class CfgPatches { class braf_characters_binfa { author = "BRAF Team"; units[] = { "braf_fab_of", "braf_fab_sl", "braf_fab_tl", "braf_fab_rifleman", "braf_fab_mg", "braf_fab_aa", "braf_fab_pa_tl", "braf_fab_pa_rifleman", "braf_fab_pa_shotgun", "braf_fab_under"}; weapons[] = { "braf_FAB_regular_uniform", "braf_FAB_regular_uniform_gloves", "braf_FAB_naked_uniform" }; requiredVersion = 0.1; requiredAddons[] = { "braf_main", "braf_characters_army" }; }; }; class CfgVehicles { #include "Regular_Veh.hpp" }; class CfgWeapons { class UniformItem; #include "Regular_Weap.hpp" };