class cfgWeapons { class MGun; class BRAF_MAG_VEH: MGun { scope=1; displayName="$STR_braf_soft_weapon_mag"; reloadTime=0.1; autoFire=1; soundContinuous=0; dispersion=0.003; minRange=2; minRangeProbab=0.1; midRange=200; midRangeProbab=0.7; maxRange=1800; maxZeroing=1500; discreteDistance[]={100,200,300,400,500,600,800,1000,1200,1500}; discreteDistanceInitIndex=1; maxRangeProbab=0.01; aiDispersionCoefY=4; aiDispersionCoefX=2; magazines[]= { "BRAF_200Rnd_762x51_Mix_red", "BRAF_200Rnd_762x51" }; magazineReloadTime=5; selectionFireAnim="zasleh"; maxLeadSpeed=600; canLock=0; autoReload=0; reloadSound[]={"",1,1}; reloadMagazineSound[]= { "braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag_reload.ogg",10,1,20 }; modes[]={"manual"}; class GunParticles { class effect1 { positionName="gun_beg"; directionName="gun_end"; effectName="MachineGunCloud"; }; class effect2 { positionName="machinegun_eject_dir"; directionName="machinegun_eject_pos"; effectName="MachineGunCartridge1"; }; class effect3 { positionName="machinegun_2_eject_dir"; directionName="machinegun_2_eject_pos"; effectName="MachineGunEject"; }; }; class manual: MGun { displayName="FULL AUTO"; begin1[]= { "\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000 }; begin2[]= { "\braf\braf_soft\BRAF_Marrua\AM11\Data\sounds\mag.ogg",1.7782794,1,1000 }; autoFire=1; soundBegin[]= { "begin1",0.5, "begin2",0.5 }; reloadTime=0.075; dispersion=0.0012; showToPlayer=1; burst=1; aiRateOfFire=0.5; aiRateOfFireDistance=50; minRange=1; minRangeProbab=0.01; midRange=2; midRangeProbab=0.01; maxRange=3; maxRangeProbab=0.01; }; }; };