class Attributes { class rank_insignia { displayName = "Rank"; tooltip = "Change the Rank Icon"; property = "rank_insignia"; control = "combo"; expression = "[_this,_value] call BRAF_fnc_setrankonuniform"; defaultValue = "soldado"; class values{ class none{ name = "$STR_Rank_None"; value = "soldado"; default = 0; }; class private { name = "$STR_Rank_Private"; value = "soldado"; }; class corporal { name = "$STR_Rank_Corporal"; value = "cabo"; }; class 3sergeant { name = "$STR_Rank_3SERGEANT"; value = "3sarg"; }; class 2sergeant { name = "$STR_Rank_2SERGEANT"; value = "2sarg"; }; class 1sergeant { name = "$STR_Rank_1SERGEANT"; value = "1sarg"; }; class subofficer { name = "$STR_Rank_PETTYOFFICER"; value = "sub"; }; class 2lieutenant { name = "$STR_Rank_2LIEUTENANT"; value = "2ten"; }; class 1lieutenant { name = "$STR_Rank_1LIEUTENANT"; value = "1ten"; }; class captain { name = "$STR_Rank_CAPTAIN"; value = "cap"; }; class major { name = "$STR_Rank_MAJOR"; value = "maj"; }; class lieutenantcolonel { name = "$STR_Rank_LIEUTENANTCOLONEL"; value = "tencel"; }; class colonel { name = "$STR_Rank_COLONEL"; value = "cel"; }; }; }; class branch_insignia { displayName = "Branch"; tooltip = "Change the Branch Icon"; property = "branch_insignia"; control = "combo"; expression = "[_this,_value] call BRAF_fnc_setbranchonuniform"; defaultValue = "infantaria"; class values { class none{ name = "$STR_Rank_None"; value = "infantaria"; default = 0; }; class branch_infantry{ name = "$STR_Branch_INFANTRY"; value = "infantaria"; }; class branch_cavalry{ name = "$STR_Branch_CAVALRY"; value = "cavalaria"; }; class branch_artillery{ name = "$STR_Branch_ARTILLERY"; value = "artilharia"; }; class branch_enginnering{ name = "$STR_Branch_ENGINNERING"; value = "engenharia"; }; class branch_comms{ name = "$STR_Branch_COMMS"; value = "comunicacoes"; }; class branch_logistics{ name = "$STR_Branch_LOGISTICS"; value = "intendencia"; }; class branch_ordnance{ name = "$STR_Branch_ORDNANCE"; value = "matbel"; }; class branch_health{ name = "$STR_Branch_HEALTH"; value = "saude"; }; class branch_armyaviation{ name = "$STR_Branch_ARMYAVIATION"; value = "avex"; }; class branch_commando{ name = "$STR_Branch_COMMANDO"; value = "comandos"; }; }; }; class brevet1 { displayName = "Brevet"; tooltip = "Change the lower Brevet"; property = "brevet1"; control = "combo"; expression = "[_this,_value] call BRAF_fnc_setbrevetonuniform"; defaultValue = ""; class values { class none { name = "$STR_Rank_None"; value = ""; default = 0; }; class brevet_armor { name = "$STR_Brevet_ARMOR"; value = "blindado"; }; class brevet_jungle { name = "$STR_Brevet_JUNGLE"; value = "cigs"; }; class brevet_pilot { name = "$STR_Brevet_PILOT"; value = "piloto"; }; class brevet_advartillery { name = "$STR_Brevet_ADVARTILLERY"; value = "esacosae"; }; class brevet_rocket { name = "$STR_Brevet_ROCKET"; value = "astros"; }; class brevet_pqdt { name = "$STR_Brevet_PQDT"; value = "pqdt"; }; class brevet_specops { name = "$STR_Brevet_SPECOPS"; value = "specops"; }; class brevet_mountaineering { name = "$STR_Brevet_MOUNTAINEERING"; value = "montanha"; }; }; }; class shoulder_insignia { displayName = "Shoulder Tab"; tooltip = "Change the Shoulder Tab"; property = "shoulder_insignia"; control = "combo"; expression = "[_this,_value] call BRAF_fnc_settabonuniform"; defaultValue = ""; class values { class none { name = "$STR_Rank_None"; value = ""; default = 0; }; class aeromovel_tab { name = "$STR_ShoulderTab_Airmobile"; value = "aeromovel"; default = 0; }; class caatinga_tab { name = "$STR_ShoulderTab_Caatinga"; value = "caatinga"; default = 0; }; class mountain_tab { name = "$STR_ShoulderTab_Mountain"; value = "montanha"; default = 0; }; class wetland_tab { name = "$STR_ShoulderTab_Wetland"; value = "pantanal"; default = 0; }; class jungle_tab { name = "$STR_ShoulderTab_Jungle"; value = "selva"; default = 0; }; class specops_tab { name = "$STR_ShoulderTab_SpecOps"; value = "specops"; default = 0; }; }; }; };