class CfgFaces { class Default { class Custom; }; class Man_A3 : Default { class Default; class WhiteHead_01; class WhiteHead_06; class WhiteHead_07; class WhiteHead_08; class WhiteHead_11; class WhiteHead_14; class WhiteHead_15; class AfricanHead_01; class AfricanHead_02; class AfricanHead_03; class AsianHead_A3_01; class AsianHead_A3_02; class AsianHead_A3_03; //Caucasian class caucasian_01_woodland : WhiteHead_01 { scope = public; Author = "BRAF Team"; identityTypes[] = { "braf_brazilian_faces_camo" }; displayName = "Caucasian 01 (camo)"; texture = "\braf\braf_characters_army\face\white\braf_White_01_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_01_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_01_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\hl_camo2_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\hl_camo2_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_02_woodland : caucasian_01_woodland { displayName = "Caucasian 02 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_06_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_06_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_06_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_03_woodland : caucasian_01_woodland { displayName = "Caucasian 03 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_09_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_09_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_09_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_04_woodland : caucasian_01_woodland { displayName = "Caucasian 04 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_11_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_11_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_11_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_05_woodland : caucasian_01_woodland { displayName = "Caucasian 05 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_16_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_16_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_16_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_06_woodland : caucasian_01_woodland { displayName = "Caucasian 06 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_17_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_17_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_17_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_07_woodland : caucasian_01_woodland { displayName = "Caucasian 07 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_23_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_23_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_23_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_08_woodland : caucasian_01_woodland { displayName = "Caucasian 08 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_27_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_27_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_27_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_09_woodland : caucasian_01_woodland { displayName = "Caucasian 09 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_29_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_29_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_29_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; class caucasian_10_woodland : caucasian_01_woodland { displayName = "Caucasian 09 (woodland)"; texture = "braf\braf_characters_army\face\white\braf_White_30_camo_co.paa"; material = "\braf\braf_characters_army\face\white\braf_White_30_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\white\braf_White_30_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\white\hl_camo1_co.paa"; textureHL2 = "\braf\braf_characters_army\face\white\hl_camo1_co.paa"; materialHL = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\white\braf_hl_white_camo.rvmat"; }; // Estão bugando quando chama no zeus //Afro-american class braf_faces_afro_01_woodland : AfricanHead_01 { scope = public; Author = "BRAF Team"; displayName = "Afro-american 01 (woodland)"; identityTypes[] = { "braf_brazilian_faces_camo" }; texture = "braf\braf_characters_army\face\Black\braf_Black_02_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_02_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\White\braf_White_30_camo_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\Black\braf_hl_black_camo.rvmat"; }; class braf_faces_afro_02_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 02 (woodland)"; texture = "braf\braf_characters_army\face\Black\braf_Black_05_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_05_camo.rvmat"; }; class braf_faces_afro_03_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 03 (woodland)"; texture = "braf\braf_characters_army\face\Black\braf_Black_07_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_07_camo.rvmat"; }; class braf_faces_afro_04_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 04 (woodland)"; texture = "braf\braf_characters_army\face\Black\braf_Black_08_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_08_camo.rvmat"; }; class braf_faces_afro_05_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 05 (woodland)"; texture = "\braf\braf_characters_army\face\Black\braf_Black_10_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_10_camo.rvmat"; }; class braf_faces_afro_06_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 06 (woodland)"; texture = "braf\braf_characters_army\face\Black\braf_Black_13_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_13_camo.rvmat"; }; class braf_faces_afro_07_woodland : braf_faces_afro_01_woodland { displayName = "Afro-american 04 (woodland)"; texture = "braf\braf_characters_army\face\Black\braf_Black_17_camo_co.paa"; material = "\braf\braf_characters_army\face\Black\braf_Black_17_camo.rvmat"; }; class braf_faces_indigenous_01_camo : AsianHead_A3_01 { displayName = "Indigenous 01 (woodland)"; identityTypes[] = { "braf_brazilian_faces_camo" }; texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo_co.paa"; material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury_camo.rvmat"; textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; }; class braf_faces_indigenous_02_camo : braf_faces_indigenous_01_camo { displayName = "Indigenous 02 (woodland)"; texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo_co.paa"; material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury_camo.rvmat"; textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; }; class braf_faces_indigenous_03_camo : braf_faces_indigenous_01_camo { displayName = "Indigenous 03 (woodland)"; texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo_co.paa"; material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_camo.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury_camo.rvmat"; textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo_co.paa"; materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_camo.rvmat"; }; //Clean faces //Indigenous class braf_faces_indigenous_01 : AsianHead_A3_01 { scope = public; Author = "BRAF Team"; displayName = "Kaue"; identityTypes[] = { "braf_brazilian_faces" }; texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_01_co.paa"; material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_01_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; }; class braf_faces_indigenous_02 : braf_faces_indigenous_01 { displayName = "Rudá"; texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_02_co.paa"; material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_02_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; }; class braf_faces_indigenous_03 : braf_faces_indigenous_01 { displayName = "Moacir"; texture = "braf\braf_characters_army\face\indigenous\braf_Indigenous_03_co.paa"; material = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03.rvmat"; materialWounded1 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat"; materialWounded2 = "\braf\braf_characters_army\face\indigenous\braf_Indigenous_03_injury.rvmat"; textureHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; textureHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous_co.paa"; materialHL = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; materialHL2 = "\braf\braf_characters_army\face\indigenous\braf_hl_Indigenous.rvmat"; }; class braf_faces_brasileiro_01 : AfricanHead_01 { displayName = "Jorge"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_02 : AfricanHead_02 { displayName = "Marimbondo"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_03 : AfricanHead_03 { displayName = "Antenor"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_04 : AsianHead_A3_01 { displayName = "Leonardo"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_05 : AsianHead_A3_02 { displayName = "Filipe"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_06 : AsianHead_A3_03 { displayName = "Yuri"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_07 : WhiteHead_06 { displayName = "Ramalho"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_08 : WhiteHead_07 { displayName = "João"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_09 : WhiteHead_08 { displayName = "José"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_10 : WhiteHead_11 { displayName = "Enzo"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_11 : WhiteHead_14 { displayName = "Lucas"; identityTypes[] = { "braf_brazilian_faces" }; }; class braf_faces_brasileiro_12 : WhiteHead_15 { displayName = "Pedro"; identityTypes[] = { "braf_brazilian_faces" }; }; }; };