class Attributes { class rank_insignia { displayName = "Rank"; tooltip = "Change the Rank Icon"; property = "rank_insignia"; control = "combo"; expression = "_this setObjectTextureGlobal [12,_value]"; defaultValue = "getObjectTexture _this select 12"; class values{ class none{ name = "$STR_Rank_None"; value = ""; default = 0; }; class private { name = "$STR_Rank_Private"; value = "braf\braf_insignia\insignias\rank\EB_soldado.paa"; }; class corporal { name = "$STR_Rank_Corporal"; value = "braf\braf_insignia\insignias\rank\EB_cabo.paa"; }; class 3sergeant { name = "$STR_Rank_3SERGEANT"; value = "braf\braf_insignia\insignias\rank\EB_3sarg.paa"; }; class 2sergeant { name = "$STR_Rank_2SERGEANT"; value = "braf\braf_insignia\insignias\rank\EB_2sarg.paa"; }; class 1sergeant { name = "$STR_Rank_1SERGEANT"; value = "braf\braf_insignia\insignias\rank\EB_1sarg.paa"; }; class subofficer { name = "$STR_Rank_PETTYOFFICER"; value = "braf\braf_insignia\insignias\rank\EB_subtenente.paa"; }; class 2lieutenant { name = "$STR_Rank_2LIEUTENANT"; value = "braf\braf_insignia\insignias\rank\EB_2tenente.paa"; }; class 1lieutenant { name = "$STR_Rank_1LIEUTENANT"; value = "braf\braf_insignia\insignias\rank\EB_1tenente.paa"; }; class captain { name = "$STR_Rank_CAPTAIN"; value = "braf\braf_insignia\insignias\rank\EB_capitao.paa"; }; class major { name = "$STR_Rank_MAJOR"; value = "braf\braf_insignia\insignias\rank\EB_major.paa"; }; class lieutenantcolonel { name = "$STR_Rank_LIEUTENANTCOLONEL"; value = "braf\braf_insignia\insignias\rank\EB_tcoronel.paa"; }; class colonel { name = "$STR_Rank_COLONEL"; value = "braf\braf_insignia\insignias\rank\EB_coronel.paa"; }; }; }; class branch_insignia { displayName = "Branch"; tooltip = "Change the Branch Icon"; property = "branch_insignia"; control = "combo"; expression = "_this setObjectTextureGlobal [13,_value]"; defaultValue = "getObjectTexture _this select 13"; class values { class none{ name = "$STR_Rank_None"; value = ""; default = 0; }; class branch_infantry{ name = "$STR_Branch_INFANTRY"; value = "braf\braf_insignia\insignias\branch\inf.paa"; }; class branch_cavalry{ name = "$STR_Branch_CAVALRY"; value = "braf\braf_insignia\insignias\branch\cav.paa"; }; class branch_artillery{ name = "$STR_Branch_ARTILLERY"; value = "braf\braf_insignia\insignias\branch\art.paa"; }; class branch_enginnering{ name = "$STR_Branch_ENGINNERING"; value = "braf\braf_insignia\insignias\branch\eng.paa"; }; class branch_comms{ name = "$STR_Branch_COMMS"; value = "braf\braf_insignia\insignias\branch\com.paa"; }; class branch_logistics{ name = "$STR_Branch_LOGISTICS"; value = "braf\braf_insignia\insignias\branch\int.paa"; }; class branch_ordnance{ name = "$STR_Branch_ORDNANCE"; value = "braf\braf_insignia\insignias\branch\matbel.paa"; }; class branch_medic{ name = "$STR_Branch_MEDIC"; value = "braf\braf_insignia\insignias\branch\medic.paa"; }; class branch_health{ name = "$STR_Branch_HEALTH"; value = "braf\braf_insignia\insignias\branch\sau.paa"; }; class branch_armyaviation{ name = "$STR_Branch_ARMYAVIATION"; value = "braf\braf_insignia\insignias\branch\avex.paa"; }; class branch_commando{ name = "$STR_Branch_COMMANDO"; value = "braf\braf_insignia\insignias\branch\comandos.paa"; }; class branch_patchfinder{ name = "$STR_Branch_PATHFINDER"; value = "braf\braf_insignia\insignias\branch\pathfinder.paa"; }; }; }; class brevet1 { displayName = "Brevet"; tooltip = "Change the lower Brevet"; property = "brevet1"; control = "combo"; expression = "_this setObjectTextureGlobal [14,_value]"; defaultValue = "getObjectTexture _this select 14"; class values { class none { name = "$STR_Rank_None"; value = ""; default = 0; }; class brevet_armor { name = "$STR_Brevet_ARMOR"; value = "braf\braf_insignia\insignias\brevet\armor.paa"; }; class brevet_jungle { name = "$STR_Brevet_JUNGLE"; value = "braf\braf_insignia\insignias\brevet\jungle.paa"; }; class brevet_pilot { name = "$STR_Brevet_PILOT"; value = "braf\braf_insignia\insignias\brevet\pilot.paa"; }; class brevet_advartillery { name = "$STR_Brevet_ADVARTILLERY"; value = "braf\braf_insignia\insignias\brevet\advartillery.paa"; }; class brevet_rocket { name = "$STR_Brevet_ROCKET"; value = "braf\braf_insignia\insignias\brevet\rockets.paa"; }; class brevet_pqdt { name = "$STR_Brevet_PQDT"; value = "braf\braf_insignia\insignias\brevet\pqdt.paa"; }; class brevet_specops { name = "$STR_Brevet_SPECOPS"; value = "braf\braf_insignia\insignias\brevet\specops.paa"; }; class brevet_mountaineering { name = "$STR_Brevet_MOUNTAINEERING"; value = "braf\braf_insignia\insignias\brevet\guiacordada.paa"; }; }; }; class shoulder_insignia { displayName = "Shoulder Tab"; tooltip = "Change the Shoulder Tab"; property = "shoulder_insignia"; control = "combo"; expression = "_this setObjectTextureGlobal [15,_value]"; defaultValue = "getObjectTexture _this select 15"; class values { class none { name = "$STR_Rank_None"; value = ""; default = 0; }; class aeromovel_tab { name = "$STR_ShoulderTab_Airmobile"; value = "braf\braf_insignia\insignias\shoulder\aeromovel.paa"; default = 0; }; class caatinga_tab { name = "$STR_ShoulderTab_Caatinga"; value = "braf\braf_insignia\insignias\shoulder\caatinga.paa"; default = 0; }; class commando_tab { name = "$STR_ShoulderTab_Commando"; value = "braf\braf_insignia\insignias\shoulder\comandos.paa"; default = 0; }; class mountain_tab { name = "$STR_ShoulderTab_Mountain"; value = "braf\braf_insignia\insignias\shoulder\montanha.paa"; default = 0; }; class wetland_tab { name = "$STR_ShoulderTab_Wetland"; value = "braf\braf_insignia\insignias\shoulder\pantanal.paa"; default = 0; }; class jungle_tab { name = "$STR_ShoulderTab_Jungle"; value = "braf\braf_insignia\insignias\shoulder\selva.paa"; default = 0; }; class specops_tab { name = "$STR_ShoulderTab_SpecOps"; value = "braf\braf_insignia\insignias\shoulder\specops.paa"; default = 0; }; }; }; };