This commit is the equivalent of a atomic bomb
This commit is contained in:
87
source/braf_soft/Braf_Kombi/Data/Glass.rvmat
Normal file
87
source/braf_soft/Braf_Kombi/Data/Glass.rvmat
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@@ -0,0 +1,87 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.2,0.2,0.2,1};
|
||||
diffuse[]={0.2,0.2,0.2,1};
|
||||
forcedDiffuse[]={0.22,0.51999998,0.62,1};
|
||||
emmisive[]={0,0,0,0};
|
||||
specular[]={0.079999998,0.082000002,0.082999997,1};
|
||||
specularPower=780;
|
||||
renderFlags[]=
|
||||
{
|
||||
"NoZWrite"
|
||||
};
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={10,0,0};
|
||||
up[]={0,10,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="braf\braf_soft\Braf_Marrua\AM11\Data\Glass_smdi.paa";
|
||||
uvSource="tex";
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(ai,64,64,1)fresnelGlass(2)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
useWorldEnvMap="true";
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,1};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
84
source/braf_soft/Braf_Kombi/Data/camo1.rvmat
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84
source/braf_soft/Braf_Kombi/Data/camo1.rvmat
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@@ -0,0 +1,84 @@
|
||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture = "braf\braf_soft\Braf_Kombi\Data\Camo1_ti_ca.paa";
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||||
//};
|
||||
BIN
source/braf_soft/Braf_Kombi/Data/camo1_CO.paa
LFS
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BIN
source/braf_soft/Braf_Kombi/Data/camo1_CO.paa
LFS
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Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/camo1_NOHQ.paa
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BIN
source/braf_soft/Braf_Kombi/Data/camo1_NOHQ.paa
LFS
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Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/camo1_SMDI.paa
LFS
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BIN
source/braf_soft/Braf_Kombi/Data/camo1_SMDI.paa
LFS
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Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/camo1_as.paa
LFS
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BIN
source/braf_soft/Braf_Kombi/Data/camo1_as.paa
LFS
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Binary file not shown.
84
source/braf_soft/Braf_Kombi/Data/camo2.rvmat
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84
source/braf_soft/Braf_Kombi/Data/camo2.rvmat
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@@ -0,0 +1,84 @@
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||||
#define _ARMA_
|
||||
|
||||
ambient[] = {0.75,0.75,0.75,1.0};
|
||||
diffuse[] = {0.75,0.75,0.75,1.0};
|
||||
forcedDiffuse[] = {0.0,0.0,0.0,1.0};
|
||||
emmisive[] = {0.0,0.0,0.0,1.0};
|
||||
specular[] = {0.15,0.15,0.15,1.0};
|
||||
specularPower = 75;
|
||||
PixelShaderID = "Super";
|
||||
VertexShaderID = "Super";
|
||||
class Stage1
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_nohq.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {10.0,0.0,0.0};
|
||||
up[] = {0.0,10.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,0.0};
|
||||
pos[] = {0.0,0.0,0.0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_as.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_smdi.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {1.0,0.0,0.0};
|
||||
up[] = {0.0,1.0,0.0};
|
||||
dir[] = {0.0,0.0,1.0};
|
||||
pos[] = {0.0,0.0,1.0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture = "#(ai,64,64,1)fresnel(2.0,0.1)";
|
||||
uvSource = "none";
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_co.paa";
|
||||
uvSource = "none";
|
||||
};
|
||||
//class StageTI
|
||||
//{
|
||||
// texture = "braf\braf_soft\Braf_Kombi\Data\Camo2_ti_ca.paa";
|
||||
//};
|
||||
BIN
source/braf_soft/Braf_Kombi/Data/camo2_AS.paa
LFS
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BIN
source/braf_soft/Braf_Kombi/Data/camo2_AS.paa
LFS
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Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/camo2_CO.paa
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BIN
source/braf_soft/Braf_Kombi/Data/camo2_CO.paa
LFS
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BIN
source/braf_soft/Braf_Kombi/Data/camo2_NOHQ.paa
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BIN
source/braf_soft/Braf_Kombi/Data/camo2_NOHQ.paa
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Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/camo2_SMDI.paa
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BIN
source/braf_soft/Braf_Kombi/Data/camo2_SMDI.paa
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source/braf_soft/Braf_Kombi/Data/glass_AS.paa
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source/braf_soft/Braf_Kombi/Data/glass_AS.paa
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source/braf_soft/Braf_Kombi/Data/glass_CO.paa
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source/braf_soft/Braf_Kombi/Data/glass_CO.paa
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source/braf_soft/Braf_Kombi/Data/glass_CO.png
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source/braf_soft/Braf_Kombi/Data/glass_CO.png
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source/braf_soft/Braf_Kombi/Data/glass_NOHQ.paa
