class CfgSkeletons { class Braf_Pods { isDiscrete=0; skeletonInherit=""; skeletonBones[]= { "zasleh","" }; }; }; class CfgModels { class braf_gunpod { htMin=60; htMax=1800; afMax=200; mfMax=100; mFact=0; tBody=0; skeletonName="Braf_Pods"; sectionsInherit=""; sections[]={}; class Animations { class mainmuzzleflashhide { type="hide"; source="reload"; selection="zasleh"; sourceAddress="clamp"; minPhase=0; maxPhase=1; minValue=0; maxValue=1; memory=0; hideValue=0; unHideValue=0.4; }; }; }; class BRAF_SBAT_70 { htMin=0; htMax=0; afMax=0; mfMax=0; mFact=0; tBody=0; skeletonName="Braf_Pods"; sectionsInherit=""; sections[]={}; class Animations { }; }; };