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346
braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
Normal file
346
braf_weapons_sniper_rifles/762mm_Mosquefal/762mm_MosqueFAL.hpp
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@@ -0,0 +1,346 @@
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class braf_mosquefal_base: Rifle_Base_F
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{
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author="BRAF Team";
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_generalMacro="braf_mosquefal_base";
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scope=0;
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displayName="mosquefal Base";
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magazines[]=
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{
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"braf_Clip_5Rnd_762x51"
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};
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magazineWell[]=
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{
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"BRAF_Mosquefal_762"
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};
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reloadAction="HLC_GestureReloadM1903A1";
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recoil="recoil_dmr_02";
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maxZeroing=1600;
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handAnim[]=
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{
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"OFP2_ManSkeleton",
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"\A3\Weapons_F_Mark\LongRangeRifles\DMR_06\data\Anim\DMR_06.rtm"
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};
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overviewPicture="\A3\Data_F_Mark\Images\watermarkInfo_page07_ca.paa";
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discreteDistanceInitIndex=0;
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discreteDistance[]={100,200,300,400,500,600};
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discreteDistanceCameraPoint[]=
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{
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"eye"
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};
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cameraDir="look";
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cursor="srifle";
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class Library
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{
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libTextDesc="Mq Mosquefal Bolt Action Rifle";
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};
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class WeaponSlotsInfo: WeaponSlotsInfo
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{
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class MuzzleSlot
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{
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};
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class CowsSlot
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{
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};
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class PointerSlot: PointerSlot
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{
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compatibleItems[]=
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{
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"braf_mosquefal_baionet"
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};
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iconPosition[]={0.33000001,0.40000001};
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iconScale=0.2;
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};
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class UnderBarrelSlot
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{
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};
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};
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muzzles[]=
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{
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"this",
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"RifleGrenade"
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};
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class RifleGrenade: UGL_F
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{
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displayName="Rifle Grenade";
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muzzleEnd="konec hlavne";
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muzzlePos="usti hlavne";
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recoil="sp_fwa_recoil_riflegrenade";
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magazines[]={};
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magazineWell[]=
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{
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"BRAF_RifleGrenade"
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};
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discreteDistanceCameraPoint[]=
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{
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"grenade_eye_25",
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"grenade_eye_50",
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"grenade_eye_75",
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"grenade_eye_100",
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"grenade_eye_125",
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"grenade_eye_150",
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"grenade_eye_200",
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"grenade_eye_250",
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"grenade_eye_300",
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"grenade_eye_300",
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"grenade_eye_300",
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"grenade_eye_300",
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"grenade_eye_300"
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};
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discreteDistance[]={25,50,75,100,125,150,200,250,300};
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discreteDistanceInitIndex=3;
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maxZeroing=300;
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zeroingSound[]=
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{
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"",
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1,
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1
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};
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memoryPointCamera="grenade_eye_50";
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cameraDir="grenade_aim_point";
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dispersion=0.0174533;
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class Single: Single
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{
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aiDispersionCoefX=1;
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aiDispersionCoefY=1;
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aiRateOfFireDistance=500;
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aiRateOfFireDispersion=0;
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aiRateOfFire=10;
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dispersion=0.0020000001;
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maxRange=250;
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maxRangeProbab=0.039999999;
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midRange=150;
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midRangeProbab=0.57999998;
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minRange=10;
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minRangeProbab=0.30000001;
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recoil="recoil_single_gm6";
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recoilProne="recoil_single_prone_gm6";
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class StandardSound
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{
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soundSetShot[]=
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{
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"Launcher_MRAWS_Shot_SoundSet",
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"Launcher_MRAWS_Tail_SoundSet"
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};
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};
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};
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};
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distanceZoomMin=300;
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distanceZoomMax=300;
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changeFiremodeSound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Safety_02",
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0.11220184,
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1,
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5
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};
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drySound[]=
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{
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"A3\Sounds_F_Mark\arsenal\weapons\LongRangeRifles\DMR_03_MkI_EMR\DMR_03_Dry",
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0.25118864,
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1,
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20
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};
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reloadMagazineSound[]=
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{
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"braf\braf_weapons_sniper_rifles\762mm_Mosquefal\sound\1903A1_reload_noscope",
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1,
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1,
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10
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};
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modes[]=
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{
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"Single"
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};
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bullet1[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_01",
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0.63095737,
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1,
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15
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};
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bullet2[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_02",
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0.63095737,
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1,
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15
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};
