// Script para colocar o patch no camelbak da WTC // Autor: Valmo Trindade params["_unit", "_patch"]; if ((backpack _unit == "braf_backpack_wtc_hydro_pack_olive") || (backpack _unit == "braf_backpack_wtc_hydro_pack_black")) then { switch (_patch) do { case "PA": { (backpackContainer _unit) setObjectTextureGlobal [1, "\braf\braf_insignia\hydro_pack\air_force_police_co.paa"]; (backpackContainer _unit) setObjectMaterialGlobal [1, "\braf\braf_insignia\hydro_pack\air_force_police.rvmat"]; }; case "PE": { (backpackContainer _unit) setObjectTextureGlobal [1, "\braf\braf_insignia\hydro_pack\army_police_co.paa"]; (backpackContainer _unit) setObjectMaterialGlobal [1, "\braf\braf_insignia\hydro_pack\army_police.rvmat"]; }; case "MP": { (backpackContainer _unit) setObjectTextureGlobal [1, "\braf\braf_insignia\hydro_pack\military_police_co.paa"]; (backpackContainer _unit) setObjectMaterialGlobal [1, "\braf\braf_insignia\hydro_pack\military_police.rvmat"]; }; case "PM": { (backpackContainer _unit) setObjectTextureGlobal [1, "\braf\braf_insignia\hydro_pack\policia_militar_co.paa"]; (backpackContainer _unit) setObjectMaterialGlobal [1, "\braf\braf_insignia\hydro_pack\policia_militar.rvmat"]; }; default { (backpackContainer _unit) setObjectTextureGlobal [1, _patch]; (backpackContainer _unit) setObjectMaterialGlobal [1, "\braf\braf_insignia\hydro_pack\patch.rvmat"]; }; }; };