Files

2123 lines
47 KiB
C++

class BRAF_Fennec_Base: Helicopter_Base_H
{
author="BRAF TEAM";
scope=0;
faction="BRAF_ARMY";
displayName="AS-550A2 Fennec";
cost=1000000;
_generalMacro="BRAF_Fennec_Base";
model="\braf\braf_air\Braf_Helicopters\Braf_Fennec\BRAF_Fennec.p3d";
icon="\braf\braf_air\Braf_Helicopters\Braf_Fennec\data\ui\Map_fennec_ca.paa";
picture="\braf\braf_air\Braf_Helicopters\Braf_Fennec\data\UI\Icon_fennec_ca.paa";
editorSubcategory="EdSubcat_Helicopters";
memoryPointTaskMarker="TaskMarker_1_pos";
driverAction="braf_fennec_pilot";
driverInAction="pilot_Heli_Light_02";
preciseGetInOut=1;
cargoPreciseGetInOut[]={1};
getInRadius=2;
hideWeaponsDriver=1;
hideWeaponsGunner=1;
hideWeaponsCargo=1;
getInAction="pilot_Heli_Light_02_Enter";
getOutAction="pilot_Heli_Light_02_Exit";
mainBladeCenter="mainRotor_center";
tailBladeCenter="tailRotor_center";
selectionHRotorStill="mainRotor_static";
selectionHRotorMove="mainRotor_blur";
selectionVRotorStill="tailRotor_static";
selectionVRotorMove="tailRotor_blur";
driverLeftHandAnimName="collective";
driverRightHandAnimName="cyclic_pilot";
driverLeftFootAnimName="Pedals_Left";
driverRightFootAnimName="Pedals_Right";
memoryPointsGetInDriver="pos_pilot";
memoryPointsGetInDriverDir="dir_pilot";
memoryPointsGetInCargo[]=
{
"pos_cargo_R",
"pos_cargo_L"
};
memoryPointsGetInCargoDir[]=
{
"dir_cargo_R",
"dir_cargo_L"
};
memoryPointsGetInDriverPrecise="GetIn_Pilot";
memoryPointsGetInCargoPrecise[]=
{
"GetIn_Cargo",
"GetIn_Cargo2"
};
cargoGetInAction[]=
{
"GetInLow"
};
cargoGetOutAction[]=
{
"GetOutLow"
};
crew="braf_characters_aviation_army_aviation_pilot";
typicalCargo[]=
{
"braf_characters_aviation_army_aviation_pilot"
};
cargoAction[]=
{
"braf_fennec_cargo",
"braf_fennec_cargo"
};
cargoCompartments[]=
{
"Compartment1",
"Compartment1"
};
driverCompartments="Compartment1";
washDownStrength="1.0f";
washDownDiameter="40.0f";
minSmokeDamage=0.3;
maxSmokeDamage=0.99;
numberPhysicalWheels=4;
driveOnComponent[]=
{
"Wheels"
};
accuracy=0.5;
nameSound="veh_helicopter_s";
fuelCapacity=500;
hullDamageCauseExplosion=0;
hullExplosionDelay[]={15,30};
fuelConsumptionRate=0.1;
armor=40;
damageResistance=0.00555;
irScanRangeMin=0;
irScanRangeMax=0;
irScanToEyeFactor=1;
MainRotorSpeed=1;
backRotorSpeed=3;
maxSpeed=245;
enginePower=632;
altFullForce=3500;
altNoForce=4500;
maxFordingDepth=0.7;
mainBladeRadius=5.35;
tailBladeRadius=0.5;
tailBladeVertical=1;
bodyFrictionCoef=0.2;
class RotorLibHelicopterProperties
{
RTDconfig="braf\braf_air\Braf_Helicopters\Braf_Fennec\rtd_fennec.xml";
autoHoverCorrection[]={0.28,2.8800001,0};
defaultCollective=0.63499999;
maxTorque=900;
stressDamagePerSec=0.0033333332;
maxHorizontalStabilizerLeftStress=10000;
maxHorizontalStabilizerRightStress=10000;
maxVerticalStabilizerStress=10000;
horizontalWingsAngleCollMin=0;
horizontalWingsAngleCollMax=0;
maxMainRotorStress=31000;
maxTailRotorStress=5200;
retreatBladeStallWarningSpeed=77.222;
};
slingLoadMinCargoMass=0;
slingLoadMaxCargoMass=1200;
transportMaxWeapons=12;
transportMaxMagazines=48;
transportMaxBackpacks=24;
maximumLoad=1500;
transportSoldier=2;
enableSweep=0;
cargoProxyIndexes[]={1,2,3,4,5};
getInProxyOrder[]={1,2,3,4,5};
driverCanSee=31;
extCameraPosition[]={0,2,-15};
memoryPointSupply="supply";
class TransportBackpacks
{
class _xx_B_Parachute
{
backpack="B_Parachute";
count=6;
};
};
class TransportMagazines
{
class _xx_SmokeShell
{
magazine="SmokeShell";
count=2;
};
class _xx_SmokeShellGreen
{
magazine="SmokeShellGreen";
count=2;
};
class _xx_30Rnd_556x45_Stanag
{
magazine="30Rnd_556x45_Stanag";
count=4;
};
};
class TransportWeapons
{
class _xx_arifle_Mk20C_F
{
weapon="arifle_Mk20C_F";
count=2;
};
};
class TransportItems
{
class _xx_FirstAidKit
{
name="FirstAidKit";
count=6;
};
class _xx_Toolkit
{
name="Toolkit";
count=1;
};
class _xx_ItemGPS
{
name="ItemGPS";
count=1;
};
};
class RenderTargets
{
class Copilot_display
{
renderTarget="rendertarget0";
class CameraView1
{
pointPosition="rendertarget0_pos";
pointDirection="rendertarget0_dir";
renderVisionMode=2;
renderQuality=2;
fov=0.093000002;
turret[]={0};
};
};
};
class Reflectors
{
class Cabin_front_r
{
position="cabinlight_fr_pos";
direction="cabinlight_fr_dir";
hitpoint="HP_cabinlight_fr";
selection="cabinlight_fr";
color[]={50,0,0};
ambient[]={5,0,0};
intensity=4;
size=1;
innerAngle=15;
outerAngle=150;
coneFadeCoef=1;
useFlare=1;
flareSize=0.1;
flareMaxDistance=1;
dayLight=1;
class Attenuation
{
start=0;
constant=0;
linear=1;
quadratic=1;
hardLimitStart=1;
hardLimitEnd=2;
};
};
class Cabin_front_l: Cabin_front_r
{
position="cabinlight_fl_pos";
direction="cabinlight_fl_dir";
hitpoint="HP_cabinlight_fl";
selection="cabinlight_fl";
};
class Cabin_back_r: Cabin_front_r
{
position="cabinlight_br_pos";
direction="cabinlight_br_dir";
hitpoint="HP_cabinlight_br";
selection="cabinlight_br";
};
