullauto_medium: FullAuto
|
||||
{
|
||||
showToPlayer=0;
|
||||
burst=3;
|
||||
minRange=2;
|
||||
minRangeProbab=0.5;
|
||||
midRange=50;
|
||||
midRangeProbab=0.69999999;
|
||||
maxRange=100;
|
||||
maxRangeProbab=0.050000001;
|
||||
aiRateOfFire=2;
|
||||
};
|
||||
aiDispersionCoefY=3;
|
||||
aiDispersionCoefX=2;
|
||||
};
|
||||
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/SG551_ris.p3d
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/SG551_ris.p3d
LFS
Normal file
Binary file not shown.
92
braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_SIG_551/data/308.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.16,0.15900005,0.15900005,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.75299996,0.53299993,0.333,1};
|
||||
specularPower=128;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.16,0.15900005,0.15900005,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.80000001,0.80000001,0.80000001,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\308_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/308_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/308_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/308_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/308_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,96 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_ti.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550-1_accessories_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_ti.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550-1_accessories_ti.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\zfmount_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foreend_uvtemplate.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foreend_uvtemplate.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_ti.tga";
|
||||
};
|
||||
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_foregrip_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_black_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_black_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_ti.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_foregrip_ti.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga";
|
||||
};
|
||||
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_ti.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_ti.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_uvtemplte.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_lower_uvtemplte.paa
LFS
Normal file
Binary file not shown.
92
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat
Normal file
92
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_ca.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_ca.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,96 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_mag_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_mag_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_ti.tga";
|
||||
};
|
||||
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_sightstock_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_black_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_black_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_ti.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_sightstock_ti.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,96 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_ti.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/550_upper_ti.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,97 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_ti.paa";
|
||||
};
|
||||
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_foregrip_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_ti.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_foregrip_ti.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_forend_uvtemplate.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_forend_uvtemplate.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,96 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_lower_ti.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_lower_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_lower_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_quadrail_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_quadrail_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,96 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_as.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,96 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\550_upper_ti.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551ris_upper_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\556mm_SIG_551\data\551_upper_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551_upper_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551ris_upper_as.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/551ris_upper_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/553sow_muzzle_accessories_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/553sow_muzzle_accessories_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/magazine_spring_ca.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/magazine_spring_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/metal_detail_dt.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/metal_detail_dt.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/trilho_frontal.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/trilho_frontal.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/zfmount_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/zfmount_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/zfmount_nohq.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/zfmount_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/zfmount_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/data/zfmount_smdi.paa
LFS
Normal file
Binary file not shown.
1624
braf_weapons_assault_rifles/556mm_SIG_551/model.cfg
Normal file
1624
braf_weapons_assault_rifles/556mm_SIG_551/model.cfg
Normal file
File diff suppressed because it is too large
Load Diff
BIN
braf_weapons_assault_rifles/556mm_SIG_551/sound/sg553R_reload.ogg
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/sound/sg553R_reload.ogg
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/sound/sg553R_reload.wss
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/sound/sg553R_reload.wss
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/556mm_SIG_551/ui/sig.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/556mm_SIG_551/ui/sig.paa
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user