class CfgSkeletons { class SAR_SEAT_Skeleton { isDiscrete=1; skeletonInherit=""; skeletonBones[]= { "seat_01","", "seat_02","" }; }; }; class CfgModels { class BRAF_Rescue_Seat { htMin=60; htMax=1800; afMax=200; mfMax=100; mFact=0; tBody=0; skeletonName="SAR_SEAT_Skeleton"; sectionsInherit=""; sections[]= { }; class Animations { class seat_01 { type="rotation"; source="seat1"; selection="seat_01"; sourceAddress="clamp"; axis="seat_axis"; minPhase=0; maxPhase=1; minValue=0; maxValue=1; memory=0; angle0="rad 90"; angle1="rad 0"; }; class seat_02: seat_01 { selection="seat_02"; source="seat2"; angle0="rad -90"; angle1="rad 0"; }; }; }; };