This commit is the equivalent of a atomic bomb
This commit is contained in:
101
source/braf_tracked/M113/data/main_damage.rvmat
Normal file
101
source/braf_tracked/M113/data/main_damage.rvmat
Normal file
@@ -0,0 +1,101 @@
|
||||
class StageTI
|
||||
|
||||
{
|
||||
|
||||
texture="braf\braf_tracked\M113\data\main_ti_ca.paa";
|
||||
|
||||
};
|
||||
ambient[]={1.0,1.0,1.0,1.0};
|
||||
diffuse[]={1.0,1.0,1.0,1.0};
|
||||
forcedDiffuse[]={0.0,0.0,0.0,1.0};
|
||||
emmisive[]={0.0,0.0,0.0,1.0};
|
||||
specular[]={0.15,0.15,0.15,1.0};
|
||||
specularPower=50;
|
||||
PixelShaderID="Super";
|
||||
VertexShaderID="Super";
|
||||
|
||||
class Stage1 {
|
||||
texture="braf\braf_tracked\M113\data\main_nohq.paa";
|
||||
uvSource = "tex";
|
||||
|
||||
class uvTransform {
|
||||
aside[] = {1.0, 0.0, 0.0};
|
||||
up[] = {0.0, 1.0, 0.0};
|
||||
dir[] = {0.0, 0.0, 0.0};
|
||||
pos[] = {0.0, 0.0, 0.0};
|
||||
};
|
||||
};
|
||||
|
||||
class Stage2
|
||||
{
|
||||
texture="a3\data_f\Destruct\damage_metal_basicArmor_dt.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {6,0,0};
|
||||
up[] = {0,6,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
|
||||
class Stage3
|
||||
{
|
||||
texture = "a3\data_f\destruct\damage_metalsheet_mca.paa";
|
||||
uvSource = "tex";
|
||||
class uvTransform
|
||||
{
|
||||
aside[] = {6,0,0};
|
||||
up[] = {0,6,0};
|
||||
dir[] = {0,0,0};
|
||||
pos[] = {0,0,0};
|
||||
};
|
||||
};
|
||||
|
||||
class Stage4 {
|
||||
texture="#(argb,8,8,3)color(1,1,1,1,AS)";
|
||||
uvSource = "tex";
|
||||
|
||||
class uvTransform {
|
||||
aside[] = {1.0, 0.0, 0.0};
|
||||
up[] = {0.0, 1.0, 0.0};
|
||||
dir[] = {0.0, 0.0, 0.0};
|
||||
pos[] = {0.0, 0.0, 0.0};
|
||||
};
|
||||
};
|
||||
|
||||
class Stage5 {
|
||||
texture="braf\braf_tracked\M113\data\main_smdi.paa";
|
||||
uvSource = "tex";
|
||||
|
||||
class uvTransform {
|
||||
aside[] = {1.0, 0.0, 0.0};
|
||||
up[] = {0.0, 1.0, 0.0};
|
||||
dir[] = {0.0, 0.0, 0.0};
|
||||
pos[] = {0.0, 0.0, 0.0};
|
||||
};
|
||||
};
|
||||
|
||||
class Stage6 {
|
||||
texture = "#(ai,64,64,1)fresnel(1.36,0.01)";
|
||||
uvSource = "tex";
|
||||
|
||||
class uvTransform {
|
||||
aside[] = {1.0, 0.0, 0.0};
|
||||
up[] = {0.0, 1.0, 0.0};
|
||||
dir[] = {0.0, 0.0, 0.0};
|
||||
pos[] = {0.0, 0.0, 0.0};
|
||||
};
|
||||
};
|
||||
|
||||
class Stage7 {
|
||||
texture = "a3\data_f\env_land_co.paa";
|
||||
uvSource = "tex";
|
||||
|
||||
class uvTransform {
|
||||
aside[] = {1.0, 0.0, 0.0};
|
||||
up[] = {0.0, 1.0, 0.0};
|
||||
dir[] = {0.0, 0.0, 0.0};
|
||||
pos[] = {0.0, 0.0, 0.0};
|
||||
};
|
||||
};
|
||||
Reference in New Issue
Block a user