This commit is the equivalent of a atomic bomb
This commit is contained in:
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_diffuse.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_diffuse.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_spec.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_Stripperclip_spec.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_commonparts_spec.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903A1_commonparts_spec.paa
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|
||||
class StageTI
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_ti_ca.tga";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
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diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
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forcedDiffuse[]={0,0,0,0};
|
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emmisive[]={0,0,0,1};
|
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specular[]={1,1,1,1};
|
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specularPower=100;
|
||||
PixelShaderID="Super";
|
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VertexShaderID="Super";
|
||||
class Stage1
|
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{
|
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texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_nohq.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={4,0,0};
|
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up[]={0,4,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
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class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_as.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_commonparts_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,1};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_as.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_as.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_co.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_co.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_nohq.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_nohq.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_smdi.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_smdi.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_ti_ca.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_commonparts_ti_ca.paa
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|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.69999999,0.69999999,0.69999999,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.30000001,0.30000001,0.30000001,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
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{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\1903A1_Stripperclip_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource="none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\Data\env_land_co.tga";
|
||||
uvSource="none";
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_co.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_co.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_smdi.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/1903a1_stripperclip_smdi.paa
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92
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/308.rvmat
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@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.16,0.15900005,0.15900005,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.86000001,0.63999999,0.44,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
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};
|
||||
@@ -0,0 +1,92 @@
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0.16,0.15900005,0.15900005,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={0.80000001,0.80000001,0.80000001,1};
|
||||
specularPower=100;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\Metal_Detail_DT.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={4,0,0};
|
||||
up[]={0,4,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
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};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\308_smdi.tga";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
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aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass()";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
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up[]={0,1,0};
|
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dir[]={0,0,0};
|
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pos[]={0,0,0};
|
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};
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_co.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_co.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_smdi.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/308_smdi.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_guardamao.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_guardamao.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_muzle.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/Parafal_muzle.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_detail_dt.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_detail_dt.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_rough_dt.paa
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braf_weapons_sniper_rifles/762mm_Mosquefal/data/metal_rough_dt.paa
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|
||||
ambient[] = {1,1,1,1};
|
||||
diffuse[] = {0.7,0.7,0.7,1};
|
||||
forcedDiffuse[] = {0,0,0,1};
|
||||
emmisive[] = {0,0,0,0};
|
||||
specular[] = {0.05,0.05,0.05,1};
|
||||
specularPower = 60;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
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dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,0.5,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.0,0.0,0.0,0.0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_weapons_sniper_rifles\762mm_Mosquefal\data\mosquefal_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(5.4,1.4)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture = "a3\data_f\env_land_ca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1,0,0};
|
||||
up[] = {0,1,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_AS.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_AS.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_CO.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_CO.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_NOHQ.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_SMDI.paa
LFS
Normal file
BIN
braf_weapons_sniper_rifles/762mm_Mosquefal/data/mosquefal_SMDI.paa
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user