This commit is the equivalent of a atomic bomb
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braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_RAL8000_CO.paa
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braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_as.paa
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braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_ca.paa
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braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_ca.paa
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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};
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class Stage4
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{
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texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa";
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uvSource = "tex";
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class uvTransform
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{
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dir[] = {0,0,0};
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pos[] = {0,0,0};
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class Stage5
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{
|
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{
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texture = "a3\data_f\env_land_co.paa";
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uvSource = "none";
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braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_co.paa
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BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_co.paa
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BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_nohq.paa
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BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_nohq.paa
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BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_smdi.paa
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BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_Long_smdi.paa
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@@ -0,0 +1,82 @@
|
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class StageTI
|
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{
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_CO.paa";
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};
|
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,0};
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specular[]={0.01,0.01,0.01,1};
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specularPower=80;
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PixelShaderID="Super";
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VertexShaderID="Super";
|
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class Stage1
|
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{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa";
|
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uvSource="tex";
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class uvTransform
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{
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
|
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{
|
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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{
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up[]={0,10,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
|
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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class uvTransform
|
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
|
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};
|
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class Stage4
|
||||
{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa";
|
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uvSource="tex";
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class uvTransform
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{
|
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,1};
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};
|
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};
|
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class Stage5
|
||||
{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,1};
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};
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};
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class Stage6
|
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{
|
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texture="#(ai,64,64,1)fresnel(0,0)";
|
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uvSource="none";
|
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};
|
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class Stage7
|
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{
|
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texture="a3\data_f\env_land_ca.paa";
|
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uvSource="none";
|
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};
|
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@@ -0,0 +1,82 @@
|
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class StageTI
|
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{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_long_CO.paa";
|
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};
|
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,0};
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specular[]={0.05,0.05,0.05,1};
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specularPower=80;
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PixelShaderID="Super";
|
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VertexShaderID="Super";
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class Stage1
|
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{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
|
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{
|
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={10,0,0};
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up[]={0,10,0};
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage4
|
||||
{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_as.paa";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,1};
|
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};
|
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};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_Long_smdi.paa";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,1};
|
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};
|
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};
|
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class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
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uvSource="none";
|
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};
|
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@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_CO.paa";
|
||||
};
|
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ambient[]={1,1,1,1};
|
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diffuse[]={1,1,1,1};
|
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forcedDiffuse[]={0,0,0,0};
|
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emmisive[]={0,0,0,0};
|
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specular[]={0.01,0.01,0.01,1};
|
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specularPower=80;
|
||||
PixelShaderID="Super";
|
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VertexShaderID="Super";
|
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class Stage1
|
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{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_nohq.paa";
|
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uvSource="tex";
|
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class uvTransform
|
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{
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
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uvSource="tex";
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class uvTransform
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{
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aside[]={10,0,0};
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up[]={0,10,0};
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dir[]={0,0,0};
|
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pos[]={0,0,0};
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};
|
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};
|
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class Stage3
|
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{
|
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
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class Stage4
|
||||
{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_as.paa";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,1};
|
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};
|
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};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_smdi.paa";
|
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uvSource="tex";
|
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class uvTransform
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{
|
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,1};
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};
|
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};
|
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class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
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texture="a3\data_f\env_land_ca.paa";
|
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uvSource="none";
|
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};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_CO.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_CO.paa
LFS
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Binary file not shown.
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_as.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_as.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_CO.paa";
|
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};
|
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,0};
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specular[]={0.05,0.05,0.05,1};
|
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specularPower=80;
|
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PixelShaderID="Super";
|
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VertexShaderID="Super";
|
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class Stage1
|
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{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_nohq.paa";
|
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
|
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};
|
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class Stage2
|
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{
|
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texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={10,0,0};
|
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up[]={0,10,0};
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dir[]={0,0,0};
|
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pos[]={0,0,0};
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};
|
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};
|
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class Stage3
|
||||
{
|
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
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uvSource="tex";
|
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class uvTransform
|
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{
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aside[]={1,0,0};
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_as.paa";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,1};
|
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};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short01_smdi.paa";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,1};
|
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};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_nohq.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_smdi.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short01_smdi.paa
LFS
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Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_CO.paa";
|
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};
|
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ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,0};
|
||||
specular[]={0.01,0.01,0.01,1};
|
||||
specularPower=80;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short02_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(0,0)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_CO.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_CO.paa
LFS
Normal file
Binary file not shown.
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_as.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_nohq.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_smdi.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short02_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,0,0,0,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.02,0.02,0.02,1};
|
||||
specularPower=80w;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(1.3,7)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_as.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_ca.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_ca.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_co.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_nohq.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_smdi.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_714_short03_smdi.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,79 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {1,1,1,1};
|
||||
forcedDiffuse[] = {0,0,0,0};
|
||||
emmisive[] = {0,0,0,1};
|
||||
specular[] = {0.02,0.02,0.02,1};
|
||||
specularPower = 80;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_714_short03_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(0.6,0.16)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
//};
|
||||
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(1,0,0,0,TI)";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={1,1,1,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.05,0.05,0.05,1};
|
||||
specularPower=80w;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_nohq.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_as.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_HK417\Data\textures\AMF_bullet_smdi.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,1};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(1.3,7)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_AS.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_CO.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_SMDI.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_HK417/Data/textures/AMF_bullet_SMDI.paa
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user