Files
braf/braf_static/L16/model.cfg

195 lines
3.5 KiB
INI

class CfgSkeletons
{
class Default
{
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class StaticWeapon: Default
{
isDiscrete=1;
skeletonInherit="Default";
skeletonBones[]=
{
"OtocVez","",
"OtocHlaven","OtocVez",
"OtocHlaven_Shake","OtocHlaven",
"ammo_belt","OtocHlaven_Shake",
"magazine","OtocHlaven_Shake",
"feedtray_cover","OtocHlaven_Shake",
"bolt","OtocHlaven_Shake",
"recoil","OtocHlaven_Shake",
"charging_handle","OtocHlaven_Shake",
"damagehideVez","OtocVez",
"damagehideHlaven","OtocHlaven",
"damagehideRecoil","recoil"
};
};
class 81Mortar: StaticWeapon
{
isDiscrete = 1;
skeletonInherit = "Default";
skeletonBones[]=
{
"otocVez","",
"otochlaven","otocVez",
};
};
};
class CfgModels
{
class Default
{
sections[] = {};
sectionsInherit="";
skeletonName = "";
};
class StaticWeapon: Default
{
sections[]=
{
"zasleh","zbytek","camo"
};
skeletonName="StaticWeapon";
class Animations
{
class MainTurret
{
type="rotationY";
source="mainTurret";
selection="OtocVez";
axis="osaveze";
animPeriod=0;
minValue="rad -360";
maxValue="rad +360";
angle0="rad -360";
angle1="rad +360";
};
class MainGun
{
type="rotationX";
source="mainGun";
selection="OtocHlaven";
axis="osahlavne";
animPeriod=0;
minValue="rad -360";
maxValue="rad +360";
angle0="rad -360";
angle1="rad +360";
};
// destruct BASE START
class MainTurret_destructX
{
type="rotationX";
source="damage";
selection="OtocVez";
axis="osaveze";
animPeriod=0;
minValue=0.99;
maxValue=1;
angle0=0;
angle1="rad -3";
};
class MainTurret_destructY:MainTurret_destructX
{
type="rotationY";
angle1="rad +5";
};
class MainTurret_destructZ:MainTurret_destructX
{
type="rotationZ";
angle1="rad -5";
};
class MainGun_destructX:MainTurret_destructX
{
selection="OtocHlaven";
axis="osahlavne";
angle1="rad -12";
};
class MainGun_destructY:MainGun_destructX
{
type="rotationY";
angle1="rad +2";
};
class MainGun_destructZ:MainGun_destructX
{
type="rotationZ";
angle1="rad +5";
};
class magazine_destruct:MainTurret_destructX
{
type="hide";
selection="magazine";
hideValue=0.5;
};
class ammo_belt_destruct:magazine_destruct
{
selection="ammo_belt";
};
class bolt_destruct:magazine_destruct
{
selection="bolt";
};
class charging_handle_destruct:magazine_destruct
{
selection="charging_handle";
};
class damagehideVez_destruct:magazine_destruct
{
type="hide";
selection="damagehideVez";
hideValue=0.9;
};
class damagehideHlaven_destruct:damagehideVez_destruct
{
selection="damagehideHlaven";
};
class damagehideRecoil_destruct:damagehideVez_destruct
{
selection="damagehideRecoil";
};
// destruct BASE END
};
};
class 81Mortar: StaticWeapon
{
sections[]={};
skeletonName="81Mortar";
sectionsInherit = "Default";
class Animations
{
class MainTurret
{
type="rotationY";
source="mainTurret";
selection="otocVez";
axis="osaVeze";
animPeriod=0;
minValue="rad -360";
maxValue="rad +360";
angle0="rad -360";
angle1="rad +360";
};
class MainGun
{
type="rotationX";
source="mainGun";
selection="otochlaven";
axis="osahlaven";
animPeriod=0;
minValue="rad -360";
maxValue="rad +360";
angle0="rad -360";
angle1="rad +360";
};
};
};
};