Files
braf/braf_static/M120/model.cfg

101 lines
2.2 KiB
INI

class CfgSkeletons
{
class m120_Skeleton
{
isDiscrete=1;
skeletonInherit="";
skeletonBones[]=
{
"turret", "",
"gun","turret",
"base","turret",
"mepondir","gun",
"wheel","base"
};
};
};
class CfgModels
{
class m120
{
htMin=60;
htMax=1800;
afMax=200;
mfMax=100;
mFact=1;
tBody=250;
skeletonName="m120_Skeleton";
sectionsInherit="";
sections[]={"camo", "zbytek"};
class Animations
{
class mainturret
{
type="rotationy";
source="mainTurret";
selection="turret";
axis="turret_axis";
sourceAddress="clamp";
animPeriod=0;
minValue="rad -360";
maxValue="rad +360";
angle0="rad -360";
angle1="rad +360";
};
class maingun
{
type="rotationX";
source="mainGun";
selection="gun";
axis="gun_axis";
animPeriod=0;
minValue=0;
maxValue=1;
memory=0;
angle0="rad 0";
angle1="rad 57.29578";
};
class maingun_base
{
type="translation";
source="maingun";
selection="base";
axis="base_axis";
sourceAddress="clamp";
minValue=0;
maxValue=1;
memory=0;
offset0=0;
offset1=1;
};
class maingun_mepondir
{
type="translation";
source="maingun";
selection="mepondir";
axis="mepondir_axis";
sourceAddress="clamp";
animPeriod=0;
minValue=0;
maxValue=1;
memory=0;
offset0=0;
offset1=1;
};
class wheel_rotation
{
type="rotation";
source="maingun";
selection="wheel";
axis="wheel_rotation_axis";
sourceAddress="clamp";
animPeriod=0;
minValue=0;
maxValue=1;
memory=0;
angle0="rad 0";
angle1="rad 270";
};
};
};
};