class Cabin_back_l: Cabin_front_r
{
position="cabinlight_bl_pos";
direction="cabinlight_bl_dir";
hitpoint="HP_cabinlight_bl";
selection="cabinlight_bl";
};
};
class MarkerLights
{
class PositionRed
{
color[]={0.8,0,0};
ambient[]={0.09,0.015,0.01};
intensity=75;
drawLight=1;
flareSize=1;
brightness=0.01;
drawLightSize=0.25;
drawLightCenterSize=0.08;
activeLight=0;
blinking=0;
dayLight=1;
useFlare=1;
name="position_light_red";
};
class PositionGreen: PositionRed
{
color[]={0, 0.8, 0};
name="position_light_green";
};
class PositionWhite: PositionRed
{
color[]={1, 1, 1};
name="position_light_white";
};
class CollisionRed: PositionRed
{
blinking=1;
blinkingpattern[]={0.2,1.3};
blinkingpatternguarantee=0;
name="collisionlightred";
};
class CollisionWhite: PositionRed
{
blinking=1;
blinkingpattern[]={0.05,0.9};
blinkingpatternguarantee=0;
intensity=150;
color[]={1,1,1};
drawlightcentersize=0.04;
drawlightsize=1;
name="collisionlightwhite";
};
};
class AnimationSources: AnimationSources
{
class PositionWhite_source
{
markerlight="PositionWhite";
source="MarkerLight";
animPeriod=0;
initPhase=0;
};
class PositionGreen_source
{
markerlight="PositionGreen";
source="MarkerLight";
animPeriod=0;
initPhase=0;
};
class PositionRed_source
{
markerlight="PositionRed";
source="MarkerLight";
animPeriod=0;
initPhase=0;
};
class CollisionLightRed_source
{
source="MarkerLight";
markerLight="CollisionRed";
animPeriod=0;
initPhase=0;
};
class CollisionLightWhite_source
{
source="MarkerLight";
markerLight="CollisionWhite";
animPeriod=0;
initPhase=0;
};
class NVG_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class door_l
{
source="user";
animPeriod=1;
initPhase=0;
};
class door_r
{
source="user";
animPeriod=1;
initPhase=0;
};
};
class UserActions
{
class Open_Door_Left
{
displayname="Open Left Door";
position="door_pos";
showWindow=1;
radius=5;
priority=0;
onlyForPlayer=0;
condition="this animationphase 'door_L_2' < 0.1 AND (player in crew this)";
statement="this animate ['door_L_1',1], this animate ['door_L_2',1], this animate ['door_L_rot',1], this say3d ""Doors""";
};
class Close_Door_Left: Open_Door_Left
{
displayname="Close Left Door";
condition="this animationphase 'door_L_2' > 0.9 AND (player in crew this)";
statement = "this animate ['door_L_1',0], this animate ['door_L_2',0], this animate ['door_L_rot',0], this say3d ""Doors""";
};
class Open_Door_Right: Open_Door_Left
{
displayname="Open Right Door";
condition="this animationphase 'door_R_2' < 0.1 AND (player in crew this)";
statement = "this animate ['door_R_1',1], this animate ['door_R_2',1], this animate ['door_r_rot',1], this say3d ""Doors""";
};
class Close_Door_Right: Open_Door_Left
{
displayname="Close Right Door";
condition="this animationphase 'door_R_2' > 0.9 AND (player in crew this)";
statement = "this animate ['door_R_1',0], this animate ['door_R_2',0], this animate ['door_r_rot',0], this say3d ""Doors""";
};
class NVG_ON
{
displayname="Turn NVG lights on";
position="cabin";
showWindow=1;
radius=10;
priority=0;
onlyForPlayer=0;
condition="this animationphase 'NVG_Hide' > 0.9 AND (player in crew this)";
statement="this animate ['NVG_Hide',0]";
};
class NVG_OFF: NVG_ON
{
displayname="Turn NVG lights off";
condition="this animationphase 'NVG_Hide' < 0.1 AND (player in crew this)";
statement="this animate ['NVG_Hide',1]";
};
};
class Armory
{
description="HA-1 Fennec";
};
class HitPoints: HitPoints
{
class HitFuel: HitFuel
{
visual="";
name="HP_Fuel";
convexComponent="FG_Fuel";
armor=1;
radius=0.25;
minimalHit=0.050000001;
explosionShielding=2;
};
class HitHull: HitHull
{
armor=999;
name="HP_hull";
visual="zbytek";
convexComponent="zbytek";
depends="Total";
radius=0.01;
};
class HitEngine1
{
armor=1;
radius=0.4;
name="HP_Engine";
explosionShielding=3;
minimalHit=0.2;
visual="engine";
passThrough=1;
convexComponent="FG_Engine";
material=51;
};
class HitEngine: HitEngine
{
armor=999;
radius=0.150000001;
minimalHit=1;
depends="HitEngine1";
};
class HitAvionics: HitAvionics
{
armor=2;
visual="avionics";
name="HP_avionics";
convexComponent="FG_avionics";
radius=0.25;
minimalHit=0.05;
explosionShielding=2;
};
class HitHRotor: HitHRotor
{
visual="mainRotor_static";
name="HP_mainRotor";
armor=4.5;
radius=0.3;
explosionShielding=2.5;
};
class HitVRotor: HitVRotor
{
visual="tailRotor_static";
name="HP_tailRotor";
armor=3;
radius=0.06;
explosionShielding=6;
};
class HitGlass1: HitGlass1
{
visual="Glass";
name="HP_glass";
armor=0.5;
radius=0.15;
};
};
class Exhausts
{
class Exhaust1
{
position="exhaust";
direction="exhaust_dir";
effect="ExhaustsEffectHeliMed";
};
class Exhaust2
{
position="exhaust";
direction="exhaust_dir";
effect="ExhaustsEffectHeliMed";
};
};
defaultUserMFDvalues[]={0,1,0.30000001,1};
#include "Fennec_MFD.hpp"
weapons[]=
{
"FakeHorn"
};
magazines[]={};
threat[]={0.25,0.1,0.1};
hiddenSelections[]=
{
"camo1",
