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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_AS.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_AS.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_CO.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_CO.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_NOHQ.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_NOHQ.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_SMDI.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/FAL_OIP_Scope_SMDI.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat
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braf_weapons_scopes/FAL_OIP_Scope/data/fal_iop_scope.rvmat
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0.08,0.08,0.08,0.08};
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specularPower=44.099998;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture = "braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_nohq.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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class Stage2
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{
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texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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class Stage3
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{
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texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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class Stage4
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{
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texture="braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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class Stage5
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{
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texture = "braf\braf_weapons_scopes\FAL_OIP_Scope\data\FAL_OIP_Scope_smdi.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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class Stage6
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{
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texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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class Stage7
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{
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texture = "a3\data_f\env_land_ca.paa";
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uvSource = "tex";
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class uvTransform
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{
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aside[] = {1,0,0};
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up[] = {0,1,0};
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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};
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscope_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscope_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscope_ca.png
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscope_ca.png
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscope_ui.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscope_ui.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscopeblur.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscopeblur.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscopeblur.png
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braf_weapons_scopes/FAL_OIP_Scope/data/faloipscopeblur.png
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braf_weapons_scopes/FAL_OIP_Scope/data/reticle_sniper_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/reticle_sniper_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/reticle_sniper_z_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/reticle_sniper_z_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/scope_view4_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/data/scope_view4_ca.paa
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braf_weapons_scopes/FAL_OIP_Scope/fal_iop_scope.p3d
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braf_weapons_scopes/FAL_OIP_Scope/fal_iop_scope.p3d
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braf_weapons_scopes/FAL_OIP_Scope/reticle_lrps_f.p3d
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braf_weapons_scopes/FAL_OIP_Scope/reticle_lrps_f.p3d
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braf_weapons_scopes/FAL_OIP_Scope/reticle_sniper_f.p3d
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braf_weapons_scopes/FAL_OIP_Scope/reticle_sniper_f.p3d
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braf_weapons_scopes/FAL_OIP_Scope/reticle_sniper_z_f.p3d
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braf_weapons_scopes/FAL_OIP_Scope/reticle_sniper_z_f.p3d
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80
braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp
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braf_weapons_scopes/FAL_OIP_Scope/w_fal_oip_scope.hpp
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class braf_FAL_OIP_Scope : ItemCore
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{
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author = "BRAF Team";
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_generalMacro = "braf_FAL_OIP_Scope";
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scope = 2;
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displayName = "FAL OIP Scope";
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picture = "\braf\braf_weapons_scopes\FAL_OIP_Scope\data\faloipscope_ui.paa";
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model = "\braf\braf_weapons_scopes\FAL_OIP_Scope\fal_iop_scope.p3d";
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descriptionShort = "FAL OIP Scope";
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weaponInfoType = "RscWeaponZeroing";
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class ItemInfo : InventoryOpticsItem_Base_F
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{
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mass = 14;
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opticType = 2;
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weaponInfoType = "RscWeaponRangeZeroingFOV";
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optics = 1;
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modelOptics = "\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_LRPS_F";
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class OpticsModes
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{
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class Snip
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{
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opticsID = 1;
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opticsDisplayName = "WFOV";
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useModelOptics = 1;
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opticsPPEffects[] =
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{
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"OpticsCHAbera1",
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"OpticsBlur1",
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};
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opticsZoomMin = 0.050000001;
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opticsZoomMax = 0.107;
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opticsZoomInit = 0.107;
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discreteDistance[] = {300, 400, 500, 600, 700, 800, 900, 1000, 1100, 1200, 1300, 1400, 1500, 1600};
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discreteDistanceInitIndex = 0;
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distanceZoomMin = 300;
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distanceZoomMax = 1600;
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discretefov[] = {0.107, 0.050000001};
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discreteInitIndex = 0;
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memoryPointCamera = "opticView";
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modelOptics[] =
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{
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"\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_sniper_F",
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"\braf\braf_weapons_scopes\FAL_OIP_Scope\reticle_sniper_z_F",
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};
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visionMode[] =
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{
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"Normal",
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};
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opticsFlare = 1;
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opticsDisablePeripherialVision = 1;
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cameraDir = "";
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material = "braf_material_scope_fal_oip";
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};
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class Iron
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{
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opticsID = 2;
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opticsDisplayName = "";
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useModelOptics = 0;
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opticsPPEffects[] =
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{
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"",
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""};
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opticsFlare = 0;
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opticsDisablePeripherialVision = 0;
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opticsZoomMin = 0.25;
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opticsZoomMax = 1.25;
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opticsZoomInit = 0.75;
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memoryPointCamera = "eye";
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visionMode[] = {};
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discretefov[] = {};
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discreteDistance[] = {200};
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discreteDistanceInitIndex = 0;
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distanceZoomMin = 200;
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distanceZoomMax = 200;
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discreteInitIndex = 0;
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};
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};
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};
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inertia = 0.2;
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};
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