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bullet3[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_03",
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0.63095737,
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1,
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15
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};
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bullet4[]=
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{
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"A3\sounds_f\weapons\shells\7_62\metal_762_04",
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0.63095737,
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1,
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15
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};
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bullet5[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_01",
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0.63095737,
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1,
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15
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};
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bullet6[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_02",
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0.63095737,
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1,
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15
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};
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bullet7[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_03",
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0.63095737,
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1,
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15
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};
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bullet8[]=
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{
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"A3\sounds_f\weapons\shells\7_62\dirt_762_04",
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0.63095737,
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1,
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15
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};
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bullet9[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_01",
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0.63095737,
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1,
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15
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};
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bullet10[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_02",
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0.63095737,
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1,
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15
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};
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bullet11[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_03",
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0.63095737,
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1,
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15
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};
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bullet12[]=
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{
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"A3\sounds_f\weapons\shells\7_62\grass_762_04",
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0.63095737,
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1,
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15
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};
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soundBullet[]=
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{
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"bullet1",
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0.082999997,
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"bullet2",
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0.082999997,
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"bullet3",
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0.082999997,
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"bullet4",
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0.082999997,
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"bullet5",
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0.082999997,
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"bullet6",
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0.082999997,
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"bullet7",
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0.082999997,
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"bullet8",
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0.082999997,
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"bullet9",
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0.082999997,
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"bullet10",
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0.082999997,
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"bullet11",
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0.082999997,
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"bullet12",
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0.082999997
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};
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class Single: Mode_SemiAuto
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{
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sounds[]=
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{
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"StandardSound",
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"SilencedSound"
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};
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class BaseSoundModeType;
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class StandardSound: BaseSoundModeType
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{
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soundSetShot[]=
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{
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"DMR03_Shot_SoundSet",
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"DMR03_tail_SoundSet",
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"DMR03_InteriorTail_SoundSet"
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};
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};
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class SilencedSound: BaseSoundModeType
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{
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SoundSetShot[]=
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{
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"DMR03_silencerShot_SoundSet",
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"DMR03_silencerTail_SoundSet",
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"DMR03_silencerInteriorTail_SoundSet"
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};
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};
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reloadTime=2.3;
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dispersion=0.00060999999;
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};
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};
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class Braf_Mosquefal: braf_mosquefal_base
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{
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author="BRAF Team";
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_generalMacro="Braf_Mosquefal";
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scope=2;
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model="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\Mosquefal.p3d";
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dexterity=1.6799999;
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displayName="IMBEL M968 Mosquefal 7.62mm";
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picture="\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\ui\m968_ui.paa";
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UiPicture="\A3\weapons_f\data\UI\icon_regular_CA.paa";
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hiddenSelections[]=
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{
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"Camo1",
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"Camo2"
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};
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hiddenSelectionsTextures[]=
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{
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"\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\parafal_muzle.paa",
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"\braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Parafal_guardamao.paa"
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};
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descriptionShort="Mq MOSQUEFAL Bolt Action Rifle";
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inertia=0.40000001;
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class CBA_weaponEvents
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{
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handAction="HLC_GestureRechamberM1903A1_UN";
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sound="hlc_bolt_1903";
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soundLocation="RightHandMiddle1";
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delay = 0.02;
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onEmpty=0;
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hasOptic=1;
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cartridgeType = "FxCartridge_762";
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cartridgeEjectPosition[] = {0.005,0.01,0.1};
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cartridgeEjectVelocity[] = {0,1.2,0.5};
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cartridgeEjectDelay = 0.543;
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soundEmpty="";
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soundLocationEmpty="";
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};
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magazineReloadSwitchPhase=0.5625;
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class EventHandlers
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{
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fired="_this call CBA_fnc_weaponEvents";
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};
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class WeaponSlotsInfo: WeaponSlotsInfo
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{
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mass=60;
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};
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class ItemInfo
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{
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priority=1;
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};
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};
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