"camo2",
"camo3",
"camo4",
"camo5",
"glass"
};
hiddenSelectionsTextures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\1BAvEx_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
class Damage
{
tex[]={};
mat[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\camo1.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo1_damage.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\destruct.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo2.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo2.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\destruct.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo3.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo3.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\destruct.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo4.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\camo4_damage.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\destruct.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\camo5.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\camo5_damage.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\destruct.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\glass.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\glass_damage.rvmat",
"braf\braf_air\braf_helicopters\braf_fennec\data\damage\glass_damage.rvmat"
};
};
class Components: Components
{
class SensorsManagerComponent
{
class Components
{
class IRSensorComponent: SensorTemplateIR
{
class AirTarget
{
minRange=500;
maxRange=3000;
objectDistanceLimitCoef=-1;
viewDistanceLimitCoef=1;
};
class GroundTarget
{
minRange=500;
maxRange=2000;
objectDistanceLimitCoef=1;
viewDistanceLimitCoef=1;
};
maxTrackableSpeed=28;
angleRangeHorizontal=50;
angleRangeVertical=36;
animDirection="mainGun";
};
class VisualSensorComponent: SensorTemplateVisual
{
class AirTarget
{
minRange=500;
maxRange=3000;
objectDistanceLimitCoef=-1;
viewDistanceLimitCoef=1;
};
class GroundTarget
{
minRange=500;
maxRange=2000;
objectDistanceLimitCoef=1;
viewDistanceLimitCoef=1;
};
maxTrackableSpeed=28;
angleRangeHorizontal=50;
angleRangeVertical=36;
animDirection="mainGun";
};
class LaserSensorComponent: SensorTemplateLaser
{
};
class NVSensorComponent: SensorTemplateNV
{
};
};
};
class VehicleSystemsDisplayManagerComponentLeft: DefaultVehicleSystemsDisplayManagerLeft
{
class Components: Components
{
class VehiclePrimaryGunnerDisplay
{
componentType="TransportFeedDisplayComponent";
source="PrimaryGunner";
};
};
};
class VehicleSystemsDisplayManagerComponentRight: DefaultVehicleSystemsDisplayManagerRight
{
class Components: Components
{
class VehiclePrimaryGunnerDisplay
{
componentType="TransportFeedDisplayComponent";
source="PrimaryGunner";
};
};
};
};
class PilotCamera
{
class OpticsIn
{
class Wide
{
opticsDisplayName="W";
initAngleX=0;
minAngleX=0;
maxAngleX=0;
initAngleY=0;
minAngleY=0;
maxAngleY=0;
initFov=0.5;
minFov=0.5;
maxFov=0.5;
directionStabilized=1;
visionMode[]=
{
"Normal",
"NVG"
};
thermalMode[]={0,1};
gunnerOpticsModel="A3\drones_f\Weapons_F_Gamma\Reticle\UAV_Optics_Gunner_wide_F.p3d";
};
showMiniMapInOptics=0;
showUAVViewpInOptics=0;
showSlingLoadManagerInOptics=1;
};
minTurn=0;
maxTurn=0;
initTurn=0;
minElev=80;
maxElev=80;
initElev=80;
maxXRotSpeed=0.5;
maxYRotSpeed=0.5;
pilotOpticsShowCursor=1;
controllable=0;
};
memoryPointDriverOptics="slingCamera";
class ViewPilot: ViewPilot
{
initAngleX=-2.5;
};
class CargoTurret;
class Turrets: Turrets
{
class BRAF_CopilotTurret: CopilotTurret
{
gunnerAction="braf_fennec_copilot";
gunnerInAction="copilot_Heli_Light_02";
gunnerName="$STR_A3_COPILOT";
precisegetinout=1;
isCopilot=1;
gunnerGetInAction="copilot_Heli_Light_02_Enter";
gunnerGetOutAction="copilot_Heli_Light_02_Exit";
memoryPointsGetInGunner="pos_copilot";
memoryPointsGetInGunnerDir="dir_copilot";
memoryPointsGetInGunnerPrecise="GetIn_Copilot";
proxyIndex=1;
canEject=0;
selectionFireAnim="";
minElev=-50;
maxElev=30;
initElev=-11;
minTurn=-170;
maxTurn=170;
initTurn=0;
gunnerLeftHandAnimName="collective";
gunnerRightHandAnimName="cyclic_copilot";
gunnerLeftFootAnimName="Pedals_Left";
gunnerRightFootAnimName="Pedals_Right";
gunnerCompartments="Compartment1";
weapons[]={};
magazines[]={};
soundServo[]={"",0.0099999998,1,30};
class Reflectors
{
class Top
{
color[]={7000,7500,10000};
ambient[]={70,75,100};
intensity=50;
size=1;
innerAngle=15;
outerAngle=65;
coneFadeCoef=10;
position="light_t_pos";
direction="light_t_dir";
hitpoint="HP_light_t";
selection="light_t";
useFlare=1;
flareSize=15;
flareMaxDistance=250;
dayLight=0;
class Attenuation
{
start=0;
constant=0;
linear=1;
quadratic=1;
hardLimitStart=100;
hardLimitEnd=200;
};
};
class Bottom: Top
{
position="light_b_pos";
direction="light_b_dir";
hitpoint="HP_light_b";
selection="light_b";
};
};
class Components
{
class VehicleSystemsDisplayManagerComponentLeft: VehicleSystemsTemplateLeftPilot
