class RscInGameUI { class RscWeaponZeroing; class sp_minimi_animation: RscWeaponZeroing { onLoad = "_this call Spearpoint_fnc_minimiweaponrested;"; }; class sp_gpmg_animation: RscWeaponZeroing { onLoad = "_this call Spearpoint_fnc_gpmgweaponrested;"; }; };