73 lines
1.3 KiB
C++
73 lines
1.3 KiB
C++
class RenderTargets
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{
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class Pilot_Mirror_Left
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{
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renderTarget="rendertarget0";
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class CameraView1
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{
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pointPosition="pip0_pos";
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pointDirection="pip0_dir";
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renderQuality=2;
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renderVisionMode=0;
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fov=0.7;
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};
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};
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class Pilot_Mirror_Right: Pilot_Mirror_Left
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{
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renderTarget="rendertarget1";
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class CameraView1
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{
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pointPosition="pip1_pos";
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pointDirection="pip1_dir";
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};
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};
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class CoPilot_Mirror_Left: Pilot_Mirror_Left
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{
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renderTarget="rendertarget2";
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class CameraView1
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{
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pointPosition="pip2_pos";
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pointDirection="pip2_dir";
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};
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};
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class CoPilot_Mirror_Right: Pilot_Mirror_Left
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{
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renderTarget="rendertarget3";
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class CameraView1
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{
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pointPosition="pip3_pos";
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pointDirection="pip3_dir";
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};
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};
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//class FLIr_Render_Front
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//{
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// renderTarget="rendertarget4";
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// class CameraView1
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// {
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// pointPosition="gunBeg";
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// pointDirection="gunEnd";
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// renderVisionMode=2;
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// renderQuality=2;
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// fov=0.69999999;
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// turret[]={0};
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// };
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// BBoxes[]=
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// {
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// "FLIr0_TL",
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// "FLIr0_TR",
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// "FLIr0_BL",
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// "FLIr0_BR"
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// };
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//};
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//class FLIr_Render_Back: FLIr_Render_Front
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//{
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// renderTarget="rendertarget5";
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// BBoxes[]=
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// {
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// "FLIr1_TL",
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// "FLIr1_TR",
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// "FLIr1_BL",
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// "FLIr1_BR"
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// };
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//};
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}; |