{
};
class VehicleSystemsDisplayManagerComponentRight: VehicleSystemsTemplateRightPilot
{
};
};
};
class BRAF_Cargo_Heli_Right: CargoTurret
{
gunnerAction="passenger_inside_2";
gunnerName="Right Shooter";
gunnerGetInAction="GetInLow";
gunnerGetOutAction="GetOutLow";
memoryPointsGetInGunner="pos_gunner_R";
memoryPointsGetInGunnerDir="dir_gunner_R";
gunnerCompartments="Compartment1";
enabledByAnimationSource="Door_r";
proxyIndex=5;
commanding=3;
isPersonTurret=1;
minTurn=-60;
maxTurn=40;
minElev=-50;
maxElev=28;
};
class BRAF_Cargo_Heli_Left: BRAF_Cargo_Heli_Right
{
gunnerName="Left Shooter";
memoryPointsGetInGunner="pos_gunner_L";
memoryPointsGetInGunnerDir="dir_gunner_L";
enabledByAnimationSource="Door_l";
proxyIndex=6;
minTurn=-40;
maxTurn=60;
};
};
#include "Fennec_sounds.hpp"
class EventHandlers: EventHandlers
{
init="if (local (_this select 0)) then {[(_this select 0), """", [], false] call bis_fnc_initVehicle;};";
};
ace_cargo_space=2;
class TextureSources
{
class 1BAvEx
{
author="BRAF Team";
displayName="Brazilian Army 1st BAvEx";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\1BAvEx_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_ARMY"
};
};
class 3BAvEx
{
author="BRAF Team";
displayName="Brazilian Army 3rd BAvEx";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\3BAvEx_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_ARMY"
};
};
class 80s
{
author="BRAF Team";
displayName="Brazilian Army 80s";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\80s_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_ARMY"
};
};
class Resort
{
author="BRAF Team";
side=3;
displayName="Civilian Resort";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\resort_1_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\resort_5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_CIV"
};
};
class FAB
{
author="BRAF Team";
displayName="Brazilian Air Force";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\FAB\Camo1_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\FAB\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\FAB\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_FAB"
};
};
class HU1
{
author="BRAF Team";
displayName="Brazilian Navy Águia Squadron";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\HU1_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_NAVY"
};
};
class HU51
{
author="BRAF Team";
displayName="Brazilian Navy Albatroz Squadron";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\HU51_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_NAVY"
};
};
class HU61
{
author="BRAF Team";
displayName="Brazilian Navy Gavião Squadron";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\HU61_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_NAVY"
};
};
class HU91
{
author="BRAF Team";
displayName="Brazilian Navy Tucano Squadron";
textures[]=
{
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\HU91_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo2_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Camo3_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo4_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\MB\Camo5_co.paa",
"braf\braf_air\braf_helicopters\braf_fennec\data\Glass_ca.paa"
};
factions[]=
{
"BRAF_NAVY"
};
};
};
textureList[]=
{
"1BAvEx",
1
};
};
class BRAF_Fennec_dynamicLoadout_base: BRAF_Fennec_Base
{
cost=3000000;
threat[]={0.9,0.75,0.5};
class SpeechVariants
{
class Default
{
speechSingular[]=
{
"veh_air_gunship_s"
};
speechPlural[]=
{
"veh_air_gunship_p"
};
};
};
textSingular="$STR_A3_nameSound_veh_air_gunship_s";
textPlural="$STR_A3_nameSound_veh_air_gunship_p";
availableForSupportTypes[]=
{
"CAS_Heli"
};
hideWeaponsCargo=1;
transportSoldier=0;
enableSweep=1;
slingLoadMinCargoMass=0;
slingLoadMaxCargoMass=10;
class Components: Components
{
class TransportPylonsComponent
{
uiPicture="\braf\braf_air\Braf_Helicopters\Braf_Fennec\data\ui\fennec_loadout_ca.paa";
class Pylons
{
class PylonLeft1
{
attachment="BRAF_PylonPod_50_cal";
priority=5;
hardpoints[]=
{
"BRAF_rocket_he_PYLON",
"BRAF_rocket_ap_PYLON",
"BRAF_50cal_PYLON"
};
UIposition[]={0.059999999,0.40000001};
};
class PylonRight1: PylonLeft1
{
attachment="BRAF_PylonPod_rocket_ap";
mirroredMissilePos=1;
hardpoints[]=
{
"BRAF_rocket_he_PYLON",
"BRAF_rocket_ap_PYLON",
"BRAF_50cal_PYLON"
};
UIposition[]={0.58999997,0.40000001};
};
};
class Presets
{
class Empty
{
displayName="$STR_empty";
attachment[]={};
};
class CAS
{
displayName="$STR_vehicle_default";
attachment[]=
{
"BRAF_PylonPod_50_cal",
"BRAF_PylonPod_rocket_he"
};
};
class AT
{
displayName="$STR_A3_cfgmagazines_titan_at_dns";
attachment[]=
{
"BRAF_PylonPod_rocket_ap",
"BRAF_PylonPod_rocket_ap"
};
};
};
};
};
class AnimationSources: AnimationSources
{
class CollisionLightRed
{
source="MarkerLight";
markerLight="CollisionRed";
animPeriod=0;
