This commit is the equivalent of a atomic bomb
This commit is contained in:
346
braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
Normal file
346
braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
Normal file
@@ -0,0 +1,346 @@
|
||||
class braf_mosquefal_base: Rifle_Base_F
|
||||
{
|
||||
author="BRAF Team";
|
||||
_generalMacro="braf_mosquefal_base";
|
||||
scope=0;
|
||||
displayName="mosquefal Base";
|
||||
magazines[]=
|
||||
{
|
||||
"braf_Clip_5Rnd_762x51"
|
||||
};
|
||||
magazineWell[]=
|
||||
{
|
||||
"BRAF_Mosquefal_762"
|
||||
};
|
||||
reloadAction="HLC_GestureReloadM1903A1";
|
||||
recoil="recoil_dmr_02";
|
||||
maxZeroing=1600;
|
||||
handAnim[]=
|
||||
{
|
||||
"OFP2_ManSkeleton",
|
||||
"\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm"
|
||||
};
|
||||
overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
|
||||
discreteDistanceInitIndex=0;
|
||||
discreteDistance[]={100,200,300,400,500,600};
|
||||
discreteDistanceCameraPoint[]=
|
||||
{
|
||||
"eye"
|
||||
};
|
||||
cameraDir="look";
|
||||
cursor="srifle";
|
||||
class Library
|
||||
{
|
||||
libTextDesc="Mq Mosquefal Bolt Action Rifle";
|
||||
};
|
||||
class WeaponSlotsInfo: WeaponSlotsInfo
|
||||
{
|
||||
class MuzzleSlot
|
||||
{
|
||||
};
|
||||
class CowsSlot
|
||||
{
|
||||
};
|
||||
class PointerSlot: PointerSlot
|
||||
{
|
||||
compatibleItems[]=
|
||||
{
|
||||
"braf_mosquefal_baionet"
|
||||
};
|
||||
iconPosition[]={0.33000001,0.40000001};
|
||||
iconScale=0.2;
|
||||
};
|
||||
class UnderBarrelSlot
|
||||
{
|
||||
};
|
||||
};
|
||||
muzzles[]=
|
||||
{
|
||||
"this",
|
||||
"RifleGrenade"
|
||||
};
|
||||
class RifleGrenade: UGL_F
|
||||
{
|
||||
displayName="Rifle Grenade";
|
||||
muzzleEnd="konec hlavne";
|
||||
muzzlePos="usti hlavne";
|
||||
recoil="sp_fwa_recoil_riflegrenade";
|
||||
magazines[]={};
|
||||
magazineWell[]=
|
||||
{
|
||||
"BRAF_RifleGrenade"
|
||||
};
|
||||
discreteDistanceCameraPoint[]=
|
||||
{
|
||||
"grenade_eye_25",
|
||||
"grenade_eye_50",
|
||||
"grenade_eye_75",
|
||||
"grenade_eye_100",
|
||||
"grenade_eye_125",
|
||||
"grenade_eye_150",
|
||||
"grenade_eye_200",
|
||||
"grenade_eye_250",
|
||||
"grenade_eye_300",
|
||||
"grenade_eye_300",
|
||||
"grenade_eye_300",
|
||||
"grenade_eye_300",
|
||||
"grenade_eye_300"
|
||||
};
|
||||
discreteDistance[]={25,50,75,100,125,150,200,250,300};
|
||||
discreteDistanceInitIndex=3;
|
||||
maxZeroing=300;
|
||||
zeroingSound[]=
|
||||
{
|
||||
"",
|
||||
1,
|
||||
1
|
||||
};
|
||||
memoryPointCamera="grenade_eye_50";
|
||||
cameraDir="grenade_aim_point";
|
||||
dispersion=0.0174533;
|
||||
class Single: Single
|
||||
{
|
||||
aiDispersionCoefX=1;
|
||||
aiDispersionCoefY=1;
|
||||
aiRateOfFireDistance=500;
|
||||
aiRateOfFireDispersion=0;
|
||||
aiRateOfFire=10;
|
||||
dispersion=0.0020000001;
|
||||
maxRange=250;
|
||||
maxRangeProbab=0.039999999;
|
||||
midRange=150;
|
||||
midRangeProbab=0.57999998;
|
||||
minRange=10;
|
||||
minRangeProbab=0.30000001;
|
||||
recoil="recoil_single_gm6";
|
||||
recoilProne="recoil_single_prone_gm6";
|
||||
class StandardSound
|
||||
{
|
||||
soundSetShot[]=
|
||||
{
|
||||
"Launcher_MRAWS_Shot_SoundSet",
|
||||
"Launcher_MRAWS_Tail_SoundSet"
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
distanceZoomMin=300;
|
||||
distanceZoomMax=300;
|
||||
changeFiremodeSound[]=
|
||||
{
|
||||
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
|
||||
0.11220184,
|
||||
1,
|
||||
5
|
||||
};
|
||||
drySound[]=
|
||||
{
|
||||
"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
|
||||
0.25118864,
|
||||
1,
|
||||
20
|
||||
};
|
||||
reloadMagazineSound[]=
|
||||
{
|
||||
"braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_reload_noscope",
|
||||
1,
|
||||
1,
|
||||
10
|
||||
};
|
||||
modes[]=
|
||||
{
|
||||
"Single"
|
||||
};
|
||||
