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braf/braf_weapons_sniper_rifles/338_MSR/model.cfg

576 lines
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INI

class CfgSkeletons
{
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class MSRSkeleton: Default
{
skeletonBones[]=
{
"Bolt", "",
"bipod_pivot", "",
"bipodleg_r", "bipod_pivot",
"bipodleg_l", "bipod_pivot",
"bipodfoot_l", "bipodleg_l",
"bipodfoot_r", "bipodleg_r",
"Bolthandle", "Bolt",
"Magazine", "",
"casing", "Bolt",
"Bullet1", "Magazine",
"Bullet2", "Magazine",
"Bullet3", "Magazine",
"Bullet4", "Magazine",
"Bullet5", "Magazine",
"ironsights", "",
"Striker", "Bolthandle",
"Trigger", "",
"zasleh",""
};
};
};
class CfgModels
{
class Default {
selections[] = {};
selectionsInherit = "";
skeletonName = "";
};
class 338_MSR: Default
{
sections[]=
{
"zasleh","Magazine","Bolt","Trigger","camo","camo2","camo3"
};
skeletonName="MSRSkeleton";
sectionsInherit = "";
class Animations
{
class muzzleflash_hide
{
type="hide";
source="hasSuppressor";
selection="zasleh";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.01;
};
class bullet1_hide
{
type="hide";
source="revolving";
selection="bullet1";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.00;
unhideValue = 0.9;
};
class bullet2_hide
{
type="hide";
source="revolving";
selection="bullet2";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.00;
unhideValue = 0.8;
};
class bullet3_hide
{
type="hide";
source="revolving";
selection="bullet3";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.00;
unhideValue = 0.6;
};
class bullet4_hide
{
type="hide";
source="revolving";
selection="bullet4";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.00;
unhideValue = 0.4;
};
class bullet5_hide
{
type="hide";
source="revolving";
selection="bullet5";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.00;
unhideValue = 0.2;
};
class casing_hide
{
type="hide";
source="isEmpty";
selection="casing";
minValue = 0.0;
maxvalue = 1;
hideValue = 0.01;
};
class bullet1_reload
{
type = "translation";
source = "reload";
selection = "bullet5";
memory=1;
axis = "bulletlift_axis";
minValue = 0.48;
maxValue = 0.5;
offset0 = -1;
offset1 = 0;
};
class bullet1_reload2
{
type = "translation";
source = "reload";
selection = "bullet5";
memory=1;
axis = "bolt_axis";
minValue = 0.46;
maxValue = 0.54;
offset0 = -1;
offset1 = 0;
};
class bullet1_reload_reset
{
type = "translation";
source = "reload";
selection = "bullet5";
memory=1;
axis = "bulletlift_axis";
minValue = 0.01;
maxValue = 0.02;
offset0 = 1;
offset1 = 0;
};
class bullet1_reload2_reset
{
type = "translation";
source = "reload";
selection = "bullet5";
memory=1;
axis = "bolt_axis";
minValue = 0.01;
maxValue = 0.02;
offset0 = 1;
offset1 = 0;
};
class bullet1_reload3
{
type = "rotation";
source = "reload";
selection = "bullet5";
memory=1;
axis = "bulletrot_axis";
minValue = 0.49;
maxValue = 0.50;
angle0=0;
angle1="rad -10";
};
class bullet1_reload4
{
type = "rotation";
source = "reload";
selection = "bullet5";
memory=1;
axis = "bulletrot_axis";
minValue = 0.51;
maxValue = 0.53;
angle0=0;
angle1="rad 10";
};
class bolt1
{
type = "translation";
source = "reload";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.4;
maxValue = 0.46; //0.09; //"1";
offset0 = "0";
offset1 = 0.05;
};
class bolt2
{
type = "translation";
source = "reload";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.46;
maxValue = 0.54; //0.09; //"1";
offset0 = "0";
offset1 = 0.95;
};
class casing_hide_rechamber
{
type="hide";
source = "reload";
selection="casing";
minValue = 0.0;
maxvalue = 1;
hideValue =0.01;
unhideValue =0.66;
};
class bolt3
{
type = "translation";
source = "reload";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.66;
maxValue = 0.72; //0.09; //"1";
offset0 = "0";
offset1 = -0.95;
};
class bolt4
{
type = "translation";
source = "reload";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.76;
maxValue = 0.78; //0.09; //"1";
offset0 = "0";
offset1 = -0.05;
};
class striker1
{
type = "translation";
source = "reload";
selection = "striker";
memory=1;
axis = "striker_axis";
minValue=0.99;
maxValue=1;
offset0 = "0";
offset1 = 1;
};
class striker2
{
type = "translation";
source = "reload";
selection = "striker";
memory=1;
axis = "striker_axis";
minValue=0.76;
maxValue=0.8;
offset0 = "0";
offset1 = -1;
};
class Boltturn1
{
type="rotation";
source="reload";
selection="BoltHandle";
axis="bolt_axis";
memory=1;
minValue=0.4;
maxValue=0.46;
angle0=0;
angle1="rad -60";
};
class Boltturn2
{
type="rotation";