initPhase=0;
};
class CollisionLightWhite
{
source="MarkerLight";
markerLight="CollisionWhite";
animPeriod=0;
initPhase=0;
};
class Hud_Fold
{
source="user";
animPeriod=1.5;
initPhase=0;
};
class NVG_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class Bench_Fold
{
source="user";
animPeriod=0;
initPhase=1;
};
class Radar_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class Flir_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class Hud_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class WS_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class Wings_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
};
class Turrets: Turrets
{
class BRAF_CopilotTurret: MainTurret
{
proxyIndex=1;
proxyType="CPGunner";
body="mainTurret";
gun="mainGun";
gunBeg="gunBeg";
gunEnd="gunEnd";
animationSourceBody="mainTurret";
animationSourceGun="mainGun";
memoryPointsGetInGunner="pos_copilot";
memoryPointsGetInGunnerDir="dir_copilot";
stabilizedInAxes=3;
primaryGunner=0;
memoryPointGunnerOptics="rendertarget0_dir";
minElev=-120;
maxElev=20;
initElev=0;
minTurn=-180;
maxTurn=180;
initTurn=0;
gunnerName="$STR_A3_COPILOT";
isCopilot=1;
turretInfoType="RscOptics_Heli_Attack_01_gunner";
weapons[]=
{
"Laserdesignator_mounted"
};
soundServo[]=
{
"",
0.0099999998,
1,
30
};
magazines[]=
{
"Laserbatteries"
};
startEngine=0;
gunnerHasFlares=0;
usePiP=1;
inGunnerMayFire=1;
gunnerAction="braf_fennec_copilot";
gunnerInAction="copilot_Heli_Light_03";
precisegetinout=1;
gunnerGetInAction="copilot_Heli_Light_01_Enter";
gunnerGetOutAction="copilot_Heli_Light_01_Exit";
gunnerOpticsEffect[]={};
gunnerOpticsModel="";
gunnerLeftHandAnimName="collective";
gunnerRightHandAnimName="cyclic_copilot";
gunnerLeftFootAnimName="Pedals_Left";
gunnerRightFootAnimName="Pedals_Right";
gunnerCompartments="Compartment1";
class OpticsIn
{
class Wide
{
opticsDisplayName="W";
initAngleX=0;
minAngleX=-30;
maxAngleX=30;
initAngleY=0;
minAngleY=-100;
maxAngleY=100;
initFov=0.46599999;
minFov=0.46599999;
maxFov=0.46599999;
visionMode[]=
{
"Normal",
"NVG",
"Ti"
};
thermalMode[]={0,1};
thermalNoise[]=
{
0.5, //intensity,
1.25, //sharpness,
2.5, //grainSize,
0.75, //intensityX0,
1, //intensityX1,
0, //monochromatic,
0, //static,
0.95 //blurCoef
};
gunnerOpticsModel="\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F";
};
class Medium: Wide
{
opticsDisplayName="M";
initFov=0.093000002;
minFov=0.093000002;
maxFov=0.093000002;
gunnerOpticsModel="\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_medium_F";
};
class Narrow: Wide
{
opticsDisplayName="N";
gunnerOpticsModel="\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F";
initFov=0.028999999;
minFov=0.028999999;
maxFov=0.028999999;
};
};
class OpticsOut
{
class Monocular
{
initAngleX=0;
minAngleX=-30;
maxAngleX=30;
initAngleY=0;
minAngleY=-100;
maxAngleY=100;
minFov=0.25;
maxFov=1.25;
initFov=0.75;
visionMode[]=
{
"Normal",
"NVG"
};
gunnerOpticsModel="";
gunnerOpticsEffect[]={};
};
};
class ViewGunner: ViewPilot
{
initAngleX=-15;
};
class HitPoints
{
class HitTurret
{
armor=1;
material=-1;
name="HP_turret";
visual="mainTurret";
armorComponent="mainTurret";
passThrough=0.2;
radius=0.25;
};
class HitGun
{
armor=1;
material=-1;
name="HP_gun";
visual="mainGun";
armorComponent="mainGun";
passThrough=0.2;
radius=0.25;
};
};
class Reflectors
{
class Top
{
color[]={7000,7500,10000};
ambient[]={70,75,100};
intensity=50;
size=1;
innerAngle=15;
outerAngle=65;
coneFadeCoef=10;
position="light_t_pos";
direction="light_t_dir";
hitpoint="HP_light_t";
selection="light_t";
useFlare=1;
flareSize=15;
flareMaxDistance=250;
dayLight=0;
class Attenuation
{
start=0;
constant=0;
linear=1;
quadratic=1;
hardLimitStart=100;
hardLimitEnd=200;
};
};
class Bottom: Top
{
position="light_b_pos";
direction="light_b_dir";
hitpoint="HP_light_b";
selection="light_b";
};
};
class Components
{
class VehicleSystemsDisplayManagerComponentLeft: VehicleSystemsTemplateLeftPilot
{
};
class VehicleSystemsDisplayManagerComponentRight: VehicleSystemsTemplateRightPilot
{
};
};
};
};
class UserActions
{
class HUD_Fold
{
displayname="Fold HUD";
position="cabin";
showWindow=1;
radius=10;
priority=0;
onlyForPlayer=0;
condition="this animationphase 'HUD_Arm' < 0.1 AND (player in crew this)";
statement="this animate ['HUD_Arm',1],this animate ['HUD_Visor',1]";
};
class HUD_Unfold: HUD_Fold
{
displayname="Unfold HUD";
condition="this animationphase 'HUD_Arm' > 0.9 AND (player in crew this)";
statement="this animate ['HUD_Arm',0],this animate ['HUD_Visor',0]";
};
class NVG_ON
{
displayname="Turn NVG lights on";
position="cabin";
showWindow=1;
radius=10;
priority=0;
onlyForPlayer=0;
condition="this animationphase 'NVG_Hide' > 0.9 AND (player in crew this)";
statement="this animate ['NVG_Hide',0]";
};
class NVG_OFF: NVG_ON
{
displayname="Turn NVG lights off";