bullet1[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\metal_762_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet2[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\metal_762_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet3[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\metal_762_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet4[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\metal_762_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet5[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet6[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet7[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet8[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet9[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\grass_762_01",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet10[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\grass_762_02",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet11[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\grass_762_03",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
bullet12[]=
|
||||
{
|
||||
"A3\sounds_f\weapons\shells\7_62\grass_762_04",
|
||||
0.63095737,
|
||||
1,
|
||||
15
|
||||
};
|
||||
soundBullet[]=
|
||||
{
|
||||
"bullet1",
|
||||
0.082999997,
|
||||
"bullet2",
|
||||
0.082999997,
|
||||
"bullet3",
|
||||
0.082999997,
|
||||
"bullet4",
|
||||
0.082999997,
|
||||
"bullet5",
|
||||
0.082999997,
|
||||
"bullet6",
|
||||
0.082999997,
|
||||
"bullet7",
|
||||
0.082999997,
|
||||
"bullet8",
|
||||
0.082999997,
|
||||
"bullet9",
|
||||
0.082999997,
|
||||
"bullet10",
|
||||
0.082999997,
|
||||
"bullet11",
|
||||
0.082999997,
|
||||
"bullet12",
|
||||
0.082999997
|
||||
};
|
||||
class Single: Mode_SemiAuto
|
||||
{
|
||||
sounds[]=
|
||||
{
|
||||
"StandardSound",
|
||||
"SilencedSound"
|
||||
};
|
||||
class BaseSoundModeType;
|
||||
class StandardSound: BaseSoundModeType
|
||||
{
|
||||
soundSetShot[]=
|
||||
{
|
||||
"DMR03_Shot_SoundSet",
|
||||
"DMR03_tail_SoundSet",
|
||||
"DMR03_InteriorTail_SoundSet"
|
||||
};
|
||||
};
|
||||
class SilencedSound: BaseSoundModeType
|
||||
{
|
||||
SoundSetShot[]=
|
||||
{
|
||||
"DMR03_silencerShot_SoundSet",
|
||||
"DMR03_silencerTail_SoundSet",
|
||||
"DMR03_silencerInteriorTail_SoundSet"
|
||||
};
|
||||
};
|
||||
reloadTime=2.3;
|
||||
dispersion=0.00060999999;
|
||||
};
|
||||
};
|
||||
class Braf_Mosquefal: braf_mosquefal_base
|
||||
{
|
||||
author="BRAF Team";
|
||||
_generalMacro="Braf_Mosquefal";
|
||||
scope=2;
|
||||
model="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\Mosquefal.p3d";
|
||||
dexterity=1.6799999;
|
||||
displayName="IMBEL M968 Mosquefal 7.62mm";
|
||||
picture="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\ui\m968_ui.paa";
|
||||
UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
|
||||
hiddenSelections[]=
|
||||
{
|
||||
"Camo1",
|
||||
"Camo2"
|
||||
};
|
||||
hiddenSelectionsTextures[]=
|
||||
{
|
||||
"\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\parafal_muzle.paa",
|
||||
"\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Parafal_guardamao.paa"
|
||||
};
|
||||
descriptionShort="Mq MOSQUEFAL Bolt Action Rifle";
|
||||
inertia=0.40000001;
|
||||
class CBA_weaponEvents
|
||||
{
|
||||
handAction="HLC_GestureRechamberM1903A1_UN";
|
||||
sound="hlc_bolt_1903";
|
||||
soundLocation="RightHandMiddle1";
|
||||
delay = 0.02;
|
||||
onEmpty=0;
|
||||
hasOptic=1;
|
||||
cartridgeType = "FxCartridge_762";
|
||||
cartridgeEjectPosition[] = {0.005,0.01,0.1};
|
||||
cartridgeEjectVelocity[] = {0,1.2,0.5};
|
||||
cartridgeEjectDelay = 0.543;
|
||||
soundEmpty="";
|
||||
soundLocationEmpty="";
|
||||
};
|
||||
magazineReloadSwitchPhase=0.5625;
|
||||
class EventHandlers
|
||||
{
|
||||
fired="_this call CBA_fnc_weaponEvents";
|
||||
};
|
||||
class WeaponSlotsInfo: WeaponSlotsInfo
|
||||
{
|
||||
mass=60;
|
||||
};
|
||||
class ItemInfo
|
||||
{
|
||||
priority=1;
|
||||
};
|
||||
};
|
||||
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/Mosquefal.p3d
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/Mosquefal.p3d
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/baioneta.p3d
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/bayonet_mosquefal/baioneta.p3d
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,50 @@
|
||||
