class CfgPatches { class braf_structures { author = "BRAF Team"; units[] = { "braf_Tent", }; weapons[] = {}; requiredAddons[] = { "A3_Characters_F", "A3_Data_F", "A3_Characters_F_Heads", "A3Data", "A3_Characters_F_BLUFOR", "A3_Characters_F_Proxies", "braf_main", "braf_characters_army", "BRAF_Insignia", }; requiredVersion = 0.1; }; }; class CfgDestructPos { class DelayedDestructionAmmoBox { timeBeforeHiding = "lifeTime/12"; hideDuration = "lifeTime/12"; }; }; class CfgEditorSubcategories { class braf_misc // Category class, you point to it in editorSubcategory property { displayName = "Miscellaneous"; // Name visible in the list }; class Cucui { displayName = "Cucui"; }; class Placas { displayName = "Placas"; }; }; class CfgVehicles { class NATO_Box_base; class FlagCarrier; class Leaflet_base_F; class Poster_base_F; class House_F; class Item_Files; #include "\braf\braf_structures\Estruturas\tent.hpp" #include "mre\mre.hpp" #include "\braf\braf_structures\Estruturas\Cucui.hpp" };