Files
braf/braf_armored/BRAF_Guarani/data/car_headlight_emit.rvmat

13 lines
257 B
Plaintext

class StageTI
{
texture="a3\data_f\default_vehicle_ti_ca.paa";
};
ambient[]={1,1,1,1};
diffuse[]={1,1,1,1};
forcedDiffuse[]={0,0,0,0};
emmisive[]={90000,75000,60000,1};
specular[]={0,0,0,1};
specularPower=1;
PixelShaderID="Normal";
VertexShaderID="Basic";