class CfgPatches
|
||||
{
|
||||
class braf_bayonet_mosquefal
|
||||
{
|
||||
addonRootClass = "braf_weapons_attach";
|
||||
units[] = {};
|
||||
weapons[] = {"braf_baionet"};
|
||||
requiredVersion = 0.1;
|
||||
requiredAddons[] = {"A3_Data_F"};
|
||||
};
|
||||
};
|
||||
|
||||
class SlotInfo;
|
||||
class PointerSlot : SlotInfo
|
||||
{
|
||||
compatibleItems[] += {"braf_mosquefal_baionet"};
|
||||
};
|
||||
class PointerSlot_Rail : PointerSlot
|
||||
{
|
||||
linkProxy = "\a3\data_f\proxies\weapon_slots\side";
|
||||
displayName = "$STR_A3_PointerSlot0";
|
||||
class compatibleItems
|
||||
{
|
||||
braf_mosquefal_baionet = 1;
|
||||
};
|
||||
};
|
||||
|
||||
class cfgWeapons
|
||||
{
|
||||
class ItemCore;
|
||||
class InventoryFlashLightItem_Base_F;
|
||||
class braf_mosquefal_baionet : ItemCore
|
||||
{
|
||||
author = "BRAF Team";
|
||||
_generalMacro = "braf_baionet";
|
||||
scope = 2;
|
||||
inertia = 0.1;
|
||||
displayName = "Bayonet";
|
||||
picture = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\m968_baioneta_ui.paa";
|
||||
model = "\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\bayonet_mosquefal\baioneta.p3d";
|
||||
descriptionShort = "Bayonet for Mq M968 MosqueFAL 7.62mm";
|
||||
class ItemInfo : InventoryFlashLightItem_Base_F
|
||||
{
|
||||
mass = 9.9;
|
||||
class FlashLight
|
||||
{
|
||||
};
|
||||
};
|
||||
};
|
||||
};
|
||||
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_diffuse.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_diffuse.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_spec.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_spec.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_commonparts_spec.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_commonparts_spec.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,82 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_ti_ca.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={1,1,1,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_as.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_as.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_co.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_nohq.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_nohq.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_smdi.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_ti_ca.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_ti_ca.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,78 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.30000001,0.30000001,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_Stripperclip_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_co.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_smdi.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_smdi.paa
LFS
Normal file
Binary file not shown.
92
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
Normal file
92
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
Normal file
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.16,0.15900005,0.15900005,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.86000001,0.63999999,0.44,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.16,0.15900005,0.15900005,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.80000001,0.80000001,0.80000001,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_co.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_co.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_smdi.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_smdi.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_guardamao.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_guardamao.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_muzle.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_muzle.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_detail_dt.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_detail_dt.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_rough_dt.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_rough_dt.paa
LFS
Normal file
Binary file not shown.
