attenuationEffectType = "TankAttenuation"; occludeSoundsWhenIn = 1; obstructSoundsWhenIn = 1; soundGetIn[] = { "A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1 }; soundGetOut[] = { "A3\sounds_f\vehicles\armor\noises\get_in_out", 0.562341, 1, 20 }; soundDammage[] = { "", 0.562341, 1 }; soundEngineOnInt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_int_start", 0.630957, 1 }; soundEngineOnExt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_ext_start", 0.794328, 1, 200 }; soundEngineOffInt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_int_stop", 0.630957, 1 }; soundEngineOffExt[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_engine_ext_stop", 0.794328, 1, 200 }; buildCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; buildCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 }; buildCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 }; buildCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 }; soundBuildingCrash[] = { "buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25 }; WoodCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; WoodCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 }; WoodCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 }; WoodCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 }; WoodCrash4[] = { "A3\sounds_f\Vehicles\crashes\crash_01", 1, 1, 200 }; WoodCrash5[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; soundWoodCrash[] = { "woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166 }; ArmorCrash0[] = { "A3\sounds_f\Vehicles\crashes\crash_08", 1, 1, 200 }; ArmorCrash1[] = { "A3\sounds_f\Vehicles\crashes\crash_09", 1, 1, 200 }; ArmorCrash2[] = { "A3\sounds_f\Vehicles\crashes\crash_10", 1, 1, 200 }; ArmorCrash3[] = { "A3\sounds_f\Vehicles\crashes\crash_11", 1, 1, 200 }; soundArmorCrash[] = { "ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25 }; class Sounds { class Idle_ext { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm0", 0.56234133, 1, 160 }; frequency = "0.95 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; volume = "engineOn*camPos*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class Engine { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm1", 0.7943282, 1, 200 }; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_ext { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm2", 0.8912509, 1, 260 }; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_ext { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm3", 1.0, 1, 280 }; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; volume = "engineOn*camPos*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_ext { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm4", 1.1220185, 1, 300 }; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; volume = "engineOn*camPos*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_ext { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Rpm4", 1.2589254, 1, 320 }; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; volume = "engineOn*camPos*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class IdleThrust { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Ext_Burst01", 1.0, 1, 250 }; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class EngineThrust { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm2", 1.41254, 1, 200 }; frequency = "0.8 + ((rpm/ 2640) factor[(700/ 2640),(1100/ 2640)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))"; }; class Engine1_Thrust_ext { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm3", 1.77828, 1, 230 }; frequency = "0.8 + ((rpm/ 2640) factor[(950/ 2640),(1400/ 2640)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))"; }; class Engine2_Thrust_ext { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm4", 1.99526, 1, 290 }; frequency = "0.8 + ((rpm/ 2640) factor[(1200/ 2640),(1700/ 2640)])*0.2"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))"; }; class Engine3_Thrust_ext { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm5", 1.77828, 1, 350 }; frequency = "0.8 + ((rpm/ 2640) factor[(1500/ 2640),(2100/ 2640)])*0.1"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))"; }; class Engine4_Thrust_ext { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm6", 2.23872, 1, 400 }; frequency = "0.8 + ((rpm/ 2640) factor[(1800/ 2640),(2300/ 2640)])*0.1"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))"; }; class Engine5_Thrust_ext { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_ext_rpm7", 2.51189, 1, 450 }; frequency = "0.8 + ((rpm/ 2640) factor[(2100/ 2640),(2640/ 2640)])*0.1"; volume = "engineOn*camPos*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])"; }; class Idle_int { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm0", 0.31622776, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(500/ 2300),(650/ 2300)])*0.15"; volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(100/ 2300),(400/ 2300)]) * ((rpm/ 2300) factor[(730/ 2300),(610/ 2300)]))"; }; class Engine_int { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm1", 0.35481337, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(600/ 2300),(1100/ 2300)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(550/ 2300),(700/ 2300)]) * ((rpm/ 2300) factor[(1100/ 2300),(760/ 2300)]))"; }; class Engine1_int { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm2", 0.39810717, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(770/ 2300),(1400/ 2300)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(720/ 2300),(1060/ 2300)]) * ((rpm/ 2300) factor[(1400/ 2300),(1180/ 2300)]))"; }; class Engine2_int { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm3", 0.4466836, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(1150/ 2300),(1700/ 2300)])*0.2"; volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1130/ 2300),(1370/ 2300)]) * ((rpm/ 2300) factor[(1700/ 2300),(1500/ 2300)]))"; }; class Engine3_int { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm4", 0.5011872, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(1500/ 2300),(2100/ 2300)])*0.1"; volume = "engineOn*(1-camPos)*(((rpm/ 2300) factor[(1460/ 2300),(1670/ 2300)]) * ((rpm/ 2300) factor[(2100/ 2300),(1800/ 2300)]))"; }; class Engine4_int { sound[] = { "a3\sounds_f_tank\vehicles\armor\Afv_Wheeled_01\Afv_Wheeled_01_Engine_Int_Rpm4", 0.56234133, 1 }; frequency = "0.8 + ((rpm/ 2300) factor[(1800/ 2300),(2300/ 2300)])*0.1"; volume = "engineOn*(1-camPos)*((rpm/ 2300) factor[(1750/ 2300),(2050/ 