condition="this animationphase 'NVG_Hide' < 0.1 AND (player in crew this)";
statement="this animate ['NVG_Hide',1]";
};
};
};
class BRAF_Fennec_SAR_base: BRAF_Fennec_Base
{
cost=750000;
threat[]={0.1,0,0};
availableForSupportTypes[]=
{
"Drop",
"Transport"
};
transportSoldier=3;
slingLoadMaxCargoMass=10;
class AnimationSources: AnimationSources
{
class CollisionLightRed
{
source="MarkerLight";
markerLight="CollisionRed";
animPeriod=0;
initPhase=0;
};
class CollisionLightWhite
{
source="MarkerLight";
markerLight="CollisionWhite";
animPeriod=0;
initPhase=0;
};
class NVG_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class Hoist_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
/*
class Bench_Fold
{
source="user";
animPeriod=0;
initPhase=1;
};
*/
class Winch_Rot
{
source="user";
animPeriod=1;
initPhase=0;
};
class Flir_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class Winch_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class door_l
{
source="user";
animPeriod=1;
initPhase=1;
};
class door_r
{
source="user";
animPeriod=1;
initPhase=0;
//sound="BRAF_Door";
};
};
class Turrets: Turrets
{
class BRAF_CopilotTurret: MainTurret
{
body="mainTurret";
gun="mainGun";
gunBeg="gunBeg";
gunEnd="gunEnd";
animationSourceBody="mainturret";
animationSourceGun="mainGun";
memoryPointsGetInGunner="pos_copilot";
memoryPointsGetInGunnerDir="dir_copilot";
stabilizedInAxes=3;
primaryGunner=0;
memoryPointGunnerOptics="rendertarget0_dir";
minElev=-120;
maxElev=20;
initElev=0;
minTurn=-180;
maxTurn=180;
initTurn=0;
gunnerName="$STR_A3_COPILOT";
isCopilot=1;
turretInfoType="RscOptics_Heli_Attack_01_gunner";
weapons[]=
{
"Laserdesignator_mounted"
};
soundServo[]=
{
"",
0.0099999998,
1,
30
};
magazines[]=
{
"Laserbatteries"
};
usePiP=1;
inGunnerMayFire=1;
proxyIndex=1;
gunnerAction="braf_fennec_copilot";
gunnerInAction="copilot_Heli_Light_03";
precisegetinout=1;
gunnerGetInAction="copilot_Heli_Light_01_Enter";
gunnerGetOutAction="copilot_Heli_Light_01_Exit";
gunnerOpticsEffect[]={};
gunnerOpticsModel="";
gunnerLeftHandAnimName="collective";
gunnerRightHandAnimName="cyclic_copilot";
gunnerLeftFootAnimName="Pedals_Left";
gunnerRightFootAnimName="Pedals_Right";
gunnerCompartments="Compartment1";
class OpticsIn
{
class Wide
{
opticsDisplayName="W";
initAngleX=0;
minAngleX=-30;
maxAngleX=30;
initAngleY=0;
minAngleY=-100;
maxAngleY=100;
initFov=0.46599999;
minFov=0.46599999;
maxFov=0.46599999;
visionMode[]=
{
"Normal",
"NVG",
"Ti"
};
thermalMode[]={0,1};
gunnerOpticsModel="\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_wide_F";
};
class Medium: Wide
{
opticsDisplayName="M";
initFov=0.093000002;
minFov=0.093000002;
maxFov=0.093000002;
gunnerOpticsModel="\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_medium_F";
};
class Narrow: Wide
{
opticsDisplayName="N";
gunnerOpticsModel="\A3\Weapons_F_Beta\Reticle\Heli_Attack_01_Optics_Gunner_narrow_F";
initFov=0.028999999;
minFov=0.028999999;
maxFov=0.028999999;
};
};
class OpticsOut
{
class Monocular
{
initAngleX=0;
minAngleX=-30;
maxAngleX=30;
initAngleY=0;
minAngleY=-100;
maxAngleY=100;
minFov=0.25;
maxFov=1.25;
initFov=0.75;
visionMode[]=
{
"Normal",
"NVG"
};
gunnerOpticsModel="";
gunnerOpticsEffect[]={};
};
};
class ViewGunner: ViewPilot
{
initAngleX=-15;
};
startEngine=0;
gunnerHasFlares=0;
class HitPoints
{
class HitTurret
{
armor=1;
material=-1;
name="HP_turret";
visual="mainTurret";
armorComponent="mainTurret";
passThrough=0.2;
radius=0.25;
};
class HitGun
{
armor=1;
material=-1;
name="HP_gun";
visual="mainGun";
armorComponent="mainGun";
passThrough=0.2;
radius=0.25;
};
};
class Reflectors
{
class Top
{
color[]={7000,7500,10000};
ambient[]={70,75,100};
intensity=50;
size=1;
innerAngle=15;
outerAngle=65;
coneFadeCoef=10;
position="light_t_pos";
direction="light_t_dir";
hitpoint="HP_light_t";
selection="light_t";
useFlare=1;
flareSize=15;
flareMaxDistance=250;
dayLight=0;
class Attenuation
{
start=0;
constant=0;
linear=1;
quadratic=1;
hardLimitStart=100;
hardLimitEnd=200;
};
};
class Bottom: Top
{
position="light_b_pos";
direction="light_b_dir";
hitpoint="HP_light_b";
selection="light_b";
};
};
class Components
{
class VehicleSystemsDisplayManagerComponentLeft: VehicleSystemsTemplateLeftPilot
{
};
class VehicleSystemsDisplayManagerComponentRight: VehicleSystemsTemplateRightPilot
{
};
};
};
class BRAF_Cargo_Heli_Left: BRAF_Cargo_Heli_Left
{};
};
class UserActions
{
class Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Deploy Rescue Seat </t>";
position="hoist_hook_pos";
showWindow=1;
radius=20;
priority=1;
onlyForPlayer=0;
condition="this animationphase 'Hoist_Hide' > 0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="this animate ['Winch_Rot',1]; this execVM ""braf\braf_sar\Braf_Scripts\DRS.sqf""; this animate ['Hoist_Hide',-0.5]";
};
class Hoist_Down: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Extend Cable Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_down.sqf""; this animate ['Hoist_Hide',-1]; this say3d ""Winch""";
