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class CfgMagazines
{
class CA_Magazine;
class FakeMagazine; // External class reference
class Default; // External class reference
class braf_20Rnd_556x45: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 20rnd";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_20.p3d";
ammo ="braf_556_ball";
count=20;
mass = 10;
lastRoundsTracer = 4;
descriptionShort = "5.56mm Mag 20rnd with recharge warning"; /// on mouse-over in Inventory
tracersEvery = 0;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_20.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
modelSpecialIsProxy = 1;
};
class braf_20Rnd_556x45_red: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 20rnd Red";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_20.p3d";
ammo ="braf_556_ball_red";
count=20;
mass = 10;
lastRoundsTracer = 20;
descriptionShort = "5.56mm Mag 20rnd All bullets tracer"; /// on mouse-over in Inventory
tracersEvery = 1;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_20.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_20.p3d";
modelSpecialIsProxy = 1;
};
class braf_30Rnd_556x45: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 30rnd";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
ammo ="braf_556_ball";
count=30;
mass = 10;
lastRoundsTracer = 4;
descriptionShort = "5.56mm Mag 30rnd with recharge warning"; /// on mouse-over in Inventory
tracersEvery = 0;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
class braf_30Rnd_556x45_red: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 30rnd Red";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
ammo ="braf_556_ball_red";
count=30;
mass = 10;
lastRoundsTracer = 30;
descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
tracersEvery = 1;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
class braf_30Rnd_556x45_green: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 30rnd Green";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
ammo ="braf_556_ball_Green";
count=30;
mass = 10;
lastRoundsTracer = 30;
descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
tracersEvery = 1;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
class braf_30Rnd_556x45_yellow: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 30rnd yellow";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
ammo ="braf_556_ball_yellow";
count=30;
mass = 10;
lastRoundsTracer = 30;
descriptionShort = "5.56mm Mag 30rnd All bullets tracer"; /// on mouse-over in Inventory
tracersEvery = 1;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
};
class braf_30Rnd_556x45_Blank: CA_Magazine
{
initSpeed = 920;
scope=2;
displayName ="Stanag 30rnd Blank";
model = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\m16_mag_30.p3d";
ammo ="braf_556_ball_Festin";
count=30;
mass = 10;
lastRoundsTracer = 0;
descriptionShort = "Blank rounds for Training"; /// on mouse-over in Inventory
tracersEvery = 0;
picture = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\ui\m16mag_branco.paa";
modelSpecial = "\braf\braf_weapons_assault_rifles\braf_mags\556mm\proxy\braf_m16_30.p3d";
modelSpecialIsProxy = 1;
hiddenSelections[]=
{
"Camo"
};
hiddenSelectionsTextures[]=
{
"braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16_branco.paa"
};
};
};
//hiddenSelections[]=
//{
// "Camo"
//};
//hiddenSelectionsTextures[]=
///{
// "a3\Weapons_F_Exp\Rifles\SPAR_01\Data\arifle_SPAR_01_snd_F_02_co.paa"
//};
//reloadAction="GestureReloadSPAR_02";

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////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class rh_m4 : data\m16a2.rvmat{
ambient[] = {1,1,1,1.0};
diffuse[] = {1,1,1,1.0};
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
emmisive[] = {0.0,0.0,0.0,1.0};
specular[] = {0.5,0.5,0.5,1.0};
specularPower = 40.0;
PixelShaderID = "super";
VertexShaderID = "super";
class Stage1
{
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_nohq.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage2
{
texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {6.0,0.0,0.0};
up[] = {0.0,3.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage3
{
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage4
{
texture = "#(argb,8,8,3)color(0,1,1,1)";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage5
{
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_smdi.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage6
{
texture = "#(ai,16,2,2)fresnel(0.45,0.35)";
uvSource = "none";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
uvSource = "none";
};
class StageTI
{
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\m16a2_ti_ca.paa";
};
//};

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////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 3.52
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class rh_m4 : data\m16a1.rvmat{
ambient[] = {1,1,1,1.0};
diffuse[] = {1,1,1,1.0};
forcedDiffuse[] = {0.0,0.0,0.0,0.0};
emmisive[] = {0.0,0.0,0.0,1.0};
specular[] = {0.5,0.5,0.5,1.0};
specularPower = 40.0;
PixelShaderID = "super";
VertexShaderID = "super";
class Stage1
{
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_nohq.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage2
{
texture = "braf\braf_weapons_assault_rifles\762mm_FAL\Data\metal_detail_dt.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {6.0,0.0,0.0};
up[] = {0.0,3.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage3
{
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage4
{
texture = "#(argb,8,8,3)color(0,1,1,1)";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage5
{
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_smdi.paa";
uvSource = "tex";
class uvTransform
{
aside[] = {1.0,0.0,0.0};
up[] = {0.0,1.0,0.0};
dir[] = {0.0,0.0,0.0};
pos[] = {0.0,0.0,0.0};
};
};
class Stage6
{
texture = "#(ai,16,2,2)fresnel(0.45,0.35)";
uvSource = "none";
};
class Stage7
{
texture="a3\data_f\env_land_co.paa";
uvSource = "none";
};
class StageTI
{
texture = "braf\braf_weapons_assault_rifles\mags\556mm_stanag\data\a1_ti_ca.paa";
};
//};

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