insideSoundCoef=0.9; attenuationEffectType="TankAttenuation"; occludeSoundsWhenIn=1; obstructSoundsWhenIn=1; soundLocked[]={"\A3\Sounds_F\weapons\Rockets\locked_1", 1,1}; soundIncommingMissile[]={"\A3\Sounds_F\vehicles\air\noises\alarm_locked_by_missile_2",0.31622776,1}; soundGetIn[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1}; soundGetOut[]={"A3\sounds_f\vehicles\armor\noises\get_in_out",0.56234133,1,20}; soundDammage[]={"",0.56234133,1}; soundEngineOnInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_start",0.39810717,1.0}; soundEngineOnExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_start",0.56234133,1.0,200}; soundEngineOffInt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_stop",0.39810717,1.0}; soundEngineOffExt[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_stop",0.56234133,1.0,200}; buildCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; buildCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; buildCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; buildCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; soundBuildingCrash[]={"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25}; WoodCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; WoodCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; WoodCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; WoodCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; WoodCrash4[]={"A3\sounds_f\Vehicles\crashes\crash_01",1.0,1,200}; WoodCrash5[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; soundWoodCrash[]={"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166}; ArmorCrash0[]={"A3\sounds_f\Vehicles\crashes\crash_08",1.0,1,200}; ArmorCrash1[]={"A3\sounds_f\Vehicles\crashes\crash_09",1.0,1,200}; ArmorCrash2[]={"A3\sounds_f\Vehicles\crashes\crash_10",1.0,1,200}; ArmorCrash3[]={"A3\sounds_f\Vehicles\crashes\crash_11",1.0,1,200}; soundArmorCrash[]={"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25}; class Sounds { class Idle_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_01",0.35481337,1,200}; frequency="0.95 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; volume="engineOn*camPos*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class Engine { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_02",0.39810717,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; volume="engineOn*camPos*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_03",0.4466836,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; volume="engineOn*camPos*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_06",0.5011872,1,250}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; volume="engineOn*camPos*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_07",0.56234133,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; volume="engineOn*camPos*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_08",0.63095737,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; volume="engineOn*camPos*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_engine_10",0.70794576,1,300}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; volume="engineOn*camPos*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class IdleThrust { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_01",0.56234133,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class EngineThrust { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_02",0.63095737,1,200}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_Thrust_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_03",0.63095737,1,230}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_Thrust_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_06",0.70794576,1,250}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_Thrust_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_07",0.70794576,1,350}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_Thrust_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_08",1.0,1,350}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_Thrust_ext { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\ext_exhaust_10",1.1220185,1,400}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; volume="engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class Idle_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_01",0.31622776,1}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class Engine_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_02",0.35481337,1}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_03",0.39810717,1}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_06",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_07",0.5011872,1}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_08",0.56234133,1}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; volume="engineOn*(1-camPos)*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_engine_10",0.63095737,1}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; volume="engineOn*(1-camPos)*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class IdleThrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_01",0.35481337,1}; frequency="0.8 + ((rpm/ 2300) factor[(10/ 2300),(200/ 2300)])*0.15"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(10/ 2300),(200/ 2300)]) * ((rpm/ 2300) factor[(500/ 2300),(425/ 2300)]))"; }; class EngineThrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_02",0.39810717,1}; frequency="0.8 + ((rpm/ 2300) factor[(430/ 2300),(730/ 2300)])*0.2"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(430/ 2300),(510/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(620/ 2300)]))"; }; class Engine1_Thrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_03",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(630/ 2300),(1000/ 2300)])*0.2"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(600/ 2300),(720/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(840/ 2300)]))"; }; class Engine2_Thrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_06",0.4466836,1}; frequency="0.8 + ((rpm/ 2300) factor[(850/ 2300),(1300/ 2300)])*0.2"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(800/ 2300),(1000/ 2300)]) * ((rpm/ 2300) factor[(1300/ 2300),(1100/ 2300)]))"; }; class Engine3_Thrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_07",0.5011872,1}; frequency="0.8 + ((rpm/ 2300) factor[(1100/ 2300),(1600/ 2300)])*0.1"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1100/ 2300),(1270/ 2300)]) * ((rpm/ 2300) factor[(1550/ 2300),(1380/ 2300)]))"; }; class Engine4_Thrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_08",0.56234133,1}; frequency="0.8 + ((rpm/ 2300) factor[(1400/ 2300),(2000/ 2300)])*0.1"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(1380/ 2300),(1500/ 2300)]) * ((rpm/ 2300) factor[(2000/ 2300),(1700/ 2300)]))"; }; class Engine5_Thrust_int { sound[]={"A3\Sounds_F\vehicles\armor\APC\APC1\int_exhaust_10",0.63095737,1}; frequency="0.8 + ((rpm/ 2300) factor[(1700/ 2300),(2300/ 2300)])*0.1"; volume="engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2300) factor[(1600/ 2300),(2100/ 2300)])"; }; class NoiseInt { sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_int_1",0.5011872,1.0}; frequency="1"; volume="(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { sound[]={"A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1",0.63095737,1.0,150}; frequency="1"; volume="camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class TiresRockOut { sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1",1.0,1.0,60}; frequency="1"; volume="camPos*rock*(speed factor[2, 20])"; }; class TiresSandOut { sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1",1.0,1.0,60}; frequency="1"; volume="camPos*sand*(speed factor[2, 20])"; }; class TiresGrassOut { sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2",1.0,1.0,60}; frequency="1"; volume="camPos*grass*(speed factor[2, 20])"; }; class TiresMudOut { sound[]={"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2",1.0,1.0,60}; frequency="1"; volume="camPos*mud*(speed factor[2, 20])"; }; class TiresGravelOut { sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1",1.0,1.0,60}; frequency="1"; volume="camPos*gravel*(speed factor[2, 20])"; }; class TiresAsphaltOut { sound[]={"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2",1.0,1.0,60}; frequency="1"; volume="camPos*asphalt*(speed factor[2, 20])"; }; class NoiseOut { sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",1.5848932,1.0,90}; frequency="1"; volume="camPos*(damper0 max 0.02)*(speed factor[0, 8])"; }; class TiresRockIn { sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*rock*(speed factor[2, 20])"; }; class TiresSandIn { sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*sand*(speed factor[2, 20])"; }; class TiresGrassIn { sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*grass*(speed factor[2, 20])"; }; class TiresMudIn { sound[]={"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*mud*(speed factor[2, 20])"; }; class TiresGravelIn { sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*gravel*(speed factor[2, 20])"; }; class TiresAsphaltIn { sound[]={"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2",0.70794576,1.0}; frequency="1"; volume="(1-camPos)*asphalt*(speed factor[2, 20])"; }; class NoiseIn { sound[]={"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3",0.5011872,1.0}; frequency="1"; volume="(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; }; class breaking_ext_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])"; }; class acceleration_ext_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_ext_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_ext_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_ext_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 10])"; }; class acceleration_ext_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_ext_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_ext_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02",1.0,1,100}; frequency=1; volume="engineOn*camPos*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_int_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])"; }; class acceleration_int_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_int_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_int_road { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; class breaking_int_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[-0.2, -0.3])*(Speed Factor[2, 6])"; }; class acceleration_int_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(LongSlipDrive Factor[0.2, 0.3])*(Speed Factor[10, 1])"; }; class turn_left_int_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[0.15, 0.3])*(Speed Factor[0, 10])"; }; class turn_right_int_dirt { sound[]={"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int",1.0,1}; frequency=1; volume="engineOn*(1-camPos)*(latSlipDrive Factor[-0.15, -0.3])*(Speed Factor[0, 10])"; }; };