@@ -0,0 +1,92 @@
|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {0.7,0.7,0.7,1};
|
||||
forcedDiffuse[] = {0,0,0,1};
|
||||
emmisive[] = {0,0,0,0};
|
||||
specular[] = {0.05,0.05,0.05,1};
|
||||
specularPower = 60;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_AS.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_CO.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_SMDI.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_SMDI.paa
LFS
Normal file
Binary file not shown.
830
braf_weapons_sniper_rifles/762mm_Mosquefal/model.cfg
Normal file
830
braf_weapons_sniper_rifles/762mm_Mosquefal/model.cfg
Normal file
@@ -0,0 +1,830 @@
|
||||
class CfgSkeletons
|
||||
{
|
||||
class Default {
|
||||
isDiscrete = 1;
|
||||
skeletonInherit = "";
|
||||
skeletonBones[] = {};
|
||||
};
|
||||
class MosquefalSkeleton: Default
|
||||
{
|
||||
skeletonBones[]=
|
||||
{
|
||||
"Bolt_piece2", "",
|
||||
"grenademagazine", "",
|
||||
"bipod_pivot", "",
|
||||
"Bolt_piece1", "Bolt_piece2",
|
||||
"Striker_assy", "Bolt_piece2",
|
||||
"Striker", "Bolt_piece2",
|
||||
"Magazine", "",
|
||||
"casing", "Bolt_piece2",
|
||||
"Bullet1", "Magazine",
|
||||
"Bullet2", "Magazine",
|
||||
"Bullet3", "Magazine",
|
||||
"Bullet4", "Magazine",
|
||||
"Bullet5", "Magazine",
|
||||
"Clip", "Magazine",
|
||||
"dummyround1","Clip",
|
||||
"dummyround2","dummyround1",
|
||||
"dummyround3","dummyround2",
|
||||
"dummyround4","dummyround3",
|
||||
"dummyround5","dummyround4",
|
||||
"sight_LADDER", "",
|
||||
"sight_notch","sight_LADDER",
|
||||
"notchleaf", "sight_notch",
|
||||
"follower", "",
|
||||
"Trigger", "",
|
||||
"zasleh",""
|
||||
};
|
||||
};
|
||||
};
|
||||
|
||||
class CfgModels
|
||||
{
|
||||
class Default {
|
||||
selections[] = {};
|
||||
selectionsInherit = "";
|
||||
skeletonName = "";
|
||||
};
|
||||
|
||||
class Mosquefalm: Default
|
||||
{
|
||||
sections[]=
|
||||
{
|
||||
"zasleh","Magazine","Bolt_piece2","Trigger","MAin","reciever","Stock"
|
||||
};
|
||||
skeletonName="MosquefalSkeleton";
|
||||
sectionsInherit = "";
|
||||
class Animations
|
||||
{
|
||||
class muzzleflash_hide
|
||||
{
|
||||
type="hide";
|
||||
source="hasSuppressor";
|
||||
selection="zasleh";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.01;
|
||||
};
|
||||
class bullet1_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet1";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.9;
|
||||
};
|
||||
class bullet2_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet2";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.8;
|
||||
};
|
||||
class bullet3_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet3";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.6;
|
||||
};
|
||||
class bullet4_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet4";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.4;
|
||||
};
|
||||
class bullet5_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="bullet5";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.00;
|
||||
unhideValue = 0.2;
|
||||
};
|
||||
class dummyround1_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="dummyround1";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 1;
|
||||
};
|
||||
class dummyround2_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="dummyround2";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.8;
|
||||
};
|
||||
class dummyround3_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="dummyround3";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.6;
|
||||
};
|
||||
class dummyround4_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="dummyround4";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.4;
|
||||
};
|
||||
class dummyround5_hide
|
||||
{
|
||||
type="hide";
|
||||
source="revolving";
|
||||
selection="dummyround5";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.20;
|
||||
|
||||
};
|
||||
class casing_hide
|
||||
{
|
||||
type="hide";
|
||||
source="isEmpty";
|
||||
selection="casing";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue = 0.01;
|
||||
};
|
||||
class bullet1_reload
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletlift_axis";
|