2300)])"; }; class IdleThrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm1", 0.630957, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(400/ 2640),(900/ 2640)])*0.15"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(100/ 2640),(200/ 2640)]) * ((rpm/ 2640) factor[(900/ 2640),(700/ 2640)]))"; }; class EngineThrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm2", 0.398107, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(700/ 2640),(1100/ 2640)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(705/ 2640),(850/ 2640)]) * ((rpm/ 2640) factor[(1100 / 2640),(950/ 2640)]))"; }; class Engine1_Thrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm3", 0.446684, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(950/ 2640),(1400/ 2640)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(900/ 2640),(1050/ 2640)]) * ((rpm/ 2640) factor[(1400/ 2640),(1200/ 2640)]))"; }; class Engine2_Thrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm4", 0.446684, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(1200/ 2640),(1700/ 2640)])*0.2"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1170/ 2640),(1380/ 2640)]) * ((rpm/ 2640) factor[(1700/ 2640),(1500/ 2640)]))"; }; class Engine3_Thrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm5", 0.501187, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(1500/ 2640),(2100/ 2640)])*0.1"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1500/ 2640),(1670/ 2640)]) * ((rpm/ 2640) factor[(2100/ 2640),(1800/ 2640)]))"; }; class Engine4_Thrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm6", 0.562341, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(1800/ 2640),(2300/ 2640)])*0.1"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*(((rpm/ 2640) factor[(1780/ 2640),(2060/ 2640)]) * ((rpm/ 2640) factor[(2450/ 2640),(2200/ 2640)]))"; }; class Engine5_Thrust_int { sound[] = { "A3\Sounds_F\vehicles\armor\MBT_01\MBT1_exhaust_int_rpm7", 0.630957, 1 }; frequency = "0.8 + ((rpm/ 2640) factor[(2100/ 2640),(2640/ 2640)])*0.1"; volume = "engineOn*(1-camPos)*(0.4+(0.6*(thrust factor[0.1,1])))*((rpm/ 2640) factor[(2150/ 2640),(2500/ 2640)])"; }; class NoiseInt { sound[] = { "A3\sounds_f\vehicles\armor\noises\noise_tank_int_1", 0.501187, 1 }; frequency = "1"; volume = "(1-camPos)*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class NoiseExt { sound[] = { "A3\sounds_f\vehicles\armor\noises\noise_tank_ext_1", 0.891251, 1, 50 }; frequency = "1"; volume = "camPos*(angVelocity max 0.04)*(speed factor[4, 15])"; }; class ThreadsOutH0 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_01", 0.398107, 1, 140 }; frequency = "1"; volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsOutH1 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_02", 0.446684, 1, 160 }; frequency = "1"; volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsOutH2 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_03", 0.501187, 1, 180 }; frequency = "1"; volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsOutH3 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_04", 0.562341, 1, 200 }; frequency = "1"; volume = "engineOn*camPos*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsOutH4 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_hard_05", 0.562341, 1, 220 }; frequency = "1"; volume = "engineOn*camPos*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; class ThreadsOutS0 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_01", 0.316228, 1, 120 }; frequency = "1"; volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsOutS1 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_02", 0.354813, 1, 140 }; frequency = "1"; volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsOutS2 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_03", 0.398107, 1, 160 }; frequency = "1"; volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsOutS3 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_04", 0.446684, 1, 180 }; frequency = "1"; volume = "engineOn*(camPos)*(grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsOutS4 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_ext_treads_soft_05", 0.501187, 1, 200 }; frequency = "1"; volume = "engineOn*(camPos)*(grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; class ThreadsInH0 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_01", 0.251189, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsInH1 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_02", 0.281838, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsInH2 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_03", 0.316228, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsInH3 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_04", 0.354813, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*(1-grass)*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsInH4 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_hard_05", 0.398107, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*(1-grass)*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; class ThreadsInS0 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_01", 0.316228, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-0) max 0)/ 60),(((-5) max 5)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-15) max 15)/ 60),(((-10) max 10)/ 60)]))"; }; class ThreadsInS1 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_02", 0.316228, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-10) max 10)/ 60),(((-15) max 15)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-30) max 30)/ 60),(((-25) max 25)/ 60)]))"; }; class ThreadsInS2 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_03", 0.354813, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-25) max 25)/ 60),(((-30) max 30)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-45) max 45)/ 60),(((-40) max 40)/ 60)]))"; }; class ThreadsInS3 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_04", 0.354813, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*grass*(((((-speed*3.6) max speed*3.6)/ 60) factor[(((-40) max 40)/ 60),(((-45) max 45)/ 60)]) * ((((-speed*3.6) max speed*3.6)/ 60) factor[(((-55) max 55)/ 60),(((-50) max 50)/ 60)]))"; }; class ThreadsInS4 { sound[] = { "A3\sounds_f\vehicles\armor\treads\v2_int_treads_soft_05", 0.398107, 1 }; frequency = "1"; volume = "engineOn*(1-camPos)*grass*((((-speed*3.6) max speed*3.6)/ 60) factor[(((-49) max 49)/ 60),(((-53) max 53)/ 60)])"; }; };