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BIN
source/braf_soft/Braf_Kombi/Data/glass_NOHQ.paa
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source/braf_soft/Braf_Kombi/Data/glass_NOHQ.png
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source/braf_soft/Braf_Kombi/Data/glass_NOHQ.png
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source/braf_soft/Braf_Kombi/Data/glass_SMDI.png
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BIN
source/braf_soft/Braf_Kombi/Data/glass_SMDI.png
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source/braf_soft/Braf_Kombi/Data/glass_ca.paa
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BIN
source/braf_soft/Braf_Kombi/Data/glass_ca.paa
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BIN
source/braf_soft/Braf_Kombi/Data/glass_smdi.paa
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BIN
source/braf_soft/Braf_Kombi/Data/glass_smdi.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_AS.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_AS.paa
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source/braf_soft/Braf_Kombi/Data/main_AS.png
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source/braf_soft/Braf_Kombi/Data/main_AS.png
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BIN
source/braf_soft/Braf_Kombi/Data/main_CO.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_CO.paa
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source/braf_soft/Braf_Kombi/Data/main_CO.png
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source/braf_soft/Braf_Kombi/Data/main_CO.png
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BIN
source/braf_soft/Braf_Kombi/Data/main_NOHQ.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_NOHQ.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_NOHQ.png
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BIN
source/braf_soft/Braf_Kombi/Data/main_NOHQ.png
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BIN
source/braf_soft/Braf_Kombi/Data/main_SMDI.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_SMDI.paa
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BIN
source/braf_soft/Braf_Kombi/Data/main_SMDI.png
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BIN
source/braf_soft/Braf_Kombi/Data/main_SMDI.png
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97
source/braf_soft/Braf_Kombi/Data/mirror.rvmat
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97
source/braf_soft/Braf_Kombi/Data/mirror.rvmat
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|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={0.097000003,0.097000003,0.097000003,1};
|
||||
diffuse[]={0.097000003,0.097000003,0.097000003,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={0,0,0,1};
|
||||
specular[]={2,2,2,0};
|
||||
specularPower=330;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
class Stage1
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,1,1,NOHQ)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage2
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage3
|
||||
{
|
||||
texture="#(argb,8,8,3)color(0,0,0,0,MC)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage4
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage5
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,SMDI)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage6
|
||||
{
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,CO)";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
class Stage7
|
||||
{
|
||||
texture="a3\data_f\env_land_ca.paa";
|
||||
useWorldEnvMap="true";
|
||||
uvSource="tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[]={1,0,0};
|
||||
up[]={0,1,0};
|
||||
dir[]={0,0,0};
|
||||
pos[]={0,0,0};
|
||||
};
|
||||
};
|
||||
12
source/braf_soft/Braf_Kombi/Data/painel_emissive.rvmat
Normal file
12
source/braf_soft/Braf_Kombi/Data/painel_emissive.rvmat
Normal file
@@ -0,0 +1,12 @@
|
||||
class StageTI
|
||||
{
|
||||
texture="a3\data_f\default_vehicle_ti_ca.paa";
|
||||
};
|
||||
ambient[]={1,1,1,1};
|
||||
diffuse[]={0,0,0,1};
|
||||
forcedDiffuse[]={0,0,0,0};
|
||||
emmisive[]={500,500,500,1};
|
||||
specular[]={0,0,0,1};
|
||||
specularPower=1;
|
||||
PixelShaderID="Normal";
|
||||
VertexShaderID="Basic";
|
||||
BIN
source/braf_soft/Braf_Kombi/Data/unique_AS.paa
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_AS.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_AS.png
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_AS.png
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_CO.paa
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_CO.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_CO.png
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_CO.png
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_NOHQ.paa
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_NOHQ.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_NOHQ.png
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_NOHQ.png
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_SMDI.paa
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_SMDI.paa
LFS
Normal file
Binary file not shown.
BIN
source/braf_soft/Braf_Kombi/Data/unique_SMDI.png
LFS
Normal file
BIN
source/braf_soft/Braf_Kombi/Data/unique_SMDI.png
LFS
Normal file
Binary file not shown.
Reference in New Issue
Block a user