};
class Hoist_Up: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Recover Hoist Hook </t>";
condition="this animationphase 'Hoist_Hide' < -0.9 AND (player in crew this) AND this animationphase 'door_L_2' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_up.sqf""; this animate ['Hoist_Hide',-0.5]; this say3d ""Winch""";
};
class Recover_Rescue_Seat: Deploy_Rescue_Seat
{
displayname="<t color='#ffaa00'> Retrieve Rescue Seat </t>";
condition="(player in crew this) AND this animationphase 'door_L_2' > 0.9 AND this animationphase 'Hoist_Hide' < -0.4 AND this animationphase 'Hoist_Hide' > -0.6";
statement="this execVM ""braf\braf_sar\Braf_Scripts\recover_seat.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
};
class Hoist_Cut: Deploy_Rescue_Seat
{
displayname="<t color='#b31d00'> Cut Hoist Hook Cable </t>";
condition="(player in crew this) AND this animationphase 'Hoist_Hide' < 0 AND this animationphase 'door_L_2' > 0.9";
statement="this execVM ""braf\braf_sar\Braf_Scripts\hoist_cut.sqf""; this animate ['Winch_Rot',0]; this animate ['Hoist_Hide',1]";
};
class NVG_ON
{
displayname="Turn NVG lights on";
position="cabin";
showWindow=1;
radius=10;
priority=0;
onlyForPlayer=0;
condition="this animationphase 'NVG_Hide' > 0.9 AND (player in crew this)";
statement="this animate ['NVG_Hide',0]";
};
class NVG_OFF: NVG_ON
{
displayname="Turn NVG lights off";
condition="this animationphase 'NVG_Hide' < 0.1 AND (player in crew this)";
statement="this animate ['NVG_Hide',1]";
};
class Open_Door_Right
{
position="door_pos";
showWindow=1;
radius=5;
priority=0;
onlyForPlayer=0;
displayname="Open Right Door";
condition="this animationphase 'door_R_2' < 0.1 AND (player in crew this)";
statement = "this animate ['door_R_1',1], this animate ['door_R_2',1], this animate ['door_r_rot',1], this say3d ""Doors""";
};
class Close_Door_Right: Open_Door_Right
{
displayname="Close Right Door";
condition="this animationphase 'door_R_2' > 0.9 AND (player in crew this)";
statement = "this animate ['door_R_1',0], this animate ['door_R_2',0], this animate ['door_r_rot',0], this say3d ""Doors""";
};
};
};
class BRAF_Fennec_unarmed_base: BRAF_Fennec_Base
{
availableForSupportTypes[]=
{
"Drop",
"Transport"
};
slingLoadMaxCargoMass=10;
class Turrets: Turrets
{
class BRAF_CopilotTurret: BRAF_CopilotTurret
{};
class BRAF_Cargo_Heli_Right: BRAF_Cargo_Heli_Right
{};
class BRAF_Cargo_Heli_Left: BRAF_Cargo_Heli_Left
{};
};
class AnimationSources: AnimationSources
{
class CollisionLightRed
{
source="MarkerLight";
markerLight="CollisionRed";
animPeriod=0;
initPhase=0;
};
class CollisionLightWhite
{
source="MarkerLight";
markerLight="CollisionWhite";
animPeriod=0;
initPhase=0;
};
class NVG_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class door_l
{
source="user";
animPeriod=1;
initPhase=1;
};
class door_r
{
source="user";
animPeriod=1;
initPhase=1;
};
};
class UserActions
{
class NVG_ON
{
displayname="Turn NVG lights on";
position="cabin";
showWindow=1;
radius=10;
priority=0;
onlyForPlayer=0;
condition="this animationphase 'NVG_Hide' > 0.9 AND (player in crew this)";
statement="this animate ['NVG_Hide',0]";
};
class NVG_OFF: NVG_ON
{
displayname="Turn NVG lights off";
condition="this animationphase 'NVG_Hide' < 0.1 AND (player in crew this)";
statement="this animate ['NVG_Hide',1]";
};
};
};
class BRAF_Fennec_cargo_base: BRAF_Fennec_Base
{
availableForSupportTypes[]=
{
"Drop",
"Transport"
};
enableSweep=0;
transportSoldier=4;
class Turrets: Turrets
{
class BRAF_CopilotTurret: BRAF_CopilotTurret
{};
};
class AnimationSources: AnimationSources
{
class CollisionLightRed
{
source="MarkerLight";
markerLight="CollisionRed";
animPeriod=0;
initPhase=0;
};
class CollisionLightWhite
{
source="MarkerLight";
markerLight="CollisionWhite";
animPeriod=0;
initPhase=0;
};
class NVG_Hide
{
source="user";
animPeriod=0;
initPhase=1;
};
class door_l
{
source="user";
animPeriod=1;
initPhase=0;
};
class door_r
{
source="user";
animPeriod=1;
initPhase=0;
};
class Slingcrane_Hide
{
source="user";
animPeriod=1;
initPhase=1;
};
};
};
class BRAF_Fennec_Unarmed: BRAF_Fennec_unarmed_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Unarmed";
editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Fennec_Unarmed.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
forceInGarage=1;
displayName="AS-550A2 Fennec Transport";
textureList[]=
{
"1BAvEx",0.5,
"3BAvEx",0.5
};
};
class BRAF_Fennec_Unarmed_MB: BRAF_Fennec_unarmed_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Unarmed_MB";
faction="BRAF_NAVY";
crew="braf_characters_aviation_navy_pilot";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_Unarmed_MB.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
forceInGarage=1;
displayName="UH-12 Esquilo Transport";