source="reload";
selection="BoltHandle";
axis="bolt_axis";
memory=1;
minValue=0.76;
maxValue=0.8;
angle0=0;
angle1="rad 60";
};
class Mag_bolt_rot1
{
type="rotation";
source="reloadmagazine";
selection="BoltHandle";
axis="bolt_axis";
memory=1;
minValue=0.70072992;
maxValue=0.71532846;
angle0=0;
angle1="rad -90";
};
class Mag_bolt_rot2
{
type="rotation";
source="reloadmagazine";
selection="BoltHandle";
axis="bolt_axis";
memory=1;
minValue=0.82481751;
maxValue=0.84671532;
angle0=0;
angle1="rad 90";
};
class Mag_striker_trans1
{
type = "translation";
source = "reloadmagazine";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.70802919;
maxValue = 0.71532846;
offset0 = "0";
offset1 = "0.05";
};
class Mag_striker_trans1a
{
type = "translation";
source = "reloadmagazine";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.7299270;
maxValue = 0.75182481;
offset0 = "0";
offset1 = "0.95";
};
class Mag_striker_trans2
{
type = "translation";
source = "reloadmagazine";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.79562043;
maxValue = 0.82481751;
offset0 = "0";
offset1 = -0.95;
};
class Mag_striker_trans3
{
type = "translation";
source = "reloadmagazine";
selection = "Bolt";
memory=1;
axis = "bolt_axis";
begin = "bolt_axis_end";
end = "bolt_axis_begin";
minValue = 0.82481751;
maxValue = 0.84671532;
offset0 = "0";
offset1 = -0.05;
};
class mag_bullet1_reload
{
type = "translation";
source ="reloadmagazine";
selection = "bullet5";
memory=1;
axis = "bulletlift_axis";
minValue = 0.8;
maxValue = 0.81;
offset0 = 0;
offset1 = -1;
};
class mag_bullet1_reload2
{
type = "translation";
source = "reloadmagazine";
selection = "bullet5";
memory=1;
axis = "bolt_axis";
minValue = 0.798;
maxValue = 0.82481751;
offset0 = 0;
offset1 = -1;
};
class mag_bullet1_reload3
{
type = "rotation";
source = "reloadmagazine";
selection = "bullet5";
memory=1;
axis = "bulletrot_axis";
minValue = 0.798;
maxValue = 0.8;
angle0=0;
angle1="rad -10";
};
class mag_bullet1_reload4
{
type = "rotation";
source = "reloadmagazine";
selection = "bullet5";
memory=1;
axis = "bulletrot_axis";
minValue = 0.805;
maxValue = 0.81;
angle0=0;
angle1="rad 10";
};
class casing_hide_reload
{
type="hide";
source = "reloadmagazine";
selection="casing";
minValue = 0.0;
maxvalue = 1;
hideValue =0.75182481;
unhideValue =0.999;
};
class Magmagazine_out
{
type = "translation";
source = "reloadmagazine";
selection = "magazine";
memory=1;
axis = "magazine_axis";
minValue = 0.1459854;
maxValue = 0.16788321;
offset0 = "0";
offset1 = "1";
};
class magazine_in1
{
type = "translation";
source = "reloadmagazine";
selection = "magazine";
memory=1;
axis = "magazine_axis";
minValue = 0.5109489;
maxValue = 0.53284671;
offset0 = "0";
offset1 = -0.5;
};
class magazine_in2
{
type = "translation";
source = "reloadmagazine";
selection = "magazine";
memory=1;
axis = "magazine_axis";
minValue = 0.55474452;
maxValue = 0.57664233;
offset0 = "0";
offset1 = -0.5;
};
class magazine_hide
{
type="hide";
source="reloadMagazine";
selection="Magazine";
minValue=0;
maxValue=1;
hideValue=0.16788321;
unhideValue=0.50364963;
};
class unloaded_magazine_hide {
type = "hide";
source = "hasMagazine";
selection = "Magazine";
hideValue = 0.1;
};
class toprail_hide
{
type="hide";
source="hasOptics";
selection="ironsights";
minValue = 0;
maxvalue = 1;
hideValue = 0.5;
};
class legspivot
{
type = rotation;
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
sourceAddress = clamp;
selection = "bipod_pivot";
axis = "bipod_axis1";
minValue = 0;
maxValue = 1;
angle0 = (rad -90);
angle1 = (rad 0);
};
class bipodranslate
{
type = translation;
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
sourceAddress = clamp;
selection = "bipod_pivot";
axis = "bipod_axis2";
minValue = 0;
maxValue = 0.2;
offset0 = "0";
offset1 = "-1";
};
class bipodranslate2
{
type = translation;
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
sourceAddress = clamp;
selection = "bipod_pivot";
axis = "bipod_axis2";
minValue = 0.2;
maxValue = 1;
offset0 = "0";
offset1 = "1";
};
class legsL
{
type = rotation;
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
sourceAddress = clamp;
selection = "Bipodleg_L";
axis = "bipod_axis2";
minValue = 0.2;
maxValue = 1;
angle0 = (rad 25);
angle1 = rad 0;
};
class legsR
{
type = rotation;
source = bipod; /// this one is for an attachment, weapon itself would have just bipod
sourceAddress = clamp;
selection = "bipodleg_R";
axis = "bipod_axis2";
minValue = 0.2;
maxValue = 1;
angle0 = (rad -25);
angle1 = rad 0;
};
};
};
};