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BIN
braf_weapons_scopes/ACOG/BRAF_ACOG.p3d
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braf_weapons_scopes/ACOG/BRAF_ACOG.p3d
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braf_weapons_scopes/ACOG/data/ACOG.rvmat
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braf_weapons_scopes/ACOG/data/ACOG.rvmat
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.22,0.22,0.22,1};
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specularPower=30;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="braf\braf_weapons_scopes\ACOG\data\ACOG_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={8,0,0};
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up[]={0,8,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage4
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{
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texture="braf\braf_weapons_scopes\ACOG\data\ACOG_as.tga";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage5
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{
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texture="braf\braf_weapons_scopes\ACOG\data\ACOG_smdi.tga";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage6
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{
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texture="#(ai,16,2,2)fresnel(10.4,8.3)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage7
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{
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texture="a3\Data\env_land_co.tga";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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BIN
braf_weapons_scopes/ACOG/data/ACOG_as.paa
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braf_weapons_scopes/ACOG/data/ACOG_as.paa
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braf_weapons_scopes/ACOG/data/ACOG_co.paa
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braf_weapons_scopes/ACOG/data/ACOG_co.paa
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braf_weapons_scopes/ACOG/data/ACOG_nohq.paa
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braf_weapons_scopes/ACOG/data/ACOG_nohq.paa
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braf_weapons_scopes/ACOG/data/ACOG_smdi.paa
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braf_weapons_scopes/ACOG/data/ACOG_smdi.paa
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braf_weapons_scopes/ACOG/data/acog_ta31f_reticle_ca.paa
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braf_weapons_scopes/ACOG/data/acog_ta31f_reticle_ca.paa
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braf_weapons_scopes/ACOG/data/fake_optics.rvmat
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braf_weapons_scopes/ACOG/data/fake_optics.rvmat
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={1,1,1,1};
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emmisive[]={0,0,0,1};
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specular[]={1,1,1,1};
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specularPower=500;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="#(rgb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(1,1,1,0.0,MC)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage4
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{
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texture="#(argb,8,8,3)color(1,1,1,1,AS)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage5
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{
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texture="#(rgb,8,8,3)color(1,1,1,1,SMDI)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(0.915,0.38)";
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uvSource="none";
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};
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class Stage7
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{
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texture="a3\data_f\env_land_optic_co.paa";
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uvSource="none";
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};
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class StageTI
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||||
{
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texture="a3\data_f\default_ti_ca.paa";
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||||
};
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BIN
braf_weapons_scopes/ACOG/reticle_lrps_f.p3d
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braf_weapons_scopes/ACOG/reticle_lrps_f.p3d
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braf_weapons_scopes/ACOG/reticle_sniper_f.p3d
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braf_weapons_scopes/ACOG/reticle_sniper_f.p3d
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braf_weapons_scopes/ACOG/reticle_sniper_z_f.p3d
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braf_weapons_scopes/ACOG/reticle_sniper_z_f.p3d
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braf_weapons_scopes/ACOG/ta31_ca.paa
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braf_weapons_scopes/ACOG/ta31_ca.paa
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58
braf_weapons_scopes/ACOG/w_ACOG.hpp
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braf_weapons_scopes/ACOG/w_ACOG.hpp
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class braf_scope_ACOG : ItemCore
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{
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author = "BRAF Team";
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_generalMacro = "braf_scope_ACOG";
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scope = 1;
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displayName = "ACOG";
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picture = "\braf\braf_weapons_scopes\c79\data\c79_ui.paa";
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model = "\braf\braf_weapons_scopes\ACOG\BRAF_ACOG.p3d";
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descriptionShort = "ACOG";
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weaponInfoType = "RscWeaponZeroing";
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class ItemInfo : InventoryOpticsItem_Base_F
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{
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mass = 8;
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opticType = 1;
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optics = 1;
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modelOptics = "\braf\braf_weapons_scopes\ACOG\reticle_lrps_f";
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class OpticsModes
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{
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class ACOG_reticle
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{
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opticsID = 1;
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opticsDisplayName = "WFOV";
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useModelOptics = 1;
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opticsPPEffects[] =
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{
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"OpticsCHAbera1",
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"OpticsBlur1",
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};
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opticsZoomMin = 0.050000001;
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opticsZoomMax = 0.107;
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opticsZoomInit = 0.107;
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discreteDistance[] = {300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600};
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discreteDistanceInitIndex = 0;
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distanceZoomMin = 300;
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distanceZoomMax = 1600;
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discretefov[] = {0.107, 0.050000001};
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discreteInitIndex = 0;
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memoryPointCamera = "opticView";
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modelOptics[] =
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{
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"\braf\braf_weapons_scopes\ACOG\reticle_sniper_f",
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"\braf\braf_weapons_scopes\ACOG\reticle_sniper_z_f",
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};
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visionMode[] =
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{
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"Normal",
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};
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opticsFlare = 1;
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opticsDisablePeripherialVision = 1;
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cameraDir = "";
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material = "braf_material_scope_fal_oip";
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// TODO - DEFINIR CLASSE DO MATERIAL
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};
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};
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};
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inertia = 0.1;
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};
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