This commit is the equivalent of a atomic bomb
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97
source/braf_tracked/M113/data/m163_main_destruct.rvmat
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97
source/braf_tracked/M113/data/m163_main_destruct.rvmat
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class StageTI
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{
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texture="a3\data_f\destruct_ti_ca.paa";
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};
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ambient[]={0.30000001,0.30000001,0.30000001,1};
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diffuse[]={0.30000001,0.30000001,0.30000001,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,0};
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specular[]={0.0099999998,0.0099999998,0.0099999998,1};
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specularPower=5;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="a3\data_f\destruct\destruct_rust_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={2,0,0};
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up[]={0,2,0};
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dir[]={0,0,0};
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pos[]={0,0.5,0};
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};
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};
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class Stage2
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{
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texture="a3\data_f\destruct\destruct_rust_cdt.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={8,8,0};
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up[]={-8,8,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="a3\data_f\destruct\destruct_rust_mca.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={2,0,0};
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up[]={0,2,0};
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dir[]={0,0,0};
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pos[]={0,0.5,0};
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};
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};
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class Stage4
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{
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texture="#(argb,8,8,3)color(1,1,1,1,AS)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,1};
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};
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};
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class Stage5
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{
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texture="a3\data_f\destruct\destruct_rust_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={2,0,0};
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up[]={0,2,0};
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dir[]={0,0,1};
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pos[]={0,0.5,1};
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};
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(0.1,0.07)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage7
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{
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texture="a3\data_f\env_land_ca.paa";
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useWorldEnvMap="true";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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