configurado filepaths do _aviation

This commit is contained in:
valmojr
2023-10-19 00:21:31 -03:00
parent ad4a605027
commit 27a4072833
13 changed files with 89 additions and 89 deletions

View File

@@ -8,7 +8,7 @@ PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_nohq.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\Boot\boot_nohq.paa";
uvSource = "tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_as.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\Boot\boot_as.paa";
uvSource = "tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_smdi.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\Boot\boot_smdi.paa";
uvSource = "tex";
class uvTransform
{

View File

@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_nohq.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\Coverall_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa";
texture="braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\Coverall_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -85,5 +85,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
};

View File

@@ -8,7 +8,7 @@ PixelShaderID="Super";
VertexShaderID="Super";
class Stage1
{
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\luva_nohq.paa";
texture="braf\braf_factions\addons\aviation\Flightsuits\data\luva_nohq.paa";
uvSource="tex";
class uvTransform
{
@@ -44,7 +44,7 @@ class Stage3
};
class Stage4
{
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_as.paa";
texture="braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\Coverall_as.paa";
uvSource="tex";
class uvTransform
{
@@ -56,7 +56,7 @@ class Stage4
};
class Stage5
{
texture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
texture="braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\Coverall_smdi.paa";
uvSource="tex";
class uvTransform
{
@@ -85,5 +85,5 @@ class Stage7
};
class StageTI
{
texture = "braf\braf_factions\addons\characters_aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
texture = "braf\braf_factions\addons\aviation\Flightsuits\data\Pilot_Coverall_ti_ca.paa";
};

View File

@@ -71,9 +71,9 @@ class braf_hiaf_pilot_regular : BRAF_1BAvEx_Pilot
};
hiddenSelectionsTextures[]=
{
"braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\Coverall_co.paa",
"braf\braf_factions\addons\characters_aviation\Flightsuits\data\luva_co.paa",
"braf\braf_factions\addons\characters_aviation\Flightsuits\data\Boot\boot_co.paa",
"braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\Coverall_co.paa",
"braf\braf_factions\addons\aviation\Flightsuits\data\luva_co.paa",
"braf\braf_factions\addons\aviation\Flightsuits\data\Boot\boot_co.paa",
"",
""
};

View File

@@ -2,7 +2,7 @@ class BRAF_1BAvEx_Pilot_Coverall;
class braf_hiaf_pilot_regular_Coverall : BRAF_1BAvEx_Pilot_Coverall
{
displayName="[HIAF] Pilot Flightsuit";
picture="braf\braf_factions\addons\characters_aviation\Flightsuits\data\hiaf\braf_hiaf_flightsuit_ui.paa";
picture="braf\braf_factions\addons\aviation\Flightsuits\data\hiaf\braf_hiaf_flightsuit_ui.paa";
class ItemInfo: UniformItem
{
uniformModel="-";