||||
minValue = 0.44;
|
||||
maxValue = 0.5;
|
||||
offset0 = -1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.44;
|
||||
maxValue = 0.5;
|
||||
offset0 = -1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload_reset
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletlift_axis";
|
||||
minValue = 0.01;
|
||||
maxValue = 0.02;
|
||||
offset0 = 1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload2_reset
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
minValue = 0.01;
|
||||
maxValue = 0.02;
|
||||
offset0 = 1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class bullet1_reload3
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletrot_axis";
|
||||
minValue = 0.46;
|
||||
maxValue = 0.48;
|
||||
angle0=0;
|
||||
angle1="rad -10";
|
||||
};
|
||||
class bullet1_reload4
|
||||
{
|
||||
type = "rotation";
|
||||
source = "reload";
|
||||
selection = "bullet5";
|
||||
memory=1;
|
||||
axis = "bulletrot_axis";
|
||||
minValue = 0.485;
|
||||
maxValue = 0.49;
|
||||
angle0=0;
|
||||
angle1="rad 10";
|
||||
};
|
||||
class bolt1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt_piece2";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue=0.3;
|
||||
maxValue=0.36;
|
||||
offset0 = "0";
|
||||
offset1 = 0.05;
|
||||
};
|
||||
|
||||
class bolt2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt_piece2";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.44;
|
||||
maxValue = 0.51; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = 0.95;
|
||||
};
|
||||
class casing_hide_rechamber
|
||||
{
|
||||
type="hide";
|
||||
source = "reload";
|
||||
selection="casing";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.01;
|
||||
unhideValue =0.625;
|
||||
};
|
||||
|
||||
class bolt3
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt_piece2";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.62;
|
||||
maxValue = 0.7; //0.09; //"1";
|
||||
offset0 = "0";
|
||||
offset1 = -0.95;
|
||||
};
|
||||
|
||||
class bolt4
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "Bolt_piece2";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue=0.74;
|
||||
maxValue=0.78;
|
||||
offset0 = "0";
|
||||
offset1 = -0.05;
|
||||
};
|
||||
class follower
|
||||
{
|
||||
type = "translation";
|
||||
source = "revolving";
|
||||
selection = "follower";
|
||||
memory=1;
|
||||
axis = "follower_axis";
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
offset0 = 1;
|
||||
offset1 = 0;
|
||||
};
|
||||
class striker1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reload";
|
||||
selection = "striker";
|
||||
memory=1;
|
||||
axis = "striker_axis";
|
||||
minValue=0.76;
|
||||
maxValue=0.8;
|
||||
offset0 = 1;
|
||||
offset1 = 0;
|
||||
};
|
||||
|
||||
class Boltturn1
|
||||
{
|
||||
type="rotation";
|
||||
source="reload";
|
||||
selection="Bolt_piece1";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.3;
|
||||
maxValue=0.36;
|
||||
angle0=0;
|
||||
angle1="rad -90";
|
||||
|
||||
};
|
||||
class Boltturn2
|
||||
{
|
||||
type="rotation";
|
||||
source="reload";
|
||||
selection="Bolt_piece1";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.74;
|
||||
maxValue=0.78;
|
||||
angle0=0;
|
||||
angle1="rad 90";
|
||||
};
|
||||
class Mag_bolt_rot1
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadmagazine";
|
||||
selection="Bolt_piece1";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.06875;
|
||||
maxValue=0.08125;
|
||||
angle0=0;
|
||||
angle1="rad -90";
|
||||
|
||||
};
|
||||
class Mag_bolt_rot2
|
||||
{
|
||||
type="rotation";
|
||||
source="reloadmagazine";
|
||||
selection="Bolt_piece1";
|
||||
axis="bolt_axis";
|
||||
memory=1;
|
||||
minValue=0.75;
|
||||
maxValue=0.76875;
|
||||
angle0=0;
|
||||
angle1="rad 90";
|
||||
};
|
||||
|
||||
class Mag_striker_trans1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt_piece2";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.09375;
|
||||
maxValue = 0.11875;
|
||||
offset0 = "0";
|
||||
offset1 = 1;
|
||||
};
|
||||
|
||||
class Mag_striker_trans3
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "Bolt_piece2";
|
||||
memory=1;
|
||||
axis = "bolt_axis";
|
||||
