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braf/source/braf_soft/braf_land_rover/sounds.hpp

476 lines
17 KiB
C++

attenuationEffectType = "CarAttenuation"; //Attenuation in interior (Link to Attenuation.hpp in folder SOUNDS_F)
soundGetIn[]={"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_door",db-5,1};
soundGetOut[]={"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_door",db-5,1, 40};
soundDammage[]={"", db-5, 1};
soundEngineOnInt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_start", db-8, 1.0};
soundEngineOnExt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_start", db-7, 1.0, 200};
soundEngineOffInt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_stop", db-8, 1.0};
soundEngineOffExt[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_stop", db-7, 1.0, 200};
/* ---- CRASHES START ---- */
buildCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200};
buildCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200};
buildCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200};
buildCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200};
soundBuildingCrash[]={buildCrash0, 0.25, buildCrash1, 0.25, buildCrash2, 0.25, buildCrash3, 0.25};
WoodCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
WoodCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
WoodCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
WoodCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_wood_ext_1", db0, 1,200};
soundWoodCrash[]={woodCrash0, 0.25, woodCrash1, 0.25, woodCrash2, 0.25, woodCrash3, 0.25};
armorCrash0[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_1", db0, 1,200};
armorCrash1[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_2", db0, 1,200};
armorCrash2[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_3", db0, 1,200};
armorCrash3[]={"A3\Sounds_F\vehicles\crashes\cars\cars_coll_big_default_ext_4", db0, 1,200};
soundArmorCrash[]={ArmorCrash0, 0.25, ArmorCrash1, 0.25, ArmorCrash2, 0.25, ArmorCrash3, 0.25};
/* ---- CRASHES END ---- */
class Sounds
{
// warp factor
#define FACTOR(val,from,to) (val factor[from,to])
// RANGE(val, begin, band, end, band)
#define RANGE(val,from,band0,to,band1) FACTOR2(val,from,(from+band0),to,(to+band1))
// FACTOR2(val, 0, 400, 1200, 2000)
#define FACTOR2(val,from0,to0,from1,to1) (FACTOR(val,from0,to0) * FACTOR(val,to1,from1))
// redRpm
#define MAX_RPM 6900
// scaled rpm to 0 - 1
#define RPM(rpm) (rpm/MAX_RPM)
// specialized FACTOR for rpm
#define FACTOR_RPM(from,to) FACTOR(RPM(rpm),RPM(from),RPM(to))
// specialized peak for rpm
#define FACTOR2_RPM(from0,to0,from1,to1) (FACTOR_RPM(from0,to0) * FACTOR_RPM(to1,from1))
// specialized peak, different definition, version for rpm
#define RANGE_RPM(from,band0,to,band1) FACTOR2_RPM(from,(from+band0),to,(to+band1))
#define HZ_IDLE FACTOR_RPM(400,1150)
#define HZ_RPM1 FACTOR_RPM(900,2100)
#define HZ_RPM2 FACTOR_RPM(1300,3100)
#define HZ_RPM3 FACTOR_RPM(2200,4100)
#define HZ_RPM4 FACTOR_RPM(3300,4900)
#define HZ_RPM5 FACTOR_RPM(4200,6200)
#define HZ_RPM6 FACTOR_RPM(5100,6900)
#define VOLUME_IDLE FACTOR2_RPM(400,700,900,1100)
#define VOLUME_RPM1 FACTOR2_RPM(870,1100,1300,2100)
#define VOLUME_RPM2 FACTOR2_RPM(1250,2050,2300,3100)
#define VOLUME_RPM3 FACTOR2_RPM(2250,3050,3300,4100)
#define VOLUME_RPM4 FACTOR2_RPM(3250,4050,4200,4870)
#define VOLUME_RPM5 FACTOR2_RPM(4150,4800,5150,6150)
#define VOLUME_RPM6 FACTOR_RPM(5100,6100)
/* hatchback external sounds without gas */
class Idle_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_idle", db-13, 1, 150};
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*camPos*VOLUME_IDLE;
};
class Engine
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_1400rpm", db-11,1, 200};
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*camPos*VOLUME_RPM1;
};
class Engine1_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2000rpm", db-9,1, 240};
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*camPos*VOLUME_RPM2;
};
class Engine2_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2600rpm", db-8,1, 280};
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*camPos*VOLUME_RPM3;
};
class Engine3_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3200rpm", db-7,1, 320};
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*camPos*VOLUME_RPM4;
};
class Engine4_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3600rpm", db-6,1, 360};
frequency = 0.8 + HZ_RPM5*0.2;
volume = engineOn*camPos*VOLUME_RPM5;
};
class Engine5_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_4000rpm", db-5,1, 420};
frequency = 0.95 + HZ_RPM6*0.15;
volume = engineOn*camPos*VOLUME_RPM6;
};
/* hatchback external sounds with gas */
class IdleThrust
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_idle_exhaust", db-6,1, 200};
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_IDLE;
};
class EngineThrust
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_1400rpm_exhaust", db-5,1, 250};
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM1;
};
class Engine1_Thrust_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2000rpm_exhaust", db-4,1, 280};
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM2;
};
class Engine2_Thrust_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_2600rpm_exhaust", db-3,1, 320};
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM3;
};
class Engine3_Thrust_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3200rpm_exhaust", db-2,1, 360};
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM4;
};
class Engine4_Thrust_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_3600rpm_exhaust", db0,1, 400};
frequency = 0.8 + HZ_RPM5*0.3;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM5;
};
class Engine5_Thrust_ext
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_ext_4000rpm_exhaust", db2,1, 450};
frequency = 0.9 + HZ_RPM6*0.2;
volume = engineOn*camPos*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM6;
};
/* end external sounds with gas */
/* hatchback internal sounds without gas */
class Idle_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_idle", db-15, 1};
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*(1-camPos)*VOLUME_IDLE;
};
class Engine_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_1000rpm", db-14,1 };
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM1;
};
class Engine1_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2000rpm", db-12,1 };
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM2;
};
class Engine2_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2600rpm", db-11,1 };
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM3;
