//////////////////////////////////////////////////////////////////// //DeRap: Produced from mikero's Dos Tools Dll version 3.52 //http://dev-heaven.net/projects/list_files/mikero-pbodll //////////////////////////////////////////////////////////////////// #define _ARMA_ ambient[] = {50,50,50,1}; diffuse[] = {0,0,0,1}; forcedDiffuse[] = {0,0,0,1}; emmisive[] = {10,10,10,0}; specular[] = {0,0,0,1}; specularPower = 8; PixelShaderID = "Collimator"; VertexShaderID = "Basic"; RenderFlags[] = {"NoReceiveShadow","AddBlend","NoZwrite"}; class Stage0 { uvSource = "texCollimator"; }; //};