transportAmmo=0; memoryPointSupply="supply"; supplyRadius=1.7; class TransportItems { class _xx_FirstAidKit { name = "FirstAidKit"; count = 10; }; class _xx_ToolKit { name = "ToolKit"; count = 1; }; }; class TransportBackpacks { class _xx_BRAF_Alice_bag { backpack = "BRAF_Alice_bag"; count = 2; }; }; class TransportWeapons { class _xx_BRAF_launch_alac { weapon = "BRAF_launch_alac"; count = 4; }; }; class TransportMagazines { class _xx_BRAF_100Rnd_762x51_Mix_red { magazine = "BRAF_100Rnd_762x51_Mix_red"; count = 4; }; class _xx_BRAF_30Rnd_556x45 { magazine = "BRAF_30Rnd_556x45"; count = 24; }; class _xx_HandGrenade { magazine="HandGrenade"; count=8; }; class _xx_SmokeShell { magazine="SmokeShell"; count=8; }; }; transportMaxMagazines=100; transportMaxWeapons=10; ace_cargo_hasCargo=1; ace_cargo_space=8; class VehicleTransport { class Cargo { parachuteClass="B_Parachute_02_F"; parachuteHeightLimit=40; canBeTransported=1; dimensions[]={"BBox_1_1_pos","BBox_1_2_pos"}; }; };