begin = "bolt_axis_end";
|
||||
end = "bolt_axis_begin";
|
||||
minValue = 0.7125;
|
||||
maxValue = 0.7375;
|
||||
offset0 = "0";
|
||||
offset1 = -1;
|
||||
};
|
||||
|
||||
class casing_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="casing";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.11875;
|
||||
unhideValue =0.999;
|
||||
};
|
||||
class bullet1_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="Bullet1";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.0001;
|
||||
unhideValue =0.5625;
|
||||
};
|
||||
class bullet2_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="Bullet2";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.0001;
|
||||
unhideValue =0.5525;
|
||||
};
|
||||
class bullet3_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="Bullet3";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.0001;
|
||||
unhideValue =0.5350;
|
||||
};
|
||||
class bullet4_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="Bullet4";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.0001;
|
||||
unhideValue =0.5175;
|
||||
};
|
||||
class bullet5_hide_reload
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="Bullet5";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.0001;
|
||||
unhideValue =0.5;
|
||||
};
|
||||
|
||||
class clip_hide_reload1
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="clip";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.000;
|
||||
unhideValue =0.4125;
|
||||
};
|
||||
|
||||
class clip_hide_reload2
|
||||
{
|
||||
type="hide";
|
||||
source = "reloadmagazine";
|
||||
selection="clip";
|
||||
minValue = 0.0;
|
||||
maxvalue = 1;
|
||||
hideValue =0.737;
|
||||
|
||||
};
|
||||
class clipinsert_trans1
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "clip";
|
||||
memory=1;
|
||||
axis = "stripper_inout_axis";
|
||||
minValue = 0.0;
|
||||
maxvalue = 0.01;
|
||||
offset0 = "0";
|
||||
offset1 = 1;
|
||||
};
|
||||
class clipinsert_trans2
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "clip";
|
||||
memory=1;
|
||||
axis = "stripper_inout_axis";
|
||||
minValue = 0.4125;
|
||||
maxvalue = 0.4375;
|
||||
offset0 = "0";
|
||||
offset1 = -1;
|
||||
};
|
||||
class clipinsert_trans3
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "clip";
|
||||
memory=1;
|
||||
axis = "stripper_inout_axis";
|
||||
minValue = 0.728;
|
||||
maxvalue = 0.735;
|
||||
offset0 = "0";
|
||||
offset1 = 1;
|
||||
};
|
||||
class dummyroundsin_trans
|
||||
{
|
||||
type = "translation";
|
||||
source = "reloadmagazine";
|
||||
selection = "dummyround1";
|
||||
memory=1;
|
||||
axis = "dummyrounds_axis";
|
||||
minValue = 0.5;
|
||||
maxvalue = 0.5625;
|
||||
offset0 = "0";
|
||||
offset1 = 1;
|
||||
};
|
||||
class ummyrounds_hide {
|
||||
type = "hide";
|
||||
source = "reloadmagazine";
|
||||
selection = "dummyround1";
|
||||
hideValue = 0.5625;
|
||||
};
|
||||
class unloaded_magazine_hide {
|
||||
type = "hide";
|
||||
source = "hasMagazine";
|
||||
selection = "Magazine";
|
||||
hideValue = 0.1;
|
||||
};
|
||||
class BackSight_optic
|
||||
{
|
||||
type = "rotationZ";
|
||||
source="zeroing1";
|
||||
selection = "sight_ladder";
|
||||
axis = "ladder_axis";
|
||||
memory = 1;
|
||||
minValue = (3.5/28);
|
||||
maxValue = (4/28);
|
||||
minPhase=0.0;
|
||||
maxPhase=1.0;
|
||||
angle0 = 0.000000;
|
||||
angle1 = rad 90;
|
||||
};
|
||||
class aperture_move1
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="notchleaf" ;
|
||||
minValue = (0/28);
|
||||
maxValue = (1/28);
|
||||
axis="notch_axis2";
|
||||
offset0 = 0;
|
||||
offset1 = -1;
|
||||
};
|
||||
class aperture_move12
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="notchleaf" ;
|
||||
minValue = (3.5/28);
|
||||
maxValue = (4/28);
|
||||
axis="notch_axis2";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move2
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (3.5/28);
|
||||
maxValue = (4/28);
|
||||
axis="notch600m";
|
||||
offset0 = 0;
|
||||
offset1 = -1;
|
||||
};
|
||||
class aperture_move200m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (1/28);
|
||||
maxValue = (2/28);
|
||||
