class CfgAmmo { class GrenadeBase; class braf_FAL_granada: GrenadeBase { simulation="shotShell"; model="\braf\braf_weapons_assault_rifles\mags\granade_FAL\granada.p3d"; hit=400; indirectHit=100; indirectHitRange=2; visibleFire=16; audiblefire=18; visibleFireTime=3; explosive=10; cost=530; deflecting=5; airFriction=-0.015; fuseDistance=30; whistleDist=5; }; };