};
class Engine3_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_3200rpm", db-10,1 };
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM4;
};
class Engine4_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_4000rpm", db-9,1 };
frequency = 0.8 + HZ_RPM5*0.2;
volume = engineOn*(1-camPos)*VOLUME_RPM5;
};
class Engine5_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_5000rpm", db-6,1 };
frequency = 0.95 + HZ_RPM6*0.15;
volume = engineOn*(1-camPos)*VOLUME_RPM6;
};
/* hatchback internal sounds with gas */
class IdleThrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_idle_exhaust", db-10,1 };
frequency = 0.9 + HZ_IDLE*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_IDLE;
};
class EngineThrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_1000rpm_exhaust", db-9,1 };
frequency = 0.8 + HZ_RPM1*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM1;
};
class Engine1_Thrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2000rpm_exhaust", db-8,1 };
frequency = 0.8 + HZ_RPM2*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM2;
};
class Engine2_Thrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_2600rpm_exhaust", db-7,1 };
frequency = 0.8 + HZ_RPM3*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM3;
};
class Engine3_Thrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_3200rpm_exhaust", db-6,1 };
frequency = 0.8 + HZ_RPM4*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM4;
};
class Engine4_Thrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_4000rpm_exhaust", db-5,1 };
frequency = 0.8 + HZ_RPM5*0.3;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM5;
};
class Engine5_Thrust_int
{
sound[] = {"A3\Sounds_F\vehicles\soft\Hatchback_01\Hatchback_01_int_5000rpm_exhaust", db-4,1 };
frequency = 0.9 + HZ_RPM6*0.2;
volume = engineOn*(1-camPos)*(0.4+(0.6*FACTOR(thrust,0.1,1)))*VOLUME_RPM6;
};
class Movement
{
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
/* end internal sounds with gas */
/*----------------------------------*/
/*----------- TIRES EXT ---------*/
/*----------------------------------*/
class TiresRockOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_1", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-sand1", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_dirt_soft_2", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext-tires-mud2", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_gravel_1", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\ext_tires_asfalt_2", db-6, 1.0, 60};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_ext_car_3", db-8, 1.0, 90};
frequency = "1";
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
/*----------------------------------*/
/*----------- TIRES INT ---------*/
/*----------------------------------*/
class TiresRockIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_1", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-sand2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_dirt_soft_2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\int-tires-mud2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_gravel_1", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\tires\int_tires_asfalt_2", db-6, 1.0};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\noise_int_car_3", db-12, 1.0};
frequency = "1";
volume = "(damper0 max 0.1)*(speed factor[0, 8])*(1-camPos)"; //Definition of inside sounds
};
/*------------------------------------------------------------------*/
/*-------------- external sounds for screeching tires on the road -------------*/
/*------------------------------------------------------------------*/
/* sounds on the road */
class breaking_ext_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
class acceleration_ext_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]);
};
class turn_left_ext_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]);
};
class turn_right_ext_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02", db-3, 1, 80};
frequency = 1;
volume = engineOn*camPos*asphalt*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
/*-----------------------------------------------------------------*/
/* external sounds for screeching tires on other surfaces */
/*-----------------------------------------------------------------*/
class breaking_ext_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[1, 15]);
};
class acceleration_ext_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_16_dirt_acceleration", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 1]);
};
class turn_left_ext_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[1, 15]);
};
class turn_right_ext_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt", db-3, 1, 60};
frequency = 1;
volume = engineOn*camPos*(1-asphalt)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[1, 15]);
};
/*---------------------------------------------------------------------------*/
/*-------------- internal sounds for screeching tires on the road --------------*/
/*---------------------------------------------------------------------------*/
class breaking_int_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_04_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
class acceleration_int_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]);
};
class turn_left_int_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]);
};
class turn_right_int_road
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_loop_02_int", db-10, 1};
frequency = 1;
volume = engineOn*asphalt*(1-camPos)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
/*--------------------------------------------------------------------------------------------*/
/*-------------- internal sounds for screeching tires on other surfaces -------------*/
/*--------------------------------------------------------------------------------------------*/
class breaking_int_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_14_dirt_breaking_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[-01, -0.4])*(Speed Factor[2, 15]);
};
class acceleration_int_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_16_dirt_acceleration_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(LongSlipDrive Factor[0.1, 0.4])*(Speed Factor[15, 2]);
};
class turn_left_int_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[0.1, 0.4])*(Speed Factor[2, 15]);
};
class turn_right_int_dirt
{
sound[] = {"A3\Sounds_F\vehicles\soft\noises\slipping_tires_18_dirt_int", db-10, 1};
frequency = 1;
volume = engineOn*(1-asphalt)*(1-camPos)*(latSlipDrive Factor[-0.1, -0.4])*(Speed Factor[2, 15]);
};
};