axis="notch200m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move400m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (2/28);
|
||||
maxValue = (4/28);
|
||||
axis="notch400m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move600m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (4/28);
|
||||
maxValue = (6/28);
|
||||
axis="notch600m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move800m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (6/28);
|
||||
maxValue = (8/28);
|
||||
axis="notch800m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move1000m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (8/28);
|
||||
maxValue = (10/28);
|
||||
axis="notch1000m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move1200m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (10/28);
|
||||
maxValue = (12/28);
|
||||
axis="notch1200m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move1400m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (12/28);
|
||||
maxValue = (14/28);
|
||||
axis="notch1400m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move1600m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (14/28);
|
||||
maxValue = (16/28);
|
||||
axis="notch1600m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move1800m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (16/28);
|
||||
maxValue = (18/28);
|
||||
axis="notch1800m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move2000m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (18/28);
|
||||
maxValue = (20/28);
|
||||
axis="notch2000m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move2200m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (20/28);
|
||||
maxValue = (22/28);
|
||||
axis="notch2200m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move2400m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (22/28);
|
||||
maxValue = (24/28);
|
||||
axis="notch2400m";
|
||||
offset0 = 0;
|
||||
offset1 = 1;
|
||||
};
|
||||
class aperture_move2400ma
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (23.5/28);
|
||||
maxValue = (24/28);
|
||||
axis="notch2400m";
|
||||
offset0 = 0;
|
||||
offset1 = -1.5;
|
||||
};
|
||||
class aperture_move2600m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (24/28);
|
||||
maxValue = (26/28);
|
||||
axis="notch2600m";
|
||||
offset0 = 0;
|
||||
offset1 = -1.3;
|
||||
};
|
||||
class aperture_move2600ma
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="sight_notch" ;
|
||||
minValue = (26/28);
|
||||
maxValue = (27/28);
|
||||
axis="notch2600m";
|
||||
offset0 = 0;
|
||||
offset1 = 0;
|
||||
};
|
||||
class aperture_move2700m
|
||||
{
|
||||
type="translation";
|
||||
source="zeroing1";
|
||||
selection="notchleaf" ;
|
||||
minValue = (27/28);
|
||||
maxValue = (28/28);
|
||||
axis="notch_axis2";
|
||||
offset0 = 0;
|
||||
offset1 = -1.5;
|
||||
};
|
||||
class grenade_shot
|
||||
{
|
||||
type="hide";
|
||||
source="isemptynoreload.1";
|
||||
selection="grenademagazine";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=0.01;
|
||||
unHideValue=-1;
|
||||
};
|
||||
class grenade_hide
|
||||
{
|
||||
type="hide";
|
||||
source="weaponmuzzle";
|
||||
selection="grenademagazine";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=0;
|
||||
unHideValue=0.01;
|
||||
};
|
||||
class grenade_magazine_hide
|
||||
{
|
||||
type="hide";
|
||||
source="reloadmagazine.1";
|
||||
selection="grenademagazine";
|
||||
sourceAddress="clamp";
|
||||
minPhase=0;
|
||||
maxPhase=1;
|
||||
minValue=0;
|
||||
maxValue=1;
|
||||
memory=0;
|
||||
hideValue=0.0001;
|
||||
unHideValue=0.99;
|
||||
};
|
||||
};
|
||||
};
|
||||
class Mosquefal: MosquefalM {};
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/sound/1903A1_rechamber.wss
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/sound/1903A1_rechamber.wss
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/sound/1903A1_reload_noscope.wss
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/sound/1903A1_reload_noscope.wss
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/ui/m968_ui.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/ui/m968_ui.paa
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user