This commit is the equivalent of a atomic bomb
This commit is contained in:
BIN
braf_weapons_assault_rifles/762mm_FAP/data/ForeGrip-Izzy_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/ForeGrip-Izzy_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/762mm_FAP/data/corpo_fap_fap_fap.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/corpo_fap_fap_fap.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/762mm_FAP/data/foregrip-izzy_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/foregrip-izzy_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,78 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.40000001,0.40000001,0.40000001,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.12,0.12,0.12,1};
|
||||
specularPower=110;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\ForeGrip-Izzy_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(2.1,0.5)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_assault_rifles/762mm_FAP/data/frontsight-1_co.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/frontsight-1_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/762mm_FAP/data/generic_smdi.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/generic_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/762mm_FAP/data/metal_detail_dt.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/metal_detail_dt.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_assault_rifles/762mm_FAP/data/metal_rough_dt.paa
LFS
Normal file
BIN
braf_weapons_assault_rifles/762mm_FAP/data/metal_rough_dt.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,8 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.090000004,0.090000004,0.090000004,1};
|
||||
specularPower=35;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
78
braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat
Normal file
78
braf_weapons_assault_rifles/762mm_FAP/data/nomap_metal.rvmat
Normal file
@@ -0,0 +1,78 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.40000001,0.40000001,0.40000001,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.12,0.12,0.12,1};
|
||||
specularPower=128;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_assault_rifles\762mm_FAP\data\generic_SMDI.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
Reference in New Issue
Block a user