typicalCargo[]=
{
"braf_characters_aviation_navy_pilot"
};
textureList[]=
{
"HU1",0.25,
"HU51",0.25,
"HU61",0.25,
"HU91",0.25
};
};
class BRAF_Fennec_Unarmed_FAB: BRAF_Fennec_unarmed_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Unarmed_FAB";
faction="BRAF_FAB";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_Unarmed_FAB.jpg";
scope=2;
side=2;
forceInGarage=1;
crew="braf_characters_aviation_air_force_pilot";
scopeCurator=2;
scopeArsenal=2;
displayName="H-50 Esquilo Transport";
typicalCargo[]=
{
"braf_characters_aviation_air_force_pilot"
};
textureList[]=
{
"FAB",1
};
};
class BRAF_Fennec_Resort: BRAF_Fennec_cargo_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Resort";
editorPreview="\braf\braf_insignia\editorpreview\brazilian_civ\Air\BRAF_Fennec_Resort.jpg";
scope=2;
faction="BRAF_CIV";
side=3;
scopeCurator=2;
scopeArsenal=2;
forceInGarage=1;
displayName="AS-550A2 Fennec Resort";
crew="C_Marshal_F";
typicalCargo[]=
{
"C_Marshal_F"
};
textureList[]=
{
"Resort",1
};
};
class BRAF_Fennec_80s: BRAF_Fennec_unarmed_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_80s";
editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Fennec_80s.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="AS-550A2 Fennec AvEx 100 years";
textureList[]=
{
"80s",1
};
};
class BRAF_Fennec_Armed: BRAF_Fennec_dynamicLoadout_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Armed";
editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Fennec_Armed.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="AS-550A2 Fennec Light Attack";
textureList[]=
{
"1BAvEx",0.5,
"3BAvEx",0.5
};
};
class BRAF_Fennec_Armed_MB: BRAF_Fennec_dynamicLoadout_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Armed_MB";
faction="BRAF_NAVY";
crew="braf_characters_aviation_navy_pilot";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_Armed_MB.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="UH-12 Esquilo Light Attack";
typicalCargo[]=
{
"braf_characters_aviation_navy_pilot"
};
textureList[]=
{
"HU1",0.25,
"HU51",0.25,
"HU61",0.25,
"HU91",0.25
};
};
class BRAF_Fennec_Armed_FAB: BRAF_Fennec_dynamicLoadout_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Armed_FAB";
faction="BRAF_FAB";
crew="braf_characters_aviation_air_force_pilot";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_Armed_FAB.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="H-50 Esquilo Light Attack";
typicalCargo[]=
{
"braf_characters_aviation_air_force_pilot"
};
textureList[]=
{
"FAB",1
};
};
class BRAF_Fennec_Cargo: BRAF_Fennec_cargo_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Cargo";
editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Fennec_Cargo.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="AS-550A2 Fennec Cargo";
textureList[]=
{
"1BAvEx",0.5,
"3BAvEx",0.5
};
};
class BRAF_Fennec_Cargo_MB: BRAF_Fennec_cargo_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Cargo_MB";
faction="BRAF_NAVY";
crew="braf_characters_aviation_navy_pilot";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_Cargo_MB.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="UH-12 Esquilo Cargo";
typicalCargo[]=
{
"braf_characters_aviation_navy_pilot"
};
textureList[]=
{
"HU1",0.25,
"HU51",0.25,
"HU61",0.25,
"HU91",0.25
};
};
class BRAF_Fennec_Cargo_FAB: BRAF_Fennec_cargo_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_Cargo_FAB";
faction="BRAF_FAB";
crew="braf_characters_aviation_air_force_pilot";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_Cargo_FAB.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="H-50 Esquilo Cargo";
typicalCargo[]=
{
"braf_characters_aviation_air_force_pilot"
};
textureList[]=
{
"FAB",1
};
};
class BRAF_Fennec_SAR: BRAF_Fennec_SAR_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_SAR";
editorPreview="\braf\braf_insignia\editorpreview\Air\BRAF_Fennec_SAR.jpg";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="AS-550A2 Fennec SAR";
textureList[]=
{
"1BAvEx",0.5,
"3BAvEx",0.5
};
};
class BRAF_Fennec_SAR_MB: BRAF_Fennec_SAR_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_SAR_MB";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_SAR_MB.jpg";
crew="braf_characters_aviation_navy_pilot";
faction="BRAF_NAVY";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="UH-12 Esquilo SAR";
typicalCargo[]=
{
"braf_characters_aviation_navy_pilot"
};
textureList[]=
{
"HU1",0.25,
"HU51",0.25,
"HU61",0.25,
"HU91",0.25
};
};
class BRAF_Fennec_SAR_FAB: BRAF_Fennec_SAR_base
{
author="BRAF TEAM";
_generalMacro="BRAF_Fennec_SAR_FAB";
editorPreview="\braf\braf_insignia\editorpreview\air\BRAF_Fennec_SAR_FAB.jpg";
crew="braf_characters_aviation_air_force_pilot";
faction="BRAF_FAB";
scope=2;
side=2;
scopeCurator=2;
scopeArsenal=2;
displayName="H-50 Esquilo SAR";
typicalCargo[]=
{
"braf_characters_aviation_air_force_pilot"
};
textureList[]=
{
"FAB",1
};
};